Most uninspiring game......

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CorderaMitchell
What game in your memory, was just a big dissapointment AFTER you played it?

I'll start off by saying God of War. Its fun and worth a rental, but was too simplistic and repetitive, just a bunch of polish, controversy, and hype. I go outside of the box with my games. smokin'

SaTsuJiN
hmm... uninspiring.. I must say I've had quite a few disappointments over the years of gaming and I have to give that award to dungeon seige.. its just.. the controls are terrible.. the pacing is excrutiatingly slow.. and not only does it rip off every game ever made before it.. it does it worse

and with that said I dont expect much more from the sequel

CorderaMitchell
I was also dissapointed by the new GTA games, I mean common! Its just a third person sandbox, I don't see the big deal.

CorderaMitchell
I was dissapointed by the GTA games!! i mean common, its just a third person with sandbox in it!!

Red Superfly
Fighting games. They all tend to suck. The same idea, over and over again. New characters, some new type of guard counter, a new kind of combo, even cheaper bosses. Yawn.

There's like one or two fighting games worth playing. Things haven't progressed beyond Street Fighter II enough.

GTA3 was the first proper sandbox game in a sprawling 3D setting. Give it some credit. People think the Driver series did it first - which is utter rubbish because it wasn't sandbox at all. GTA3 got it right first, so it was inspired.

CorderaMitchell
It was a dissapointment, and you must realize that fighting games have easy replayibility at its highest. The games are quick and ideal for people who play on the go or like skill in their games. Fighting games take the most skill and millisecond timing.

Shooting games its more of, the person who knows the map, once you get past the lousy controls, its more of the person who knows the environement, fighting games are the ones who show the rookie from the best at its maximum. SF3, SFA3, and capcom vs SNk2 were excellent games.

That being said, games like GTA, and Half life2 are overrated. EXCELLENT games, but the hype can remove the experience, as you are expecting more, and eventually all shooting games become boring, no matter the polish, much like halo.

SaTsuJiN
The fighting game formula as it stands now is starting to become uninspired.. as it is constantly 2 energy bars, time limit, and the side view.. I think if the energy bars were masked... the view was over the shoulder split screen and there was no time limit , it could make for some fantastic fighting

Red Superfly
Originally posted by CorderaMitchell
It was a dissapointment, and you must realize that fighting games have easy replayibility at its highest. The games are quick and ideal for people who play on the go or like skill in their games. Fighting games take the most skill and millisecond timing.

Shooting games its more of, the person who knows the map, once you get past the lousy controls, its more of the person who knows the environement, fighting games are the ones who show the rookie from the best at its maximum. SF3, SFA3, and capcom vs SNk2 were excellent games.

That being said, games like GTA, and Half life2 are overrated. EXCELLENT games, but the hype can remove the experience, as you are expecting more, and eventually all shooting games become boring, no matter the polish, much like halo.

The lesson here is to not beleive the hype. ANyone that beileves hype is an idiot. I don't, so I fully enjoyed them all. Half-Life 2 exceeded my expectations in fact.

Not all shooting games becomes boring either. Goldeneye is still, to this day, one of the best multiplayer games out there, along with the original Halo. Also, a rookie in a game like counter-strike will get b!tch slapped by a pro everytime, sure a rookie can get lucky, but I'd say 95% of fighting games allow a rookie to get a lucky win over a pro too.

Shooting games have progressed. They incorporate sound into actual gameplay, movement and stealth. Fighting games are still a visual old school experience. They are fun, but to compare the fighting genre innovations to the innovations in other genres is rediculous. If it's so hard to leave the 2D staple, then try innovations elsewhere, like interactivity, intuitiveness and sound.

CorderaMitchell
Yes but people who appreciate gameplay over graphics like fighting in the second diemension. For the fighting itself, I like the 2d as it controls the best, but it makes the improvements at the same or faster rate than shooters. They make the same WW2 games and Vietnam games, and Space ones over and over no differently than fighters.

The only new type shooters have been the psi ones, and ragdoll physics being the only real innovation for some time.

