Leo's Tourny--TEH FINALZ!!!!!!1!

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leonidas
match ends fri may 14th at midnight. max 12 posts/person. BF is an ice floe, 3km square in the north atlantic--freezing rain and wind.

judges are:

bats
eny
galan
bran
bentley
jake
naija

good luck gents and well done in reaching this final. now entertain us!

leonidas

psycho gundam
*sigh*

I'm actually underwhelmed by your plan of attack frankly, you didn't compensate for the wide range of the drainer, and tried to liken
Solo to Pip the Troll in terms of teleportation. Your spot shield won't protect your character from the environmental disturbance the drainer emits, it'd be like trying to keep yourself dry while submerged in water with that single shield.

Spider-man's....actually, your amalgam's spider-sense will be on constantly since it's your supposed means of tracking. pretty sure that can't be a good thing for it's psyche considering unit01 is using teleportation as movement pretty much primarily.

"A fight to help with the visualization of the battle:
http://img202.imageshack.us/img202/2290/51184349.jpg
http://img686.imageshack.us/img686/5317/25050841.jpg
http://img293.imageshack.us/img293/2556/31768866.jpg
http://img687.imageshack.us/img687/6717/72679598.jpg"


^ Cute, but Spider-man wasn't badly hurt (Spider-man could have killed him if he was into that sort of thing, Spider-sense and all right?), nor will ANY of that be remotely possible while the drainer is active and creating a large area
you don't want to enter:

http://img8.imageshack.us/img8/4717/newavengers57003.jpg

^ Harrow is already instantly more impressive than Spot per your scans, and Spider-man never even laid eyes or got reasonably close to his unknown opponent (Harrow). That's like..3 points for Harrow.

Also, this is underwater waiting for you if you even could get close:

http://img441.imageshack.us/img441/7137/invincible034page19.jpg

You want to fight that underwater?

I forgot to show off unit02's neural impulse inhibitor in scan form:

http://img534.imageshack.us/img534/4671/invincible040011.jpg

I uploaded it but somehow forgot to post it. *shrugs*

Digi
Digi Post #1

My GG post follows this one.

Sorry you were disappointed in my opening strategy PG. Because I'm thrilled with it.

I. Drainer Nonsense

1. PG doesn't have a scan of it working through any kind of thick material. I know because I both browsed his scans and also called him out on it in our earlier match. 25 meters is thicker than most buildings, wider than an average house, and there's no empty space in the middle. It's solid all the way through. It didn't work before, and I'm not sure why he thinks it'll work this time. So, PG spends most of the fight underwater firing the drainer at a giant ice block. Awesome.

2. There's also no evidence for it being omni-directional. It's a gun, you point it. So ignore the frankly false pictures he drew. They aren't scans, they aren't evidence, and they don't match the evidence.

3. Let's say you think the gun's affect can get through the ice (though there's no reason to). At the very least he's reducing its range and potency to the point of being worthless.

4. I will never be anywhere he can easily hit, and will always have the element of surprise because spider-sense will alert me to their teleports in time for me to either get away or attack them before they even materialize.

II. Robot Dies Easily

Is this guy a joke? Alright, so this is a low meta tourney. So what would Titanium Man be (an Iron man villain)? Mid meta at worst. Observe:
http://img62.imageshack.us/img62/4156/amazingspiderman08531wj3.jpg
and
http://img520.imageshack.us/img520/9813/feat14strengthmr2.jpg
and
http://img163.imageshack.us/img163/5051/amazingspiderman09531ax6.jpg

PG has one of two robot units teleporting around, and the other is harboring Pip/Harrow underwater. Frankly, a single Spider-Man punch would take the little one's head off...you saw what it was doing to Titanium Man, who can tank Iron Man attacks.

So basically, the robot teleports in, I know about it before it happens, and Pete takes his head off and crushes his body before he gets an attack off. People in the Invincible universe are not on the same power levels as Marvel and DC.

III. Precognition

First, this:
http://img85.imageshack.us/img85/6668/feat27sswe5.jpg

Now, precognition, by its very definition, means that you know something before it happens. Last week's Amazing Spider-Man quoted Pete as saying he had 2 seconds notice before a particular attack. You or I can rumble off a jump, a couple kicks, or 4-5 punches in 2 seconds. Spider-Man, who is (pre-upgrade) 40x human reflexes, can do dozens of things.

So if they try to teleport to me, the full brunt of my attacks will be brought to bear on them before they materialize. And anything they attack me with, be it a physical attack or pulse of some sort, will be swallowed by my spot-shield, which I made big enough to crouch behind and cover my entire body.

Originally posted by psycho gundam
Your spot shield won't protect your character from the environmental disturbance the drainer emits

Environmental disturbance?! Erm, wut? Anyway, the drainer emits a pulse. Pulses travel in a single direction. I will swallow anything coming directly toward me into the shield. Will the other aspect of the pulse (the ones not hitting me) continue in a straight line like logic dictates, or defy reason by looping back around and hitting me in the back? Child, please.

Originally posted by psycho gundam
^ Cute, but Spider-man wasn't badly hurt (Spider-man could have killed him if he was into that sort of thing, Spider-sense and all right?), nor will ANY of that be remotely possible while the drainer is active and creating a large area

Spider-Man wasn't hurt because it was Spot attacking him, who has human-level physical stats. You missed my point entirely. The point was to show that Spot can hit SM multiple times, who is WAY faster than your team, and that each of those attacks will be capable of killing you.

Originally posted by psycho gundam
Also, this is underwater waiting for you if you even could get close:

So...you're firing the drainer up into the ice, yeah? And you will have no way knowing if I teleport an attack below you that explodes you, gores you, etc. So what's stopping a spot from materializing under you bum and having a pumpkin bomb hurtle through it? Or any number of other attacks? Nothing stops it. Sorry, but you get pumpkin-raped.

Originally posted by psycho gundam
I forgot to show off unit02's neural impulse inhibitor in scan form:

Hey, you found some offense that wasn't the drainer. Congrats! (Judges, these are his only two attacks that I can see). Problem being, if "Unit02" is close to enough to my guy to use this, he's already dead, as explained above.

Spots + spider-sense = infinite initiative. Even if you only believe some of what I'm selling (I strive to justify all of it, however), my speed, senses, and mode of transportation and attack means that I will always dictate the terms of engagement. And in this match, that spells doom for the other team.

Misc.

He showed a scan of the big robot firing a missile. Which gives me the chance to post this awesomesauce:
http://img129.imageshack.us/img129/5618/feat10speed1tz6.jpg

More futility from the PG camp.

And I'm just beginning, because I've only been using 2/3 of my amalgam thus far.

Digi
Digi Post #2: Green Goblin


I. Why This is Over Before it Started

The drainer has a weakness. It only works on those that are superpowered. It did not work on Mockingbird, and only worked partially on Bucky because he has some physical augmentations to his body. Spider-Man is superhuman, Spot is as well.

