Estacado
http://s30.postimg.org/gro9p5ysh/darksiders_2_death_by_benji_xd_d3hu8kw.jpg
Biography:
Death's past is mysterious and by all indications he prefers it that way. What is known is that he is one of the oldest of his kind, the nephilim, one of the Firstborn. When the nephilim went on their world destroying crusade under Absalom, it was he, as the closest thing they had to a crafter, that suggested the creation of the lesser and Grand Abominations from the bodies of the ravaiim, the race that inhabited the first world the nephilim attacked. This was, indeed, the very reason they targeted the ravaiim's world. These were terrible weapons made of metal meshed with sinew, organs, and flesh, far more powerful than the nephilim's other efforts, such as the sword Affliction and Death's own scythe, Harvester. They were eventually sealed away by the Firstborn in the Abomination Vault, though not before many were lost or destroyed on battlefields like Kothysos.
He led the other three surviving nephilim, War, Fury, and Strife, away from the rest of their kind, defecting to serve the Charred Council at some point before the final battle at Eden.
The Horsemen pledge their alligence
Death and his siblings pledge their allegiance
Before they could fully take up their mantles as the Four Horseman, the four surviving nephilim were sent to the Far Fields and the mysterious being known only as the Horsemaster. The Horsemaster demanded that they discard their weapons as the ancient beasts they sought to tame would bow only to their will.
War proposed a wager as to who would tame their horse first. Fury and Strife proceeded to needle War about his tendency to boast, but the Horsemaster criticized them for bickering like children. Death, silent during the exchange, charged into the stampeding horses without a backward glance. He soon grabbed a hold of one horse and mounted it. The nephilim gained control of it and directed it back to the Horsemaster and his siblings, where he named it Despair as its appearance changed to bone and pale dead flesh to reflect its master.
Death Slaying Absalom
Death slaying Absalom, during the war for Eden
Now fully fledged Horsemen of the Apocalypse and imbued with great power by the Charred Council, Death donned his executioner's mask and led the Four Horsemen against the nephilim at Eden alongside the forces of the Angels. As he slaughtered his fellow nephilim, Death gathered their souls in a green amulet he wore around his neck. Eventually, he dueled Absalom himself and slew the first nephilim personally. Seemingly grieved by this action, Death took Absalom's hand but the leader of the nephilim was dragged down into darkness and, unbeknownst to Death at the time, became Corruption. After that day, the horseman rarely ever removed his mask if at all. The Charred Council ordered Death to destroy the amulet, but he disobeyed them. He gave the amulet to the Crowfather to keep safe and had Dust bound to him to link him and the Crowfather, allowing the ancient being to carry the amulet. With the other Firstborn gone, Death was also the only being in existence that knew the location of the Abomination Vault.
The Abomination Vault
A millenia before the premature Apocalypse, Death took a leave of absence that lasted several centuries. After he returned, he built a home for himself on a dead world that consisted entirely of a nigh endless expanse of dust and ash. His reclusive lifestyle was short-lived, however, as the Council sent Panoptos with a mission almost immediately after his ghouls finished construction. After an unpleasant exchange in which Death expressed his utter disdain for the watcher, Panoptos revealed that there had been a skirmish between a garrison of angels and an unknown enemy at the borders of Eden. The name Eden capturing his full attention, Death departed for the lost realm immediately.
Upon arriving, Death found the battlefield curiously lacking in overt signs of carnage such as corpses and rubble. He eventually found the body of one angel, so hopelessly tangled deep in the brush that his comrades had been unable to find him. Using necromancy, he was able to summon the spirit of the deceased angel to describe the battle. Through his method, he was able to discover that the angel garrison was attacked by an army of constructs that nearly overwhelmed them through sheer numbers before they received reinforcements from Abaddon himself. Death's interview was cut short when a small group of angels attacked him, angered by his desecration of their fellow's corpse. Death defeated them handily, and in doing so realized why he had been unable to detect them earlier and why the site was barren of battle signs. At his call, the angel that had cast the powerful illusion, Azrael, allowed it to fade. After discussing the angels' purpose at Eden, being the protection of Eden where the Council had not bothered, Azrael brought Death to the small fortress that was the angels' camp to speak with Abaddon. The three grudgingly discussed the terms of an alliance to uncover the perpetrators of the attack. When Death discovered that Abaddon had lost his eye to a long thought lost nephilim sword named Affliction, he immediately became worried as to what other ancient weapons they
might have liberated from the dead worlds, the old battlefields of the nephilim. The eldest horseman refused to elaborate on his fears to the angels and departed at once.