I love all types of games, not just one type, but many games stay near the same with better tech upgrades, if it isn't broken, why fix it?

Red Superfly
They should introduce new fighting mechanics into fighting games, like technical fighting. Work on specific areas of the body, wear them down, and those areas, when hit, start to take more and more damage with each hit. A few of the wrestling games (yes, I said WRESTLING) games on the N64 had some brilliant ideas that would translate quite well, particularly intuitive context-sensitive combat and the use of the environment in a well balanced fighting engine.

I think with the next genertaion we may actually see the leap that the fighting genre needs. I'm talking about physics. Not just ragdoll and flashy, but implemented into the game. Soon, animations will be determined by physics, so characters will animate depending on certain factors (pain, muscle power, weight, stamina etc). It may be the first time the fighting genre has to escape it's shackles.

I think the first person genre is guilty of putting out the same tired old crap too, don't get me wrong, but look at the best FPS comparred to the best fighting games. The fighting games have progressed at a snails pace in comparison.

I hope one day I'll play a fighting game that re-invigorates the fighting genre that Street Fighter II did all those years ago.

CorderaMitchell
I guess but not as much as it seems, considering the only thing really new and innovative is ragdoll.

Now in 2d fighters, there hasn't been much, but fighting games don't need the gimmicks of shooters. You will be to focused on gameplay and mechanics to be concerned about a new this or that. I just want my fighters to be fluid, and consistent, I'm a gameplay man.

MKD has done some new things with innovation, but the gameplay was somewhat lacking and hollow, thats the reason why gameplay comes first.

jaden101
driver 3
resident evil 3
enter the matrix

but the king of games i thought were going to be good but turned out to be totally shite...

AMERICAS 10 MOST WANTED

but all is not lost..cause i got it for nothing anyway

Red Superfly
Originally posted by CorderaMitchell
I guess but not as much as it seems, considering the only thing really new and innovative is ragdoll.

Now in 2d fighters, there hasn't been much, but fighting games don't need the gimmicks of shooters. You will be to focused on gameplay and mechanics to be concerned about a new this or that. I just want my fighters to be fluid, and consistent, I'm a gameplay man.

MKD has done some new things with innovation, but the gameplay was somewhat lacking and hollow, thats the reason why gameplay comes first.

I totally see your point. I know what you mean, i'm exactly the same, I'm all for gameplay, but I can't justify shelling out full price for these games over and over when I have a dusty old Street Fighter II which is still just as good.

hotsauce6548
Originally posted by CorderaMitchell
I guess but not as much as it seems, considering the only thing really new and innovative is ragdoll.


What?! The only thing new and innovative in shooters is ragdoll?!

Alright, let's go back a few steps to, say, Doom or Quake, right where shooters first took off. Now let's go to, say, Halo or Half-Life.

You take a good long look at those two.

Now let's go back to the Street Fighter series. Brilliant game, no doubt, but look at modern fighting games. Sure, there are some enhanced graphics, combo generators, and multi-teired levels. What Red is tring to say, I believe, is when you take a close look at modern shooter's and their origins, compared to modern fighters, and their origins, shooters have improved far more than shooters, in the way of (obviously) graphics, sound, overall ambient mood, physics, destructable environments, expanded interactivity, etc.

Hopefully, the next-generation consoles will have fighters that truly take the games to the next level.

CorderaMitchell
I agree that sf has become repetitive, but also see that destructable environments are not new, the true new thing is ragdoll.

I like all the games I'm not being biased at all, but shooters NEED, those to stay interesting, because they get boring faster.

Old sf2 is still playable by all ages and people never get tired of that, the sound doesn't make fun factor.

Which is also why older games are sometimes, more often than not, better than new. Old mario and other games are simply appreciated mroe, IMO the SNES was and still is the best Nintendo system. Thats why I liked playstation, it was the less tech wise, but it offered better gameplay.

And yes, the matrix sucked, buttloads.