Phil Urich is not. His entire power set derives from the suit and gadgetry. There is nothing to drain.
http://marvel.com/universe/Urich,_Phil
The opening line under Powers: "Phil Urich has no superhuman powers or abilities."

So, absolute best case scenario for PG (which should be clear will never actually happen), and I'm still left with everything Goblin can do. And what exactly is that? Let's take a look, shall we?

II. Glider 2.0

This isn't your father's goblin glider. I can target and remotely track them while controlling the glider, since it has its own onboard long-range targeting system and camera:
http://img706.imageshack.us/img706/8784/001hga.jpg
or
http://img96.imageshack.us/img96/2556/greengoblin10p19.jpg
or
http://img101.imageshack.us/img101/5359/001xk.jpg

That should cover both surveillance and control.

So I can remotely find them with no risk to myself, while staying a safe distance away until I decide to attack. Or just kamikaze them. I have options.

III. Weaponry

Pumpkin Bombs:
http://img72.imageshack.us/img72/183/001nq.jpg
Toxic Gas Bombs:
http://img248.imageshack.us/img248/9436/001frt.jpg
Laser Attacks:
http://img266.imageshack.us/img266/5765/001pr.jpg
Sonic Scream (known as the Lunatic Laugh):
http://img195.imageshack.us/img195/5988/greengoblin03p15.jpg

The point being, all of these will be flung through spots to my opponent's location. Utilizing ranged attacks, I will kill him without physically engaging him.

IV. Leftovers

Remember PG's best case scenario. I'm still left with Class 10 strength:
http://img571.imageshack.us/img571/9184/001ig.jpg
And bulletproof durability to match. As well as the glider and all of my weapons. And the spider-suit, which will still respond to my mental commands.

Seriously, even if the drainer hit me (it never, ever will) I'd still be left with an amalgam that can beat them.

psycho gundam
Lulz at everything just now.


The drainer is a gun? since when? I lol'd for real, then face palmed.

You keep equating my characters to something Spider-man has faced when in actuality they are unique characters, that should be obvious.

"1. PG doesn't have a scan of it working through any kind of thick material. I know because I both browsed his scans and also called him out on it in our earlier match. 25 meters is thicker than most buildings, wider than an average house, and there's no empty space in the middle. It's solid all the way through. It didn't work before, and I'm not sure why he thinks it'll work this time. So, PG spends most of the fight underwater firing the drainer at a giant ice block. Awesome."

^ I honestly didn't remember that transpiring, meh. Thickness maters not when the issue is radiation. Water is simply not a useful means of shielding it, which is an understatement regarding the sheer power of the drainer. Again, Sentry was victim to it.

Defeating unit02 is okay with me actually, let's unit01 get you for sure since unit02 can't fly. You'd have to be next to him whole or in part to defeat him which puts you in the drainer's influence.


"Spider-Man wasn't hurt because it was Spot attacking him, who has human-level physical stats. You missed my point entirely. The point was to show that Spot can hit SM multiple times, who is WAY faster than your team, and that each of those attacks will be capable of killing you."

^ Drainer bud, you can only hope to fight one of my suits, the decoy.
Unit01's stronger anyway.

This post-for-post shit is annoying, it's mostly me rehashing the drainer someway when the scans say it all. Your guys can't touch my amalgam legitimately, plus the ice barrier is a big obstacle for you not me.

The meager ice thickness stopping radiation part was a funny one though, my old collage schoolmate that works with Greenpeace would love to hear that one.

Spider-sense doesn't get triggered by the drainer

http://img689.imageshack.us/img689/4001/newavengers055mrshepher.jpg

http://img690.imageshack.us/img690/4001/newavengers055mrshepher.jpg

http://img94.imageshack.us/img94/4001/newavengers055mrshepher.jpg

^ i hope Chemistro's gun is not being confused with anything here, he never even fired it to inspire that conclusion :/

psycho gundam
"Prep
- One big amalgamation
- SM and Spot collaborate to make a spot-shield (more on this in a moment)
- We'll be wearing GG's armor primarily, but SM's armor responds to thought and can form to his will. It will cover or uncover as needed to facilitate the various functions of either armor."

Kinda defeats the "Ben Urich is immune" idea, you amalgamated all of them together. Trying to keep his incorporation secret by not elaborating in your OP was kinda cheap, but whatevs. He's dead meat as he's combined with meta's.

" http://img706.imageshack.us/img706/8784/001hga.jpg
or
http://img96.imageshack.us/img96/25...goblin10p19.jpg
or
http://img101.imageshack.us/img101/5359/001xk.jpg

That should cover both surveillance and control."

Like hell it does. Robot was proven above that his remote automatons not only see for him, but he can finish sentences with them like they are him...well they are him (as he said).

GG piloting that glider with a remote is not the same nor close as effective for remote survaillence that say robot easily provides.

The ice barrier also makes using that glider to be useful against unit01 a joke. it's too slow at that considering Pip's teleportation and the huge ice that separates them that hinders your attacks, not mine.

Digi

Digi
Ah, and I forgot to add this to my writeup as I customarily do, but thank you in advance to leo and the judges for their time, and a good luck to PG (though a belated good luck this time due to my forgetfulness). I'm always thrilled when there will be a new tourney champ, and I think the match has been entertaining so far.

psycho gundam

Digi
Digi Post #4

Originally posted by psycho gundam
^ Respectively was used properly, cause you must remember that to get to the earth's surface, the solar radiation first passes the Earth's Exosphere, Ionesphere, etc and is greatly reduced in harshness (hope that's the appropreitte wording). The remaining radiation that gets through is mostly thermal, ultraviolet, and colour spectral, the snow layer reflects a large portion and the thermal loses out against the lower tempurature and mass of the ice.

You're partially right, but drawing incorrect conclusions from it. A fair amount of radiation does indeed get blocked by the atmosphere. High frequency radiation does cut through quite easily, but your rebuttal is beside the point entirely. It that does nothing to suggest that radiation can't be stopped by ice...you're just shifting the focus.

The following is page 8 of the report I cited earlier. This section is from the conclusions of the paper:
http://yfrog.com/1gbasicj
The red box is the earlier highlighted quote. The underlined blue material discusses the wavelength spectrum that passes through ice, and it's diabolically small. 0.2W/m2 is the number quoted, while the spectrum that passes through without snow cover can exceed 100W/m2. I'm a layman in these matters, and so are you. But it doesn't take a genius to put these two together. A few centimeters of snow are capable of blocking out a psychotic majority of radiation wavelength types. And we're dealing with 25 meters of this stuff.

You're also confusing your types of evidence. Even if you were to prove my ideas wrong, it doesn't amount to positive evidence of your ideas. You also have your speculation vs. my evidence.

The ice absorbs the radiation. Period. The paper I quoted is dealing with centimeters of ice, not entire meters like we are, and it still debunks your plan. I'm not sure why you're still at this. You have no scans to support it, nor sound logic.