It was to Kothysos, the site of the fiercest battle the nephilim had fought before Eden and the world where they had lost Affliction, that Death journeyed to next. He found that a massive force of constructs were excavating the ancient battlefield, scavenging what they could of nephilim weapons. By the light guard and small prizes the constructs uncovered, Death surmised that whoever had made the constructs had already found what they were looking for and were merely wrapping up their operation. After dispatching a number of constructs and examining the pile of scavenged materials, he discovered fragments of handles, grips, and other material crafted from leathery flesh, confirming his fears that the constructs had discovered a lost Grand Abomination. Shortly after this discovery, Death's companion, Dust, fell into a fit and through him the horseman received a vision of the Crowfather's realm under attack by yet another construct army.
Death went to the Crowfather's frigid domain and made his way to the Crowfather himself, sneaking and ambushing his way across the battlefield where constructs did battle with flocks of crows so large they blotted out the sky and the elements of the realm itself, gusts of blizzard and even bolts of lightning, as the Crowfather marshaled his power. When he found the Crowfather, the pair combined their abilities to drive the last of the constructs from the icy plains. After arguing about the Crowfather's lingering connection to Dust, they worked out a way get the knowledge they wanted from a dead construct. The Crowfather placed the soul of one of his dying crows within the construct, mingling it with the memories of the construct itself. Death then used his necromantic powers to consult the spirit, discovering that the Maker that had built the construct army was named Belisatra and his worst fears were confirmed: someone was looking for a way to awaken the Grand Abominations.
Biography:
Death's past is mysterious and by all indications he prefers it that way. What is known is that he is one of the oldest of his kind, the nephilim, one of the Firstborn. When the nephilim went on their world destroying crusade under Absalom, it was he, as the closest thing they had to a crafter, that suggested the creation of the lesser and Grand Abominations from the bodies of the ravaiim, the race that inhabited the first world the nephilim attacked. This was, indeed, the very reason they targeted the ravaiim's world. These were terrible weapons made of metal meshed with sinew, organs, and flesh, far more powerful than the nephilim's other efforts, such as the sword Affliction and Death's own scythe, Harvester. They were eventually sealed away by the Firstborn in the Abomination Vault, though not before many were lost or destroyed on battlefields like Kothysos.
He led the other three surviving nephilim, War, Fury, and Strife, away from the rest of their kind, defecting to serve the Charred Council at some point before the final battle at Eden.
The Horsemen pledge their alligence
Death and his siblings pledge their allegiance
Before they could fully take up their mantles as the Four Horseman, the four surviving nephilim were sent to the Far Fields and the mysterious being known only as the Horsemaster. The Horsemaster demanded that they discard their weapons as the ancient beasts they sought to tame would bow only to their will.
War proposed a wager as to who would tame their horse first. Fury and Strife proceeded to needle War about his tendency to boast, but the Horsemaster criticized them for bickering like children. Death, silent during the exchange, charged into the stampeding horses without a backward glance. He soon grabbed a hold of one horse and mounted it. The nephilim gained control of it and directed it back to the Horsemaster and his siblings, where he named it Despair as its appearance changed to bone and pale dead flesh to reflect its master.
