The Official Duelling Hall

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RaventheOnly
Pheonix has approved our Hall eek!

#1 Rule NO BASHING mad

I will post a list of spells to be used in this hall simplified and extrodinarily similar to the HP Encyclopedia of spells. Each Spell will have damage ratings next to each. I suggest each dueler copy and paste the list to a word document and keep it on hand. big grin

Each Dueler will have a certain amount of Health Points given to them at the start of a duel depending upon the level of the casters.

Duels in later games will be made interesting by such means as 1v1 2v2 and 3v3 matches eek!

Duelers will gain access to level based upon the number of wins they obtain. They will also be coupled with opponents at thier own level but if no one is not present they will duel at the highest level of their opponent and be barred from using thier higher level during that match.

Everyone starts at level one.

If you have questions or comments please post them here or PM me big grin

angelsflame265
cool!!!!

RaventheOnly
OK this is all i have time for right now big grin

SORCERER/WIZARD SPELLS
0-Level Sorcerer/Wizard Spells
Daze (Enchantment): target is dazed. Losses an attack or defense during a turn
Light (Evocation): Create small light source.
Ray of Frost (Conjuration): 3 cold damage.
Resistance (Abjuration): -2 element fdamage

1st-Level Sorcerer/Wizard Spells
Burning Hands (Transmutation): 5 fire damage from
cone of fire.
Color Spray (Illusion): Knocks unconscious, blinds, or stuns
creatures.
Endure Elements(Abjuration): forms a shield that absorbs 10 damage against all
elemental forms of damage.
Grease (Conjuration): Slows or knocks down opponents.
Mage Armor (Conjuration): -4 to all damage for 2 turns
Magic Missile (Evocation): 1 missile every 2 levels and each
missile does 4 + 1/level damage.
Negative Energy Ray (Necromancy): 6 points of damage from
negative energy
Protection from Alignment (Abjuration): Target receives +2 AC
bonus, +2 saving throw bonus against creatures of a particular
alignment. (good or evil)
Ray of Enfeeblement (Necromancy): causes enemies spells to do 2 points less damage for 2 rounds
Scare (Necromancy): Causes fear in weak creatures.
Sleep (Enchantment): Causes 2d4 HD of creatures to fall asleep.
Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points.

Orlando´s Angel
who is goin to start.......................

RaventheOnly
eek! well the first two volunteers big grin i would volunteer but i know all the spells to well and am going to wait until others get experience big grin when i get two i will post the rules big grin

angelsflame265
i don't know how well i'd do. .. so now we can only use the level 0?

RaventheOnly
Level zero is open to everyone big grin they are called cat trips even a muggle coculd use them laughing out loud they are there in case ...well in later spells you can cause your opponent through spell to temporarily loss levels during a match and level zero is there so you are not completely helpless no matter what big grin

angelsflame265
how do you win?

RaventheOnly
I forgot a few level 0 and level 1 spells embarrasment also if you have ideas for spells after i post them all please PM me and i will consider adding it to the list big grin

Level-0 additions
Acid Splash: Caster throws a small orb of acid 3 ponits of damage
Electric Jolt: caster shots a small jolt of electricity 3 points of damage
Flare: burst of hot light 2 damage to all enemies

Level 1 additions:

Horizikaul's Boom: 4 points of sonic (sound) damage to all enemies per level of the caster

Ice Dagger: Caster creates a dagger shaped ice shard that flys at target and does 3 damage.

Shield: caster is immune to magic missle for two rounds

RaventheOnly
Rduce your opponents score or health points to zero big grin

level 1 duel worth 40 points per caster
2 60
3 80
4 100
5 120
6 140
7 160
8 180
9 200

RaventheOnly
I will start off with each dueler pics a number out of 100 and whoever is closer will go first.

1st Round goes as this: 1st person casts 1 attack spell or defense (if they choose)
2nd casts a defense (if needed) and then an attack

2nd round
1st person casts a defense (if needed) then an attack
2nd ... process is repeated till one of you reaches zero.

tigress
cool good one rto,I'll go practise before I volunteer myself ok

RaventheOnly
OK i will post a example fight:




1st Round:

Potter casts:

(attack)Burning Hands --- 5 fire damage

Malfoy:

(defense) Endure Elements --- absorbs 5 elemental (fire, ice, earth, water----- not electricity though or magical damage)

(attack) Magic Missile 4 damage

Potter:

(Defense) Shield --- blocks the magic missle


Each Caster has 40 points... all attacks were blocked.

