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match 1--POOL B--bw vs gundam
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

match 1--POOL B--bw vs gundam

early post cuz i'm heading out.

anyway, post-apocalyptic central park. prep area are 2 domes 20' x 20' 1km apart on the battlefield.

judges for the match are: jake, PR, galan

good luck gents smile


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Old Post Mar 31st, 2010 08:12 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

quote:

Blair Wind wrote on Mar 31st, 2010 02:54 PM:
Blair Wind Post #0

One amalgam – For this match let us just call him: Heavyarms


Summary of the team powers that will be used in this battle:

Victor Mancha -You can't stop me. But won't it be fun to try?

Electromagnetic Force Fields:
http://i39.photobucket.com/albums/e...ys/scan0012.jpg

Electric Blasts:
http://i39.photobucket.com/albums/e...22005page19.jpg

Decent Range:
http://img186.imageshack.us/i/img007au.jpg/

King of Weaponry:
http://i39.photobucket.com/albums/e...ways/img009.jpg
http://img130.imageshack.us/i/runaways02006.jpg/

Flight:
http://i39.photobucket.com/albums/e...2012-page17.jpg
http://i39.photobucket.com/albums/e...2012-page18.jpg

Technopathic Magnopath:
http://i39.photobucket.com/albums/e...ysv2-018-09.jpg


Noh-Varr – There is no killer. Killing is all that is accomplished. That is all.

Noh-Varr's saliva contains nanotechnology that invades the minds of those whose skin it touches. This causes hallucinations and allows Noh-Varr a degree of mind-control
http://i21.photobucket.com/albums/b...1Imbie13-14.jpg
http://i21.photobucket.com/albums/b..._001Imbie15.jpg

http://i21.photobucket.com/albums/b...CapBrit-028.jpg
http://i21.photobucket.com/albums/b...CapBrit-029.jpg
http://i21.photobucket.com/albums/b...CapBrit-029.jpg

Enhanced insect DNA:
http://i21.photobucket.com/albums/b..._001Imbie18.jpg

He is able to re-route his neurological impulses so that he can avoid experiencing physical pain, and even suppress any stimulus he doesn't want to experience
http://i21.photobucket.com/albums/b...1Imbie13-14.jpg

He can fly:
http://i21.photobucket.com/albums/b...CapBrit-033.jpg

Advanced Weaponry-

Plasma Gun Configuration:
http://i21.photobucket.com/albums/b...velBoy02_02.jpg
http://i21.photobucket.com/albums/b...Boy02_03_04.jpg
http://i21.photobucket.com/albums/b...velBoy02_18.jpg
http://i21.photobucket.com/albums/b...velBoy02_20.jpg

Cosmic Gun:
http://i21.photobucket.com/albums/b..._003Imbie18.jpg

Tracking Gun [Homing in on Sentry even after he dodged it]:
http://i5.photobucket.com/albums/y1...EXE/NOV3/19.jpg
http://i5.photobucket.com/albums/y1...EXE/NOV3/20.jpg
http://i5.photobucket.com/albums/y1...EXE/NOV3/21.jpg

Super Grenade:
http://i5.photobucket.com/albums/y1.../NOV3/13-14.jpg

Self Replicating Grenades:
http://i21.photobucket.com/albums/b..._003Imbie10.jpg
http://i21.photobucket.com/albums/b..._003Imbie11.jpg

Judomaster - She's untouchable

Aversion Field:
http://img717.imageshack.us/i/47790567.jpg/
http://img101.imageshack.us/i/64647936.jpg/

Goes against Wildcat for 18 rounds. He has not hit her once:
http://img709.imageshack.us/i/49189109.jpg/
http://img186.imageshack.us/i/23860486.jpg/
http://img185.imageshack.us/i/62677625.jpg/

Master martial artist
http://img717.imageshack.us/i/jsa15010.jpg/
http://img695.imageshack.us/i/jsa15011.jpg/



Prep Time:

Heavyarms raises an electromagnetic "field" for lack of a better word. Anything technological that comes in contact within this field will be his to control.

He then spits as much as he can. Due to their being nanobots in his saliva, he can now control them with Victor's powers. He keeps them dispursed within the field. If anyone comes near him they will immediately become infected and shot by me.