Judges, I hate having to make you read this stuff. It goes beyond comics. But when PG started with a suspect real-life physics description of why the gun would work through ice, I had to respond. I did my homework and proved him wrong.

Originally posted by psycho gundam
Already addressed that above. The ability to teleport and my strategy to respond to the distress of unit02 whom will be sending information to unit01 all the time will seal that deal.

The little one dies before he gets any information worth sending. I haven't seen a credible defense of him even living long enough to get an attack off.

I'm also curious how you plan to track me with satellites in a "driving, freezing rain" (leo's environment description) and while I'm porting through spots. Satellites aren't omniscient, but they'd need to be to follow me.

So you have no info, no locations, and you're hiding under an ice block.

Originally posted by psycho gundam
It's within unit01, it's fine.

I actually anticipated this response to "can the drainer work underwater" but I wanted you to say it in order to open up a new avenue of attack for me.

There's room enough inside Unit01 to store the gun. There's some excess room period inside the suit. Therefore, there's room for spots to be created. Funny, that. Close one door and another opens.

So I can attack him inside his Unit01 suit. Or open one hole inside it, and other in the ocean below. That's actually a viable tactic regardless of where he is: one spot in his armor, another in the ocean...short out the drainer with water.

So I'll ask again, can the drainer work underwater? evil face

Originally posted by psycho gundam
The only way you could know where unit01 is will be by spider-sense alerting you of an incoming attack, it's self defense (and is dubious as an effective deterrent considering the drainer is in play)

No. Actually the only ways I'll have to find you are the remote glider camera, Goblin's long-range heat-tracking sensors, Iron Spidey's ultraviolet, infrared, and zooming vision, and then finally spider-sense.

But anyway, I already explained how the 2-second notice Pete will have is enough for him to perform multiple actions. You or I can do 3-4 moves in 2 second, and SM's 40x us (pre-upgrade, so likely even more). I can hurl a gas bomb and pumpkin bomb where you'll materialize in a moment and jump through a spot to safety before you even appear.

So yeah, spider-sense. Even if it was all I have (it's not, as shown throughout this thread) it's more than you can account for.

...

Scans

A few of these supplement earlier points. Others are just to more fully explicate my powers.

What GG can quickly and easily do to someone in a metal suit:
http://img195.imageshack.us/img195/1043/005sqc.jpg
And again, all of those can and will be coming through spots from all directions.

Or what his fingers lasers can do to metal:
http://img200.imageshack.us/img200/1500/003gl.jpg

The gas bombs actually KO'ing someone. I hadn't posted them doing that yet:
http://img534.imageshack.us/img534/870/001mvk.jpg

A more detailed explanation of spider-sense, as if one was needed:
http://img264.imageshack.us/img264/6675/feat42ss3dm6.jpg

Iron costume's zooming capabilities, followed by a spec rundown that talks about the different types of vision it allows:
http://img98.imageshack.us/img98/57/feat7equipmentdk7.jpg
http://img512.imageshack.us/img512/8803/feat5equipment1lv4.jpg

A rough idea of what my spot shield can do:
http://img215.imageshack.us/img215/7481/87613314.jpg
It the unlikely event that my opponent does get off an attack on me, I can briefly tank anything my crouching behind the shield and even diving into it if necessary (then making a new shield once I'm safe). This includes the drainer, whose affect would be safely swallowed by the shield until I jumped away. But really, I'd be gone before that ever happened.

psycho gundam
About the radiation thing---

For one, Solar radiation is the topic at hand, not radiation that comprises all that solar entails. Like I stated earlier, the Sun emits cosmic radiation, gamma, and a multitude of other powerful wavelengths. The Earth's various atmoshereic layers are to block said wavelengths but alow the beneficial ones to permiate, live ultraviolet, thermal, and visible light so you know.....99% of known "low-level" life on earth can survive.

Also, the snow is the main issue here since there is a thing called snow blindness that I assure a lot of us have almost fallen prey to when going outside after a good snowfall in the morning. Snow reflects Sunlight greatly, it's a major factor why the Northern icecaps are so beneficial to normal weather patterns and life as we know it on earth.

The drainer is not only unfettered by the Atmosphere and all it's filtering, but is a lot closer to it's intended targets only being separated by an ice block that is not going to defend against strong radiation. Not only that but robot can teleport above it and hit you on a whim.

The satellite part--

We;re talking real deal satellites here, which the government gave robot permission to and authorization to use since his team was government sponsored. That means no using commonly shared, cellular phone/television satellites, he gets to up-link to spy satellites, we're talking better than Google Earth type stuff being beamed to both units streamed.

Robot doesn't feel pain from his automatons, so the info of one of their demise is just that, info. He'll just hop near you once you attack unit02 with an attack (the drainer) you can't do anything about cause you chose not to do anything about it *shrugs*.

This funny part (don't know what to call it)--

http://img697.imageshack.us/img697/7138/spotzk.jpg

That's all I have to say about the water part.

And the rest of it is dangerously close to offensive teleportation, especially since the portal is supposed to be opened within a character. :/ But then again, is this after of before you attack unit02? It won't just wait for you to pick and choose since it's going to teleport at you asap. And the dubious attack you mentioned with the spots and the drainer still wouldn't stop robot from teleporting out of danger. :/


"Scans

A few of these supplement earlier points. Others are just to more fully explicate my powers.

What GG can quickly and easily do to someone in a metal suit:
http://img195.imageshack.us/img195/1043/005sqc.jpg
And again, all of those can and will be coming through spots from all directions.

Or what his fingers lasers can do to metal:
http://img200.imageshack.us/img200/1500/003gl.jpg

The gas bombs actually KO'ing someone. I hadn't posted them doing that yet:
http://img534.imageshack.us/img534/870/001mvk.jpg

A more detailed explanation of spider-sense, as if one was needed:
http://img264.imageshack.us/img264/...eat42ss3dm6.jpg

Iron costume's zooming capabilities, followed by a spec rundown that talks about the different types of vision it allows:
http://img98.imageshack.us/img98/57...quipmentdk7.jpg
http://img512.imageshack.us/img512/...uipment1lv4.jpg

A rough idea of what my spot shield can do:
http://img215.imageshack.us/img215/7481/87613314.jpg
It the unlikely event that my opponent does get off an attack on me, I can briefly tank anything my crouching behind the shield and even diving into it if necessary (then making a new shield once I'm safe). This includes the drainer, whose affect would be safely swallowed by the shield until I jumped away. But really, I'd be gone before that ever happened."

Assuming you had the time to do any of that, you can't do jack with the drainer depowering your attacks, and the teleportation of both units easily as fast (faster) than spot's movement through portals.
Your spider powers get shorted out and you fall to the floor in a fetal position, not really a good thing if you need momentum and a clear mind to travel.

