Majestic vs Three of Thors Enemies

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golem370
Growing Man
Intelligence: Normal (4/10)
Strength: Variable, potentially incalculable
Speed: Enhanced Human (5/10)
Stamina: Immeasurable (10/10)
Durability: Demi-godlike (11/14)
Agility: Enhanced Human (5/7)
Reflexes: Enhanced Human (5/7)
Fighting Skills: Good hand-to-hand combatant, programmed with basic unarmed combat techniques
Special Skills/Abilities: None
Superhuman physical powers: Aside from the above listed attributes, the Growing Man is a stimuloid, which absorbs most forms of kinetic energy directed against it; hence, the energy (and most forms of concussive impact) cause it no physical harm. Moreover, the absorption of the energy stimulates the rapid multiplication of the stimuloid's artificial cells, causing it to grow significantly in size with proportionate increase in strength and resistance to damage. Presumable the stimuloid draws its additional mass from an extradimensional source in order to grow. The Growing Man's original size is that of a child's doll, but it can achieve the height of a building ten stories tall. Kang can project an unknown form of energy from a gun that will cause the Growing Man to revert to its original size, presumably dispatching the mass it loses back to it extradimensional source





Ulik
Intelligence: Normal (4/10)
Strength: Superhuman Class 90 (10/12)
Speed: Enhanced Human (5/10)
Stamina: Superhuman (6/10)
Durability: Metahuman (9/14)
Agility: Enhanced Human (5/7)
Reflexes: Enhanced Human (5/7)
Fighting Skills: Extensive experience in hand-to-hand combat
Special Skills/Abilities: Unrevealed
Superhuman physical powers: Superhuman strength, speed, and durability; ability to see into the infrared range of the spectrum, which allows him to see in near-total darkness


Bloodaxe
Intelligence: Normal (4/10)
Strength: Superhuman Class 100 (11/12)
Speed: Superhuman (6/10)
Stamina: Metahuman (7/10)
Durability: Metahuman (9/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Highly formidable hand-to-hand combatant, relies on brute force rather than combat techniques

Khellendros
Majestic takes it. Growing Man would be the most problematic, but I doubt he can survive being cut in half by laser vision.

golem370
I think this tell what would happen If Majestic did that."Growing Man is a stimuloid, which absorbs most forms of kinetic energy directed against it; hence, the energy (and most forms of concussive impact) cause it no physical harm. Moreover, the absorption of the energy stimulates the rapid multiplication of the stimuloid's artificial cells, causing it to grow significantly in size with proportionate increase in strength and resistance to damage. Presumable the stimuloid draws its additional mass from an extradimensional source in order to grow

Ex11B
majestic should beat these guys

Scoobless
A Growing Man robot can be overloaded.... Atlas wrecked one back in the first few issues of Thunderbolts..... when Zemo was still leading the team

golem370
But there two very powerful strong beings besides him together Zord would get beat.

golem370
Ulik lifts 95tons which would put him also in class100 Strength to

The Ion
Originally posted by golem370
Ulik lifts 95tons which would put him also in class100 Strength to
More like Class 95.... What the f**k?

joesha28
Maj can win 1 on 1 but 3?! No chance...

Khellendros
Originally posted by golem370
I think this tell what would happen If Majestic did that."Growing Man is a stimuloid, which absorbs most forms of kinetic energy directed against it; hence, the energy (and most forms of concussive impact) cause it no physical harm. Moreover, the absorption of the energy stimulates the rapid multiplication of the stimuloid's artificial cells, causing it to grow significantly in size with proportionate increase in strength and resistance to damage. Presumable the stimuloid draws its additional mass from an extradimensional source in order to grow
No, I read it. It says he absorbs kinetic energy. Unless he actually absorbs ALL forms of energy, Growing Man is screwed.