Battle
Heavyarms will fly as fast and as high as Noh-Varr/Victor's duel powers can take him. Considering the characters, it should be pretty damn high. They should be looking down at the city.

They immediately begin to fire all of Noh-Varr's weaponry at the other team. As shown above, many of these attacks have supreme area effects. Even with Pip's teleporting, by flying above I have gained the upper ground. I can visually see everything that happens down in the city. I can shoot/burn the entire city down

Alternatively, being that we are in a post NY setting, I can use the metal in the city as a weapon or shield

Now, even though I have flown above the city and made myself a target there are several reasons as to why my opponent (individual characters or amalgams supporting the team) cannot win.

Punisher - He has tons of guns. If those guns get anywhere near me, they become part of my arsenal. If he tries to shoot me, he'll miss me every time due to my aversion field. If he comes near me, nanites enter his system. If they bring his vehicle it gets blasted to smitherens.

Jonas Harrow - He has tech. If his weapons come anywhere near me, they become part of my arsenal. If he attempts to utilize his power drainer, I am out of range by being so high up. If the power drainer comes close to me via Pip teleporting then it immediately gets fried by my "field" before it can take effect. If he tries to shoot me with something, they will miss due to my aversion field, Victors field, or me moving the hell out of the way.

Pip the troll - He has teleporting. While annoying, even if he tried to teleport directly at me, he would miss me due to Judomaster's field. If he teleports around me with anything tech related, it becomes mine to control. If he teleports near me, he becomes affected by the nanites. And even teleporting cannot save someone from being unexpectedly hit by a mass wide affect blast coming from the sky

As a team none of them as the durability to withstand my weaponry or nanites. And by getting out of range through flight, I cannot become trapped in some technical scheme that Jonas may try [and if he tries it while I blast him, the results won't be pretty for him]

I have a higher power output, better range, and greater defensive abilities. Also, if it comes down to a tussle (after I've wiped them clean of any kind of technological things they might have) I'm stronger, faster, and deadlier. I didn't post scans of my physical abilities because I planned to make this a long range fight [either they die by mass effect or they come close and are surprised by the nanites]. If it comes down to a physical fight, Ill show evidence that Heavyarms would own.


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Old Post Mar 31st, 2010 08:13 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

quote:

psycho gundam wrote on Mar 31st, 2010 02:34 AM:
Just having fun here peeps big grin

-10 seconds of prep-

Dr. Harrow gives the amalgamation of Punisher and Pip his antidote pill* for the drainer**. Harrow then activates the drainer "briefcase" and places it in Pip the Punisher's (name = win) backpack***.

(* http://img67.imageshack.us/img67/1724/na50020.jpg

http://img160.imageshack.us/img160/3359/na50021.jpg

http://img66.imageshack.us/img66/6546/na50022.jpg ( starks was rendered busted to hell))

(** http://img230.imageshack.us/img230/...55mrshepher.jpg

http://www.picamatic.com/view/55390...gan%29_pg13-14/ )

(*** http://img19.imageshack.us/img19/87...ervssentry3.jpg

http://img693.imageshack.us/i/punpupkinbomb.jpg/

http://img689.imageshack.us/img689/...damageshot1.jpg )

-10 seconds of prep completes-



Now the amalgamation of Pip and the Punisher gives the Punisher the ability to teleport thanks to Pip's years of absorbing the radiation from the space gem he once held. Laxidasian's are also class 10 beings so his musculature is thus enhanced.

The punisher's usual tech is mostly a pair of pistols and bombs as well as knives and ammo. His main weapon is a long-range assault rifle with a grenade launcher on the rifle's hard-point, normal long range scope, and ammo for this weapon on his chest emblem.

But... the Punisher's usual means of transport "Battle van" is also
in play. He keeps several of his previous opponent's swag in there as
trophies of war (among a good amount of his usual arsenal)that are very useful for specific missions against other super-beings. The van is also a mobile hub for his operation and is able to provide a means of protection and offense against any opposition, making him a one-man-army of sorts.

Dr. Harrow; expert hacker, machinist, and packrat (LOL) provides a nice cherry (double entendre) to the top of this sundae.