Spot can defend against a direct attack, but an attack that is invisible and is surrounding him like the Oxygene he breathes rapes him.


So in essence, robot has the Sea, land, and air under surveillance, and once Digi's character attacks the visible one, he gets jumped by the one lurking under the water like one of those Deep sea anglers.

http://img714.imageshack.us/img714/4224/23680735.jpg

Digi
Digi Post #5

Originally posted by psycho gundam
About the radiation thing---

Talk all you want about radiation. My stuff's evidence, yours is speculation. The judges will think what they want, and I can't pretend to speak for them. But, imo, it's beyond clear that the ice significantly reduces your drainer affect, and probably negates it entirely. And anything above water is playing right into my hands.

Originally posted by psycho gundam
We;re talking real deal satellites here, which the government gave robot permission to and authorization to use since his team was government sponsored. That means no using commonly shared, cellular phone/television satellites, he gets to up-link to spy satellites, we're talking better than Google Earth type stuff being beamed to both units streamed.

And yet. I'm guessing you can't show jack that suggests it can follow me through the spot dimension, or upload simultaneous feeds of someone moving at 40x human speed in a driving, freezing rain in the arctic. Occum's Razor, bud. Extraordinary claims require extraordinary evidence. I've backed up my 40x and spot claims...you have talked about "real deal" satellites

Originally posted by psycho gundam
This funny part (don't know what to call it)--

How is this relevant? I asked you what we should be calling it, you didn't respond. I'm just responding to the scans you post. So if you want to call random semantics a tactical victory, be my guest. It refutes nothing that I've shown, however.

Originally posted by psycho gundam
http://img697.imageshack.us/img697/7138/spotzk.jpg

That's all I have to say about the water part.

Normally I don't respond to your drawings, because they're your biased interpretation of the fight, not actual comic scans. But this bears a response. For one, that water is defying gravity. For another, why in God's name would I just stand there? Three, even if that did happen, it would...get me wet? That's not even a hindrance.

Originally posted by psycho gundam
And the rest of it is dangerously close to offensive teleportation, especially since the portal is supposed to be opened within a character. :/ But then again, is this after of before you attack unit02? It won't just wait for you to pick and choose since it's going to teleport at you asap. And the dubious attack you mentioned with the spots and the drainer still wouldn't stop robot from teleporting out of danger. :/

Still not sure why you're not realizing that you teleporting to me is impossible. I'm faster than you and can be gone before you materialize. Pete gets entire seconds notice before threats. I'm kilometers away any time you try to port to me, and you're be left with a warm surprise in the form of lasers, metal-shredding screams, bombs, gas, etc. So, as before, how will you ever get the drop on me? My power set makes it impossible.

As for being "dangerously close to offensive teleportation," that's a handy way of saying it's not but trying to seed some doubt in the minds of either me or the judges. You claimed there was room for the drainer inside your robot suit. That leaves room for spots. Offensive teleportation would be something like porting the drainer right out of your hands, or porting a limb off. I am doing no such thing. If the robot is hollow, as you claim, it's a valid tactic.

So, again, when I make a spot inside the suit and another underwater, can the drainer work underwater? It's tech, and in all likelihood it gets short circuited. But if that doesn't do it, the pumpkin bombs and gas that come through next will finish the job.

psycho gundam
"And yet. I'm guessing you can't show jack that suggests it can follow me through the spot dimension, or upload simultaneous feeds of someone moving at 40x human speed in a driving, freezing rain in the arctic."

^ A view of the battlefield from bird's eye view remedies that, the area is 3 kilometers square and Global observation satellites don't simply rely on clear skies to survey Earth lol.:

"Radarsat-1 uses a Synthetic Aperture Radar (SAR) sensor to image the Earth at a single microwave frequency of 5.3 GHz, in the C band (wavelength of 5.6 cm). Unlike optical satellites that sense reflected sunlight, SAR systems transmit microwave energy towards the surface and record the reflections. Thus, Radarsat-1 can image the Earth, day or night, in any atmospheric condition, such as cloud cover, rain, snow, dust or haze."

^ Radarsat-1 (for example) is one of many satellites that orbit Earth that have no problem whatsoever circumventing meager bad weather.

There is also TerraSAR-X, and the list goes on...

Harrow being part of the amalgam can hack whatever he wants using a partition of the amalgam's mind.

"that water is defying gravity. For another, why in God's name would I just stand there? Three, even if that did happen, it would...get me wet? That's not even a hindrance."

^ I was trying to illustrate the water pressure.

Anyway, opening up a spot portal near and/or within robot's chassis solely by using Spider-sense is quite laughable. I guess my character forgets to teleport to allow Spider-sense to pin point it, cause spot need's a stationary target for his best long distance feats concerning spots. Also, even of you got one near him, robot could teleport and leave it behind. He doesn't have to take it with him since his teleportation ability is superior.

All of this is getting old quick, I already have you by the balls (no homo) by teleporting to the surface and then teleporting back under the ice right after exposing a good portion of the battlefield with the drainer. Hiding in the spot dimension is self BFR, so you're screwed.
The freezing temperature will be a problem for your character also.

Spider-man gets "entire seconds notice" on a good day to say the least.

" If the robot is hollow, as you claim, it's a valid tactic."

Rex is also in a sub-suit within unit01 (as stated in the OP) so...meh.
Even if you COULD POSSIBLY get something in there he's not just a guy in a big suit. There is enough room for the case and barely anything else, it's not like one of those new Sentinels.

____________________________

So again... a rehash of the OP. Both my robots converge on you from two approaches, and regardless of how fast you attack or don't attack unit02 (the visible target), unit01 can teleport close enough to get you well within the draining perimeter via several methods of survaillence. Any attack on unit02 will be an imediette response by the other unit, with it's invisible (visually and to Spider-sense), unblockable emmition.

I your character wants to hide and all that, like I said in my OP unit01 can use it's subsuit to enhance the drainer to take out the entire battlefield smile

Digi
Digi Post #6

Originally posted by psycho gundam
"Radarsat-1 uses a Synthetic Aperture Radar (SAR) sensor to image the Earth at a single microwave frequency of 5.3 GHz, in the C band (wavelength of 5.6 cm). Unlike optical satellites that sense reflected sunlight, SAR systems transmit microwave energy towards the surface and record the reflections. Thus, Radarsat-1 can image the Earth, day or night, in any atmospheric condition, such as cloud cover, rain, snow, dust or haze."

I'll be honest and say none of that means much to me, it just sounds like a lot of technical jargon. And it still doesn't factor in how you'll be able to react to my near-constant movements through and within the spot dimension.

Knowing where I am also means nothing, because I'm still teleporting out before you materialize.

Originally posted by psycho gundam
Harrow being part of the amalgam can hack whatever he wants using a partition of the amalgam's mind.

How? He's a scientist, not a godlike technopath. His hacking feats have come with lopsided prep, so feats like hacking Norman's armor mean nothing in the context of this fight.