Important addition i just realized:

Caster will be penalized for using the same defense more then once by 2 points. And attacker will be penalized 2 points for using the same attack more then once.

RaventheOnly
Additions and revision to spell mistakes

SORCERER/WIZARD SPELLS
0-Level Sorcerer/Wizard Spells
Acid Splash: Caster throws a small orb of acid 3 ponits of damage
Electric Jolt: caster shots a small jolt of electricity 3 points of damage
Flare: burst of hot light 2 damage to all enemies
Daze (Enchantment): target is dazed. Losses an attack or defense during a turn
Light (Evocation): Create small light source.
Ray of Frost (Conjuration): 3 cold damage.
Resistance (Abjuration): -2 element fdamage
1st-Level Sorcerer/Wizard Spells
Horizikaul's Boom: 4 points of sonic (sound) damage to all enemies per level of the caster
Ice Dagger: Caster creates a dagger shaped ice shard that flys at target and does 3 damage.
Shield: caster is immune to magic missle for two rounds
Burning Hands (Transmutation): 5 fire damage from
cone of fire.
Color Spray (Illusion): Knocks unconscious, blinds, or stuns
creatures.
Endure Elements(Abjuration): forms a shield that absorbs 5 damage against all elemental forms of damage.
Grease (Conjuration): Slows or knocks down opponents.
Mage Armor (Conjuration): -4 to all damage for 2 turns
Magic Missile (Evocation): 1 missile every 2 levels and each
missile does 4 + 1/level damage.
Negative Energy Ray (Necromancy): 6 points of damage from
negative energy
Protection from Alignment (Abjuration): blocks 4 negative energy based attacks
Ray of Enfeeblement (Necromancy): causes enemies spells to do 2 points less damage for 2 rounds
Scare (Necromancy): Causes fear in weak creatures.
Sleep (Enchantment): Causes 2d4 HD of creatures to fall asleep.
Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points and stays for 3 rounds.

tigress
cool thanx

Teen Titan#1FAN
oooooo duelling

RaventheOnly
whistle there are around 300 spells total and five special owns that i will award to those make it to level 9 and win against another level 9 whistle

Maikahyandowen
nice. very nice RTO. i like it!

Maikahyandowen
nice. very nice RTO. i like it!

Maikahyandowen
nice. very nice RTO. i like it!

RaventheOnly
eek! triple post eek! laughing out loud

Teen Titan#1FAN
Duel01

RaventheOnly
eek! would someone like to duel TT big grin

Teen Titan#1FAN
no

RaventheOnly
Why cry its fun and easy big grin and you might be the first to gain level 2

And force me to post them laughing out loud

Orlando´s Angel
I first goin to saw the first duel........to see how it works.........and then i wanna duel..........

RaventheOnly
I posted a sample duel big grin on the first page big grin

Iceman22
Count me in
Lets see how fast i can get my but kicked. :-)

REDUCTOOOO!!!! blowup

RaventheOnly
eek! big grin thats the spirit big grin i suggest looking over the list i posted first big grin

RaventheOnly
ATTENTION peeps if you lose you don't lose anything big grin the winner gets access to the next level and the losser gets a half level big grin so if you lose twice you get the next level anyway big grin

Teen Titan#1FAN
it looks hard thou sad

RaventheOnly
eek! but its not eek! its really fun big grin and simple you just have to look over the list big grin

Teen Titan#1FAN
right

RaventheOnly
mad it is mad laughing out loud stick out tongue trust me big grin and its really fun eek!

ArrghPirateGirl
laughing It should b fun....big grin

Auror Chk
well lets see it then big grin

FIRST DUEL cool

Icemanman22 VS RTO smile

......Let the Duelling BEGIN!!....... ninja

Auror Chk
oOps no expression Iceman22 no expression sorry...

RaventheOnly
eek! if Ice is up to it i will gladly show you all or anyone who wishes to duel me big grin

Iceman22
Auror Chk, you .......!
Just kidding.
RTO, dude please take it easy on me.
Well que sera, sera.
LETS GET IT ON!!!
:-)

Iceman22
oh btw raven, brilliant idea.
(maybe a little sucking up will let him go easy on me :-p)

ArrghPirateGirl
laughing
*sits back 2 watch da show*

Unicor777
RTo!!!!
Perhaps you would like to try my wand???
I challenge you !!!!
Or what u say to duel in pairs !

tigress
Hya hun I am in lets team up. cool

Unicor777
yep, so RTO what you say Me and Tigress & You and Hobitt, or who ever u chose.
Rog or someone else can be the judge ????

tigress
cool lets go for it.