-on the battlefield-

So, i guess the team of Dr. Harrow and Pip the Punisher stand side by
side on our respective side of the field so as soon as we materialize or whatever, Pip the Punisher teleports with Harrow into the van and first things first, grabs his pym belt and green goblin satchel. Pip the Punisher immediately teleports out and leaves Harrow to control the battle van. His personal mission is to attack his enemies with rockets, he can use the on-board computers to align them onto our targets.

Meanwhile....

Pip the Punisher is using these type goblin bombs (and normal nades too); http://h.imagehost.org/view/0063/dpsk_05_010 (yes, it oneshotted the entire wreaking crew.); his long-range, scoped, grenade launching assault rifle (silenced); and freeze gun* to systematically take out Blair's team from hundreds of yards away.

(*http://img697.imageshack.us/img697/...takesmetas1.jpg

http://img710.imageshack.us/img710/...takesmetas2.jpg

^ freeze gun and the pym helmet, check the wide range of one blast)

Even if you could sneak up on this guy:

http://img25.imageshack.us/img25/7499/punsensesdd.jpg

^ Tracks Daredevil snooping around one of his safe houses, note he could have shot at him here before he detected him, and the drainer added to the mix would have rendered him ...phucked.

http://img442.imageshack.us/img442/...ensesninja2.jpg

^ A guy "get's the drop on Frank" but gets nowhere even though he
had him dead to rights.

http://s905.photobucket.com/albums/...sdowncap1-1.jpg

http://s905.photobucket.com/albums/...sdowncap2-1.jpg

http://s905.photobucket.com/albums/...wncap3-Copy.jpg

^ Could have sniped Captain America's shit

http://img697.imageshack.us/img697/...oarrowshot2.jpg

^ As capable in sharpshooting with a bow as he is with a rifle, he oneshots another archer on a motorcycle using just audio cues, don't phuck with this guy.

And you have a speedster?

http://img63.imageshack.us/img63/53...tsspeedster.jpg

^ Frank's answer to speedsters





Pip the Punisher will be a teleporting predator using his scope to keep an eye on your team, and any hologram or type of illusion will be lost since the long arm of the power drainer will wreaks havoc on them, and the real characters will be doubled over in agony without the ability to concentrate. You either focus on the battle van and get drained and shot up, or you try and find Pip and risk getting attacked by Harrow....then drained and sniped. no expression

The drainer's resurrection:

http://img5.imageshack.us/img5/2730...5mrshepheri.jpg

100 + yards in perimeter of sickness and discord fallows Pip wherever he teleports:

http://img59.imageshack.us/img59/40...55mrshepher.jpg

http://img30.imageshack.us/img30/40...55mrshepher.jpg

http://img14.imageshack.us/img14/90...5mrshephert.jpg

http://img43.imageshack.us/img43/40...55mrshepher.jpg

Then the wave of ownage...


http://img104.imageshack.us/img104/...engers56013.jpg

http://img25.imageshack.us/img25/74...engers56014.jpg

http://img39.imageshack.us/img39/18...ers56015016.jpg

http://img104.imageshack.us/img104/...engers56022.jpg


Harrow then hacks the Iron Patriot suit, and the avengers are strone
about :

http://img7.imageshack.us/img7/6588...ers56023024.jpg

http://www.picamatic.com/view/55392...vengers_57_007/

http://www.picamatic.com/view/55392...vengers_57_008/

So your meta-human anatomy hurts more than helps in this case,
the suffering only ends by way of rifle bullet from too far to notice (the agony and jacked up powers will be your biggest concern anyway)

-So to wrap up-

Pip is basically death incarnate, and Harrow is a decent force on his own provided some of the stuff within the van. He can remote hack, fire mounted weapons, use the van as a weapon itself (i'm not above him just running into your hurt guys), and he can use the weaponry on-board to defend himself if you get any ideas. There is a Doctor octopus harness in there as well as other nasty things, not to mention the van is armour plated and solid from front to back....and he's kinda expendable.

Frank un-enhanced is a one-man-army, here he is giving cap a lesson on how he operates:

http://img217.imageshack.us/img217/...age012cwoo0.jpg
http://img354.imageshack.us/img354/9640/image013lj8.jpg

And here's some of his mindset:

http://i180.photobucket.com/albums/...inning02-04.jpg


so cash

yes


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Old Post Mar 31st, 2010 08:13 PM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

Official post #1

Aahh... a very paranoid battle plan if i say so myself, can't be good on the mind and energy reserves.