Originally posted by psycho gundam
I was trying to illustrate the water pressure.

lol, k. My earlier rebuttals remain firm.

Originally posted by psycho gundam
Anyway, opening up a spot portal near and/or within robot's chassis solely by using Spider-sense is quite laughable.

When did I say I was only using spider-sense? I have thermal vision, ultraviolet and infrared vision, roughly the same specs on the mobile goblin glider, and zooming lenses on both the spider armor and glider. And spider-sense to locate you, so I'm not just blindly looking around.

Originally posted by psycho gundam
I guess my character forgets to teleport to allow Spider-sense to pin point it, cause spot need's a stationary target for his best long distance feats concerning spots. Also, even of you got one near him, robot could teleport and leave it behind.

He could, yes. But you don't have precognition like I do. In the time it takes for a comic *bloop* sound affect, you'll be exploding, disintegrating, flooded with water, etc.

Also, yes, lasers work fine underwater, and have repeatedly been proven to do so. I could create a spot well beneath me (to avoid that stupid drawing of yours), fire the laser into it, and fry your ass.

Or scream. Sound is amplified in water, and the goblin scream has shaken apart a Sentinel. You'd be uber-boned.

Originally posted by psycho gundam
All of this is getting old quick, I already have you by the balls (no homo) by teleporting to the surface and then teleporting back under the ice right after exposing a good portion of the battlefield with the drainer. Hiding in the spot dimension is self BFR, so you're screwed.

/sigh. When have I been hiding in the spot dimension? The battlefield is plenty big for me to be out of range (easily) at all times.

Originally posted by psycho gundam
The freezing temperature will be a problem for your character also.

Why?

Originally posted by psycho gundam
Spider-man gets "entire seconds notice" on a good day to say the least.

Nah, it quoted by Pete himself a couple issue ago, and that's the depowered post-OMD Spider-Man. I have the most powerful, quick, sensitive he's ever been during his "The Other" upgrades and with the Iron Costume. If anything, I'd get more warning time.

We also assume bloodlusted, peak combatants. So yes, he gets that much warning time on a good day. And this match is a very, very good day for him.

So again, unless you have evidence to back up SM getting less time, don't try to make things up about him. That's never a good idea with me.

Originally posted by psycho gundam
unit01 can use it's subsuit to enhance the drainer

Gonna have to demand proof here. With no prep, and tech from a different universe, this seems downright silly.

Spotty Attacks

You guys already know I have the spot shield absorbing most anything coming toward me. What I haven't talked about yet is that Spot can essentially make himself into a gigantic absorbing shield. He can move the spots at will on his body:
http://img8.imageshack.us/img8/8553/42343177.jpg
or
http://img293.imageshack.us/img293/2421/17473581.jpg

And can make them very, very big:
http://img202.imageshack.us/img202/2290/51184349.jpg

So essentially, whatever direction PG is, I will be making Spot into a human absorbing shield, in addition to the literal spot-shield I'm wielding. Nothing will touch me, ever. Not the drainer, not other attacks, nothing.

Tying Things Up

We're nearing the end here, and it's been a fun match. I don't plan a last-day zerg, since most judges will have a good idea of their vote by now. However, judges, please peruse my last post (probably my next one), as it will succinctly summarize all of my points and scans to keep them all straight in your mind. It's easy to lose track of certain aspects of fights, so I'll leave it all there for you to deliberate upon.

leonidas
match ends tomorrow at midnight EST.

Digi
Digi Post #7

My last post, intended as a synopsis and reminder. I'm not concerned about PG getting the last word because last posts seldom make a huge difference, and there's also no way he can credibly address every point I have made and will make in this post.

It should be noted that the logic and scans that support all of these bullet points are littered throughout the thread. All points are heavily supported and/or proven.

Offense
- Class 15 punches
- Pumpkin Bombs
- A sonic scream that has been shown to shatter eardrums and vibrate metal apart
- High-power lasers, capable of melting through metal
- "Batarang" style throwing darts in GG's arsenal
- Webbing to inhibit movement and obscure vision
- Using spots to flood his armor with water
- Metallic pincers on SM's costume capable of piercing titanium
- Gas bombs capable of KO'ing them
- Glider kamikaze
- Long-range capabilities with all attacks due to the nature of spot-attacking. He has made them as far away as several blocks away without having to see the spot's location.

Defense
- Turning Spot into a human absorbing shield by manipulating spots on his body
- Webbing the edges of a large spot and creating a web handle to make a spot shield that will shunt any and all attacks directed at me into the darkforce dimension
- Spider-sense that will warn me of any impending nearby teleport, giving me enough time to attack their position before their arrival, teleport away to safety, or both.
- Superior durability, both in terms of armor and my amalgam as a whole. PG's character will die quickly once attacked and the armor is breached.

Detection and Tracking
- Long range thermal, ultraviolet, and infrared viewing capabilities in the iron SM suit
- Zooming capabilities in both the goblin glider and SM armor
- Spider-sense capable of tracking opponents over vast distances, which is also capable of pinpointing enemies inside buildings or on a battlefield

Insufficiently Supported Ideas (PG)
- The drainer can be amped at all
- The robot could amp the drainer with no prep time for it and no equipment
- The drainer can be used at long range (best scan only supports maybe 50 yards at best, and we're on a battlefield that is several kilometers).
- The drainer can go through thick materials and still be effective
- The drainer's radiation will not be absorbed by the ice/snow (not only is this one not supported, but I have evidence in refutation of it).
- That he can attack me before I react.
- That Harrow can hack something on the fly, with no equipment or prep


Conclusion

I'm practical. I don't expect judges to agree with me on every single point, even though I genuinely believe that they should. But there is too much uncertainty on PG's part, and too many capabilities on mine, to believe that he wins. There are bullet points above that, even if you removed all but about 2-3 of them, give me the victory. In summary, vote for Digi:
http://img515.imageshack.us/img515/4959/feat6fight19ux4.jpg

Thank you for your time, leo, judges, PG and other participants. It's been fun.

psycho gundam
So I guess this is the last post of the match, it was fun. Last bit of scans and a summery of sorts it is.

http://img191.imageshack.us/img191/3969/robotb.jpg

^ Here he is exiting from his big suit in a sub-suit. He's not just an unprotected shlub.

http://img291.imageshack.us/img291/3772/robot2k.jpg

^ quickly figures out how to take out an equilibrium disrupting signal implanted into Invincible's ear that was causing him extreme pain (and was supposedly fatal) that was set to loop the signal once the trigger his attacker held was damaged.Robot easily took it out, this means he can effect signals like say...remote control gliders.