RaventheOnly
big grin i say we stick to a 1v1 right now big grin Uni or Tigress i will duel either of you because it seems like Ice is on too late for me big grin

you all have the list of spells and have studied them correct? big grin because i've memorized them evil face

wait till you see lvl 2 eek! the higher levels get more destructive and more counters are introduced.

Iceman22
gerof!
glad i m out that easy.
Didn't know i could scare people that fast.
Just teasing. I m up to it, pitty that i can't get on the same time as Raven. I would love it to learn it from the master himself. smile stick out tongue

RaventheOnly
ok a knock down, slow, or fear causes the target to lose an attack or defense, at the will of the attacker big grin.

RaventheOnly
Your here big grin good want to start then? big grin it said you posted at 2am here messed thought you were long gone big grin

Iceman22
no still here, wanna start?

Iceman22
i m ready when you are

RaventheOnly
Stands ready you go first big grin

Iceman22
ok lets start.
Daze (Enchantment): target is dazed. Losses an attack or defense during a turn

RaventheOnly
(you have to choose if its my attack or defense round smile but i will choose not to defend)

(attack) --- Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points and stays for 3 rounds.

(denfense) --- dazed messed

(your defense now big grin )

Iceman22
sorry dude, since i dont know if i m allowed level 1 spells, but you do it too, so i figured i can use it too.

Defence: Color Spray (Illusion): Knocks unconscious, blinds, or stuns
creatures. (that will take care of your badger smile )

Attack: Electric Jolt: caster shots a small jolt of electricity 3 points of damage

Iceman22
well if the colour spray is anything like the dazed enchanement; i choose for your badger to be stunned.

RaventheOnly
Ok big grin bader stuned for the first round and doesn't attack that round.

Ice: 40 RTO: 40 (badger: 10 2/3 rounds)

2nd round begins:

(defend)---Endure Elements(Abjuration): forms a shield that absorbs 5 damage against all elemental forms of damage. (absorbs the electricity)

(attack)---Horizikaul's Boom: 4 points of sonic (sound) damage to all enemies per level of the caster

Iceman22

RaventheOnly
big grin yes i thought it over and basically though maybe giving the 1st person an extra attack is easier to manage then spliting his turn in two

Iceman22
so i m afraid your shield has no function against electricity, you said it yourself.

Defensemessedcare (Necromancy): Causes fear in weak creatures. ( since i cant block your sonic boom, i m going for de badger.)

Attack: Burning Hands (Transmutation): 5 fire damage from
cone of fire.

Iceman22
dude, i was commenting about the shield, but i dont understand what your talking about.
(sorry, if that sounded a little harsh, not my intention, really)

RaventheOnly
OHHHHHHHH i see what you mean big grin ok your jolt does 3 damage and my sonic damage does 4

RaventheOnly
Badger stunned --- endure elements blocks the 5 damage from the fire

Ice 36 RTO 37 (badger: 10 1/3 rounds )

Round three begins:

(attack)---Negative Energy Ray (Necromancy): 6 points of damage from
negative energy

(defense) --- Mage Armor (Conjuration): -4 to all damage for 2 turns

Iceman22
dude, but doesn t an attack or defense last one round?
So how come your endure element is still there?
I m confused. What the f**k?

RaventheOnly
Its a defense. That surrounds the caster like a shield like armor indefinetly until it absorbs 5 damage from elements then it goes away. big grin

Iceman22
oowww, thx for the expanation.

Defense: Protection from Alignment (Abjuration): blocks 4 negative energy based attacks

Attack : Ray of Enfeeblement (Necromancy): causes enemies spells to do 2 points less damage for 2 rounds

The attack is aimed at that infernal badger of yours.Finally he's of my tail without causing me any damage.

RaventheOnly
laughing out loud you really dislike the badger eek! wait till you see the later creatures you can summon.... shifty and just for your ears shifty turn into whistle

Round 4 begins:

Ice:34 RTO:37 (badger gone.)

