Ushgarak
So, I meant to do this at the start of last year. As it is, my life has become a lot busier in very boring and functional ways and it's taken this long for me to actually watch the second series (in the background whilst I got other stuff done). Ah well, whatever- here are my thoughts! Again, these are not full reviews, just my impressions, and they assume you have watched them, Which, being this late, I guess you have.
1-3: CAD BANE EPISODES (Holocron Heist, Cargo of Doom, Children of the Force) egad, 'cargo of doom' is a horrible title, though maybe not worse than Attack of the Clones.
Hmm, fair enough. They actually build up a meaningful threat as to what the holocron could contain; the service droid in the first part was a neat addition (and killed off too soon) and the action sequences were all fairly good. Bane and his cronies have a decent style on-screen, but the writers do rely on the Jedi making some pretty dumb moves to keep Bane in play. Windu is useless in this storyline in a way he continues to be so for much of the series, which is a shame. Regardless, though, the story was solid.
4- SENATE SPY
I am very happy with the idea of broadening out the series to relatively Jedi-free stories looking at some other protagonists. The main reason this episode falls a tad flat is that the story is very predictable- it just plays out almost exactly as you could predict it from the very start. Again, though, it's not bad.
5,6: GEONOSIS BATTLE (Landing at Point Rain, Weapons Factory
Well, seems every series has its set piece giant battle episodes. It was Ryloth last year and it;s Geonosis this time. As before, I found these episodes veey enjoyable in the boom/bang sense. If every story was like this, we'd have a problem, but as particular set pieces they work well. Just a couple of small niggles- the constant re-use of old planets constricts the galactic feel somewhat, and the rather blatant narrow bridge for the 'indestructible' tanks to roll over was not stretching the writers' imaginations. Still good episodes.
7, 8: GEONOSIS BUG ZOMBIE THINGS (Legacy of Terror, Brain Invaders)
Blimey, five linked episodes in a row. If the series carries on like this, it might even form some sort of continuity! Well,. again, these episodes are pretty good. The Zombies are only unkillable because in the cartoon (and, admittedly, the PT films), blasters are magic death guns that simply make things fall down and die- compare the shot Boba fires at Luke in ESB that blows a chunk out of the wall; firepower like that would atomise the zombies. Nevermind, that's too picky. The stories were good, the new padawan worked well alongside Ahsoka (and whenever padawans make un-Jedi like mistakes, that's fine. Padawans making mistakes is all part of the learning process and their development of a character), so I was happy enough here again.
9, 10: GRIEVOUS RETURNS (Grievous Intrigue Oh god!, The Deserter)
Grievous is more effective this series for not being in it much. Here, he gets to look like some sort of threat, which is good, and we have some nice fighting sequences and such. It's all fairly run of the mill but enjoyable enough to watch.
11: LIGHTSABRE LOST
I see this episode got some flak but also some good reviews online. Well, like I said in the thread, I really liked it! It took a break from the Clone Wars- so much so that it was an episode that could be set in a KOTOR kind of timeframe or even a post-OT series- and that's good. Variety like this is important for the series and a decent one-off can be very refreshing. We have a relatively small-scale story that has a lot to say. I loved the new Master they introduced (and his walking-stick lightsabre), it had some nice action and a coherent and well-delivered message about the value of patience. Good stuff. Of course, not all episodes can be like this as you want your giant battles and lightsabre duels in there somewhere (this didn't count as a duel as the defender could barely use the lightsabre), but as a one-off that set out to say something and said it well, I salute it.
12-14: MANDALORE TRILOGY (The Mandalore Plot, Voyage of Temptation, Duchless of Mandalore)
I actually saw these well in advance and did some comment on them a while back. Despite some things I don't like, these were good stories. Some elements of the EU have a real hard on for the Mandalorians that have made them almost a joke, but here their presence was handled well (though admittedly I don't care enough about the EU Mandalore stories to be offended if there were any errors). Having Mandalore go pacifist was a good move, and the most refreshing thing was for once the Confederation had a coherent and intelligent plot- using manipulation to get the Republic involved in Mandalore and so turn the neutral worlds against them. FAT better than the "Join us or we kill you" schitck Dooku was pushing in series 1, which just seemed totally out of place.
As I said- some issues. Shooting lightsabres out of Jedi's hands (in fact, a lot of weapons get shot out of hands in this series) is an outright drama killer. You shouldn't just de-threat someone like that, and it's not necessary in order to get people captured. Related to which, Obi-Wan;'s ability fluctuated wildly to the demands of plot; two Manadlorians capture him (via sabre shot) at first, and then he takes them all out with ease for the rest of the story.
But still, good stuff. They managed to introduce a new bad guy faction, the black lightsabre looked surprisingly good, we had some FAR more intelligent debate about pacifism and the Jedi's changing role than in that damn pacifist village story last series. We even got some coherent backstory for Obi-Wan, who has generally been very dull in the Clone Wars- and we even get the sort of slow character development for Anakin, as he turns more hardcore, that his character really could have done with in the films...
