Colonial Marines versus Mobile Infantry, round three

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RJ 2.0
OK, time to make a SIMPLE version of the Colonial Marines versus Mobile Infantry, round two thread. Round three!!!

Team CM: Ripley, Hicks, Vasquez, Blake, Hudson and 15 other elite CM.

Team MI: Rico, Razchek, Dizzy, Ace, Sugar and 15 other elite Roughnecks.

20 on 20, even numbers.



Team CM weaponry: Pulse rifles, flamethrowers and smart guns. No air support, no sentry guns, no nukes, no dropships, just straight up infantry. Vasquez and Blake have smart guns, the rest have Pulse rifles and flamethrowers. Any grenades they used are fair play too. Any other gear such as motion sensors can be used too. Sidearms too.

Team MI weaponry: Morita rifles and the sniper that Sugar used. Rico and Sugar have the sniper version of the Morita, the rest have standard Morita rifles. No fleet support, no nukes, just straight up infantry. Grenades too. Ay other gear the MI regularly carries on their standard loadout besides nukes may be used. Sidearms too.


Round one: Team deathmatch, COD map "Nuketown", at midnight, there are no lights in the area. The only light is the dim moonlight from the full moon. First team to score 100 kills wins.

Round two: Kill confirmed, COD map "Hijacked", at noon. First team to score 100 collected dog tags wins.

Round three: Domination, COD map "Turbine", at dusk. First team to score 200 points wins.


The pointstreaks are simple: UAV, Counter UAV and Orbital VSAT. Obviously both teams have the same tech that enables them to activate these pointstreaks.



Now, both teams are 100% aware of each others capabilities and have 20 minutes prep time for each round.


So, who takes each round?

Robtard
Rico and crew take all three with contemptuous ease since they're proven their mettle time and time again

Time Immemorial
Rico gets double penetrated by Ripleys strap on.

Robtard
http://2.bp.blogspot.com/-hVIejf6KGJU/Udsk1FuH-eI/AAAAAAAARZc/TxUf37m89EU/s1600/wtf6.gif

RJ 2.0
Originally posted by Robtard
Rico and crew take all three with contemptuous ease since they're proven their mettle time and time again Nope.


CM win round one because they have infrared vision capabilities.

CM win round two because they are far better at guerrilla warfare.

CM win round three because......Do the math and be mad.





Hey, question!!! What was the time frame of the following:

The time Rico landed on the planet of his first battle to the time when he rescued Carmen, and:

The time the CM landed on LV426 and the time Ripley killed the queen?

Robtard
-LoL, "I'm not going to give the MI vision so I can secure a win"

-Since when are the CMs better at guerrilla warfare? In fact, when did they use any manner of GW tactics? When they were hiding from the Xenos?

-Did the math; you're wrong and the MI take it

Maybe you should make a 'Round Four' and have it as 'Rico chained to a chair Vs CM'

RJ 2.0
Originally posted by Robtard
-LoL, "I'm not going to give the MI vision so I can secure a win"

-Since when are the CMs better at guerrilla warfare? In fact, when did they use any manner of GW tactics? When they were hiding from the Xenos?

-Did the math; you're wrong and the MI take it

Maybe you should make a 'Round Four' and have it as 'Rico chained to a chair Vs CM'


Lol, the CM have better gear than the MI!!!!

Oh man.......You ever see Aliens?

Nope, you are just too hard headed to admit that you are wrong.

RJ 2.0
I guess that's that.


CM>>>>MI.

Robtard
Originally posted by RJ 2.0
Lol, the CM have better gear than the MI!!!!

Oh man.......You ever see Aliens?

Nope, you are just too hard headed to admit that you are wrong.

When you start cherry picking the gear to give one side a clear advantage, sure.

Like 347 times.

Incorrect.

RJ 2.0
Originally posted by Robtard
When you start cherry picking the gear to give one side a clear advantage, sure.

Like 347 times.

Incorrect.

What, exactly, did I take away from the MI that enables them to see in the dark?

Then you should recognize a simple advance and cover maneuver when you see one.

Afraid so, Champ. Superior training and superior weaponry=Hicks and Ripley having sex on Rico's dead boy.

Robtard
Making a round where one side can't see is pretty obvious butthurt bias. But you took away their superior gun, the Morita III

"Simple advance and cover" is now "advanced guerrilla warfare", in that case, the MI are uber experts at GW.

Nope. Nope. Nope. Rico's the one that gets laid during combat operations, son.



http://www.starshiptroopers.net/RicoDogTagSM.jpg

One look like this from J. Rico; Vasquez turns straight and Ripley is creaming her panties

RJ 2.0
Originally posted by Robtard
Making a round where one side can't see is pretty obvious butthurt bias. But you took away their superior gun, the Morita III

"Simple advance and cover" is now "advanced guerrilla warfare", in that case, the MI are uber experts at GW.

Nope. Nope. Nope. Rico's the one that gets laid during combat operations, son.



http://www.starshiptroopers.net/RicoDogTagSM.jpg

One look like this from J. Rico; Vasquez turns straight and Ripley is creaming her panties

I ask again, what did I take away from the MI? Put up or shut up.

Lolz, it shows that do more than see an enemy, walk towards said enemy and blast away.

Witness: http://avp.wikia.com/wiki/United_States_Colonial_Marine_Corps

RJ 2.0
Pay attention:

Team CM weaponry: No air support, no sentry guns, no nukes, no dropships, just straight up infantry.

Team MI weaponry: No fleet support, no nukes, just straight up infantry.


I took away FOUR things from the CM, TWO from the MI.

Robtard
Air support, dropships and nukes are all one-and-the-same for the CM, son. So you only took away ONE thing from the CM.

Pwned you again with maths

RJ 2.0
Originally posted by Robtard
Air support, dropships and nukes are all one-and-the-same for the CM, son. So you only took away ONE thing from the CM.

Pwned you again with maths

Lol no. I could allow drop ships but no nukes. I could have allowed APC's (oh shit that's FIVE I took away from them.)I also took out sentry guns.

Be mad.



CM>>>>MI.

Robtard
Originally posted by RJ 2.0
Lol no. I could allow drop ships but no nukes. I could have allowed APC's (oh shit that's FIVE I took away from them.)I also took out sentry guns.

Be mad.



CM>>>>MI.

LoL, yes. They're the same and counted as one.

M11 Babars which are not included for the MI shit on dropships, APCs and sentry guns. Big. Wet. Shits.

How can I be mad when J. Rico wins another thread?

RJ 2.0
Originally posted by Robtard
LoL, yes. They're the same and counted as one.

M11 Babars which are not included for the MI shit on dropships, APCs and sentry guns. Big. Wet. Shits.

How can I be mad when J. Rico wins another thread?


They most certainly are not the same and will not be counted as one. A single dropship will decimate dozens of MI with it's gatling gun alone.

Lol no. APC's and dropships>>>>>Mech suits. Be mad.

You Jelly. You KY Jelly. You peanut butter and Jelly. Be mad.