Now to prove what I posted earlier about robot boosting the power of the drainer:

http://img140.imageshack.us/img140/5075/robot3p.jpg

http://img341.imageshack.us/img341/7751/invincible040020.jpg

http://img34.imageshack.us/img34/5678/inv04103.jpg

http://img405.imageshack.us/img405/4677/inv04104.jpg

http://img96.imageshack.us/img96/2432/inv0410506.jpg


^ Within the larger unit he'd have the defense he needs to do his thing, add the knowledge Harrow has of the device he re-created plus the fact that it's not a component of the robot armour that needs to be detached and whatnot, he'd just need to plug in some cables to boost the power. I'd probably take less than a minute maximum...shit is already built and doesn't require guerrilla engineering to put together :/

So with that, if the battle is going nowhere, robot could just amp the drainer and teleport in the middle of the area and take everything out.




So, Offense

- The drainer is unbeatable by Digi here, the range too vast and the ability to teleport in conjunction with it's
power is too deadly.

- Unit01 is only an over suit worn by robot. It adds durability and offensive power over the smaller suit. It has super strength and ballistic armaments of considerable power.

- Not only is there the double suit (unit01), but unit02 is on the ice surface employing a personal portal opener with it's senses linked to the submerged unit01 and vice versa.

- Unit02 is already equipped with it's neural disruptor than can be simply attuned to human alpha waves.

- A two-for here; robots teleportation movements are defense and offense since Spider-sense will try and keep up, and will cause Digi's character discomfort or worse.

- Sheer speed advantage here, Spot needs to coordinate his jumps and getting caught by the large radius of the drainer is always present danger.

- Drainer doesn't trigger spider-sense, and it can be amped.

- This is a two-on-one fight, but one of my characters is but a sacrifice to lure the opposition whom is unaware of the draining.


Senses

- Underwater, on the surface of the ice sheet, and in space, robot has instant visual advantage.

- The various spy satellites he'll connect to will have the entire battlefield covered, and unlike digi's team, have the ability to see through the atmospheric phenomena that are covering the battlefield. That means that robot will get unhindered visual information of the entire battlefield, all he wants to do is get Digi's character in the drainer and that's it. Won't matter where digi's guy ports over to, he can't do anything about the satellite and it will see whatever he tries to put in the portals as well.


Defense

- Double armour and the drainer and the ability to teleport instantly (without drawbacks)....and the ice sheet creating a barrier...and being under water near the onset of battle.

- Superior surveillance abilities and brain power. Robot won't get overwhelmed by his senses also.

- Simple as this, the drainer. Digi didn't prove that spot's powers would work near the drainer, none of his characters are immune.

- Digi can't prove that Spot can create portals in robot's armour, nor can it do much with his ability to insta-port, and on top of that, Spider-sense is the only super-sense he's got to pull off such a maneuver, and the scan evidence was dubious to say the least. And the spots being used to turn water into an advantage was self destructive.

- Robot and his automaton(s) are protected from the harsh landscape, Digi can't say the same for his character.

- CAN'T BE TOUCHED no expression


At the end of the day, the drainer + teleportation + three(+) points of surveillance + a good diversion in unit02 land my dude the first strike here, and it will stick since there is no dispute that the drainer will be the equivalent to getting kicked in the testicles by Seabiscuit, then goes into your pockets and takes your powers away. Fight's over after that.....

leonidas
well played, gentlemen. now it's in the judges hands, as per the norm, votes are expected in by monday evening. thanks to all--judges and competitors. this was fun--not as fun as competing--but fun. smile

Enyalus
Huh. I went back and forth on this for a while. I can see the other judges opinions differing a lot from my own, all based upon what they think the full capabilities of the drainer are.

Firstly, I feel I need to point out to PG, and ask, why he believes that Rex gets access to his smaller battle suit inside of unit01 when from his prep and opening post, he never mentioned it:

"All amalgamate and take Harrow's antidote*. The amalgam then activates the drainer then gets within Robot's battle suit(unit01)**"

"-10 Seconds of prep completes-

So i have the big ass battlesuit(unit01), and the smaller one(unit02)."

From what I understand here, Dr. Harrow, Pip the Troll, and flesh-and-blood clone Rex amalgamate into Dr. Trollbot, and hop into the big suit. The personal suit inside of the big suit is never mentioned. I don't know if that was an oversight on your part, or if the smaller personal suit automatically comes with the unit01 battlesuit. You didn't tell me, and I don't read Image save for Spawn, so...

I can't decide whether or not to let you have access to that sub-suit in my version of the fight, considering you didn't explicitly mention it. Let's see if it makes a difference during my breakdown.

I also have a problem with PG trying to sell unit02's mobility as an instantaneous sort of teleportation, when it looks in the scans (to me) as more of a portal. It seems to be less of an instant Nightcrawler/Pip teleport as opposed to an opening of a portal and jumping through that portal with the entire Teen Team. If that's true (and since it's my write up I assume that it is), then a spot opening up and some finger lasers or pumpkin bombs coming out of it are going to hit and destroy it without trouble, before it can teleport out of the way. PG said he was using unit02 as a distraction, and I agree - that's all it really is useful for.

PG's drainer/ice issue...man. I would have had difficulty buying its ability to work underneath 25 meters of a solid object (ice), even if the issue hadn't been debated. Getting it to work through that AND his suit just doesn't seem realistic to me. And I, like Digi, don't enjoy getting into real world science in a comic debate. However, PG was the one who decided to open that can of worms, and Digi seemed to find actual real-world research published by an authentic scientific journal to discredit that portion of PG's argument completely. While unit01 is under the ice and Digi's amalgam is above it, I'm operating under the premise that the drainer's effects do not work.

Digi's not exempt from criticism; two arguments of his I have fault with:

1) Spots on Dr. Trollbot's armor. Regardless of it not being offensive teleportion in the letter of the rule, I think it really is offensive teleportation in the spirit of it. I can only compare it to, say, putting spots on Iron Man in order to drastically hinder IM's capabilities. That's offensive teleportation. And I can't see it being much different for someone like Rex and his unit01 battlesuit. That being said, I'm not allowing it and will ignore it as a viable tactic for Digi's character to use.

2) Digi's amalgam being unaffected by Harrow's drainer because of Green Goblin. And this is really difficult to wrap my mind around and decide how to deal with it. I fully believe that although GG is 100% human and therefore Harrow's genetic drainer wouldn't affect him per se, Digi has amalgamated his characters together and therefore Digi's character is no longer 100% human. Okay. So I've decided the drainer affects his amalgam. Now what? I mean, does his character become extremely ill and unable to move or operate because part of his character is superhuman? I can't see that being entirely accurate when 1/3rd of his amalgam should be completely immune. So to be fair, I'm going to operate under the presumption that if Digi's amalgam is exposed to the drainer his powers will cease to work, but his suit and body and sensory faculties will remain unaffected. Essentially that his character will be rendered a normal human in a suit.

