Star Wars: Squadrons

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Ridley_Prime
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If this is supposed to be a modern take on the Rogue Squadron sub-series that I grew up with, then I'm kinda nervous. It's bittersweet too when Factor 5 who made those games are no longer around.

While the above reveal trailer was not bad looking, need to see some gameplay before I can really start considering. If it's yet another EA Star Wars that starts out subpar, I've no problem waiting until they work out the kinks and more updates come, but still, hope this proves to be worthwhile.

Kazenji
My guess is it'll be more like the old game X-wing vs Tie fighter game then the Rogue Squadron games. As that game had missions for both sides too.

Smasandian
I think it's 5x5 MP with a short single player campaign. Supposedly it's around $40.

Ridley_Prime
Originally posted by Kazenji
My guess is it'll be more like the old game X-wing vs Tie fighter game then the Rogue Squadron games. As that game had missions for both sides too.
The RS games had a good number of unlockable bonus missions where you played on the Empire side, to be fair.

Originally posted by Smasandian
I think it's 5x5 MP with a short single player campaign. Supposedly it's around $40.
Ah, so basically a glorified tech demo? Hard pass for me then.

Smasandian
That's a bad take. There is no issues with a company releasing a smaller MP game if they price it correctly.

I'm guessing this game was part of a larger game that didn't work out and EA thought this part of gameplay was good enough to warrant a smaller title.

Tzeentch
Could be decent, but I'm already turned off by the seemingly small amount of available ships (yaaaaay, DLC) and general EA shenanigans that are to be expected.

But, on the other hand, it's been a long time since we've received a Star Wars dogfighting game, so I'll take what I can get.

Smasandian
Will it be good...who knows.
EA has been supporting Battlefront 2 for the last couple of years and it was free. They did the same with Battlefield 5 so I have to assume they will continue to do so.

However, I always found ship/plane specific modes in Battlefield rarely played so I wonder how many people will actually pick this up.

Ridley_Prime
Originally posted by Smasandian
That's a bad take. There is no issues with a company releasing a smaller MP game if they price it correctly.

I'm guessing this game was part of a larger game that didn't work out and EA thought this part of gameplay was good enough to warrant a smaller title.
I'm not against that per se, but would rather invest in a full $60 game experience before I'd consider something like this. Maybe when it's discounted on sale I could pick up this at some point, but doesn't feel like a day 1 buy for reasons already mentioned.

Originally posted by Smasandian
Will it be good...who knows.
EA has been supporting Battlefront 2 for the last couple of years and it was free. They did the same with Battlefield 5 so I have to assume they will continue to do so.

However, I always found ship/plane specific modes in Battlefield rarely played so I wonder how many people will actually pick this up.
Battlefront 2's Starfighter Assault had the potential to be or become one of the most played modes in the game, but it was one of the least supported ones far as the updates, so it got stale after awhile.

That said, am curious as to how better this game will be in comparison when ship dogfighting's the main focus.

Smasandian
I have to assume they didn't update that mode because it was most likely not played that much.

-Pr-
Dice flat out admitted that they didn't support starfighter assault because they knew this game was on the way. Maybe they knew something about the quality of this game that we don't.

Smasandian
I did not know that...interesting.

cdtm
No gameplay footage yet.



For context, this is what an Indy game can do:


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A sequel to Everspace, I believe in Unreal 4, from a small indy studio with a small team.

Compared to the last game, we get planets and pretty amazing looking visuals.


This new Rogue Squadron game has no excuse not to blow them out of the water.

REXXXX
I guess we'll have to maintain faith that EA has learned lessons from Battlefront II.

Tzeentch
Originally posted by Smasandian
I did not know that...interesting. I haven't heard that before, but what I do know is that The dog fighting modes were not created by dice proper- all of the ship to ship fighting mechanics were outsourced to a third party developer. When that happens in games it's fairly common for those sections of the game to not receive much support going forward.

Kazenji
Originally posted by Ridley_Prime
The RS games had a good number of unlockable bonus missions where you played on the Empire side, to be fair.