Robtard
Nah, a mini tactical nuke or a single MI in a M11 Babar would pluck that little ship out of the sky

APC can't drive though mildly rough terrain without blowing the transmission, brah. Have you seen the array of armaments the mech-suits have?

It's "KY jealous" and "peanut butter and jealous", I've unfortunately watched "The Interview" twice now

RJ 2.0
Originally posted by Robtard
Nah, a mini tactical nuke or a single MI in a M11 Babar would pluck that little ship out of the sky

APC can't drive though mildly rough terrain without blowing the transmission, brah. Have you seen the array of armaments the mech-suits have?

It's "KY jealous" and "peanut butter and jealous", I've unfortunately watched "The Interview" twice now


A mini nuke from the dropship would do the same. Plus the dropship/s were much faster and had WAY better armor.

The APC blew the tranny (lol) because Ripley was driving it recklessly.

Point stands. You mad.

Robtard
Originally posted by RJ 2.0
A mini nuke from the dropship would do the same. Plus the dropship/s were much faster and had WAY better armor.

The APC blew the tranny (lol) because Ripley was driving it recklessly.

Point stands. You mad.

Dropships have mini nukes now?

She drove it mostly straight and at moderate speeds. APCs are junk; any military-combat vehicle that can't take a little abuse is useless.

M11 Babar stands on your points and crushes them

http://i232.photobucket.com/albums/ee289/GFO106/M11.jpg

-M2A 5-2 Flamethrower
-Morita Cross Heavy Machine Gun
-M779 Ultralight-weight Howitzer
-M648 Vulcan Rotary Cannon

RJ 2.0
Originally posted by Robtard
Dropships have mini nukes now?

http://avp.wikia.com/wiki/UD-4L_Cheyenne_Dropship



Weaponry

Two main weapons bays fold out on extended pylons to deploy weapon hardpoints each capable of carrying 16x150mm unguided rockets, 6x7mm unguided rockets and 4x120mm guided rockets. Two secondary weapon bays on the port side and starboard side of the fuselarge house a further 14 hardpoints for ATA and ATS missiles. The dropship mounts a dedicated 25mm gatling gun in a powered cupola beneath the nose, which can be rotated 180 degrees side to side and by an angle of 60 degrees downwards.

The GAU-113/B is a six barrel weapon driven by a pneumatic motor turned by the engines at 6000 rpm and geared down to the rear of the gun. Rounds are caseless, and do not carry their own propellant. Instead, the GAU-113/B system uses hypergolic liquid fuels, stored and loaded separately, as a binary propellant. When fed into the chamber via the spray nozzles, they react simultaneously to explode and propel the shell.

Ammunition comprises a mix of Armour Piercing Incendiary (API), Armour Piercing Discarding Sabot (APDS) and High Explosive Incendiary (HEI) and is fed from a 900-round drum beneath the cockpit. It is standard practice to carry at least two spare ammo drums on board. These can be reloaded manually by a crew member from inside the cockpit.
MissilesEdit

AGM-204A TSAM: The TSAM (Threat Suppression Attack Missile) is a low-cost self-protection weapon designed to defend strikeships and dropships against airborne missiles, early warning radars, SAM sites and AAA. Small, short ranged and lightweight, the TSAM design trades off the loiter mode of most modern Threat Suppression Missiles for speed, in order to eliminate a threat rapidly. The Tekell solid motor is a high impulse unit that will accelerate the missile to hyper velocity in less than two seconds; after burnout, the missile coasts to the target. Range varies considerably with launch speed and altitude, though practical limits in an Earth-density atmosphere are 20 km at sea-level up to 60 km at high altitude. The TSAM is guided but cannot be fired at. It is designed to attack incoming missiles. It locks on automatically.

AGM-220C Hellhound II: The Hellhound II is a multi-role tactical missile designed for use against point targets such as vehicles, armor, buildings and bunkers. Based around a greatly enlarged version of the Hellhound I airframe, the missile employs a three-stage motor consisting of a launch boost engine, and in flight sustained motor and a third-stage booster designed to accelerate the weapon during its terminal attack phase. The weapon can be launched in two different modes: in the first, the dropship Weapons Officer locks the missile's seeker onto a target before launch and provided he maintains the lock until the moment of launch the weapon will then be guided to that target; in the second, the weapon is directed to a grid reference where it then commences a search for a pre-designated target, or one selected from an internal menu of potential targets, or for a target of opportunity. The dual-seeker system combines a high-resolution millimeter-wave radar and infrared imager linked to a sophisticated 12 Mb processor which determines the missile's optimal attack profile and warhead fusing to ensure a kill. The 'C' variant of the AGM-220 incorporates a new, jam-resistant radar and improved countermeasures refection logic to bring it in line with the 'F' version employed by the USASF. This is a guided weapon.

Mk. 16 150mm BANSHEE 70: The Banshee 70 system constitutes one of the most important unguided weapons in US service. In the Colonial Marines, it is most commonly associated with the LAU-190/A 16-tube launcher mounted on the UD-4L Cheyenne dropship. Each rocket is spin stabilized by a fluted exhaust nozzle and has three spring-mounted wrap-around fins at the rear. The Mk. 16 model has a high-impulse rocket motor, giving a burnout velocity in excess of 1800 m per second, providing excellent stand-off range and accuracy in the air-to-surface role.

AIM-90E Headlock: The AIM-90E is a short-ranged air-to-air missile optimized for dogfight engagements. Guided by a dual optical/active radar seeker, the Headlock missile accelerates to hyper velocity speeds after launch and then glides the remaining distance to the target. The warhead consists of thirty four explosive darts that are released by the missile as it approaches the target. To ensure a kill, the AIM-90's unique fusing system directs these flechettes into an optimum attack pattern upon release, dependent on the target's current aspect. The 'E' variant of the missile incorporates changes to the countermeasures software and enlarged aerodynamic surfaces to improve lift at high altitudes.

Mk.10 70mm ZEUS: The Mk.10 ZEUS is a 70mm unguided rocket system that has been the mainstay of USCM service for some sixty years, in its various forms. A small, spin-stabilized rocket, the ZEUS is now supplied with only two types of warhead: a smart fused antipersonnel fragmenting warhead and a smoke warhead for laying particulate smoke screens.

Mk.88 120mm SGW: The Mk.88 is a 120mm, short ranged (under 1500m) weapon designed as a low-cost alternative to the Hellhound versus light armor and prepared positions such as hangars or gun emplacements. A simple weapon, it comprises a rocket with a low-impulse motor steered by fold-out fins. Guidance is by an imaging infra-red seeker in the nose, and a 2.2kg shaped-charge warhead is positioned just behind. The SGW is a fire-and-forget weapon - once locked-up by the dropship, the missile self-guides to the target.