And I guess if I'm going to make such an extrapolation for Digi, in the spirit of fairness I'll allow Rex to have his sub-suit inside of unit01. That allows for PG's character to boost the drainer's power if he feels the need. But PG thinks it'll take a minute at most in order to do that. On panel Rex needed five minutes of uninterrupted time in order to do it, and additionally, the sub-suit was completely gone during and of course after using it. There's no evidence the drainer was built with an amplification device in mind for it later on so no reason why it would be so easy for Dr. Trollbot to amp it. That, and it's Stark's tech, not Harrow's own. So I'm going to disagree with PG's conclusion of a minute or less...but will compromise and agree to about 2 1/2 minutes of uninterrupted time (half the time said on panel.)

Now that I've got all the basic analysis out of the way, I can say that PG's advantage is vastly superior monitoring capabilities (what with satellites and all). Remote glider tracking, Spider-Sense, and UV and infrared sensors are alright, but they don't beat out military-grade satellites. He'll know where Digi's character is before Digi knows where Dr. Trollbot is.

Analysis continued next post....

Enyalus
I wish I could see more advantages for PG, but I don't. I was going to give him the edge in flat out speed, as I agree completely with him that Pip's mode of teleportation is far superior (speed-wise) to Spot's. I think that the drainer may knock out the Spider-Sense when he teleports in...but it may not. And I'm leaning towards the latter. Why? Because Spider-Sense has been shown to detect teleportation prior to the opponent arriving. Therefore the Spider-Sense should warn Digi's amalgam before the drainer materializes into his location to dampen the Sense. At least, that's how I broke it down. So the Spider-Sense plus his superhuman reflexes make up for Spot's slower mode of travel, and I'd give the speed department a push for both combatants.

One other advantage I tried to give PG when breaking things down was the Power Drainer itself, as a OHK basically. The thing is a game changer, afterall. Two problems with that, though: some of Digi's attacks are also OHK to Dr. Trollbot. The glidercide, for example. Secondly, the way I broke Digi's amalgam down, even if his powers were shut down, he would still be Green Goblin with all of GG's equipment, plus the Iron Spider's suit. Basically, PG's power drainer is not an Armageddon-esque, ruin-my-entire-strategy-and-my-character- type deal, as it was against his other opponents. Clever move by Digi. I would have preferred Lockheed the Dragon, but that shows what I know. I've read PG's other matches throughout the tourney. Always before I've had an issue with his lack of offense and offensive gameplan. It's always "I turn off your powers and shoot you dead." TBH, PG seems to have less offense with this incarnation of his team than he did with Punisher. And the "turn off your powers and shoot you dead" doesn't work here, with GG and Iron Spider suits protecting him.

That's what it boiled down to for me. Is PG going to be able to find his opponent faster? Yes. But once Digi uses his spots, Dr. Trollbot isn't automatically going to be able to relocate him. It'll take a few seconds or whatever. Does he have enough offense to take Digi's character out if he does shut down his power? I can't say he does. Mono-a-mono, GG had a great showing against a Sentinel. Rex's suit definitely isn't on that level, nor on Titanium Man's.

PG came up with a great plan and evidence towards the end though to make up for some of these shortcomings: namely amping the drainer, teleporting to the middle of the battlefield and dropping it. Spider-Sense wouldn't be triggered via the teleport, and I'll go ahead and buy that it'd affect the entire radius of the battlefield. Still leaves the glider, pumpkin bombs, finger lasers, and Lunatic Laugh, all of which could now destroy the exposed drainer. Plus, 2 1/2 minutes of uninterrupted time to modify it. Uninterrupted. I don't think Digi will let him have that with the barrage of weapons at his disposal. Moreover, I have absolutely no clue on how to resolve Digi's first line of defense - the Spot-Shield. I can't decide how it should behave. I think the drainer spreads out in a kind of, semi-circular pulse of sorts, like the blip on a radar or maybe how the amplified neural disruptor behaved in PG's scan towards the end. If true, it should probably hit the Spot-Shield before reaching Digi's amalgam and be shunted into the Dark Force dimension. The drainer is genetic in nature - it affects the person directly. A weak example would be that even though the drainer caused Spider-Man to weaken and fall off his webbing, it didn't destroy the webbing itself. Similarly, I don't believe the drainer would kill/take out the Spot-Shield until it struck Digi's amalgam himself and he could no longer maintain his Spot abilities anymore. Also, from New Avengers #55, the drainer doesn't really seem to work 100% immediately. Pretty sure Spider-Man was the first one to fall, but he looked pretty close. Bucky and Clint and Jessica seemed to be able to take a lot more exposure before collapsing. How soon would Spot's abilities cease to work? Multiple layers of armor and his spots might very well dampen the effect long enough to open up a spot and leave the area. I couldn't say for certain, but I'm pretty positive PG couldn't, either.

And....Spot's teleportation has just so much more aggressive capabilities. It was built to be offensive. He can open six or seven spots under the ice or wherever Dr. Trollbot is located once he finds them, and send iron pincers or stingers or pumpkin bombs or lasers or his entire glider at him. More offense in spades, good defense, negating the one-shot capabilities of the drainer via GG and a push in speed means that I feel Digi will definitely have more options to kill his opponent with and should win the match eventually.

Sorry for the abysmally long match synopsis. As you can probably tell, I went back and forth several times and had difficulty in deciding how certain aspects of the fight should behave.

Good luck to Digi and PG and the rest of the judges in placing their votes.



EDIT: Stupid second page. Stupid 10,000 character rule. Stupid long-winded opinions. Damnit.

I should have just given Digi the win based on Post #1, where he quoted Ochocinco's "Child, please," used the phrase 'pumpkin-rape' and referred to his ability as 'awesomesauce.' I laughed so hard during reading that.

Galan007

Bentley
I'm a bit torn in my decision since PG made me aknowledge that his team could defeat Digi's, but did a much less impressive work convincing me that things would go as he expected. Digi was his usual calm, coherent and articulated debater, pretty much fulfilling his role as doubt-caster.

Because, really? Why would you ammalgamate everyone including your just-human-tech-back-up dude and risk losing against the drainer to then claim that having-no-powers part of the amalgam saves it from drainage? It was a lost point, but it was not the important part. Digi knew that if the battle was played on whether the drainer worked or not, if he managed to convince us that he would win if it didn't, then he only would need to cast doubt in PG's original plan. It was a plan of putting all the eggs in the same basket, but nicely done.

So well, I found Digi's reasonings more rethorical than concrete and PG's articulation way too weak to dispel most of the doubt placed by his opponent. But sadly if I think PG's team would win is more extrapolation from me than actual debating. As such Digi for the win.

(As you can see, this was far from my favorite debate, but congratulations both of you because you pulled some great moves to get here. Well played.)

psycho gundam
that's three for digi, so i guess that's that.

Congratulations Digimark007, broke the "curse".

psycho gundam
i had a gloat sig, quote, and the whole nine in my mind.....

moar tourneys please

Enyalus
Originally posted by psycho gundam
that's three for digi, so i guess that's that.

