Originally posted by Time Immemorial
Says the creep guy on the internet talking to me who thinks saying flying the french flag is racist
accusing someone of racism makes me a creep? eh?
Originally posted by Time Immemorial
Cause this isn't creepy at all
so you searched my profile as well? eh? you're not coming off any less of a creep
what else i have in my profile
Originally posted by maxivitopowe
They say necessity is the mother of invention.
What they neglect to mention is that
invention's dad is a moron and he sometimes
pops by the house with a new piece of shit
idea that's so staggeringly awful that he takes
your silent awe as approval when in fact you're
trying to think of a new way to say "What the
****?" that is at once louder and more vulgar,
and somehow requires the assistance of noted
scholars and theologians.
Originally posted by maxivitopowe
No one wants to hear about my unpublished
novel that I am highly unlikely to ever
publish. But I still want to tell them about
it, so too bad! Let me tell you about
Eshahn...
1: Humans. In the world of Eshahn humans
were created from the essence of air. They
are divided into three varieties: Sun, Moon,
and Stars and have different magical traits
tied to the heavens (Sun Humans are very
resistant to fire, Moon Humans have more
powerful magic as the phases of the moon
affect them, Star humans have little
problem operating at night, etc). Overall
humans are the most numerous race,
considered average because of numbers
more than anything else, but seldom the
most powerful. Their short lifespans make it
very hard to compete with the longer lived
races, though powerful human wizards are
movers and shakers with the rest of them.
Overall, humans are as varied as they are in
real life.
2: Irrelevant Bestial Hordes. Huh, the most
common race, and the usual one for foot
soldiers in the present time, is humans. In
Eshahn the huge groups of mooks that can
be slaughtered without remorse are undead,
or possibly summoned creatures, or bugs,
or golems/robots. Orcs are their own race,
who were originally designed as shock
troops and bio-engineered from dwarves
primarily. They have a well deserved
reputation for being violent, but individual
orcs can be reasonable and intelligent.
Mostly their surrent problems stem from
being a warrior race without any real wars
to fight, and finding themselves increasingly
replaces by more reliable human soldiers
when there are wars.
3: Goblins. If orcs were bio-engineered
from dwarves to be shock troops, goblins
were bio-engineered from elves to be spies,
saboteurs, scouts, and special agents. They
look like elven children, mostly because
they are very short. Because their whole
deal is adaptability (a skill engineered into
them for the above purposes), they have
adapted to current conditions spectacularly.
The second most common race after
humans, no one dislikes them. They are
usually servants though, which some of
them are content with, most wildly pleased
with, and a small number resent. Goblins
are occasionally mischevious, and often
suicidallly confident though, giving them a
reputation for very poor judgment. Goblins
win Darwin awards daily.
2: Dwarves. A matriarchal society with a
population that is three males to every
female. Dwarves are short, though not so
much as goblins, and powerful. The men are
super hairy testosterone driven macho
warriors with no libido to speak of, and the
women are extremely lustful and curvaceous
beauties who rule their, sometimes multiple,
husband with iron hands. Dwarves vary in
personality despite the stereotypes, some of
them are farmers, and some are hippies at
one with nature, but they are created from
earth and heavily linked to it. They have a
tendency to build pointlessly large mega
monuments and horrific doomsday weapons
for no discernible reason though.
1: Elves. The most powerful group in Eshahn
throughout history, they are simultaneously
really really good at ruling and
cataclysmically bad at it. With twelve tribes
total, there are a lot of varieties of elves,
and most of them have complicated racial
relations with the others that makes the
elven groups a mass of politicking.
Supernaturally good at most things and the
longest lived, most other races are little
threat to their power but they are very
good threats to their own. They repeatedly
built civilization to dizzying heights only to
crash it down again in another apocalypse,
and humans slip in the power gaps to rule
instead, but the elves always come back.
They are overwhelmingly a female race,
most groups have five women to every man,
and practice polygamy. They range from
typical hippies (Brown Elves) to necromancy
obsessed death cults (Black Elves) to
industrial minded conquerors (Red elves) to
religious extremists who mix intolerance
with infuriatingly genuine moral superiority
(White Elves).
And I apologize. Hopefully no one reads all
this.