DanZeke25
You want a an new style to an FPS? Check out Prey, which comes out for the 360.

CorderaMitchell
Whats the innovation?

el_barto
Resident Evil Outbreak. SO BORING AND SLOW.

Zatch_Bell
I'd say Twisted Metal Black it was the same as all the other Twisted Metals.

Smasandian
Originally posted by CorderaMitchell
I agree that sf has become repetitive, but also see that destructable environments are not new, the true new thing is ragdoll.

I like all the games I'm not being biased at all, but shooters NEED, those to stay interesting, because they get boring faster.

Old sf2 is still playable by all ages and people never get tired of that, the sound doesn't make fun factor.

Which is also why older games are sometimes, more often than not, better than new. Old mario and other games are simply appreciated mroe, IMO the SNES was and still is the best Nintendo system. Thats why I liked playstation, it was the less tech wise, but it offered better gameplay.

And yes, the matrix sucked, buttloads.

I disagree. Old games seem to be fun because of gameplay but when you actually go back and play them, you'll find the experience completly different and generally boring.
There are a few games back in the day that were loads of fun and can still play well today, but generally alot of them arnt that good. Buy an Arcade Treasure game, or a Classic compliation game and you will see that most of them get very old quickly.
Playstation better gameplay? Thats your opinion but there is no way that PS was that much better than N64. Both had good games even though some of N64's games really came out, considering Goldeneye and Mario 64 revoultionized its genre.

Rag Doll physics is old. The new thing for shooters is intergrating reallife physics.
I do agree that bad shooters are boring as hell. But you can say the same thing about bad fighters, bad platformers, bad puzzle games, bad driving games, bad RTS, bad Turn base strategies, bad RPG's and etc.etc. They're all boring if they suck.
But if you take HL2, you would see that it offered so many different areas and types of gameplay that it never got boring, well to me of course.

And for a boring game, try Joint Ops. that game is crap.

dAngEr_Is_gO!
I agree, I found God of War quite uninspiring. However I can't figure out if that is because I've played Ninja Gaiden first (which GoW owes a lot to). If I hadn't played NG I think it would have blown me away a lot more.
Area 51 is another uninspired game. FPS by rote.

CorderaMitchell
Yes god of war, was overrated, give a kid a sex mini game, and they'll play anything.

CorderaMitchell
Originally posted by Smasandian
I disagree. Old games seem to be fun because of gameplay but when you actually go back and play them, you'll find the experience completly different and generally boring.

The ones I mentioned, I play 3 or 4 times a week, this isn't just simple nostaliga.

Originally posted by Smasandian
There are a few games back in the day that were loads of fun and can still play well today, but generally alot of them arnt that good. Buy an Arcade Treasure game, or a Classic compliation game and you will see that most of them get very old quickly.

But classic mario, killer instict, sonic, dig dug, pac man, and others never do.

Originally posted by Smasandian
Playstation better gameplay? Thats your opinion but there is no way that PS was that much better than N64. Both had good games even though some of N64's games really came out, considering Goldeneye and Mario 64 revoultionized its genre.

Of course it is, but I loved those games you menitoned, but N64 offered little else, and its cartridges were inferior AND cost so damned much.

Originally posted by Smasandian
Rag Doll physics is old. The new thing for shooters is intergrating reallife physics.
I do agree that bad shooters are boring as hell. But you can say the same thing about bad fighters, bad platformers, bad puzzle games, bad driving games, bad RTS, bad Turn base strategies, bad RPG's and etc.etc. They're all boring if they suck.
But if you take HL2, you would see that it offered so many different areas and types of gameplay that it never got boring, well to me of course.
amen, HL2 is a 9/10, nothings was wrong with it, I was implying that like all shooters, it can get boring if you're stuck, HL2 is the best of its kind.

Originally posted by Smasandian
And for a boring game, try Joint Ops. that game is crap.
'
try ballz, or big rigs, the worst game ever made.

CorderaMitchell
Originally posted by Zatch_Bell
I'd say Twisted Metal Black it was the same as all the other Twisted Metals.