RJ 2.0

RJ 2.0
http://avp.wikia.com/wiki/M577_Armored_Personnel_Carrier


The M577's chasis is made of bonded titanium and incorporates a 5 cm foam-packed floor cavity to protect against forged-fragmentation mines. Ground clearance is normally only 22 cm, but the vehicle employs a hydro-pneumatic, fully active suspension to allow a clean ride over rough terrain. The suspension is capable of boosting clearance by a full 30 cm and allows the M577 to comfortably tackle vertical obstacles up to 0.5 m. The hull is made from welded light alloys and is latched and bonded (rather than welded) to the chassis in order to prevent fatigue and failure from piezo-electric effects associated with an alloy-titanium interface. The inside of the hull is lined with boron carbide ceramic tiles, each of which has been coated with a polymer resin to prevent cracks or shattering during normal travel; this resin is 2 mm thick on the outward-facing surface of the tile and is said to provide limited ablative protection against pulsed lasers. The tiles are backed with a thick layer of woven fire resistant polymer armour to limit spalling in the event of a hull penetration. Because of weight restrictions, the armour is very light. It is capable of defeating fragmentation, small arms rounds and low-velocity armour penetrating ammunition such as rifle grenades; however its ability to stop dedicated tank-killing weaponry is light.

Defensive systems

The slab-sided shape of the APC hull provides for a high radar cross-section on the battlefield. An attempt has been made to reduce this by incorporating radar absorbent materials into the hull skinning, with only partial success. Hull paints are laser absorbent to protect against lidar, and the M577 boasts an infrared camouflage feature in which cooling elements are arranged in patches and stripes beneath the skin to break up the IR signature of the vehicle.

Active defenses for the APC consists of a chaff/ flare decoy dispenser mounted to the rear of the vehicle, and a fire control jammer capable of spoofing millimeter-wave tracking radars (available power for this system is limited). The decoy dispenser, which is supplied by a multi-cartridge rotar feed is capable of releasing particulate smoke as a barrier against ranging or pulsed lasers. These defenses are automatically deployed if activated by the driver or section commander.

Structure

Because of the USCM requirement that the vehicle's combat weight be kept below 15,000 kg, the M577's components were designed to be as lightweight as possible. The chassis chosen for the prototype was based on that of the M570 family of wheeled vehicles which, in the late sixties, was being developed for use in a variety of roles, mainly as a prime mover and mortar platform. The APC is built around a 4 x 4 wheeled layout, powered by a 286 kW multi-fuel gas turbine engine which generates a power-to-weight ratio in the region of 19.7 kW/kN. Although the wheeled configuration does not give as rugged a cross country performance as a tracked vehicle, it does offer considerable savings in terms of weight penalties and reliability. Each of the massive 159 cm diameter wheels receives power independently from the engine via a fully automatic, electronically-controlled transmission system. The tires are armoured against small-arms and splinter, and their pressure is controlled by a central regulation system. This allows the driver to reduce the vehicle's ground pressure over soft terrain by deflating the tires, whilst still being able to re-inflate them for road travel. The M577 has a top speed of approximately 150 km/h.
Armor

The M577's chasis is made of bonded titanium and incorporates a 5 cm foam-packed floor cavity to protect against forged-fragmentation mines. Ground clearance is normally only 22 cm, but the vehicle employs a hydro-pneumatic, fully active suspension to allow a clean ride over rough terrain. The suspension is capable of boosting clearance by a full 30 cm and allows the M577 to comfortably tackle vertical obstacles up to 0.5 m. The hull is made from welded light alloys and is latched and bonded (rather than welded) to the chassis in order to prevent fatigue and failure from piezo-electric effects associated with an alloy-titanium interface. The inside of the hull is lined with boron carbide ceramic tiles, each of which has been coated with a polymer resin to prevent cracks or shattering during normal travel; this resin is 2 mm thick on the outward-facing surface of the tile and is said to provide limited ablative protection against pulsed lasers. The tiles are backed with a thick layer of woven fire resistant polymer armour to limit spalling in the event of a hull penetration. Because of weight restrictions, the armour is very light. It is capable of defeating fragmentation, small arms rounds and low-velocity armour penetrating ammunition such as rifle grenades; however its ability to stop dedicated tank-killing weaponry is light.


Defensive systems

The slab-sided shape of the APC hull provides for a high radar cross-section on the battlefield. An attempt has been made to reduce this by incorporating radar absorbent materials into the hull skinning, with only partial success. Hull paints are laser absorbent to protect against lidar, and the M577 boasts an infrared camouflage feature in which cooling elements are arranged in patches and stripes beneath the skin to break up the IR signature of the vehicle.

Active defenses for the APC consists of a chaff/ flare decoy dispenser mounted to the rear of the vehicle, and a fire control jammer capable of spoofing millimeter-wave tracking radars (available power for this system is limited). The decoy dispenser, which is supplied by a multi-cartridge rotar feed is capable of releasing particulate smoke as a barrier against ranging or pulsed lasers. These defenses are automatically deployed if activated by the driver or section commander.

RJ 2.0

Robtard
Originally posted by RJ 2.0
http://avp.wikia.com/wiki/M577_Armored_Personnel_Carrier


The M577's chasis is made of bonded titanium and incorporates a 5 cm foam-packed floor cavity to protect against forged-fragmentation mines.


LoL! The old Morita rifle MI grunts use can punch right through that; an M11 Babar's guns would obliterate it and all its occupants in two seconds

Told you the CM APC was a piece of junk, a sub par drive-train and now weaksauce armor

RJ 2.0
Originally posted by Robtard
LoL! The old Morita rifle MI grunts use can punch right through that; an M11 Babar's guns would obliterate it and all its occupants in two seconds

Told you the CM APC was a piece of junk, a sub par drive-train and now weaksauce armor You do know what a chassis is, don't you?

dadudemon
Well, the thread is done. I just found this tidbit regarding the Federation personnel:




I pulled all that whole section from here:

https://www.starshiptroops.guide/Federation#?324416/546333

That site also includes interviews with Paul Verhoeven and Phil Tippett where they both say that they adhered to the genetic enhancement ideas for their films. They also said that part of their continued theme was showing that despite all of their enhancements, the arrogance of the Federation still cannot help them against the Bugs.

RJ 2.0
So you are saying.......?


Also, I noticed that when an MI trooper shoots a bug, there is much more bug parts/debris flying around than when a CM soldier shoots a Xeno. I am thinking that the Morita, compared to the pulse rifle, is a harder hitting round, whereas the pulse rifle is a more penetrating round. So when an MI trooper shoots a Xeno, the acid spray will be that much more severe.

RJ 2.0
As for what DDM said, I'll let Robtard decide whether or not to allow it.

For the record, I really hope he does, because it will only help my CM argument.

Robtard
Originally posted by RJ 2.0
So you are saying.......?


Also, I noticed that when an MI trooper shoots a bug, there is much more bug parts/debris flying around than when a CM soldier shoots a Xeno. I am thinking that the Morita, compared to the pulse rifle, is a harder hitting round, whereas the pulse rifle is a more penetrating round. So when an MI trooper shoots a Xeno, the acid spray will be that much more severe.