So, yes, good stuff.
1-3: CAD BANE EPISODES (Holocron Heist, Cargo of Doom, Children of the Force) egad, 'cargo of doom' is a horrible title, though maybe not worse than Attack of the Clones.
Hmm, fair enough. They actually build up a meaningful threat as to what the holocron could contain; the service droid in the first part was a neat addition (and killed off too soon) and the action sequences were all fairly good. Bane and his cronies have a decent style on-screen, but the writers do rely on the Jedi making some pretty dumb moves to keep Bane in play. Windu is useless in this storyline in a way he continues to be so for much of the series, which is a shame. Regardless, though, the story was solid.
4- SENATE SPY
I am very happy with the idea of broadening out the series to relatively Jedi-free stories looking at some other protagonists. The main reason this episode falls a tad flat is that the story is very predictable- it just plays out almost exactly as you could predict it from the very start. Again, though, it's not bad.
5,6: GEONOSIS BATTLE (Landing at Point Rain, Weapons Factory
Well, seems every series has its set piece giant battle episodes. It was Ryloth last year and it;s Geonosis this time. As before, I found these episodes veey enjoyable in the boom/bang sense. If every story was like this, we'd have a problem, but as particular set pieces they work well. Just a couple of small niggles- the constant re-use of old planets constricts the galactic feel somewhat, and the rather blatant narrow bridge for the 'indestructible' tanks to roll over was not stretching the writers' imaginations. Still good episodes.
7, 8: GEONOSIS BUG ZOMBIE THINGS (Legacy of Terror, Brain Invaders)
Blimey, five linked episodes in a row. If the series carries on like this, it might even form some sort of continuity! Well,. again, these episodes are pretty good. The Zombies are only unkillable because in the cartoon (and, admittedly, the PT films), blasters are magic death guns that simply make things fall down and die- compare the shot Boba fires at Luke in ESB that blows a chunk out of the wall; firepower like that would atomise the zombies. Nevermind, that's too picky. The stories were good, the new padawan worked well alongside Ahsoka (and whenever padawans make un-Jedi like mistakes, that's fine. Padawans making mistakes is all part of the learning process and their development of a character), so I was happy enough here again.
9, 10: GRIEVOUS RETURNS (Grievous Intrigue Oh god!, The Deserter)
Grievous is more effective this series for not being in it much. Here, he gets to look like some sort of threat, which is good, and we have some nice fighting sequences and such. It's all fairly run of the mill but enjoyable enough to watch.
11: LIGHTSABRE LOST
I see this episode got some flak but also some good reviews online. Well, like I said in the thread, I really liked it! It took a break from the Clone Wars- so much so that it was an episode that could be set in a KOTOR kind of timeframe or even a post-OT series- and that's good. Variety like this is important for the series and a decent one-off can be very refreshing. We have a relatively small-scale story that has a lot to say. I loved the new Master they introduced (and his walking-stick lightsabre), it had some nice action and a coherent and well-delivered message about the value of patience. Good stuff. Of course, not all episodes can be like this as you want your giant battles and lightsabre duels in there somewhere (this didn't count as a duel as the defender could barely use the lightsabre), but as a one-off that set out to say something and said it well, I salute it.
12-14: MANDALORE TRILOGY (The Mandalore Plot, Voyage of Temptation, Duchless of Mandalore)
I actually saw these well in advance and did some comment on them a while back. Despite some things I don't like, these were good stories. Some elements of the EU have a real hard on for the Mandalorians that have made them almost a joke, but here their presence was handled well (though admittedly I don't care enough about the EU Mandalore stories to be offended if there were any errors). Having Mandalore go pacifist was a good move, and the most refreshing thing was for once the Confederation had a coherent and intelligent plot- using manipulation to get the Republic involved in Mandalore and so turn the neutral worlds against them. FAT better than the "Join us or we kill you" schitck Dooku was pushing in series 1, which just seemed totally out of place.
As I said- some issues. Shooting lightsabres out of Jedi's hands (in fact, a lot of weapons get shot out of hands in this series) is an outright drama killer. You shouldn't just de-threat someone like that, and it's not necessary in order to get people captured. Related to which, Obi-Wan;'s ability fluctuated wildly to the demands of plot; two Manadlorians capture him (via sabre shot) at first, and then he takes them all out with ease for the rest of the story.
But still, good stuff. They managed to introduce a new bad guy faction, the black lightsabre looked surprisingly good, we had some FAR more intelligent debate about pacifism and the Jedi's changing role than in that damn pacifist village story last series. We even got some coherent backstory for Obi-Wan, who has generally been very dull in the Clone Wars- and we even get the sort of slow character development for Anakin, as he turns more hardcore, that his character really could have done with in the films...
So, yes, good stuff.