You intend to erect a shield and keep your nanites levitating throughout it in efforts to snag my characters, well it looks like Victor's "shield" is based on catching projectiles electromagnetically using his senses to do so right? And might I add he blocked those missiles at the last second. You will probably be able to take out Harrow's missiles since they will be coming at you obviously and directly (assuming you can do this while concentrating on levitating and holding your alien guns without frying them trying to defend yourself no expression), but the meat of the matter namely the sniper bent on killing you with the technology to indiscriminately radiate a power draining effect without the wielder's innate concentration is out of reach and ready for the kill shot(s).

Dr. Harrow is also a capable code hacker, and though Victor was smart enough to have a fire wall in his programming after the New Pride hacked him, who's to say he could withstand Harrow's uncanny skills for long, the guy casually hacked the Iron Patriot armour and Victor is under constant threat of an Ultron take over at all times. He's not totally shut out from the outside.

Back on the shields. Victor doesn't have them, he can direct his ability to isolate metallic objects but that's not a true blue shield like say magneto has. Victor need's a target to manipulate, it's not just some field surrounding him in the form of a shield that blocks things with anything close to having the perimeter Blair's trying to say he does. I'd like to see him block a full velocity bullet without seeing the gun.... and add being preoccupied, and already using his powers to float his nanites around.

He's still a "kid", in time he might be something on the battlefield but experienced he is not. A big thing though is, even if you could take the power drainer like you said, good luck controlling it since you'd be de-powered, It's repeatedly proven range is greater than your supposed range and it's proven effects are FAR stronger than your supposed effects. + your nanite control has no means of taking out the drainer, it would just effect Pip the Punisher....though, how much spit do you intend to imbue into your "shield"? Looks like you would need a huge wad of it to amount to the desired effect. A dispersed amount should be proportionately less impressive, what's the point?

Noh-Varr isn't even a fast flier, his flight capacity coupled with Mancha's still isn't anything to right home about, just a target floating in plain sight... in Frank's home turf... slowly blasting the area...yes slowly.

"
Tracking Gun [Homing in on Sentry even after he dodged it]:
http://i5.photobucket.com/albums/y1...EXE/NOV3/19.jpg
http://i5.photobucket.com/albums/y1...EXE/NOV3/20.jpg
http://i5.photobucket.com/albums/y1...EXE/NOV3/21.jpg "

^ you need a target to track, Pip will teleport and lose it easily (provided you even find my somehow, and are still functional at
this point)


JUDOMASTER....

Well, she adds some form of annoyance...for anyone except my team.

The aversion filed simply gets drained as everything else does.


http://img104.imageshack.us/img104/...engers56013.jpg

http://img25.imageshack.us/img25/74...engers56014.jpg

^ see this guy, he's not safe so nobody is.

Pip can throw Goblin gas bombs with his ten ton strength now, and use the grenade launcher on the rifle's hard-point to rattle you while teleporting from rooftop to rooftop, mid-air teleport hops, etc but all of that is secondary since the drainer has her by the overies.



Lastly, the supposed frying of my drainer by being near your team is false since it's effects are constant, more powerful, reach out farther, and most importantly make your guy stop working like you want him to... assuming you have a field in the first place...and one that will work in concert with your other powers being used frantically due to paranoia.

My guys don;t even want to get near you, just shoot you and Pip the Punisher is well equipped for that, he could even teleport back into the van and get more equipment from various villains to further bust you up so.....

My shit works, yours might work but mine makes yours not work completely. big grin


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Last edited by psycho gundam on Apr 1st, 2010 at 03:58 AM

Old Post Apr 1st, 2010 03:51 AM
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Galan007
|Quantum Observer|

Gender: Male
Location: Mars, 1985

The scans in your last post aren't working, PG. Just so you're aware.


__________________


"I am tired of Earth. These people.
I am tired of being caught in the tangle of their lives."

Old Post Apr 1st, 2010 06:37 PM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

Unofficial scan fix post.