Majestic wins due to greater speed, having flight (Can Bloodaxe fly?), greater intelligence and versatility.

golem370
I say Growing Man has Immeasurable Stamina he would Last forever in a Fight.

Khellendros
Originally posted by golem370
I say Growing Man has Immeasurable Stamina he would Last forever in a Fight.
Say whatever you like. Stamina doesn't mean sh*t when you're cut to pieces.

golem370
Intelligence: Ability to think
1 - Non-Sentient: instinctual behavior only
2 - Learning Impaired: major mental deficiencies
3 - Below Normal: minor mental deficiencies
4 - Normal: possessing an intelligence quotient that is approximately average
5 - Above Normal: possessing a significantly higher than average IQ
6 - Gifted: possessing a significantly higher than average IQ and creative talents
7 - Genius: possessing an extremely high IQ and creative talents
8 - Extraordinary Genius: possessing genius in multiple intellectual areas
9 - Superhuman: possessing genius in virtually all intellectual areas
10 - Immeasurable: alien, omniscient

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Strength: Ability to lift weight above one's head with arms fully extended
1 - Below Normal: cannot lift one's own body weight
2 - Normal: able to lift one's own body weight
3 - Athlete: able to lift from one's own body weight up to double one's own body weight
4 - Peak Human: able to lift double one's own body weight to 800 pound range
5 - Enhanced Human: able to lift in the 800 pound to 2 ton range
6 - Superhuman Class 10: able to lift in the 2 to 10 ton range
7 - Superhuman Class 25: able to lift in the 10 to 25 ton range
8 - Superhuman Class 50: able to lift in the 25 to 50 ton range
9 - Superhuman Class 75: able to lift in the 50 to 75 ton range
10 - Superhuman Class 90: able to lift in the 75 to 90 ton range
11 - Superhuman Class 100: able to lift in the 90 to 100 ton range
12 - Incalculable: able to lift in excess of 100 tons

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Speed: Ability to move over land by running
1 - Below Normal: cannot attain 3-5 miles per hour
2 - Normal: peak range: 6-10 miles per hour
3 - Athlete: peak range: 11-20 miles per hour
4 - Peak Human: peak range: 21-35 miles per hour
5 - Enhanced Human: peak range: 36-65 miles per hour
6 - Superhuman: peak range: 111-115 miles per hour
7 - Subsonic: peak range: 250-500 miles per hour
8 - Speed of Sound: able to reach Mach 1: 770 miles per hour at sea level
9 - Supersonic: peak range: Mach 2 to Mach 4.6: .22-1 miles per second
10 - Orbital Velocity: peak range: Mach 18.7 to Mach 23.3: 1-5 miles per second; when a runner reaches this speed he is no longer in contact with the ground and thus not running

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Flight Speed: Ability to move through open air or space by flying
1 - Hover only
2 - Directed Motion Hovering: peak range: 10-30 miles per hour
3 - Natural Winged Flight Limit: peak range: 150-160 miles per hour
4 - Artificial Winged Flight: peak limit: 160-200 miles per hour
5 - Subsonic: peak range: 250-500 miles per hour
6 - Speed of Sound: able to reach Mach 1: 770 miles per hour; .22 miles per second
7 - Supersonic: peak range: Mach 2 to Mach 4.6: .22-1 miles per second
8 - Orbital Velocity: peak range: Mach 18.7 to Mach 23.3: 1-5 miles per second
9 - Escape Velocity: Mach 32.7: 7 miles per second
10 - Sub-light Speed: peak range: 80% - 99.65% light speed: 150,000 to 185,620 miles per second
11 - Light Speed: 186,000 miles per second, cannot be attained by physical beings within Earth's atmosphere
12 - Warp Speed: able to enter and traverse through warp space by transcending light speed, cannot be attained by physical beings within Earth's atmosphere