----- maybe i should lower the amount of points....this is going to be long and eventually we have to re-use the same spells messed What do you think? big grin

(defense) --- none

(attack)---Acid Splash: Caster throws a small orb of acid 3 ponits of damage

RaventheOnly
OK i decided to shorten the matches messed

level 1 = 20
2 30
3 50
4 70
5 100
6 120
7 140
8 170
9 200

Iceman22
i think you should reduce it to 10
other wise we still are gonna continue till late in the morning
smile
It's just a suggestion, it's you re game, so the final decision is up to yours.
(i love pressurize people stick out tongue )

Iceman22
attack : Horizikaul's Boom: 4 points of sonic (sound) damage to all enemies per level of the caster

defense: Endure Elements(Abjuration): forms a shield that absorbs 5 damage against all elemental forms of damage.

I know its not going to stop the acid, but maybe it will stop the other ones you' re gonna throw at me. smile

RaventheOnly
I agree big grin

level 1 = 10
2 20
3 40
4 60
5 80
6 100
7 120
8 140
9 180

RaventheOnly
Mage armor abrorbs the 4 damage from the sonic damage.

Ice: 1 RTO:7

Round 5:

(attack)--- Negative Energy Ray (Necromancy): 6 points of damage from ( 2 damage penalty to me)

(Defense) --- Resistance (Abjuration): -2 element damage

Iceman22
that's it dude, I m beaten!
Congrats.
no matter what i do, i can 't stop your Negative Energy Ray.
wink

RaventheOnly

RaventheOnly
Remember you cannot use these spells against anyone below you in level big grin you must fight at the highest of your opponent if they are lower then you.

Iceman22
thx man for awarding me with level 2;
YOU ROCK !! smile
No prob dude, its your game and i will continue to play it by your rules.
I m gonna grab someething to eat, see you later or tommorow.
Bye

RaventheOnly
Its not my game i just manage it till we get peeps with experience enough to manage it to big grin

Iceman22
Uncanny words of a true unselfish person.
Great to know you.
thumb up

Iceman22
hey Raven, crazy idea, but what you think, next time there is gonna be 2vs2, we two team up?
I like the idea of dueling like that and dueling together with you.
What do you think?

RaventheOnly
big grin well thanks big grin you aren't placed in a hogwarts house are you?

Iceman22
Nope not that I remember, why?

RaventheOnly
nothin big grin i was just wondering because i've never seen you around before big grin

Iceman22
Well I was around but like a great Turkish writer said:"It's better not to talk and to observe, than talk without any knowledge of what you're saying."I guess i was just staying in the background and observing. smile

RaventheOnly
Wise words big grin observation is sometimes greater then action big grin yet i am unfamiliar with turkish philosophy big grin

Iceman22
Don't worry, I am, so if you need any advice (like when you've a turkish girlfriend stick out tongue) I'll be there. big grin

RaventheOnly
laughing out loud sounds useful laughing out loud

Raven Guardia
I challenge RTO to a duel big grin

RaventheOnly
ok RG big grin you get to go first big grin

Just so you don't need to go back this is a revised list big grin

SORCERER/WIZARD SPELLS
0-Level Sorcerer/Wizard Spells
Acid Splash: Caster throws a small orb of acid 3 ponits of damage
Electric Jolt: caster shots a small jolt of electricity 3 points of damage
Flare: burst of hot light 2 damage to all enemies
Daze (Enchantment): target is dazed. Losses an attack or defense during a turn
Light (Evocation): Create small light source.
Ray of Frost (Conjuration): 3 cold damage.
Resistance (Abjuration): -2 element fdamage
1st-Level Sorcerer/Wizard Spells
Horizikaul's Boom: 4 points of sonic (sound) damage to all enemies per level of the caster
Ice Dagger: Caster creates a dagger shaped ice shard that flys at target and does 3 damage.
Shield: caster is immune to magic missle for two rounds
Burning Hands (Transmutation): 5 fire damage from
cone of fire.
Color Spray (Illusion): Knocks unconscious, blinds, or stuns
creatures.
Endure Elements(Abjuration): forms a shield that absorbs 5 damage against all elemental forms of damage.
Grease (Conjuration): Slows or knocks down opponents.
Mage Armor (Conjuration): -4 to all damage for 2 turns
Magic Missile (Evocation): 1 missile every 2 levels and each
missile does 4 + 1/level damage.
Negative Energy Ray (Necromancy): 6 points of damage from
negative energy
Protection from Alignment (Abjuration): blocks 4 negative energy based attacks
Ray of Enfeeblement (Necromancy): causes enemies spells to do 2 points less damage for 2 rounds
Scare (Necromancy): Causes fear in weak creatures.
Sleep (Enchantment): Causes 2d4 HD of creatures to fall asleep.
Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points and stays for 3 rounds.