Some were small from the OP also, and some didn't work so I'll re-upload the only ones that were posted above and nothing else. They had brief descriptions of what the scans entailed so I'm not cheating ftr.

http://i5.photobucket.com/albums/y1...EXE/NOV3/19.jpg

http://i5.photobucket.com/albums/y1...EXE/NOV3/20.jpg

http://i5.photobucket.com/albums/y1...EXE/NOV3/21.jpg

^ basically Blair's scans, i just messed up lol.

(please log in to view the image)

(please log in to view the image)

^ the sentry scans

(please log in to view the image)

"unidentified environmental biorythm detected. danger level high"

stark tech is having issues even knowing what it's creator originally invented thus power drainer 2.0

(please log in to view the image)

(please log in to view the image)

^ avenger's get taken out.


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Last edited by psycho gundam on Apr 1st, 2010 at 07:18 PM

Old Post Apr 1st, 2010 07:06 PM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

Blair Wind Post #1


Ah, the power drainer. Kudos on a clever plan, but I'm sorry to say that it will not work.

I'll give the reasons in descending order in terms of relevance to his plan and then supporting information of my plan

His Plan

Here are a few scans with additional comments made by me. These scans will serve as the basis for why the plan that Psycho Gundam laid out will not work.




    1) Let us assume that the drainer has a perfect sphere of influence (for your benefit). Now, we know for a fact that we start off one kilometer apart. 1 km =3,280.8399 feet. The tallest building in NY is 1,250 feet. If the Avengers were OUT of range of the power drainer on a random building in NY, then we can validly assume that from our starting positions your power drainer will have no effect on me.

    2) By flying high into the atmosphere, and you staying away from us like you have said you would do [exact quote: My guys don;t even want to get near you, just shoot you], you again leave us out of the range of the power drainer. So all you are doing is carrying around an extremely fancy peice of hardware in a heavy backpack for no reason

    3) It takes time to work, yes? If you decided to actually come near me to have the power drainer try to take effect, my powers would still be operating. As you so clearly put, "he can direct his ability to isolate metallic objects." What is the power drainer but that such object? I never said I had a true blue forcefield. However, for lack of a better word here is a description: anything technological in nature, metalic in nature, or anything I may be able to manipulate will be in my control if it so decides to come near me. So, come near me with the power drainer, and it will be fried to kingdom come before it can do much good.

    Not only that but he needs to be able to reach me for the drainer to take effect. By my being so high up, he would have to teleport near me. And then proceed to fall, as he is not a flyer. Here is the kicker and how he shot himself in the foot: Each time he teleports, the drainer's affect is gone. It's really simple:

  • He cannot stay in the air long enough for the drainer to affect me unless he wants me to take it over

  • Since he cannot fly, he would have to continuelly teleport to reach me, thus ending the effect of the drainer. And every single time he teleports, the signal would be gone.


quote: (post)
Originally posted by psycho gundam
Pip the Punisher teleports with Harrow into the van and first things first, grabs his pym belt and green goblin satchel. Pip the Punisher immediately teleports out and leaves Harrow to control the battle van. His personal mission is to attack his enemies with rockets, he can use the on-board computers to align them onto our targets.


    4) [Quote Above Referenced] Now, being that we are in a post-NY setting we are the only living beings in this environment. If I go and fly up so I can see the city, and having a general idea of where you are (1 KM away, which is not that far considering the ariel view I have. Consider being on an airplane and looking down. How much can you see? Tons!), then when you start moving in that little van of yours I know exactly where to shoot. Now, I'll touch on my assault in a moment, but I won't need to aim at you directly to hit you. My attacks all target mass areas.

    In addition, what are you going to lock on? With Judomaster's aversion field, you will not be hitting anything of any kind. That includes Pip the Punisher and his long range rifles.

    5) You have Pip the Troll going around teleporting from place to place. I have my guys shooting wide spread, heavy damage attacks. Sooner or later you will be hit if you keep teleporting - especially if you are teleporting as you said [exact quote] "while teleporting from rooftop to rooftop."


My Plan: Heavyarms


Now, my plan consists of flying up high and blowing the crap out of Central Park by targeting my foe. Simple and effective.



