Bahamut vs Dr Doom,Classic Juggernaut & Apocalypse

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golem370
Who wins? The team gets 2 days of prep


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Info on Bahamut thanks to Wickerman

Tiamat and Bahamut though are gods so.......lemme put some info on them in here since you didn't seem to care much about that....

Bahamut: The platinum Dragon, King of the Good Dragons, Master of the North Wind.
Lesser Deity
Symbol: Star above a milky nebula
Home Plane: Celestia

Bahamut (bah-hahm-ut) is revered in manu locales. Though all good dragons pay homage to Bahamut, gold, silver and brass dragons hold him in particularly high regard. Other dragons, even evil ones (except perhaps his archrival Tiamat), respect Bahamut for his wisdom and power.
In his natural form, Bahamut is a long, sinuous dragon covered in silver-white scales that sparkle and gleam even in the dimmest light. bahamut's catlike eyes are deep blue, as azure as a mid-summer sky, some say. Others insist that Bahamut's eyes are a frosty indigo, like the heart of a glacier. Perhaps the two accounts merely reflect the Platinum Dragon's shifting moods.

Dogma:
Bahamut is stern and very disapproving of evil. he brooks no excuses for evil acts. In spite of this, he is among the most compassionate beings in the multiverse. He has limitless empathy for the downtrodden, the dispossessed, and the helpless. he urges his followers to promote the cause of good, but prefers to let beings fight their own battles when they can. To Bahamut, it is better to offer information, healing, or a (temporary) safe refuge rather than to take other's burdens upon oneself.

Now about his stats........this is really hard to translate into comic book stuff, but i'll try. Bahamut is immune to fire, he can cast clerical spells instantaneously, he can understand, speak and read all languages and speak directly to all beings within 10 miles, he has a spell called teleport without error at will (you can guess what it does), as well as plane shift at will. He has blindsight, meaning he doesn't really need to see for 10 miles, excellent scent, darkvision enabling him to see in normal darkness (non-magical), can breathe underwater, is pretty much unaffected by any sort of spells directed on him.

He has three different breath Weapons.
Cold: A cone of cold 80 feet long that's incredibly powerful and pretty much impossible to dodge (let's just say if your character was maximum level one of these would kill him).
Gaseous Form: A swirling mist that fills a cone 80 feet long. Creatures within the cone are stunned and turned into gaseous form for 32 rounds (one round = 6 seconds).
Disintegration: A beam of blue light that fills an area 5 feet high, 5 feet wide, and 160 feet long. Creatures are obliterated if they don't make their Fortitude save (which they won't). Creatures that make the save are still pretty much dead. The beam blows a 5 foot by 5 foot by 160 foot hole in objects etc. etc.

Crush: Bahamut can land on foes as a standard action, using his whole body to crush them. Crush attacks are effective only against opponents that are Large or smaller. A crush attack affects as many creatures as can fit under Bahamut's body.

Tail Sweep: As a standard action, Bahamut can sweep his tail in a half-circle with a 40-foot diameter. Medium size or smaller creatures are knocked down and killed normally.

He can destroy earth based creatures 10 times a day, or command or destroy air creatures 10 times per day.

He has the following spell-like abilities (aka, can keep them up going ad infinitum):

Air walk - walking on air
Antimagic field - you guessed it
Blade barrier - buncha really sharp nasty blades around him
break encantment
CHain lightning
Control weather
Control winds
Dispel evil
Elemental swarm
Entropic shield
Freedom of movement
Gaseous form
Holy aura
Holy smite
Holy word (i love this one)
magic circle against evil
mind blank (man this is evil)
Miracle ( this is pretty much the only one he needs. This is like the most powerful spell ever. He just says "I don't think you should exist" and you don't. Doesn't really matter who you are unless you're a god. This spell alone can just about destroy both opponents IMO).
Mislead
Obscuring mist
prismatic sphere (anything coming close is totaled)
protection from elements (bye bye elemental attacks like fire, ice, etc.)
protection from evil
repulsion (kinda like "stay away from me" .........and you can't get close)
sanctuary
shield other
spell immunity (you guessed it)
spell resistance (not even needed seeing as how he has spell immunity but what the heck )
spell turning (you cast spell on me......it comes back at you)
summon monster IX (you don't wanna know.......)
Whirlwing
Wind wall.

His divine immunities are:
Ability damage: anything that can cause him to be weaker, less powerful, slower, etc. He's immune to it.
ability drain: vs. creatures like vampires, etc.
acid: immune to it
cold: immune to it
death effects: no insta-death
disease: immune to all
disintegration: doesn't work on him
electricity: immune to it
energy drain: kinda like ability drain
fire: immune to it
mind-affecting effects: immune to them all
paralysis: immune to it
poison: immune to it
sleep: the spell.....he's immune to the spell called "sleep"
stunning: immune to it
transmutation: no transmuting him.
imprisonment: immune to it
banishment: immune to it.

He can also alter his form, alter his size, alte rreality, he can control any sort of dragons nearby that are nonevil, he has divine blasts and a divine shield, he can shapechange, he has spell immunity.

Bahamut can breathe underwater indefinitely (though as a deity, he has no real need to breathe). He can freely use his breath weapons, spells and other abilities while submerged.

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