lando005
Per the mod's rules regarding vs threads i'll attempt this one more time.
guyver 1: bio boosted armor
the guyver unit enhances it's host 100 fold granting them an nearly impervious bio armor with regenerative properties and a powerful weapon array. The only true limit to a guyver is the host himself
superhuman strength ( not sure just how strong the guyver makes sho)
head mounted lazer beam X 1 ( said to be powered by access body heat enough to incinerate a bullet)
high frequency blades X 2 (elbow mounted)
Ultra high frequency sonic disrupter X 1 (located where the mouth would be)
gravity controller orb X 1 ( provides the guyver with the ability of flight as well as being able to produce gravity pressure balls of great density, also provides the guyver with a low grade gravity shield)
mega smasher X 2 ( located under the guyver's chest plate the guyver seems to store energy in 2 gel like sacks which can be released one at a time or simultaneously for an incredibly powerful attack, the guyver's strongest weapon)
teknoman: techno space knight
blade is an incomplete but very powerful teknoman equiped with nearly in penetrable armor, quantum energy weapons, and other super human powers. On the down side prolonged operation of his armor could lead to insanity and eventually death
superhuman strength( unknown as to how strong he is)
tekno lance ( can be used as two separate short swords, also has 4 tekno rangs stored on them 2 on each blade)
tekno battle mode ( his armor shifts to a more stream line form as blade is surrounded by a powerful energy barrier and he proceeds to ram his enemies with the barrier)
tekno bolt ( shoulder plates open up to reveal 2 powerful cannons of extreme power, teknoman's strongest weapon)
guyver 1: bio boosted armor
the guyver unit enhances it's host 100 fold granting them an nearly impervious bio armor with regenerative properties and a powerful weapon array. The only true limit to a guyver is the host himself
superhuman strength ( not sure just how strong the guyver makes sho)
head mounted lazer beam X 1 ( said to be powered by access body heat enough to incinerate a bullet)
high frequency blades X 2 (elbow mounted)
Ultra high frequency sonic disrupter X 1 (located where the mouth would be)
gravity controller orb X 1 ( provides the guyver with the ability of flight as well as being able to produce gravity pressure balls of great density, also provides the guyver with a low grade gravity shield)
mega smasher X 2 ( located under the guyver's chest plate the guyver seems to store energy in 2 gel like sacks which can be released one at a time or simultaneously for an incredibly powerful attack, the guyver's strongest weapon)
teknoman: techno space knight
blade is an incomplete but very powerful teknoman equiped with nearly in penetrable armor, quantum energy weapons, and other super human powers. On the down side prolonged operation of his armor could lead to insanity and eventually death
superhuman strength( unknown as to how strong he is)
tekno lance ( can be used as two separate short swords, also has 4 tekno rangs stored on them 2 on each blade)
tekno battle mode ( his armor shifts to a more stream line form as blade is surrounded by a powerful energy barrier and he proceeds to ram his enemies with the barrier)
tekno bolt ( shoulder plates open up to reveal 2 powerful cannons of extreme power, teknoman's strongest weapon)