These are just sample scans, with commentary, on what Noh-Varr's weaponry can do. The first opening post contains more scans on a variation of weaponry we have access to [since his gun(s) can change shape, we have different configurations].

List of reasons why my attacks will do massive amounts of damage:

  • They have no real superhuman durability to speak of
  • They are choosing to stay close to the ground/city
  • They cannot target me with my aversion field
  • My attacks are wide area effecting shots with high power output
  • The range of the drainer is not enough to reach me. Especially in a post apocalyptic NY where the buildings are probably in ruins.


Not only that, but my magnomorphic abilities make sure that any tech in my field of influence is fried to a fine crisp. And the spit? If you come close enough to get hit by that, I tell you to punch a hole into the drainer and plummet to your death.

Since I am known for my longer posts, I will keep this short and summarize succinctly:

    My plan was to gain the upper ground and force you to move. Whether you teleport all around, or ride around in a tiny van, I have the height advantage and my weaponry can affect huge areas. By continuelly bombarding you with attacks I force you to teleport or get hit (which will of course eventually happen)

    Not only that, but if you teleport near me, you have no flier, thus must continuelly teleport. Every time you teleport you cut the signal from the drainer. The signal which I have already proven does not have the range necessary to reach me, but for your sake, even then, the signal would not be effective.


In the end my long range approach will work because you have no real flier or someone who can even get close to me. Taking into account my ability to rain down havok on you, there is no other alternative for your characters but to die.

Stay Windy rock


__________________



>010010100100000101010010010101100100100101010011<

Old Post Apr 1st, 2010 10:14 PM
Blair Wind is currently offline Click here to Send Blair Wind a Private Message Find more posts by Blair Wind Edit/Delete Message Reply w/Quote Quick Quote
psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

That was a short post, but I will one up you with a shorter one.

Harrow was intermittently activating the drainer, more aptly he did it (from a safe location) when opposition sprang up. So following that logic, the supposed sphere of influence is unknown, both of us just lazily attempted to gauge it but it's still unknown, we're most likely low-balling it (especially you lol)

Also, and here's the kicker: Pip can teleport anywhere no expression that includes out of fire form any of your FLASHY WEAPONS, plus a gun fight with Castle even without the power to insta-port and de-power is asinine to say the least, it's like an 8 year old boy trying to fight his dad.

You drafted youths with little true battle experience, their nerves will be shot (and Cerabelums) and the frantic OP you made is def proof of that. You're in over your soon bullet ridden head (your amalgam, not you bro)

you don't even have the visual acuity to target frank from up there, especially with just the distant van as your only apparent target, Pip will never been in plain sight to you, nor will you be able to hit him thanks to my uber teleportation abilities. Move to the opposite side of the battlefield cause one is being slowly torched..... cake, move back to an ALREADY DESTROYED AREA THAT YOUR GUYS WILL NOW OVERLOOK.... cake.

Anyway, the drainer rapes and your guy is a sitting duck in the air wasting his ammo/energy against a hunter that can take you out anytime.

In closing here, LOL AT THE DRAINER NOT WORKING!

(please log in to view the image)

(please log in to view the image)

^ Look at it totally not working ... O_o

Evidence > supposition(s)

You can't even make me believe that you even have a real shield, especially one the is sustained while you do other things, and other things with your hands holding fragile alien weaponry (which you will scramble with your electro-magnetism, unless your powers are weak as shit amirite? lulz

The drainer is working and in concert with tele-hops + sniping from your blind sides + an obvious target in battle van attacking you flat out, your amalgam will feel fulfilled in destroying it and most likely think the fight's over and lower it's guard (providing your plan succeeds and you're not de-powered and missing brain matter) you will be even less likely to even think about Pip and make things worse.

Your amalgam will be busy causing property damage, a teleporting sniper is the last thing you'll find amongst mass ruination and fire/smoke, Ever seen Hurt locker?

Seriously, lol at the drainer not working.

Nice try kid.


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Last edited by psycho gundam on Apr 2nd, 2010 at 05:51 AM

Old Post Apr 2nd, 2010 05:46 AM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

don't forget--match closes at midnight saturday. no posts posted after that time will be considered.