Twisted metal black, was the best of its kind, and should be a top ten, its horridly underrated, much like Beyond Good and Evil.

Red Superfly
About old games not being fun, thats simply not true in many cases.

I picked up Doom, it's still brilliant. It's still fun. Duke Nukem 3D is still great. The original Star Wars arcade machine from 1977 I played the other day was a joy aswell.

I was hooked on Ninja Turtles 4: Turtles In Time (the old arcade scrolling beatem'up that I was glued to in my childhood) and I didn't stop until I finished it. Also, the likes of Mario and 16-bit Sonic games never age.

Old games aren't as impressive, but some stand the test of time very well.

CorderaMitchell
Originally posted by Red Superfly
About old games not being fun, thats simply not true in many cases.

I picked up Doom, it's still brilliant. It's still fun. Duke Nukem 3D is still great. The original Star Wars arcade machine from 1977 I played the other day was a joy aswell.

I was hooked on Ninja Turtles 4: Turtles In Time (the old arcade scrolling beatem'up that I was glued to in my childhood) and I didn't stop until I finished it. Also, the likes of Mario and 16-bit Sonic games never age.

Old games aren't as impressive, but some stand the test of time very well.

I love turtles in time, and ILOVE DUKE, some people just like tech and flashy graphics. I still have the original gameboy, gamegear, genesis, supernintendo, and playstation. I love GOOD games, not shinier ones.

el_barto
Originally posted by Zatch_Bell
I'd say Twisted Metal Black it was the same as all the other Twisted Metals.

But its still a cool game.

Smasandian
N64 offered alot more than that. Your giving it less credit that what it deserves. The cartidges are inferior but thats not a reason why N64 didnt offer anything.
Their are tons of good games for N64 and also PS. Both were capable systems but in terms of quality, N64 was ahead of the PS.

Their are games that dont age like Mario and Sonic, and I'm definitly going to play alot of them on the Revoultion when it comes out. But you also have to remember the ton of crappy games that came out that you forget. Everybody is mentioning popular and genre defining games like Duke Nukem, Sonic, Mario, Doom, Pac Man. These are the staples from the golden age of videogames. Of course, they're still going to be fun.
But what about the cloned games that stole from all those games. Does anybody ever play those?
Old school gaming can be quite boring also. Gameplay makes a game good, but can also make the game crap.

CorderaMitchell
Originally posted by Smasandian
N64 offered alot more than that. Your giving it less credit that what it deserves. The cartidges are inferior but thats not a reason why N64 didnt offer anything.
Their are tons of good games for N64 and also PS. Both were capable systems but in terms of quality, N64 was ahead of the PS.

Their are games that dont age like Mario and Sonic, and I'm definitly going to play alot of them on the Revoultion when it comes out. But you also have to remember the ton of crappy games that came out that you forget. Everybody is mentioning popular and genre defining games like Duke Nukem, Sonic, Mario, Doom, Pac Man. These are the staples from the golden age of videogames. Of course, they're still going to be fun.
But what about the cloned games that stole from all those games. Does anybody ever play those?
Old school gaming can be quite boring also. Gameplay makes a game good, but can also make the game crap.

I liked it, but not the games as much.

Gameplay of old school games were repetitive, but were made to be fun, most aren't sophisticated and you can dive right in. As a working man I like to play for 10 minutes, seeing long load screens and starting up, takes 10 minutes in some cases for new games.

ragesRemorse
did someone mean to say most uninspired game? I have played only few games that conveyed any kind of inspiration at all. However, the most uninspiring game that i have ever played was big mutha truckers, and doom3. Also, danger, what does god of war have to owe to ninja gaiden? GOW was more universal and diddnt have the worst camera system in the world.

CorderaMitchell
read the gamefaq's on big rigs, worst.game. ever.

shadow12
the only games i truly played on 64 would be zelda and starcraft

dAngEr_Is_gO!
Originally posted by ragesRemorse
did someone mean to say most uninspired game? I have played only few games that conveyed any kind of inspiration at all. However, the most uninspiring game that i have ever played was big mutha truckers, and doom3. Also, danger, what does god of war have to owe to ninja gaiden? GOW was more universal and diddnt have the worst camera system in the world.