Death Slaying Absalom
Death slaying Absalom, during the war for Eden
Now fully fledged Horsemen of the Apocalypse and imbued with great power by the Charred Council, Death donned his executioner's mask and led the Four Horsemen against the nephilim at Eden alongside the forces of the Angels. As he slaughtered his fellow nephilim, Death gathered their souls in a green amulet he wore around his neck. Eventually, he dueled Absalom himself and slew the first nephilim personally. Seemingly grieved by this action, Death took Absalom's hand but the leader of the nephilim was dragged down into darkness and, unbeknownst to Death at the time, became Corruption. After that day, the horseman rarely ever removed his mask if at all. The Charred Council ordered Death to destroy the amulet, but he disobeyed them. He gave the amulet to the Crowfather to keep safe and had Dust bound to him to link him and the Crowfather, allowing the ancient being to carry the amulet. With the other Firstborn gone, Death was also the only being in existence that knew the location of the Abomination Vault.
The Abomination Vault
A millenia before the premature Apocalypse, Death took a leave of absence that lasted several centuries. After he returned, he built a home for himself on a dead world that consisted entirely of a nigh endless expanse of dust and ash. His reclusive lifestyle was short-lived, however, as the Council sent Panoptos with a mission almost immediately after his ghouls finished construction. After an unpleasant exchange in which Death expressed his utter disdain for the watcher, Panoptos revealed that there had been a skirmish between a garrison of angels and an unknown enemy at the borders of Eden. The name Eden capturing his full attention, Death departed for the lost realm immediately.
Upon arriving, Death found the battlefield curiously lacking in overt signs of carnage such as corpses and rubble. He eventually found the body of one angel, so hopelessly tangled deep in the brush that his comrades had been unable to find him. Using necromancy, he was able to summon the spirit of the deceased angel to describe the battle. Through his method, he was able to discover that the angel garrison was attacked by an army of constructs that nearly overwhelmed them through sheer numbers before they received reinforcements from Abaddon himself. Death's interview was cut short when a small group of angels attacked him, angered by his desecration of their fellow's corpse. Death defeated them handily, and in doing so realized why he had been unable to detect them earlier and why the site was barren of battle signs. At his call, the angel that had cast the powerful illusion, Azrael, allowed it to fade. After discussing the angels' purpose at Eden, being the protection of Eden where the Council had not bothered, Azrael brought Death to the small fortress that was the angels' camp to speak with Abaddon. The three grudgingly discussed the terms of an alliance to uncover the perpetrators of the attack. When Death discovered that Abaddon had lost his eye to a long thought lost nephilim sword named Affliction, he immediately became worried as to what other ancient weapons they
might have liberated from the dead worlds, the old battlefields of the nephilim. The eldest horseman refused to elaborate on his fears to the angels and departed at once.
It was to Kothysos, the site of the fiercest battle the nephilim had fought before Eden and the world where they had lost Affliction, that Death journeyed to next. He found that a massive force of constructs were excavating the ancient battlefield, scavenging what they could of nephilim weapons. By the light guard and small prizes the constructs uncovered, Death surmised that whoever had made the constructs had already found what they were looking for and were merely wrapping up their operation. After dispatching a number of constructs and examining the pile of scavenged materials, he discovered fragments of handles, grips, and other material crafted from leathery flesh, confirming his fears that the constructs had discovered a lost Grand Abomination. Shortly after this discovery, Death's companion, Dust, fell into a fit and through him the horseman received a vision of the Crowfather's realm under attack by yet another construct army.
Death went to the Crowfather's frigid domain and made his way to the Crowfather himself, sneaking and ambushing his way across the battlefield where constructs did battle with flocks of crows so large they blotted out the sky and the elements of the realm itself, gusts of blizzard and even bolts of lightning, as the Crowfather marshaled his power. When he found the Crowfather, the pair combined their abilities to drive the last of the constructs from the icy plains. After arguing about the Crowfather's lingering connection to Dust, they worked out a way get the knowledge they wanted from a dead construct. The Crowfather placed the soul of one of his dying crows within the construct, mingling it with the memories of the construct itself. Death then used his necromantic powers to consult the spirit, discovering that the Maker that had built the construct army was named Belisatra and his worst fears were confirmed: someone was looking for a way to awaken the Grand Abominations.