Told you already, the Morita round is a massive kinetic killer.

Robtard
Originally posted by dadudemon
Well, the thread is done. I just found this tidbit regarding the Federation personnel:




I pulled all that whole section from here:

https://www.starshiptroops.guide/Federation#?324416/546333

That site also includes interviews with Paul Verhoeven and Phil Tippett where they both say that they adhered to the genetic enhancement ideas for their films. They also said that part of their continued theme was showing that despite all of their enhancements, the arrogance of the Federation still cannot help them against the Bugs.

/boom

/killedit

RJ 2.0
Originally posted by Robtard
Told you already, the Morita round is a massive kinetic killer. So more acid spray. Yay.

RJ 2.0
Originally posted by Robtard
/boom

/killedit

Mhm, knew you would grasp at this straw. Here we go:

Every battle scene in Starship Troopers the MI move at human speed. They display human strength. Never, not once, is the so called gene therapy displayed as helping them in any way, shape or form. Where are the uber feats of strength, speed and stamina? Why did Razchek need a ZOOMED IN sniper rifle to shoot that bug in the canyon who was a mere 50 yards away? I could have made that shot with an iron sight M-16.

So, as it stands, the CM with NO gene therapy move as fast and are just as strong as an MI trooper WITH uber gene therapy.


Smarter? laughing Gimmee a break. In the battle of Klendathu scene, the MI display stupidity that is second to none. Hell, I'd take LT and his Tears of the Sun SEALS over the Roughnecks any day.



Remember the MVF golden rule, what is shown onscreen>>>>Everything else.







And, as usual, be mad.

Robtard
Grasp? I already killed the thread before those "facts" where brought in

No, you couldn't have. It was over 500 meters away

On screen feats > you; Genes > you

I don't get mad; I especially don't get mad when J. Rico is winning. Go Johnny go, go, go-ooooo

Robtard
Originally posted by RJ 2.0
So more acid spray. Yay.

Wrong.

RJ 2.0
Originally posted by Robtard
Grasp? I already killed the thread before those "facts" where brought in

No, you couldn't have. It was over 500 meters away

On screen feats > you; Genes > you

I don't get mad; I especially don't get mad when J. Rico is winning. Go Johnny go, go, go-ooooo


You've killed nothing. You've proven nothing. The only thing proven is that you have a man crush on Rico and can't stand to see him lose.

Lol it was not. Razchek told the radio guy yo go to higher ground and he did. 15ish seconds later he was attacked. You telling me the trooper covered 546 yards in that time frame? He would have to be moving at YuLaw speed.

The gene therapy argument is BS. The MI never, not once, displayed any feats that come even close to proving what you claim they are capable of. Fact is, they moved t human speeds and displayed human strength. Remember the MVF golden rule, what is SEEN on screen>>>>>What is said.

Oh yeah you mad.

RJ 2.0
Originally posted by Robtard
Wrong. Aahahaha you're an idiot. A harder hitting round causes more damage. More damage=More acid spray.


Be mad.

Robtard
Look who is upset now. But an explosive tipped round that causes an internal explosion would in theory cause lots of blood to be sprayed, yet the CMs weren't drenched in xeno blood, so the MIs won't be swimming in it with their non-explosive round, as you seem to think

RJ 2.0
Originally posted by Robtard
Look who is upset now. But an explosive tipped round that causes an internal explosion would in theory cause lots of blood to be sprayed, yet the CMs weren't drenched in xeno blood, so the MIs won't be swimming in it with their non-explosive round, as you seem to think


Lol, they were on several occasions. With different caliber firearms.


The Morita was blowing off bug limbs left and right, acid will be spraying everywhere.

Robtard
The only thing the Morita will be blowing off here will be CM heads, arms and legs

Also, this is you inadvertently admitting that the Morita > Pulse rifle in its ass. Got you

RJ 2.0
Originally posted by Robtard
The only thing the Morita will be blowing off here will be CM heads, arms and legs

Also, this is you inadvertently admitting that the Morita > Pulse rifle in its ass. Got you

Lol no, witness:

http://www.imfdb.org/wiki/%28Aliens%29_-_M56_Smart_Gun

Wallbang much? Plus we have established that the pulse rifle is a more penetrating round. Hello wallbang.

Be mad.

Robtard
Originally posted by RJ 2.0
Lol no, witness:

http://www.imfdb.org/wiki/%28Aliens%29_-_M56_Smart_Gun

Wallbang much? Plus we have established that the pulse rifle is a more penetrating round. Hello wallbang.

Be mad.

Sorry, but this guy disagrees with you:

Originally posted by RJ 2.0
Aahahaha you're an idiot. A harder hitting round causes more damage. More damage=More acid spray.


Be mad.

RJ 2.0
Originally posted by Robtard
Sorry, but this guy disagrees with you:


A harder hitting round doesn't mean a more penetrating round. A more penetrating round means it goes through walls easier.

Dumbass.

Robtard
Originally posted by RJ 2.0
A harder hitting round doesn't mean a more penetrating round. A more penetrating round means it goes through walls easier.

Dumbass.

Oh man, you should really know by now that Morita rounds can penetrate 2 inches of titanium. That's like metallic and stuff.

You seem upset, friend.

RJ 2.0
Originally posted by Robtard
Oh man, you should really know by now that Morita rounds can penetrate 2 inches of titanium. That's like metallic and stuff.

You seem upset, friend.


Mhm, but it can't hold a candle to the smart gun.


VsuSpei9cf8

Robtard
LoL, that bulky and unwieldy weapon made for show. Any average MI with a Morita will be quicker and ventilate any "smart gun" wielder's dome; especially Vasquez's. The Morita snuffs out your candle

RJ 2.0
Lol, no. The MI never displayed any uber marksmanship. Vasquez and Blake can camp and spam the house and backyard, racking up kill after kill after kill.

Bulky and unwieldy? Read up on it, Champ.


And as always, be mad.

jinXed by JaNx
I think it's hard to comment on these CM MI match ups because we were only shown a glimpse of what the Colonial Marines are capable of. The CM squad that we were shown in the, Aliens movie were vastly under equipped, ill prepared and poorly led. In other words, they had no leadership, no intelligence and possessed only standard issues weapons. They were also led into a trap where they were supposed to fail. They were expected to die and become impregnated.

We saw the Mobile Infantry carry out maneuvers where they had the best leadership, full intelligence of the situation and a complete display of their arsenal and they still failed miserably. If the MI were led into the same situation under the same circumstances as the CM they would have failed as well.

If the CM have a fleet of dropships in this battle they will win and win easily. However, just from the arsenal we've seen the MI have at their disposal i'd have to say they win. This is coming from someone that knows exactly what the CM have access too. I have the Colonial MArines military manuals but those are expanded universe. Although, i don't think the M41-A pulse rifle and smart gun should be underrated. The Smart gun has auto lock capacity of up to a hundred meters.