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Old Post Apr 2nd, 2010 04:21 PM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

Blair Wind Post #2


I apologize for the lateness. I've been out almost all day and I only just got back in time to finish this post.

His scenario flaws


The main focus of his, and this, debate is that of the power drainer. Why? Because my plan is not in question as it is both simple and effective. Ill get to that later, but for now, lets focus on the flaws of his plan, which happen to be numerious. So many things have to happen in tandem with eachother for his plan to work, but I digress. Let me prove my point:

----------------------------------------------
1. Power Drainer Range


quote: (post)
Originally posted by psycho gundam
So following that logic, the supposed sphere of influence is unknown, both of us just lazily attempted to gauge it but it's still unknown, we're most likely low-balling it (especially you lol)


So you admit that you have no idea the actual range to this device, correct? I mean, I gave you a pretty wide margin for which to work with, but if you have no idea how big the influence is, how can anyone else be sure? Either way, you have no proof of the actual range since every single person that was affected by it was within one little tiny area.

Not only that but if the sphere of influence is so large that no location I go allows me the opportunity to be free from its grasp, then you just described an indefensible attack which as you well know is banned from this tournament.

So either, the device has a limited range - freeing me from actually being hit by it due to my action of flying high into the atmosphere from the moment the battle started - or its range is infinite, for the purposes of this match, and thus a bannable attack. You choose smile


2. Teleporting: Not the ultimate technique


quote: (post)
Originally posted by psycho gundam
Also, and here's the kicker: Pip can teleport anywhere no expression


Has anyone argued this point? I certainly have not. However, just because you can teleport anywhere does not mean you are safe. Why? Let me list some reasons for you


  • Unless Pip has cosmic awareness, how will he know where the hell to teleport to? With my advanced mass effect weaponry I could hit the building NEXT to you, and still HIT YOU. Or you could teleport into a disintigrating area.

  • It is not like you have a huge amount of area to be teleporting around. Central Park occupies roughly 1.2 miles. From an aircraft cruising at 10,000 meters (about 33,000 feet) you can see 357 kilometers = 222 miles to the horizon*. Now, you can assume all you want about where I am in the sky, but the fact of that matter is that I AM in the sky, therefore I can see pretty damn far, no? And with Marvel Boy's tech [helmet included] I would have targeting sights to be able to see you clearly.
    *source: http://newton.ex.ac.uk/research/qsy...hysics/horizon/

  • Multi-teleporting like you are suggesting will cut the power drainers signal over and over and over and over and over again. Your greatest asset suddenly becomes a liability because you did not think logically about the tactics you were using to bring your strategic plan to life.


3. The Tech is Metal


quote: (post)
Originally posted by psycho gundam
You can't even make me believe that you even have a real shield


No one is asking you to believe I have a real shield. But I am asking you to believe that if there is something technological in the area, Victor's powers will allow me to exploit it.

This includes your power drainer, if it by chance actually got near me. This also includes your weapons and whatever you choose to unsuccessfully through at me do to Judomasters powers. To show you again Victor's powers:

(please log in to view the image)
(please log in to view the image)




Take this into account: any weapons you fire at me I can most likely just take over and redirect at you. Not only am I hitting you with the full force of my weaponry, you are getting bombarded by the ammo you so graciously provided me with. This leads directly to my next point:


4. No Defense


You have two humans and Pip. Are you serious? You get tagged once, just ONCE, and you go down for the count. That includes flying debris. My weapons would make short work of your team.



I mean, they have proven to be effective on buildings, city blocks, Sentry, etc etc. You get my point yes? If it can make Sentry cry in pain, it makes you dead. Period.

My Plan



1. Simple


My plan is extremely simple. I fly up high and shoot death down at you. But not only is it simple, it is effective. I've done nothing too complicated, have not overreached in any plans, and yet I still have the advantaged in power, weaponry, and battle strategy.


2. Heavyarms: Advanced Weaponry


The scans say it all:



3. Ample Defenses


As I have already covered, Victor gives us defense (and offense) via his magnomorphic powers. But just so you remember, Judomaster is there and none of your shots would actually be aimed at me:



-----------------------

Summary

His scenario's flaws:

  • Power Drainer Range is limited
  • Teleporting: Not the ultimate technique
  • The Tech is Metal
  • No defense


My Plan

  • Simple and effective
  • Heavyarms: Advanced Weaponry
  • Ample defenses


I believe I have laid out my strategy as plainly as I can. May the best man win.


