Warfare Sign-ups

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KingDubya
Two intergalactic factions, the Black Hounds and the Red Tigers, have been warring against each other for eons. Fighting over control of galaxies, they left destruction in their wake. Both sides knew not why they were fighting anymore, but they did know that the other was an enemy in some way.
Looking for more galaxies to conquer, both factions stumbled upon the Milky Way. Both learned that there was a species here that, if allied with one side, could tip the scales. Trying to prevent the destruction of the planet, both factions declared it as neutral ground. Ambassadors from both landed and spoke to world leaders, informing them of the situation they were in. The humans, as the race was called, agreed on the terms that neither faction would attack as long as Earth didn't attack them. The humans were given, as gifts, many of the technological wonders both groups had.
With this new technology, Earth became a strong planet among those in their galaxy cluster. Covertly taking control of other planets, they weren't noticed as a threat by either faction until the three were at equal strength; then it was too late to just eliminate the humans. Now there were three factions fighting amongst each other, all out to prove themselves the better.

You play as a member of the Black Hounds, the Red Tigers, or the Green Hawks (a new faction formed by the humans). Any species is available for each faction.

Name:
Faction:
Age:
Species:
Appearance:
Backstory: (keep from writing less than 3 sentences)

KingDubya
Races

More races may be created later on.

Humans: Humans are average in agility, strength, and intelligence. There are actually many exceptions to this, since they are such a diverse species. They hail from the planet Earth and, unless they are mercenaries, are allied with the Green Hawks.

Juhare: This species is very agile, the clumsiest able to perform feats greater than a trained acrobat. The Juhare have a thin skeletal structure, blue skin, and silvery hair. Their home planet is Kural, a planet covered with thick forests and even thicker populations of ground predators. Many are allied with the Black Hounds.

Dassat: The Dassat are naturally geniuses compared to humans due to the increased size of their brains (three times the brain cells we have). With this extra weight on their heads, they are not as agile or strong as other species since they have to focus on keeping their heads up. They are grey-skinned and have very large heads and bulubous eyes. Hailing from Piscera, a small planet on which they have built very tall buildings (think of Coruscant), most ally themselves with the Red Tigers.

Urkans: Urkans are very aggressive and strong, though not all that smart. Their appearance is similar to a muscular alligator/human, but don't call them a gator, for that roughly translates into "weak, pathetic fool" in their native language. Their home planet, Tarokk, is covered in swamps and is relatively large, which is what led to them to become a strong species. Urkans are very impartial and many can be seen working for all three factions, as their leaders don't like taking sides too often.

Torlan: The Torlan are a primitive bug-like species, preferring to keep to their own affiars rather than travel the stars. When the factions arrived at their planet, the Torlan were torn between their traditional way of life and the promise of new homes for their people. Many of them stayed on their home planet of Riinho, but others went and joined the three factions. They prefer to use their traditional clsoe-combat weaponry, such as the Guntamo, a staff with stone blades protruding from each end.

Fyrnos: A Fyrno is one of a "race" of artificial beings. Their origins are mysterious, as are their intentions as a whole. Humans have said for years that machines and computers cannot actually think like a living being, but the existence of the Fyrnos has proven that statement false. They look similar to human beings in anatomy, but are easily seen as being just metal and wires. Very fierce in battle, as they feel no pain, these people are almost unstoppable.

KingDubya
Rules

-No god-modding
-No taking control of other PCs unless you have their consent
-No taking control of major NPCs unless you have permission from me (a list of them will follow)
-No killing off PCs (Player Characters) unless you have my permission and the consent of the PC in question
-Try to keep your posts understandable
-No altering the main course of events without my consent
-Keep your posts descriptive
-If you are not active for more than 5 days (may shorten under certain circumstances) I will take over your character until you come back

A first offense will get you a warning. A second offense will get you banned from the RP for 3 days. A third will get you kicked out of the game permanently. Obviously, the ones regarding clarity and "decriptive-ness" (couldn't think of a better word) of a post will only warrant warnings and possibly a one day ban. And the last one doesn't deserve warnings or bans at all.

KingDubya
Major NPCs

This is a list of all the main NPCs that you will encounter or hear about during the length of Warfare; following the description is a quote from them. I will play the roles of all NPCs. This list will be continuously updated when you meet new people or when their positions in this war change. Obviously, it is not finished just yet (I still need to create the second-in-commands for the Tigers and Hounds).

Black Hounds
Dralnos: The leader of the Black Hounds. Strong both physically and mentally, it is no wonder that he is their leader. He hates the Red Tigers with a passion, so much that Red Tiger POWs are unheard of. When seen fighting he puts much emotion into his fighting, causing him to occasionally slip, but his strength and quick-thinking make up for this. As of yet he has no plans for after the war, but he knows it will be somewhat related to war or violence.
"The streets shall be painted red with their blood and our victory will be eternal!"

Red Tigers
Sera: The leader of the Red Tigers. Sera is a very compassionate Dassat, more likely to be seen performing diplomatic duties than fighting or creating strategies (she leaves that to her generals and second-in-command). She continuously wishes for the factions to all live in peace, but she knows this will not happen with Dralnos in charge of the Black Hounds. After the war she plans on becoming her planet's political leader and leading her people into an era of peace and prosperity.
"I am more of a lover than a fighter, but I will fight if I must."

Green Hawks
Dawson: The leader of the Green Hawks. An excellent strategist, this human has so far led the Hawks to many victories with few casualties. Choosing to use his soldiers' strengths to their limits (Juhare infiltrating enemy bases, Dassat doing calculations, Urkans being foot soldiers) he is the best militaristic leader any of the factions have seen so far.
"Know the difference between retreating and regrouping; if you mix these up your 'victory' will be short-lived."

Kristoph: Second-in-command for the Green Hawks. This man is known for his prowess in battle and that an aura of confidence seems to surround him, one that strikes fear into the enemies and boosts troop morale. Other than when he is commanding troops, he rarely speaks. When he has time to rest he can be seen in his room at the base reading a book, normally one about a historical battle, such as The Iliad.
"Your weapons will become your best friends out there; take good care of them and they will take good care of you."

KingDubya
... *bump*

Text-only Version: Click HERE to see this thread with all of the graphics, features, and links.