RJ 2.0
Originally posted by jinXed by JaNx
I think it's hard to comment on these CM MI match ups because we were only shown a glimpse of what the Colonial Marines are capable of. The CM squad that we were shown in the, Aliens movie were vastly under equipped, ill prepared and poorly led. In other words, they had no leadership, no intelligence and possessed only standard issues weapons. They were also led into a trap where they were supposed to fail. They were expected to die and become impregnated.

We saw the Mobile Infantry carry out maneuvers where they had the best leadership, full intelligence of the situation and a complete display of their arsenal and they still failed miserably. If the MI were led into the same situation under the same circumstances as the CM they would have failed as well.

If the CM have a fleet of dropships in this battle they will win and win easily. However, just from the arsenal we've seen the MI have at their disposal i'd have to say they win. This is coming from someone that knows exactly what the CM have access too. I have the Colonial MArines military manuals but those are expanded universe. Although, i don't think the M41-A pulse rifle and smart gun should be underrated. The Smart gun has auto lock capacity of up to a hundred meters.


I agree with all you said here, except that the MI have a greater arsenal than the CM.

Robtard
Originally posted by RJ 2.0
Lol, no. The MI never displayed any uber marksmanship.

Vasquez and Blake can camp and spam the house and backyard, racking up kill after kill after kill.

Bulky and unwieldy? Read up on it, Champ.


And as always, be mad.

Except for not really missing their targets. MI accuracy > CM accuracy

LoL, campers. Campers get sniped.

Did; I was correct. Speaking of aim, Vasquez has shit aim, all she did was spray like a noob and waste ammo

RJ 2.0
Originally posted by Robtard
Except for not really missing their targets. MI accuracy > CM accuracy

LoL, campers. Campers get sniped.

Did; I was correct. Speaking of aim, Vasquez has shit aim, all she did was spray like a noob and waste ammo Lol, how can anyone miss a big ass arachnid? Hell, even Doogie Howser was hitting one.

Lawlz, this is a real battle, not a Cod battle. These are real people fighting, not gamers. In real life, LMG campers>>>>Snipers.

You mean when she was retreating down the air duct? You do realize that she and the CM had limited ammo, yes? Check out the body count:

SZYkBbB9cEA


With limitd ammo, Vasquez managed to kill 21 Xenos.


Now, Rico's kill count:

gT1NlEQo0Bo


37 kills.



Now, consider the fact that the movie "Aliens" took place over maybe 12 hours. Then consider that "Starship Troopers" took place over months. Also consider that most of Rico's kills, others assisted him.

If Vasquez has the timeframe and ammo count that Rico had, she would have gotten hundreds of kills.


So math dictates that Vasquez>>>>Rico.

Robtard
LOL! Your math numbers are skewed, you're not factoring in that a Bug is worth at least 15 xenos, hell, Vasguez was killing Xenos with a simple sidearm, you try that with a Bug and you're going to end up skewered more times than naught

So maths:

37 x 15 = 555, Rico killed the equivalent of 555 Xenos. But that's still lowballing, since the mega-beetle he killed would easily be worth 1,000+ Xenos. So Rico killed the equivalent of 1,555+ Xenos. Go J. Rico!

J. Rico pwns again via maths

Quincy
Rob that was a good fact-smash. Say "Be Mad" though and you're golden

Robtard
Too late to edit, but he will be mad, bro. Real mad

Quincy
Nice, man. Nice.

RJ 2.0
Originally posted by Robtard
LOL! Your math numbers are skewed, you're not factoring in that a Bug is worth at least 15 xenos,

That's a two way street, man.

Arachnids are bigger and harder to put down, and next to impossible to miss.

Xeno's are faster and easier to put down, but they are hard to hit due to their speed/stealth.

And no, an Arachnid is not worth 15 bugs. 4-5 tops. Let's say a group of 4-5 Xenos attack a lone arachnid. Sure, the arachnid is gonna kill the first couple easily, but the acid spray is gonna hinder it and the rest are gonna swarm it. Dead arachnid.





And so what that Vasquez used her sidearm? What was she supposed to do, sit there and spread eagle and wait for the DP? She was out of ammo, dude.




Lol, no. An arachnid, as I said, easily kills the first few Xenos that swarm it, but the acid blood takes it toll, and the arachnid goes down after it gets no more than a half dozen kills.



See, it's easy when you have a dozen people or so standing next to you, all firing at the same time at the same Arachnid. A Xenomorph? Too fast. Too agile. If the battle of Klendathu had been thousands of Xenos, Rico would have died horribly. As he lay there blasting away with his shotgun, the acid spray would take his face off.




And you keep ignoring:

1. Motion sensors. The CM will know where all the MI are at all times. It's like a constant Orbital VSAT.

2. Smart guns: No way in hell the MI have a weapon that can match smart guns.

3. Close quarters combat? Lol, if it goes CQC, the CM have secondary weapons such as pistols, and flamethrowers.

4. Noob tube: The CM have under barrel grenade launchers. The MI do not.

5. The MI's fighting style is literally advancing in a line, revolutionary war style.




So yeah, your "fact smash" is epic fail. And you have provided no counter for points 1-5 I have just posted.





So in the end, yes, be mad.

RJ 2.0
Originally posted by Quincy
Nice, man. Nice. Aw, lookit the little cheerleader!!!

Too bad I took his "fact smash", rolled it up in a soft tortilla, deep fried it, and served it to him with a nice, tall glass of be mad.

Quincy
Thank you for giving me the attention I deserved RJ dude.

What was the significance of the fried tortilla thing? You a big foodie guy? That's cool man. Gordita's and stuff? That's cool.

Robtard
Originally posted by RJ 2.0
That's a two way street, man.

Arachnids are bigger and harder to put down, and next to impossible to miss.

Xeno's are faster and easier to put down, but they are hard to hit due to their speed/stealth.

And no, an Arachnid is not worth 15 bugs. 4-5 tops. Let's say a group of 4-5 Xenos attack a lone arachnid. Sure, the arachnid is gonna kill the first couple easily, but the acid spray is gonna hinder it and the rest are gonna swarm it. Dead arachnid.

And so what that Vasquez used her sidearm? What was she supposed to do, sit there and spread eagle and wait for the DP? She was out of ammo, dude.

Lol, no. An arachnid, as I said, easily kills the first few Xenos that swarm it, but the acid blood takes it toll, and the arachnid goes down after it gets no more than a half dozen kills.

See, it's easy when you have a dozen people or so standing next to you, all firing at the same time at the same Arachnid. A Xenomorph? Too fast. Too agile. If the battle of Klendathu had been thousands of Xenos, Rico would have died horribly. As he lay there blasting away with his shotgun, the acid spray would take his face off.

And you keep ignoring:

1. Motion sensors. The CM will know where all the MI are at all times. It's like a constant Orbital VSAT.

2. Smart guns: No way in hell the MI have a weapon that can match smart guns.

3. Close quarters combat? Lol, if it goes CQC, the CM have secondary weapons such as pistols, and flamethrowers.

4. Noob tube: The CM have under barrel grenade launchers. The MI do not.

5. The MI's fighting style is literally advancing in a line, revolutionary war style.

So yeah, your "fact smash" is epic fail. And you have provided no counter for points 1-5 I have just posted.

