Originally posted by BloodRain
Actually fictional lasers are featless unless they're given or calced a speed.
Even if they were the speed of someone throwing a baseball that would still be a better feat. See this is the advantage I have for actually playing them game, an advantage you lack, I'm aware of what the characters are capable of. Where you aren't outside of reading wiki's and seeing things on Youtube.
Originally posted by BloodRain
Besides you saying that very quote that he's supersonic? Anyhow, he needs the speed to contend and defeat supersonic characters, just like Solidus. Unless theres a scene which shows Solidus' speed to be dominating against Raiden? If so, do post it.
No, he really doesn't. Had you played Portable Ops you would know that Big Boss, despite being unable to bullet time, despite on 2 occasions being held up at gun point by 4 soldiers and being practically helpless, was able to defeat Null and Gene, 2 legitimate bullet timers. No Power Scaling.
Go on Youtube and watch the fights, hell that's probably what you do anyway since that's the closest you'll get to actually playing the game.
And most importantly it's funny how you think Raiden beat Solidus because he was able to match his speed, yet the guy who can't bullet time, Vamp, was able to blitz and nearly kill him. Flawless logic.
Originally posted by BloodRain
Being a prototype means jack all or what we're talking about. To show its electromagnetic properties, yes. Nothing more. No projectile = No railgun.
despite all the calculations just shows your ignorance in the face of scientific fact which matches up to every fact we have about the KE of projectiles. If you don't believe that Joules work in that way thats your issue.
It means quite a bit because you yourself stated that it was done simply for artistic flair without actually knowing the context, that it was a prototype and that only Fortune was able to use it due to her luck and not having it blown up in her face.
2 piece of photographic evidence were shown that support Fortune's rail gun not using a metallic projectile and instead using discharged plasma.
Originally posted by BloodRain
1. No projectile = No railgun. But its a railgun, so it does.
2. We see what happens to it after the crate, and going by game damage in the face of facts.
3. Actual gameplay damage.
4. What I think = Actual scientific, proven, backed up facts.
1. Of course it has a projectile, just not a solid metallic one like a standard one does.
Now if you're still disillusioned in thinking that all rail guns have to have a metallic projectile, go to google and type in any of following
Starcraft 2 Diamond Back
Deus Ex Mag Rail
Razetwo Rail gun
Time Splitters Mag-Charger
That' 4 examples of fictional rail guns that don't use metallic projectiles. There' probably several other I haven't thought of. So that pretty much punches a hole in your idea that a rail gun needs a metallic projectile, when it can just as easily accelerate electromagnetic discharge, which is EXACTLY What's happening with Fortune.
You know what else we don't see in tons of games? Bullets in motion. Would you like to assume all these guns fire sparks?
The irony is staggering
http://i1209.photobucket.com/albums/cc384/King_Bradley/olgamuzzleflash.png
http://i1209.photobucket.com/albums/cc384/King_Bradley/olgabullet-1.png
Yeah we don't see gun bullets in motion and gun flare, except in the same freaking game were talking about we see both of those. In fact this is the feat MGS wankers love bringing up to show that Snake is a bullet timer even though I've debunked it numerous times now thanks to the gun flare.
See? It pays to actually play the game, you should try it
2. Agreed, we see what happens to it, it stops dead in it's tracks. A metallic projectile being shot at the speed you're describing would of punched right through and continued on it's merry way. But that doesn't happen now does it?
It isn't game damage either, that damage was done in an actual cut scene, which is CANON.
3. Actual CUTSCENE damage. CUTSCENE= CANON
4. Sure, what you think is applicable..to a rail gun firing metallic projectiles and operating at max efficiency. Not the case here
Anything else?
Originally posted by BloodRain
The best part is that in your earlier post your whole argument was that the Joules calc cant be used to fine an objects speed. But now having no counter to this official, scientific calc all you can do is try to find gameplay reasons and visual effects to go against it. The calcs stand. 10 MJ would need hypersonic speed. Facts > opinions.
Really? Because I think the best part of this entire thread was when you spoke out of your ass in the first 2 post you made here by saying that everyone here has bullet dodging feats, when 3 characters clearly do not. It's the price you pay for posting about a topic that you have no knowledge of. The risk of looking like an idiot is increased and you had to find that out the hard way.