Weapon upgrades that increase combo ability, button tap combos to escape certain situations. The whole combat structure. In my opinion Ninja Gaiden just does it better.
And if you start up about how Ninja Gaiden borrowed it off game x (which it no doubt does), I will personally slap you because you can pitch that circular argument at the vast majority of games these days. As I said before NG just does it better.
As for the camera angles, have you played any survival horror games lately?

CorderaMitchell
lol

good old resident evil and those bad camera angles

ever watched xplay?

dAngEr_Is_gO!
No I haven't. Am I missing out? blink
In Alone in the Dark 4 the amount of times I got wasted by an enemy hidden just off camera got ridiculous!

ragesRemorse
Originally posted by dAngEr_Is_gO!
Weapon upgrades that increase combo ability, button tap combos to escape certain situations. The whole combat structure. In my opinion Ninja Gaiden just does it better.
And if you start up about how Ninja Gaiden borrowed it off game x (which it no doubt does), I will personally slap you because you can pitch that circular argument at the vast majority of games these days. As I said before NG just does it better.
As for the camera angles, have you played any survival horror games lately?

I just dont see where it comes from. I can see the similarity between the two games, but all fighting games of the sort are ALWAYS similar. Ninja gaiden wasnt the first to do what it did. It elaborated a bit to make the gameplay seem more challenging. God of war never tried to be anyhting more than a pretty hack and slash game. Yeah, survival horror games have pitiful camera angles, but none are as unforgivable as the camera system for ninja gaiden. NG would have had a 10 in my book if it werent for the camera system, however, it gets only a 7. There is no reaosn the camera needs to move when my avatar is not changing direction.

dAngEr_Is_gO!
That's interesting. I never had any real complaints with the camera in NG. Actually now I think about it, at close quarters in confined spaces it sometimes went a bit askew but I think that's because Ryu moves so fast.

zammorak76
star wars III

CorderaMitchell
Ballz for sega and snes

Darkstorm Zero
Knight Riders....

The single WORST game I have ever had the utter isfortune of playing..... sick

Red Superfly
Originally posted by dAngEr_Is_gO!
That's interesting. I never had any real complaints with the camera in NG. Actually now I think about it, at close quarters in confined spaces it sometimes went a bit askew but I think that's because Ryu moves so fast.

I would like to back up ragesRemorse here with my opinion on Ninja Gaiden: the camera did suck.

A game which forces you to manipulate the camera so that the damn thing is playable is not good game design.

God Of War wasn't as "hardcore" as Ninja Gaiden, but God OF War was ten times more enjoyable, and more memorable because of the functional camera. I never got attacked off screen by some hidden enemy in God Of War. In Ninja Gaiden, I was constantly fighting the camera in order to get a view where I wouldn't end up with an exploding shuriken wedged in my spine, thrown by a mystery assailant off screen.

Ninja Gaiden was also cheap. It masquerdaded as hardcore, when it was anything but. It favoured cheap spawn points (putting waves of enemies just before save points in a "screw you" way, annoying respawn areas etc). The bosses were a joke, and once figurred out, had all the awe and intimidation of a wet puppy. God Of War at least kept things fun and tight.

Everytime I was killed in Ninja Gaiden, it was always down to a camera issue, bad design, or just downright cheap AI, which suffers from severe trial and error gameplay, over and over, and leaves very little room for explanation due to the fact invention usually gets you killed, while sticking to tried and tested formulas usually previals. Boring. In God Of War, everytime I get killed, I know it's because of my own stupidity/ineptitude and therefore I know where to build on, and there is tons more room for invention and fun. There are trial and error moments, sure, but not at the frustrating extent of Ninja Gaiden.