Raven Guardia
wait love I have a question do I use an attack from the list?

RaventheOnly
big grin yes all the spells on the list are the only ones available big grin it makes it a bit simpler sad some of the HP spells are rather combersome sad

Raven Guardia
okay big grin

I want to use the Electric Jolt

Iceman22
Dude, did she just call you love and challenge you to a duel at the same time? What the f**k?
Damn, why do girls have to be ununderstandable.I doubt that i would understand her, even if she was turkish big grin

RaventheOnly
big grin

(attack)--- Burning Hands (Transmutation): 5 fire damage from

(defense)--- Resistance (Abjuration): -2 element fdamage

Raven Guardia
Iceman> laughing out loud

attack >Horizikaul's Boom 4 points

RaventheOnly
(you get a defense to big grin i suggest a resistence to elements one big grin to block fire smile )

Raven Guardia
okay..well I must go to bed so we will finish this tomorrow evil face shifty

Iceman22
Ooh, come on, you can't just stop in the middle of a duel like that.
Are you really tired or are you just pulling that ununderstandable girl thing again?stick out tongue

RaventheOnly
big grin its like 2am were she is stick out tongue she has a right to be tired big grin

ArrghPirateGirl
yes

hobbit_dude
I wanna fight!!!! i challenge...uni

Unicor777
any time ! Just tell me the time and the judge !

hobbit_dude
i dunno.. and the judge will b one of my favorite kmc persons...rto

RaventheOnly
laughing out loud i will judge but its really simple you two can figure out thru the list of spells big grin just remember you are level one right now and i will award the next level to the winner of the duel and i will award a 1/2 level as a loss points.

Iceman22
hey RTO, I m bored and those two aren't here, wanna have a go at level 2?
Or maybe we can trick someone to duel us both stick out tongue
I don't know, I m just bored, please help! stick out tongue

RaventheOnly
we can try a level 2 match big grin

Iceman22
For sure. Ready when you are.

Daredevil-04
ill play with u

RaventheOnly
ok Dare and ice a level one match big grin i would rather not duel all the time big grin i'm kinda busy i will watch and interven if needed big grin

Daredevil-04
ill go first

Daredevil-04
Expelliarmus!

RaventheOnly
you have to use the spell list provided big grin it is easier and makes the duel possible

RaventheOnly
SORCERER/WIZARD SPELLS
0-Level Sorcerer/Wizard Spells
Acid Splash: Caster throws a small orb of acid 3 ponits of damage
Electric Jolt: caster shots a small jolt of electricity 3 points of damage
Flare: burst of hot light 2 damage to all enemies
Daze (Enchantment): target is dazed. Losses an attack or defense during a turn
Light (Evocation): Create small light source.
Ray of Frost (Conjuration): 3 cold damage.
Resistance (Abjuration): -2 element fdamage
1st-Level Sorcerer/Wizard Spells
Horizikaul's Boom: 4 points of sonic (sound) damage to all enemies per level of the caster
Ice Dagger: Caster creates a dagger shaped ice shard that flys at target and does 3 damage.
Shield: caster is immune to magic missle for two rounds
Burning Hands (Transmutation): 5 fire damage from
cone of fire.
Color Spray (Illusion): Knocks unconscious, blinds, or stuns
creatures.
Endure Elements(Abjuration): forms a shield that absorbs 5 damage against all elemental forms of damage.
Grease (Conjuration): Slows or knocks down opponents.
Mage Armor (Conjuration): -4 to all damage for 2 turns
Magic Missile (Evocation): 1 missile every 2 levels and each
missile does 4 + 1/level damage.
Negative Energy Ray (Necromancy): 6 points of damage from
negative energy
Protection from Alignment (Abjuration): blocks 4 negative energy based attacks
Ray of Enfeeblement (Necromancy): causes enemies spells to do 2 points less damage for 2 rounds
Scare (Necromancy): Causes fear in weak creatures.
Sleep (Enchantment): Causes creatures to fall asleep.
Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points and stays for 3 rounds.