Congratulations Digimark007, broke the "curse".
There are seven judges total though, so don't give up yet. And take heart - any opinion Bentley gives has to be wrong. The other judges will surely consider that fact when weighing in.




stick out tongue

psycho gundam
thought it was five....

{.} {.}
..
()

JakeTheBank
I'll be getting in my vote Monday sometime. Good match, guys! thumb up

Bentley
Originally posted by Enyalus
There are seven judges total though, so don't give up yet. And take heart - any opinion Bentley gives has to be wrong. The other judges will surely consider that fact when weighing in.




stick out tongue


I tend to take that into account when voting.



boxed

JakeTheBank
Okey dokey, here comes my relatively short vote. Sorry for the wait, guys.

First of all, I liked the match. It was pretty neat reading both participants rosters for said match as well as what they had brought to it, prep and strategy wise. I felt that PG's power drainer was, again, the one thing his definitive victory or loss would hinge on. Conversely, I felt Digi was better well rounded in terms of offense and defense, especially with Spot-ploitation.

In the end, I felt Digi's plan came together nicely and better tasked to dealing with what PG could offer, which is why I'm affording him the victory. What sold me for Digi, was the fact his equipment all complemented what he wanted to quite nicely. Ranged weaponry? Check. The ability to attack from wherever? Check. Impressive defensive/evasion maneuvers? Check. If I had to break it down, I'd wager Digi's team would get a nice majority all things considered against PG's, due to earlier mentioned well rounded-ness. PG certainly had plenty of admirable tricks up his sleeves, and it sure as hell wouldn't be impossible for him to win, but not for the majority. Not only that, but his superior monitoring - nice, by the way thumb up - gave him a great edge.

In the end though, Digi walks away with my vote after a long, hard fought debate. Congratulations to both Digi and Psycho Gundam for putting on a good final round.

Enyalus
Aw, Jake, you should've voted for PG so we could ***** at Batdude, Bran and Naija for being late. stick out tongue Now it doesn't matter.

leonidas
congrats digi--to the remaining judges. no need to cast those extra votes unless you really have no life. no expression

but thanks for playing along and having the votes in on time.









































stick out tongue

oh, and good job PG. i liked your amalgam from the start.

Naija boy
Sorry fir the late decision guys, been super busy of late. was planning to render decision today but i see theres no need anymore. Congrats to Digi

Digi
Originally posted by Digi
A hearty thank you to leo, participants, and the judges. And congrats to PG on a tourney well-fought. I won't lie and say this isn't a relief to win (it certainly is), but I'm ironically probably the most happy that I can go back to judging these things for a while. Tourneys drain me, from research and prep to drafts and matches themselves, so I'll hopefully get to take some time off now.

I'd also be remiss in not thanking inamilist for his help. I had singled out Urich for the finals but my collection on him is incomplete. In's respect thread on him is largely broken links, but he managed to re-scan much of it for me in the days preceding the finals. I would've had to choose someone else without his help, and while I had other solid options, I really liked Urich. So it worked out well.

It seems popular after winning a tourney to enter a bunch of partner tourneys, lending a champion's name to the mix while doing none of the work. That sounds like an amazing plan to me (313), so despite my hoped-for layoff, I'll be back eventually, probably with a partner doing my dirty work.

Originally posted by Enyalus
Me, too. I remember Leo and I discussing Harrow and the drainer just before the tourney opened. Leo allowed it because we agreed it wasn't unbeatable, and at least I felt pretty confident that someone would be able to get around it. I've looked at all of PG's matches, though, and was pretty shocked to see that there wasn't a lot of compensating going on to adjust for it.

Not sure if PG's debating was just that uber or if all of ya'll except Digi were shmucks. uhuh I'm betting on the latter though.

I mentioned this in PMs to others a few times. It was the one really original idea in the tourney. So a massive kudos to PG for it. The first time I beat PG was mostly by accident. My team worked well against him. I knew he was keeping it for the finals though, so it gave me some time to plan for it specifically. Everyone else couldn't plan specifically for the drainer though, because there were more people left in the tourney at the time, so it was more difficult until the last round of re-drafts when I only had one team to worry about.

That said, Urich was a specific answer to Harrow (tons of ranged attacks + base human to throw the drainer into some doubt), so I'll take a small amount of the credit. Spidey + Spot was also fun as hell, and would've been even better had Blair not disproven some of my strategies in the match before ( miffed ).

If PG had gotten his original draft of Mysterio + Harrow, I feel like it would've been hard for anyone to counter, myself included. Fortunately, he ended up banned for offensive teleportation, but it definitely would've required a different strategy from me.

....

As an addendum, I'll be updating the tourney respect thread soon to include this tourney, complete with champion's comments that I wish more tourney winners bothered to submit to me *looks at leo*. As always, feel free to suggest any additions that you think could be made, since I normally do changes all at once then ignore the thread for months.

batdude123
Heh, I would've voted for PG.

biscuits

psycho gundam
my dirty tactics will bare fruit one day lol.

Bentley
Originally posted by psycho gundam
my dirty tactics will bare fruit one day lol.


Improved you have.

Digi
Hm. I just realized: Digi wins his first tournament, and the Heroic Age of comic-dom begins. Coincidence? I think not.

313

Originally posted by batdude123
Heh, I would've voted for PG.

biscuits

I only had enough money to bribe the 4 judges I needed. Maybe next tourney we can work something out.

biscuits

Originally posted by psycho gundam
my dirty tactics will bare fruit one day lol.

Hopefully. I mean, it worked for Blair, right?

srug

Blair Wind
Originally posted by Digi
Hopefully. I mean, it worked for Blair, right?

srug

Mine worked from the first time. wink

Blanket
I was going to vote for Digi, but I didn't want to be the one to crush PG, as there was already 3 for Digi when I saw it.

Good job though PG. And a super well done to Digi.

...

no expression

inimalist
Originally posted by Digi
I'd also be remiss in not thanking inamilist for his help.

being pedantic is literally my day job, so no worries, glad it worked out smile

Originally posted by Digi
In's respect thread

The "i" is not capitalized, in's

but ya, congrads! Been a long time since I've even really lurked the comics vs forums. Was fun to watch, maybe I'll throw my hat into the next one.

PG, good show too man

Digi
Originally posted by Blanket
super well done

happy

Digi
Originally posted by psycho gundam
i had a gloat sig, quote, and the whole nine in my mind.....

I think the trick is to do none of those things. I did all that once upon a time too. I also wasted tourney time and resources doing things like audio writeups, which were fun as hell but not really efficient. And it never worked out. This was my first win after too many attempts, and it's literally the first tourney where all I did was research and debate. No signatures, no fluff, no posturing or jokes in the matches themselves. And thank goodness it worked out, because I doubt I have the patience and will for too many more of these before I'm retired forever.

And for the record, I still think you would've won this tourney if you'd have gotten Mysterio. I still don't know how I would've countered that.

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