........ Gotham City Wars ........

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Supermex
Who wins?
All 3 teams/Sides of Mystique, Black Mask and Pinguin get 15 years to gain top control of Gotham crime world..

Team Batman is trying to stop any of them from gaining full control of the crime World..




The Sisterhood:

Mystique

Powers:

Master stratigest, Healing factor
Skilled H2H combatant, Ageless
Superhuman agility, Shapeshifting

Mystique has a personal enforcer when she is in her fake Political persona
The enfocer on her payroll is : Lady Deathstrike

..........

Lady Mastermind

Powers:

Ability to cast illusions
Telepathy

Mystique has place a body guard to protect Mastermind while Mastermind is in her fake busines persona: Vertigo

..........

Vertigo

Powers:

Ability to induce extreme disorientation
Cause nausea and unconsiousness

..........

Lady Deathstrike

Powers:

Superhuman strength, Speed, Agility and reflexes
Adamantium skeleton, Retractable claws/nails
Accelerated healing factor, Skill H2H combatant


........................

At the start of the crime War.. Year 1


The Sisterhood begin there climb thur the Political and Corporate business ranks..

The Batman team of - Batman, Huntress, Nightwing and Catwoman try to privent any of them from gaining control of the city crime world..


Black Mask starts out in the war as the top organized crime famliy in the City:
Organized crime top power at the time of the Sisterhoods arrival to Gotham..

Black Mask No face crime Mafia
↓↓↓
Black Mask
Mr.Freeze
Bane
Dr.Death
Mr.Zsasz


The Pinguin and his gang start the war as a underground crime gang famliy, rivals already to the No Face Crime Mafia:
Underground Crime top power at the time of the Sisterhood arrival to Gotham..
↓↓
Pinguin's Underground Society

Oswald Cobblepot
Scarecrow
Killer Croc
Poison Ivy
Deadshot

Supermex
In Year 1: As planned, Msytique begins to work her way thru the Gotham political ladder..

In Year 1: As they have long planned, Lady Mastermind has begun her rise as a power in the Gotham busines world..

pym-ftw
Sisterhood stomp. Lady mastermind can take control of each of the leaders with ease.

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