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Water Speed: Ability to move through water by swimming (NOTE: 1 knot=1.151 miles per hour)
1 - Normal: peak range: 3-5 knots
2 - Athlete: peak range: 7-12 knots
3 - Peak Human: peak range: 12-15 knots
4 - Enhanced Human: peak range: 20-25 knots
5 - Superhuman: peak range: 50-60 knots
6 - Maximum: around 700 knots, detrimental environmental effects will occur, causing water to convert to plasma, etc

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Stamina: Ability to sustain peak exertion before fatigue impairs performance
1 - Below Normal: unable to sustain for 1 minute
2 - Normal: able to sustain for 1 minute
3 - Athlete: able to sustain for several minutes
4 - Peak Human: able to sustain for up to an hour
5 - Enhanced Human: able to sustain for several hours
6 - Superhuman: able to sustain for up to a day
7 - Metahuman: able to sustain for several days
8 - Demi-godlike: able to sustain for weeks
9 - Godlike: able to sustain almost indefinitely
10 - Immeasurable: never tire due to self-generating energy

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Durability: Ability to resist or recover from bodily injury or disease
1 - Below Normal
2 - Normal: average resilience
3 - Athlete: conditioned metabolism enabling efficient healing
4 - Peak Human: conditioned metabolism enabling extraordinarily efficient healing
5 - Enhanced Human: skin, bone, and muscle augmented to make it stronger and harder than human; impervious to injury to a certain extent
6 - Enhanced Human Regenerative: skin, bone, and muscle retains human durability but body is able to heal near-lethal injuries by regenerating cells to a limited extent
7 - Superhuman: skin, bone, and muscle augmented to make it stronger and harder than human; impervious to injury to an extraordinary extent
8 - Superhuman Regenerative: able to regenerate injured tissue and brain cells to an extraordinary degree; but not able to regenerate missing limbs or organs
9 - Metahuman: able to withstand extreme temperatures and pressures, and virtually all toxins, corrosives, punctures, and concussions without sustaining injury
10 - Metahuman Regenerative: able to regenerate injured or missing brain cells, tissue, limbs or organs
11 - Demi-godlike: able to withstand all injury short of a direct nuclear explosion
12 - Demi-godlike Regenerative: able to heal all injury short of a direct nuclear explosion
13 - Godlike: able to reconstitute body after total molecular disintegration
14 - Totally Indestructible: absolutely cannot be injured

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Agility: Ability to move the body with flexibility and coordination
1 - Below Normal
2 - Normal
3 - Athlete
4 - Peak Human
5 - Enhanced Human: beyond the natural limits of the human body
6 - Superhuman: significantly beyond the natural limits of the human body
7 - Metahuman: extraordinarily beyond the natural limits of the human body

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Reflexes: Reaction time
1 - Below Normal
2 - Normal
3 - Athlete
4 - Peak Human
5 - Enhanced Human: beyond the natural limits of the human body
6 - Superhuman: virtually instantaneous
7 - Metahuman: instantaneous

olympian
"I say Growing Man has Immeasurable Stamina he would Last forever in a Fight."

He can be overload by superior strenght.

Hercules did that before. And in a quickier manner than Atlas iirc.

Dark Urizen
Originally posted by golem370
I think this tell what would happen If Majestic did that."Growing Man is a stimuloid, which absorbs most forms of kinetic energy directed against it; hence, the energy (and most forms of concussive impact) cause it no physical harm. Moreover, the absorption of the energy stimulates the rapid multiplication of the stimuloid's artificial cells, causing it to grow significantly in size with proportionate increase in strength and resistance to damage. Presumable the stimuloid draws its additional mass from an extradimensional source in order to grow

It says most forms, and specifies "concussive impact". While laser vision could be argued to be related to kinetic energy as is after all any kind of energy in the Universe, since it's the incredibly fast movement of photons, i suppose with a huge stretch you could say that he isn't hurt by it. But the concussive impact thing makes it sound like he's immune to bludgeoning forces and such, whereas laser vision would indeed affect him IMO.

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