And with X-wing vs Tie fighter you didn't have to unlock no bonus missions.....

Smasandian
Originally posted by Tzeentch
I haven't heard that before, but what I do know is that The dog fighting modes were not created by dice proper- all of the ship to ship fighting mechanics were outsourced to a third party developer. When that happens in games it's fairly common for those sections of the game to not receive much support going forward.

I haven't heard that either.
I just know air modes in Battlefield were never popular.

-Pr-
Originally posted by Smasandian
I did not know that...interesting.

One of the devs on the battlefront 2 subreddit said it, yeah.

I mean, they could be lying, but it makes sense to me.

-Pr-
Tonight is the EA play event, showing off a bunch of new games and supposedly this too.

Why they'd do it on the night Last of Us 2 goes live, I have no idea.

Smasandian
well, it was suppose to go last week or two.
And there is other streaming events throughout the next week.

Last of Us 2 doesn't get released until midnight..so after this event and I would think less people would watch if it was done in the next few days instead of before.

-Pr-
Over here in europe, they're both at midnight, so it's still funny to me.

Ridley_Prime
So did anything more get shown of this from the EA stream, like gameplay and stuff?

ares834
Yeah.

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Looks decent. Although, it's not my type of game so it'll be a pass for me.

Ridley_Prime
Eh... Yeah, seems pretty average, tho if it's really only $40 as rumored, then I guess it's not that bad a deal. Still, feels like a game I'll save getting on a rainy day if nothing else.

cdtm
Rogue Squadron was good.


Rogue Leader was just tedious. Just about everything was timed, or an escort mission, and combat was impossible.



This video reminds me more of Rogue Leader.

Ridley_Prime
I was of the minority who preferred Rebel Strike (the 3rd one) over Rogue Leader, partially for that reason of the 2nd one having too many similarly structured missions, but for a Gamecube launch title, wasn't bad.

Not sure yet how I would compare this new one to any of them though.

Smasandian
I don't think this is comparable to those games. Different developers working with different publishers.

It's a ship based MP game. It could be fun and something a bit different.

Nemesis X
Reportedly this will have no microtransactions so that's a plus.

Do like too the level of customization, even customizing the cockpit you're gonna be looking through. Squadrons is first person only. Wasn't comfortable using that for the dog fights in Battlefront 2 as I felt 3rd person > 1st person but if everyone's stuck with the same camera view, fair game.

Tzeentch
The more information that comes out about this game the better it sounds. Something that's becoming increasingly more obvious is that this game is not and arcady dog fighting game like Ace combat or battlefield. The amount of talent customization and physics base maneuvers put it more in line with actual sims like the old X-Wing/TIE fighter games or free space. Look at the devs rambling about combat maneuvers you can pull off in the game.




https://www.polygon.com/interviews/...ou-need-to-know

Kazenji
Originally posted by Nemesis X
Reportedly this will have no microtransactions so that's a plus.
.

****en hope so, Still gotta be cautious with EA involved.

Smasandian
Originally posted by Tzeentch
The more information that comes out about this game the better it sounds. Something that's becoming increasingly more obvious is that this game is not and arcady dog fighting game like Ace combat or battlefield. The amount of talent customization and physics base maneuvers put it more in line with actual sims like the old X-Wing/TIE fighter games or free space. Look at the devs rambling about combat maneuvers you can pull off in the game.




https://www.polygon.com/interviews/...ou-need-to-know

I believe you also change your shields on the fly..which has always been a Star Wars thing in the books (and I think they even mention it in movies)

-Pr-
Originally posted by Tzeentch
The more information that comes out about this game the better it sounds. Something that's becoming increasingly more obvious is that this game is not and arcady dog fighting game like Ace combat or battlefield. The amount of talent customization and physics base maneuvers put it more in line with actual sims like the old X-Wing/TIE fighter games or free space. Look at the devs rambling about combat maneuvers you can pull off in the game.




https://www.polygon.com/interviews/...ou-need-to-know

Yeah; even at the EAPlay yoke the guy talked about how he grew up playing the 90s games and wanted something more like that.