CorderaMitchell
http://www.gamefaqs.com/computer/doswin/review/R73553.html

http://www.gamefaqs.com/computer/doswin/review/R67827.html

WORST.GAME.EVER

Red Superfly
lol, Big Rigs is comical

Red Superfly
Gamespot Big Rig review

Check out the video review for added hilarity.

Bicnarok

Smasandian
Thats was the point of Serious Sam.

CorderaMitchell
Originally posted by Red Superfly
Gamespot Big Rig review

Check out the video review for added hilarity.

I saw that the guy plays and dies. smokin'

ragesRemorse
marky mark, make my video

CorderaMitchell
Any brittany spears game....

ragesRemorse
^^ yeah, and the olsen twins video games

dAngEr_Is_gO!
Originally posted by Red Superfly
There are trial and error moments, sure, but not at the frustrating extent of Ninja Gaiden.

That part at the start of God of War where you had to push the box to get to the archers and they shot arrows (roughly) at you, I'm sorry but that is the height of tedium. To have something like that at the very start really crippled the fun for me and it had to work hard from there on to win me back. As I (rightly or wrongly) had Ninja Gaiden on the brain while I was playing it, I was frustrated that Kratos moved like a 747 in comparison to Ryu. In a game that throws so many enemies at you at one time, to have a main character that doesn't handle a change of direction crisp adds artificial difficulty and frustration.
Yeah, those off screen explosive shurikens got really old, but it did force me to adapt my tactics, keep on the move and become smarter about the whole thing.

At least this discussion has done something. I'm going to revisit GoW and see if I misjudged it big grin

darth_royke
uninspiring games..... most sequels, unless they are story driven like metal gear solid. but these tend to playable just once. i was really dissappointed with halo 1+2, my mates were telling me it was the best game ever. however, after trying several hours to get into it, i deemed it no better than red faction 2, timesplitters 2, or some of the other first persons. driver 3 didnt dissappoint me, mainly because i think i was the only person who knew it was'nt going to be anywhere near as good as the gta series.

i think the final fantasy series since 7 has been a little tedious, i still play them and enjoy them, but the stories always seem to replicate a previous instalment(s). the 3d mario games also dashed my hopes. i still prefer super mario world and all stars on my snes. i finally remembered how to get to the back door of bowsers castle on super mario world not long ago, and still play it today. my mega drive hasnt been used for a while, but it will be dusted off and plugged in at some point.

i also agree about fighting games not having moved on, for me i'd prefer streets of rage 2 or streetfighter 2. still as playable as ever. tetris games have dissappointed me, they're trying to hard to change it. simplify it back to normal again, and dont charge much for it. sports sequels are also a pain in the arse. i've bought pro evo year after year and they havent changed that much.

CorderaMitchell
Halo is sooo overrated, I've always liked timesplitters series...

SaTsuJiN
I played the first timesplitters.. I enjoyed the bullet refraction off of cylindrical objects.. however it seemed like they cut copy n pasted goldeneye 64's engine into the ps2.. which made it good but yet not as enjoyable as it could have been

CorderaMitchell
Originally posted by SaTsuJiN
I played the first timesplitters.. I enjoyed the bullet refraction off of cylindrical objects.. however it seemed like they cut copy n pasted goldeneye 64's engine into the ps2.. which made it good but yet not as enjoyable as it could have been

Number 2 is WAY better, number three is perfect.

Number 3 has a full story, cars, and over 150 characters, they have challengers, blood, cars, and over 64 weapons.

Smasandian
Yeah.
Timesplitters 2 was fun as hell.

But the reason I liked it was because it felt like Goldeneye.
Even the structure for missions is the exactly the same and the multiplayer is pretty similar to Perfect Dark.

darth_royke

General Zodiac
This is:
Most uninspiring game.............
Not good games

CorderaMitchell
Originally posted by Smasandian
Yeah.
Timesplitters 2 was fun as hell.

But the reason I liked it was because it felt like Goldeneye.
Even the structure for missions is the exactly the same and the multiplayer is pretty similar to Perfect Dark.

It did.

CorderaMitchell

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