Iceman22
Dude, go watch the spell lists on page 1 and come back then.
Protego, couldn't help it stick out tongue

Iceman22
Damn you RTO, you beat me to it smile

Daredevil-04
Ray of Frost

Iceman22
Defense: Endure Elements(Abjuration): forms a shield that absorbs 5 damage against all elemental forms of damage.

Attack: Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points and stays for 3 rounds.

Daredevil-04
Avanda Kedavara!


hehe joking

Iceman22
HAHA, not funny!
Dude, wanna duel or not?

Iceman22
pffff, just my luck that somebody leaves right in between of a duel.

RaventheOnly
maybe he'll be back confused

Iceman22
I wanna apoligize to everybody and especially to Daredevil for acting like an idiot.
I m really sorry.
bag

RaventheOnly
You wanted a go Ice you go first big grin

Raven Guardia
*prepares to finish duel*

RaventheOnly
Ok lets start again big grin you go first Miss Mage big grin

Raven Guardia
shifty ......evil face

shall we continue from yesterday or startover?

RaventheOnly
start over eek!

Raven Guardia
Attack > Negative Energy Ray 6 points

Defense > Mage Armor -4 to all damage for 2 turns

RaventheOnly
(you start off with only an attack since you are starting big grin but in this case i will consider that part of your defense in your follow up turn big grin )

(attack) --- Burning Hands (Transmutation): 5 fire damage from
cone of fire.

(defense) --- Protection from Alignment (Abjuration): blocks 4 negative energy based attacks

Raven Guardia
I'm sorry sad

attack > Magic Missile

RaventheOnly
happy no problems babe its your first time here happy

Round 1: RG: 10 RTO: 10

RG -
Attack > Negative Energy Ray 6 points

RTO -
(attack) --- Burning Hands (Transmutation): 5 fire damage from
cone of fire.

(defense) --- Protection from Alignment (Abjuration): blocks 4 negative energy based attacks

RG -

attack > Magic Missile

Defense > Mage Armor -4 to all damage for 2 turns

(as of now)

RaventheOnly
Round 2 begins:

RG's armor blocks 4 of 5 fire. RTO's sheild blocks 4 of 6 damage

RG: 9 RTO: 8

(attack) --- Ice Dagger: Caster creates a dagger shaped ice shard that flys at target and does 3 damage.

(defense) --- Mage Armor (Conjuration): -4 to all damage for 2 turns

Auror Chk
cool -sits back and watches R.G vs RTO- cool

Raven Guardia
Attack> Electric Jolt: caster shots a small jolt of electricity 3 points of damage

Defense >Shield

Raven Guardia
wait evil face laughing out loud


I change me defense to >Endure Elements

RaventheOnly
Round 3

eek! big grin Endure blocks ice damage

RG: 9 RTO: 5

(attack) -- Magic Missile (Evocation): 1 missile every 2 levels and each
missile does 4 + 1/level damage.

(defense) -- Shield: caster is immune to magic missle for two rounds

Unicor777
*waits for Hobit to come*

Raven Guardia
attack> Ray of Frost (Conjuration): 3 cold damage.

defense >Resistance (Abjuration): -2 element fdamage (hope I did that right)

Unicor777
*points the want to his throat*
"SONORUS" !!!!
HOBIT YOU COWERD !!!! WHERE ARE YOU !!!! MY WAND WAITS FOR YOU !!!!

RaventheOnly
you did big grin

missle does 4 damage to RG frost does 3 to RTO

Round 4

RG: 5 RTO: 2

(attack) --- Summon Creature I (Conjuration): Summons a dire badger. Which does 2 damage per round and has 10 Health points and stays for 3 rounds.

(defense) --- Resistance (Abjuration): -2 element damage

Raven Guardia
attack > Acid Splash: Caster throws a small orb of acid 3 ponits of damage

defense > Resistance (Abjuration): -2 element fdamage (not sure if this is right)

RaventheOnly
big grin congrats big grin you won big grin

RG: 5 RTO: 0

Raven Guardia i award you level two status big grin

RaventheOnly

Raven Guardia
YAY!!!!!!!!!

thanx!!

big grin

RaventheOnly
big grin my pleasure big grin you won by a good margin big grin


each level brings about new challenges shifty

Unicor777
Has anyone seen Hobit ! ???

RaventheOnly
no not yet no

RoguePw25
Congrats Raven G!!! Good for you hun!

tigress
Hmm is my catch phrase catching on hun 'grins'

kisses

Unicor777
ok, who wants to duel with me ???

Iceman22
Bring it on Uni

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