So in the end, yes, be mad.

No, it's a one way street and as usual you're going the wrong way

Agreed, Arachnids are a much bigger threat thumb up

Xeno's are larger than humans, so do go pretending like it's trying to shoot a gopher, CMs just had so-so aim, it's likely due to them panicking in most engagements

LOL! Wrong, a Bug could kill 15-20 Xenos before it finally succumbed to the acid

Let me repeat that point again. Point: is that Xenos can be taken out with a sidearm, you try that move with a Bug and you're dead; why 20 Xenos = 1 Bug

LoL, yes. 15-20 Xenos needed to take down a single Bug and the Bug is dying due to the Xenos defensive system; not their offensive

Nope. J. Rico and crew would have pwned a Xenos swarm. 20 to 1 maths supports this

Nothing has been ignored

1) Because those sensors helped the CM? LOL!
2) Morita sniper, Morita and J. Rico > Smartguns
3) We know J. Rico can fight, show me a single scene of a CM going hand-to-hand. LOL!
4) LOL! Wrong. LOL! Morita IV can switch over to fire "gas propelled grenades", that's future speak for "RPG". Morita III has an under-slung "grenade launcher"
5) Because they were fighting Bugs and not humans

My "fact smash" crushed you, my follow-up scraped your remains off the street

Can't ever be mad when J. Rico is winning

Quincy
Oh man can fact smash be a thing now?

RJ 2.0
Originally posted by Robtard


Agreed, Arachnids are a much bigger threat thumb up

Xeno's are larger than humans, so do go pretending like it's trying to shoot a gopher, CMs just had so-so aim, it's likely due to them panicking in most engagements

Lolz, and IMPOSSIBLE to miss. A single burst to the nerve stem>>>Arachnid.

The CM were shooting at smaller, faster moving targets. Targets that tended to lay in wait and emerge out of nowhere. This is much more difficult than shooting a bug the size of a dump truck.



OK let's try this another way. One Xeno versus one Arachnid. Name the ways the Arachnid can kill the Xeno.

And how does that matter here? There are no bugs in this thread, it's human versus human. Pistol>>>>Human.

It wouldn't take 15-20 Xenos to kill a bug. Stop posting nonsense.

Xenos do not swarm, dumbass.



1. They can and would help here. Accept it.
2. Lol no. Not unless an MI trooper can quickscope.
3. H2H/ I am talking about CQC weapons. And Johnny got his ass kicked.
4. Not shown in the movie. Thus it cannot be used here. Be mad.
5. Because they are trained to fight bugs, not humans.

Lol nah, just accept that you've lost. Again.

Robtard
Originally posted by RJ 2.0
Lolz, and IMPOSSIBLE to miss. A single burst to the nerve stem>>>Arachnid.

The CM were shooting at smaller, faster moving targets. Targets that tended to lay in wait and emerge out of nowhere. This is much more difficult than shooting a bug the size of a dump truck.

OK let's try this another way. One Xeno versus one Arachnid. Name the ways the Arachnid can kill the Xeno.

And how does that matter here? There are no bugs in this thread, it's human versus human. Pistol>>>>Human.

It wouldn't take 15-20 Xenos to kill a bug. Stop posting nonsense.

Xenos do not swarm, dumbass.

1. They can and would help here. Accept it.
2. Lol no. Not unless an MI trooper can quickscope.
3. H2H/ I am talking about CQC weapons. And Johnny got his ass kicked.
4. Not shown in the movie. Thus it cannot be used here. Be mad.
5. Because they are trained to fight bugs, not humans.

Lol nah, just accept that you've lost. Again.

Not impossible to the MI since they have 100% accuracy

LOL! Did you miss the scene where the Xenos swarmed the CMs and they have to run

By killing the Xenos with it's superior size and strength, duh

You keep missing the point. Point was: Bugs are greater threats

Yes it would

!LOL! Xenos do swarm, did not you watch Aliens or AVP? LOL!

1) Didn't, wouldn't
2) 100% accuracy as shown, LOL!
3) Underslung shotgun is the perfect CQC weapon. That was pre Roughneck Rico
4) LOL! Those guns are from the ST films LOL!
5) Humans are easier to kill, ergo, they clean house quicker

I look forward to the day when that loss finally happens, but it is not today; not by your feeble hands

RJ 2.0
Originally posted by Robtard
Not impossible to the MI since they have 100% accuracy Lol sure they do.

They could not use their pulse rifles. Put the MI in the same situation with no Morita Rifles, what then?

By using their talons or their mouths to bite them in half.

If a bug bites a Xeno in half, it's gonna get a throat full of acid. It would be done. If it stabs a Xeno, the limb is useless because it will be soaked in acid. An upper tier arachnid would kill 2-3, MAYBE 4 Xenos before going down.

Lol no.

Lol, you have been reduced to "yes huh!!!"

Not the ones in "Aliens."



1. So knowing where your enemy is at all times is not an advantage? You're stoned.
2. Lol no.
3. Not as effective as a flamethrower.
4. Not from ST1.
5. You are an idiot.

No, you are just in denial because you want to be the middle of a Rico/McClane sandwich.

jinXed by JaNx
Originally posted by RJ 2.0
I agree with all you said here, except that the MI have a greater arsenal than the CM.

It's he Mini tactical Nukes. Every offense is supposed to build their strategies around their biggest weapons. In a real fight all for the money, there's no way the MI will take out the CM but for devils advocate sake There may be a way because we've seen better results from the MI than the CM but the CM weren't pitted against an all out war of extinction

I suppose if the CM were able to retain their, tactical nuke then we have a different story on our hands.

RJ 2.0
Originally posted by jinXed by JaNx
It's he Mini tactical Nukes. Every offense is supposed to build their strategies around their biggest weapons. In a real fight all for the money, there's no way the MI will take out the CM but for devils advocate sake There may be a way because we've seen better results from the MI than the CM but the CM weren't pitted against an all out war of extinction

I suppose if the CM were able to retain their, tactical nuke then we have a different story on our hands. Nukes are not allowed in this fight. I took away things from both sides. After all, Cpl. Ferro could solo in the Cheyenne. Truth be told, I took far more from the CM than the MI.


Here's the OP:

Originally posted by RJ 2.0
OK, time to make a SIMPLE version of the Colonial Marines versus Mobile Infantry, round two thread. Round three!!!

Team CM: Ripley, Hicks, Vasquez, Blake, Hudson and 15 other elite CM.

Team MI: Rico, Razchek, Dizzy, Ace, Sugar and 15 other elite Roughnecks.

20 on 20, even numbers.



Team CM weaponry: Pulse rifles, flamethrowers and smart guns. No air support, no sentry guns, no nukes, no dropships, just straight up infantry. Vasquez and Blake have smart guns, the rest have Pulse rifles and flamethrowers. Any grenades they used are fair play too. Any other gear such as motion sensors can be used too. Sidearms too.

