Kingdom Come: Deliverance

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Jmanghan
Really?... NO Threads for this yet?

Kingdom Come: Deliverance is an upcoming role-playing video game in development by Warhorse Studios and to be co-published by Deep Silver. It is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate and realistic content. The game is scheduled for release in February 2018 for Microsoft Windows. PlayStation 4 and Xbox One versions have been confirmed as well.

Kingdom Come: Deliverance will be a single-player experience with branching quest lines and a highly interactive world encouraging emergent gameplay. Kingdom Come will feature period-accurate armor and clothing, combat techniques, and real-world castles recreated with the assistance of architects and historians. The game will also contain period music recorded by Czech masters, taken note for note from medieval song books.

Trailer:

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Gameplay:

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First Impressions/Beta Reviews:

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Jmanghan
If anyone wants to try/get this game as is, you can do so here: https://www.kingdomcomerpg.com/en/get-the-game

Jmanghan
But anyway, everyone should be interested in this game, because its going to better then Skyrim from what I've seen, it looks amazing.

Smasandian
I was very interested in this game a couple of years ago. I thought it's neat to have a realistic take on a medieval setting.

However, every gameplay video I have seen is underwhelming. That combat does not look fun at all and the voice acting is horrific. For a realistic game, I would think hitting somebody in the face with a sword would cave it in. The combat should be one or two hits and that's it. Meh.

Jmanghan
Originally posted by Smasandian
I was very interested in this game a couple of years ago. I thought it's neat to have a realistic take on a medieval setting.

However, every gameplay video I have seen is underwhelming. That combat does not look fun at all and the voice acting is horrific. For a realistic game, I would think hitting somebody in the face with a sword would cave it in. The combat should be one or two hits and that's it. Meh. Thats not how armor works, to give it in, you'd need to use half-swording, and even then it wouldn't work all that well in terms of caving it in.

The stuff you see in movies is mostly garbage, it is literally impossible to cave in something like a breastplate unless you're using something blunt, like a VERY big and heavy warhammer.

You go for the joints or tire your opponent out.

Also, the combat looks funner to me then something like Chivalry or Dark Souls.

Your average longsword would have no effect at all on breastplate, even if you're using the biggest sword ever used in combat.

The reason Bushido Blade used 1 or 2 hits was because everyone was wearing robe, and not steel plate or iron plate.

You have to know how realistic combat would work to get the most out of the game, people content with a quick battle won't have fun using this combat.

Smasandian
Please don't pretend you know anything regarding medieval combat.

I'm not talking on hitting a breastplate, I'm talking about hitting the guy directly in the face. As well, other enemy encounters had the player hitting non-armoured players in exposed areas with a sword and nothing was happening.

The combat should be visceral and not "bullet" spongy. Yes, if you are fighting a character in full metal armour then it should take a few hits at exposed areas like the joints. However, when you are fighting somebody without any armour and you jab him in the face, it should 1 hit the guy. You should be able cleave somebodies arm off, or leg if you want the game to be realistic.

But it doesn't. The game does not look fun at all.

Jmanghan
Originally posted by Smasandian
Please don't pretend you know anything regarding medieval combat.

I'm not talking on hitting a breastplate, I'm talking about hitting the guy directly in the face. As well, other enemy encounters had the player hitting non-armoured players in exposed areas with a sword and nothing was happening.

The combat should be visceral and not "bullet" spongy. Yes, if you are fighting a character in full metal armour then it should take a few hits at exposed areas like the joints. However, when you are fighting somebody without any armour and you jab him in the face, it should 1 hit the guy. You should be able cleave somebodies arm off, or leg if you want the game to be realistic.

But it doesn't. The game does not look fun at all. I don't practice HEMA, but I for sure know a thing or two about realism in games when it comes to swordplay.

You're right, the lack of being able to slash someone across the face is kinda weird.

But, we have to remember the game is almost a full year from release, 8 months away, they may change or add certain things.

Smasandian
I don't know, 8 months is not that far away.

I believe this game will be pushed back again because it's still rough.

Jmanghan
Originally posted by Smasandian
I don't know, 8 months is not that far away.

I believe this game will be pushed back again because it's still rough.

I do like the combat system a LOT as is atm, though the sound design should change, and I think the combat system could be spiffed up JUST a bit.

Also they would do well to add a third-person view.

There should also be jousting, as there's already horseback-riding.

Also, fighting or jousting in tournaments for Knights would be awesome.

Idk, big things can be changed in 8 months, I'll take it at any time as long I can get it.

I just prefer a long drawn-out fight personally, and what they were going for as well, and you can kill your opponent fairly quickly if their armor isn't the best or if they aren't wearing that much armor to begin with.

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