Funny thing is, nothing used here has been a gameplay reason. Everything has been shown in actual
CUTSCENES. which are canon.
Originally posted by BloodRain
Really? You're going to compare the visuals of MGS2 to MGS4? A PS2 game to a PS3 one? To a game released 6.6 years later? no expression
And now we have the same railgun in a game with updated graphics proving that it has a projectile, not that it needed proof. You can claim that the difference is that hers was a prototype, but the fact that its a prototype of this weapon means it would work in the exact same way.. being its a prototype and all.
Ah yes, because..it was totally impossible to show a projectile in the PS2...Even though in the SAME game we see gun flash and we see bullets flying..but yeah I'm sure it has something to do with the graphics engine of the PS2 and the PS3
Lets see, first you said it was artistic flair, you were wrong about that.
Then you said it's gameplay, wrong again, it was in the actual cut scenes.
Now it's the difference in power between the PS2-PS3. Even though there are plenty of games on the PS2 including MGS2 that have shown bullets, shells, gun flare and other graphic details.
Just admit that you don't know dick about the lore dude, Fortune's rail gun shot electro magnetic discharge because it was a prototype. The whole point of a prototype is to TEST a concept or an idea. To TEST is to find flaws, or bugs or other issues and FIX them. If they took Fortune's rail gun, modified it, then it's very possible that power output could of been sacrificed for actual EFFICIENCY and safety, because Crying Wolf didn't have the same luck that Fortune did and wouldn't have been safe from the rail gun blowing up in her face. But hey this is all common knowledge that you would of picked up by actually playing the game. Oh well
Originally posted by BloodRain
1.Fact: Railguns must have projectiles.
2.Fact: The MGS Railgun is over 10 MJ
3.Fact: Joules = (weight * speed^2)/ 2
4.Fact: Speed = sqrt((joules*2)/ weight)
5.Fact: A 3kg projectile would be hypersonic, a lighter one would be faster
1. Agreed, rail guns must have projectiles, not always solid projectiles, and I listed 4-5 examples of rail guns that DON'T have solid projectiles.
2. Sure, the MGS2 rail gun had over 10MJ and shot Electromagnetic discharge, the MGS4 Rail Gun has shoots solid projectiles with an unknown MJ. If only you were able to combined the MJ of Fortune's gun and use the metallic shells of the MGS4 Gun, we wouldn't be having this discussion right now
3. 4. Sure, not applicable here
5. If only Fortune's rail gun shot solid projectiles and if only we knew what the MGS4's MJ was. You'd have such a strong, unbeatable argument.
I love facts, I'm glad you do too. Let me give you some more.
Fact: Your nonsense about all Rail guns needing solid metallic projectiles has been debunked. Electromagnetic discharge can be accelerated a well. I gave 4 examples of fictional rail guns that do so and could probably find more.
Fact:
-First you said artistic flair, when you simple didn't know the lore.
-Then you said it was gameplay, even though it all happened in cut scenes.
-Then you said it was the graphics, even though bullets, flash, shells, and other partical effects were heavily present on the PS2 and last gen systems. In fact we were seeing bullets and gun flare on the flipping PSX, Nintendo 64 and Dreamcast.
Without the use of any gameplay mechanics, 100% cut scenes and canon material backed up by lore, on a graphics engine perfectly capable. We see Fortune' projectiles aren't metallic projectiles, and we see them stopped dead in their tracks by a metallic crate.
Fact: For someone who claims that Raiden and Snake can dodge sonic projectiles, you seem to be oblivious to the fact that Vamp, someone who's proven that he cannot bullet time, ass railed both of them effortlessly
http://i1209.photobucket.com/albums/cc384/King_Bradley/vamprapessnake.png
http://i1209.photobucket.com/albums/cc384/King_Bradley/vamprailsraiden.png
I can't wait to see your next retarded post, because I can already tell what it's going to be, I think it will go something like thos.
BloodRain: Blah blah blah Megajoule blah blah I never played the games blah I know nothing about the lore blah blah wikipedia and youtube blah
Have a nice, day, idiot.