Team MI weaponry: Morita rifles and the sniper that Sugar used. Rico and Sugar have the sniper version of the Morita, the rest have standard Morita rifles. No fleet support, no nukes, just straight up infantry. Grenades too. Ay other gear the MI regularly carries on their standard loadout besides nukes may be used. Sidearms too.


Round one: Team deathmatch, COD map "Nuketown", at midnight, there are no lights in the area. The only light is the dim moonlight from the full moon. First team to score 100 kills wins.

Round two: Kill confirmed, COD map "Hijacked", at noon. First team to score 100 collected dog tags wins.

Round three: Domination, COD map "Turbine", at dusk. First team to score 200 points wins.


The pointstreaks are simple: UAV, Counter UAV and Orbital VSAT. Obviously both teams have the same tech that enables them to activate these pointstreaks.



Now, both teams are 100% aware of each others capabilities and have 20 minutes prep time for each round.


So, who takes each round?

Robtard
MI nuke Nuketown LOL!

RJ 2.0
Originally posted by Robtard
MI nuke Nuketown LOL!


acOXoSqBNmw

Robtard
T8NyviD3PR8

RJ 2.0
No need to surrender, the MI are too dead to care anymore.


CM rape.

Placidity
Recently watched Starship Troopers again.

Just want to say Denise Richard's character is a complete whore.

Robtard
Agreed, Starship Troopers even has better female soldiers/whores.

http://do512blog.files.wordpress.com/2011/08/denise-richards-starship-troopers.jpg Vs http://justtegan.com/wp-content/uploads/2014/11/Vasquez-300x165.png

Hotter, smarter and WAY more durable

RJ 2.0
Originally posted by Robtard
Agreed, Starship Troopers even has better female soldiers/whores.

http://do512blog.files.wordpress.com/2011/08/denise-richards-starship-troopers.jpg Vs http://justtegan.com/wp-content/uploads/2014/11/Vasquez-300x165.png

Hotter, smarter and WAY more durable Nigga please. Vasquez is tougher than all the MI combined. The MI are just a buncha supermodels running around playing soldier.

Robtard
Originally posted by RJ 2.0
Nigga please. Vasquez is tougher than all the MI combined. The MI are just a buncha supermodels running around playing soldier.

Do you even Carmen Ibanez, bro?

Here she's stabbed right through the body by a very large object (Bug spike) and was fine for all intents and purposes not long after:

http://ekladata.com/4gHNnxC4PLTIUJhgWz0Oz72qQRY.jpg


Smiling, not bleeding out, like a total badass:

http://2.bp.blogspot.com/-wNtfR2tt1mU/TiOxJSEFXlI/AAAAAAAAAXw/5VZyKs0z9OU/s1600/starship+troopers+movie.jpg

Ibanez > Vasquez in EVERY way imaginable. Be mad again?

RJ 2.0
Originally posted by Robtard
Do you even Carmen Ibanez, bro?

Here she's stabbed right through the body by a very large object (Bug spike) and was fine for all intents and purposes not long after:

http://ekladata.com/4gHNnxC4PLTIUJhgWz0Oz72qQRY.jpg


Smiling, not bleeding out, like a total badass:

http://2.bp.blogspot.com/-wNtfR2tt1mU/TiOxJSEFXlI/AAAAAAAAAXw/5VZyKs0z9OU/s1600/starship+troopers+movie.jpg

Ibanez > Vasquez in EVERY way imaginable. Be mad again? So in a H2H fight, you think she takes Vasquez? Thread?

Robtard
Abso****inglutely Ibanez takes it, look at the film feats, brah

RJ 2.0
Originally posted by Robtard
Abso****inglutely Ibanez takes it, look at the film feats, brah What feats? She has absolutely ZERO h2h training. Vasquez would rape her six ways from Sunday.


Just because she got stabbed doesn't mean she can fight.

Tzeentch
She has as much demonstrable h2h training as Vasquez.

Placidity
Originally posted by Tzeentch
She has as much demonstrable h2h training as Vasquez.

Can't think of any feats for the whore Carmen, at least from the first movie.

Vasquez has an attempted elbow strike on Gorman.

http://i57.tinypic.com/4r3xft.jpg

Then there is the obvious point that she is a trained elite soldier, and the whore is not.

Also demonstrable upper body strength performing pullups and carrying around the M65 Smart Gun which weighs almost 20KG / 40 Pounds. By comparison a M4 Carbine only weighs 3.4KG.

Vasquez also has visibly greater muscle tone, which backs up the point above.

I think Vasquez at least has the strength and skill advantage.

RJ 2.0
Logic.

Robtard
Originally posted by RJ 2.0
What feats? She has absolutely ZERO h2h training. Vasquez would rape her six ways from Sunday.


Just because she got stabbed doesn't mean she can fight.

She went through basic training, so she has basic training. But you're missing the point again. Point: Ibanez is a damage-soak beast, Vasquez with all her faux alpha aggressive posturing will not be able to put her down, no matter how many punches she throws, Ibanez will take it and laugh in her face like this:

http://i34.tinypic.com/1255kd0.jpg

Silent Master
Not to mention that standard equipment means that she'd have a ship, seeing as she is a pilot and spaceship >>>>> machine gun.

smile

RJ 2.0
Originally posted by Robtard
She went through basic training, so she has basic training. But you're missing the point again. Point: Ibanez is a damage-soak beast, Vasquez with all her faux alpha aggressive posturing will not be able to put her down, no matter how many punches she throws, Ibanez will take it and laugh in her face like this:

http://i34.tinypic.com/1255kd0.jpg Bullshit. A well placed punch will KO her just fine.


But let's get back to talking about how the CM>>>>>the MI.

jinXed by JaNx
Originally posted by Robtard
Agreed, Starship Troopers even has better female soldiers/whores.

http://do512blog.files.wordpress.com/2011/08/denise-richards-starship-troopers.jpg Vs http://justtegan.com/wp-content/uploads/2014/11/Vasquez-300x165.png

Hotter, smarter and WAY more durable


To be fair, you're comparing the wrong, females. Comparing these two is just silly. One can fly a ship and the other is the tip of the spear on the frontlines. You'd be better off comparing, the pilot of the dropship which i believe is, Hiller.

jinXed by JaNx
Originally posted by Silent Master
Not to mention that standard equipment means that she'd have a ship, seeing as she is a pilot and spaceship >>>>> machine gun.

smile


Well, that means, Hillers standard equipment is a dropship, then.

jinXed by JaNx
Originally posted by Robtard
No, it's a one way street and as usual you're going the wrong way

Agreed, Arachnids are a much bigger threat thumb up

Xeno's are larger than humans, so do go pretending like it's trying to shoot a gopher, CMs just had so-so aim, it's likely due to them panicking in most engagements