Fingers crossed they deliver.

Ridley_Prime
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Still no gameplay?

Smasandian
There is gameplay videos on Youtube. Take the MP stuff and just put in single player. That's probably what the campaign is going to be.

Ridley_Prime
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Surprised this is well reviewed as it is. The number of peripherals in which you can play it helps too.

Kazenji
Amazing what happens when EA aren't being a bunch of dicks trying to put in microtransactions & loot boxes.

Smasandian
Yeah...it's a solid game. For the price, it's worth the money. SP campaign is more than what I thought it would be.....it's lengthy, story is not bad and while it's 100% in space (no land based missions)...it doesn't feel tacked on.

Haven't gotten in the MP yet though but it's nice it offers a pretty robust training tool and 1 vs AI fleet battles.

cdtm
There's a lot of space games out there though. Wherher its worth the money is relative. Some might consider ANY decent Star Wars game worth a premium.


The fact is, there's a lot of space games out there that cost a fraction of what this does. For me, it being worth it depends on if it offers anything I couldn't get from one of them.

Smasandian
What are you talking about.

What games are talking about?

cdtm
Any space game.

Smasandian
You said space games cost a fraction of what this game costs, which is $40 US.

One of the big ones is Elite Dangrous...a $40 game. EVE Online is a free to play MMO.....Star Citizen hasn't been released...most likely a full price game once it does.

What other space games are there? That cost a fraction of $40. That would be around $10 bucks right?....what game is that? Maybe something that is 10 years old.....

Star Wars Sqadrons at $40 is a good price for what you get.

-Pr-
I thought the game was perfectly fine. Solid (if a bit short) campaign, and fun mechanics. Nice choice of ships too.

Sure, some clone wars stuff would have been nice, but I still enjoyed it.

Smasandian
I have to assume they will add more content/ships over the next year like every other MP specific game.

Tzeentch
None planned.

"Frazier added, "We don't want to say 'it's almost done' and then dribble out more of it over time, which to be honest is how most games work these days. So we've tried to treat it in kind of an old-school approach saying 'You've paid the $40, this is the game and it's entirely self-contained. We're not planning to add more content, this is the game, as we hope you understand the value proposition.""

https://www.google.com/amp/s/www.gameinformer.com/2020/10/08/no-star-wars-squadrons-post-launch-dlc-youve-paid-the-40%3famp

Smasandian
Interesting...I was expecting something....kind of old school.

Unless they are making a much bigger game as a sequel....

cdtm
Originally posted by Smasandian
You said space games cost a fraction of what this game costs, which is $40 US.

One of the big ones is Elite Dangrous...a $40 game. EVE Online is a free to play MMO.....Star Citizen hasn't been released...most likely a full price game once it does.

What other space games are there? That cost a fraction of $40. That would be around $10 bucks right?....what game is that? Maybe something that is 10 years old.....

Star Wars Sqadrons at $40 is a good price for what you get.

Bought Everspace for 10.

Strike Suit Zero for about 2, 4 all together with dlc and a spinoff "Strike Suit Infinity" (This is because they were gearing up to release the remastered version, and wanted to reel in suckers like myself. No regrets.)

I still have Project Sypheed on the docket, but I guess that's old now. As is Darkstar One.

Rebel Galaxy is much more recent, and its sequel more so. Both inexpensive and a lot of fun.


And Freespace 2 is always a go-to. Age doesn't matter, good is good.

Tzeentch
So your point is that 30-year-old games are cheaper than games that are a month old?

cdtm
Originally posted by Tzeentch
So your point is that 30-year-old games are cheaper than games that are a month old?


https://store.steampowered.com/app/290300/Rebel_Galaxy/


2015.

Someone can't count, if he thinks 2015 was 30 years ago.

cdtm
https://www.gog.com/game/everspace


2016. So 29 years ago? laughing out loud

Or does 30 years ago begin in 2019? Please make up a chart for us normie who use a gregorian calendar.