LOL! Wrong, a Bug could kill 15-20 Xenos before it finally succumbed to the acid

Let me repeat that point again. Point: is that Xenos can be taken out with a sidearm, you try that move with a Bug and you're dead; why 20 Xenos = 1 Bug

LoL, yes. 15-20 Xenos needed to take down a single Bug and the Bug is dying due to the Xenos defensive system; not their offensive

Nope. J. Rico and crew would have pwned a Xenos swarm. 20 to 1 maths supports this

Nothing has been ignored

1) Because those sensors helped the CM? LOL!
2) Morita sniper, Morita and J. Rico > Smartguns
3) We know J. Rico can fight, show me a single scene of a CM going hand-to-hand. LOL!
4) LOL! Wrong. LOL! Morita IV can switch over to fire "gas propelled grenades", that's future speak for "RPG". Morita III has an under-slung "grenade launcher"
5) Because they were fighting Bugs and not humans

My "fact smash" crushed you, my follow-up scraped your remains off the street

Can't ever be mad when J. Rico is winning

I don't mean to sound as though i don't think the, Arachnids are no threat but going off of your examples i think you're neglecting to acknowledge the abilities of the, Xenomorphs and the circumstances that the Colonial Marines were restricted to.

Firstly, saying that the Colonial Marines had mediocre aim is just ridiculous. The CM were sent into a scenario with no intelligence or understanding of their enemy. The few occasions that we saw the CM using their weaponry, they were dead accurate. If you remember, more than ninety percent of their arsenal was retrieved from them, leaving most of the squad with small arms weaponry. Also, all of their skirmishes transpired in small quarters with little to no visibility. The only weapon of use in this circumstance was the smart gun, so any kills that came from these skirmishes were acquired from skill alone.

The MI always had full intelligence and understanding of their enemy, to the extent of knowing EXACTLY where to shoot, in order to kill them with little effort.

The only reason that the Arachnids were so threatening was because of their numbers. Arguing a scenario where the Mi goes up against an army of, Xenomorphs equal to the, Arachnids and saying that the Arachnids would be more effective is ridiculous. It's just like me arguing that a fully outfitted army of CM's would devastate the, Arachnids. Personally, i think you're blind if you think an Arachnid is more deadly than a Xenomorph but i'm not going to raise that argument. If i did i would argue that the Arachnids were commanded by a hive mind that took into consideration the overall numbers at disposal. This is much like the Xenomorphs. They operate off of telepathy as well and just like the Arachnids, The Queen underestimated it's enemy.


Either way, i will be biased in saying that i don't see any way that Rico would have any more chance in surviving any longer than any one of the Colonial Marines under the same circumstances. Place him in a closed quarters labyrinth against an enemy that he has no understanding about and he wouldn't even make it to the second act wink

Robtard
Originally posted by RJ 2.0
Bullshit. A well placed punch will KO her just fine.


But let's get back to talking about how the CM>>>>>the MI.

She survived a massive wound which left her with two gaping holes in her body, not counting internal damage to possibly her lung and not only didn't bleed out, but was somehow fine afterwards. Yet you think a single punch from a butch 5'3" 118lbs woman is going to lay her out? LoLZ <--- I lol'd

Okay then. MI are better, as shown.

edit: Still LoLing, dude

RJ 2.0
Originally posted by Robtard
She survived a massive wound which left her with two gaping holes in her body, not counting internal damage to possibly her lung and not only didn't bleed out, but was somehow fine afterwards. Yet you think a single punch from a butch 5'3" 118lbs woman is going to lay her out? LoLZ <--- I lol'd

Okay then. MI are better, as shown.

edit: Still LoLing, dude


Hell, that means she has a higher damage soak than McClane, Rico and Dizzy.


Lol, no.


Be mad.

Quincy
Well she did pretty much shrug off that impaling thing

Robtard
Originally posted by RJ 2.0
Hell, that means she has a higher damage soak than McClane, Rico and Dizzy.


Lol, no.


Be mad.

McClane's not in STrp or Aliens

LoL, yes. See the facts.

Have you ever considered that maybe it is you who is the mad?

RJ 2.0
Originally posted by Robtard
McClane's not in STrp or Aliens

LoL, yes. See the facts.

Have you ever considered that maybe it is you who is the mad? Nonetheless.

You sure you wanna follow this line of logic? One more chance to back down and talk about the thread.

Nope.

Robtard
Originally posted by RJ 2.0
Nonetheless.

You sure you wanna follow this line of logic? One more chance to back down and talk about the thread.

Nope.

Less than none.

Your attempts to bring in the supreme action hero McClane is little more than a red herring to distract away from the fact that the MI > CM

Then maybe you should considering thinking about it.

RJ 2.0
Originally posted by jinXed by JaNx
I don't mean to sound as though i don't think the, Arachnids are no threat but going off of your examples i think you're neglecting to acknowledge the abilities of the, Xenomorphs and the circumstances that the Colonial Marines were restricted to.

Firstly, saying that the Colonial Marines had mediocre aim is just ridiculous. The CM were sent into a scenario with no intelligence or understanding of their enemy. The few occasions that we saw the CM using their weaponry, they were dead accurate. If you remember, more than ninety percent of their arsenal was retrieved from them, leaving most of the squad with small arms weaponry. Also, all of their skirmishes transpired in small quarters with little to no visibility. The only weapon of use in this circumstance was the smart gun, so any kills that came from these skirmishes were acquired from skill alone.

The MI always had full intelligence and understanding of their enemy, to the extent of knowing EXACTLY where to shoot, in order to kill them with little effort.

The only reason that the Arachnids were so threatening was because of their numbers. Arguing a scenario where the Mi goes up against an army of, Xenomorphs equal to the, Arachnids and saying that the Arachnids would be more effective is ridiculous. It's just like me arguing that a fully outfitted army of CM's would devastate the, Arachnids. Personally, i think you're blind if you think an Arachnid is more deadly than a Xenomorph but i'm not going to raise that argument. If i did i would argue that the Arachnids were commanded by a hive mind that took into consideration the overall numbers at disposal. This is much like the Xenomorphs. They operate off of telepathy as well and just like the Arachnids, The Queen underestimated it's enemy.


Either way, i will be biased in saying that i don't see any way that Rico would have any more chance in surviving any longer than any one of the Colonial Marines under the same circumstances. Place him in a closed quarters labyrinth against an enemy that he has no understanding about and he wouldn't even make it to the second act wink thumb up

Robtard
thumb down with bias

RJ 2.0
Lol, dude, everything Jinxed said is dead on accurate.

Robtard
He said he's biased, brah

RJ 2.0
Nonetheless.

RJ 2.0
Well I guess that's that.


CM>>>>>>>>>>>>>MI.

RJ 2.0
_mxKLiQ_nyg

Robtard
Originally posted by Robtard
Rico and crew take all three with contemptuous ease since they're proven their mettle time and time again

RJ 2.0
Nah, I've buried that argument over and over again.


u2ycDWywGls

Robtard
Agreed, game over for the CM, they get J. Rico'd thumb up

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