Tzeentch
The point is that "dude older games are cheaper" is a retarded take. They're older games- of course they're cheaper. If you are a real space sim fan you will have already played all those games, thus their price is irrelevant. Do you have brain damage? Do you ask why someone would ever buy the newest final fantasy when final fantasy 13 is $10? No, because that's a dumb line of reasoning.

You are a brainlet and your bloodline will die with you. Don't ever reply to me again.

cdtm
Originally posted by Tzeentch
The point is that "dude older games are cheaper" is a retarded take. They're older games- of course they're cheaper. If you are a real space sim fan you will have already played all those games, thus their price is irrelevant. Do you have brain damage? Do you ask why someone would ever buy the newest final fantasy when final fantasy 13 is $10? No, because that's a dumb line of reasoning.

You are a brainlet and your bloodline will die with you. Don't ever reply to me again.


Wrong on so many levels.

But enjoy burning that strawman with your flaming ad hominems.

Tzeentch
Don't try to throw around phrases like ad hominem as if you're intelligent enough to understand what they mean. You've already proven yourself to be a fool.

Smasandian
Everspace is not even a good example of the point.

In CAN dollars, its 32 bucks on GOG...Squadrons is $55 dollars. A difference of $20 bucks...but Everspace is 4 years old. I think maybe it was about 40-50 bucks at release.

I haven't played it but according to the spiel:

"Roguelike space shooter with persistent progression
Three player ships with in-depth upgrade and damage system
Captivating non-linear storytelling featuring interesting characters"

Sounds exactly similiar to Star Wars Squadrons...with less ships and no multiplayer, AI battles and the Stars Wars IP (which adds cost to the end product).

That's not a good example.

cdtm
Originally posted by Smasandian
Everspace is not even a good example of the point.

In CAN dollars, its 32 bucks on GOG...Squadrons is $55 dollars. A difference of $20 bucks...but Everspace is 4 years old. I think maybe it was about 40-50 bucks at release.

I haven't played it but according to the spiel:

"Roguelike space shooter with persistent progression
Three player ships with in-depth upgrade and damage system
Captivating non-linear storytelling featuring interesting characters"

Sounds exactly similiar to Star Wars Squadrons...with less ships and no multiplayer, AI battles and the Stars Wars IP (which adds cost to the end product).

That's not a good example.

Bought it for 5. 10 including the dlc.


Squadrons will never see 10 dollars, not with the Star Wars brand and EA behind it.

Smasandian
Where did you buy that game for 5 bucks.

cdtm
Originally posted by Smasandian
Where did you buy that game for 5 bucks.


Gog. 5.99 actually.


The DLC was 4.99, which is pretty much mandatory as it adds a bunch of things to do outside the main quest, so over 10 dollars in total.

Smasandian
Your point is that there is a ton of space games that are fraction of the cost of brand new Title at $40.

Your reason is Everspace, that you bought on a killer sale, which is a 4 year old game. And so how comparing it to a new game....

And in the end it doesn't matter because there is enough content within Star Wars Squadrons to warrent a $40 dollar price tag.

cdtm
No. My reason is that 40 dollars isn't something I'm willing to pay, unless the experience warrants it.


I never would have bought Hollow Knight if I didn't catch a killer sale on it. Best 7 bucks I ever spent. But 40? Not happening. I'm still sore over spending 40-60 dollars on Mass Effect DLC on a SALE, **** price gouging.


I still enjoyed Mass Effect 1-3, but as far as I'm concerned no game is worth more then 20 bucks. Not for me.

cdtm
Arguing from a games age is so pedantic. Nowhere was a games age even a factor.


The games quality relative to price was the only criteria. And from what I can see, Squadrons offers absolutely nothing that isn't done better in other games. Especially far older games like Tie Fighter.



I'll be enjoying Project Sylpheed, a quality space shooter and one of the best PC genre to console control schemes ever made.

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