__________________



>010010100100000101010010010101100100100101010011<

Last edited by Blair Wind on Apr 4th, 2010 at 03:29 AM

Old Post Apr 4th, 2010 03:21 AM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

I was anticipating a "late" Blair post, but not that it would be a death throw of an obvious beating.

I have to just get these scans in here for...well cause i have em handy:

(please log in to view the image)

(please log in to view the image)

(please log in to view the image)

^ Sniping ability, note teleportation (and a power drainer) just makes it better.


http://h.imagehost.org/view/0761/dpsk_05_009

http://h.imagehost.org/view/0063/dpsk_05_010

http://h.imagehost.org/view/0447/dpsk_05_011

^ Using stolen tech in the field.

(please log in to view the image)

^ Some of his stolen tech.

(please log in to view the image)

^ Stanley talking about hacking microchip from the van, again Harrow hacked the Iron Patriot armour without prior knowledge of his arrival so it was a quick job.

Now that that's out of the way......

You are still using the same lame scan that don't show anything more than the ability to catch incoming metallic objects. you have to be aware to do that. And again your inflating the radius of said "field", i mean, how much energy do you think victor would have to use in order to attempt to make your idea's real? He's not going to be able to run at high capacity (and then some to do things he has never come close to doing) without losing power.

But this is all distraction for m the meat of the matter: The power drainer and it's reach.

"So you admit that you have no idea the actual range to this device, correct? I mean, I gave you a pretty wide margin for which to work with, but if you have no idea how big the influence is, how can anyone else be sure? Either way, you have no proof of the actual range since every single person that was affected by it was within one little tiny area."

What i know is that it's omnidirectional, and that it's a large area, but yourself and me are in the dark to it's maximum range. The characters that got smacked by it were in the middle of attacking their intended target so therefore in self defense (or craft) Harrow activated the device. But the funny thing is.......YOU HAVE NO CLUE WHERE HARROW IS....EVER no expression Like...you never see him in the same physical proximity as them, all you see are diversions or the Avenger's going after some random Hood goon's. THE OMNIDIRCTIONAL STARTING POINT IS UNKNOWN... YOU HAVE NO BASIS.................................

*ahem*

(I'll get to the middle section later)

"So either, the device has a limited range - freeing me from actually being hit by it due to my action of flying high into the atmosphere from the moment the battle started - or its range is infinite, for the purposes of this match, and thus a bannable attack. You choose smile"

Haha

if yiu're human your fine

optic blast is worse


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Old Post Apr 4th, 2010 04:00 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

Good job and good luck thumb up


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>010010100100000101010010010101100100100101010011<

Old Post Apr 4th, 2010 05:08 AM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

match has been closed and judges agreed to have all votes in by monday midnight.

entertaining gentlemen. thumb up


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Old Post Apr 4th, 2010 03:40 PM
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Galan007
|Quantum Observer|

Gender: Male
Location: Mars, 1985

I went back and fourth with this match several times. But in the end I chose to give my vote to PG. Here's why:


- First off, the power drainer. While I was not convinced that it had the ability to affect an extremely large area, I was convinced that the area it could affect was large enough that immediately as the battle began, PG's amalgam could teleport somewhere in the general vicinity of the other team, whilst simultaneously activating the drainer as he materialized there -- effectively depowering Blair's team. Why? Because in the time it takes to teleport (nigh-instantly) and the time it apparently takes for the draining sphere to spread outward (very rapidly) I don't feel that Blair's team would be able to avoid/outrun it before they were 'struck' (for lack of a better word) by the sphere. And after this happens, Blair's team is rendered almost completely powerless, and the battle becomes a horrible stomp in PG's favor.

-The drainer aside, even if Blair's team were able to fly to the extreme altitudes he mentioned before the drainer was used, I was not convinced of his team's ability (or lack thereof) to accurately view PG's team from said height -- especially given the fact that PG's team could be constantly *poofing* themselves all over the place. I mean, how can a character accurately be targeted if said character is a.) in a perpetual state of teleportation, and b.) can't be clearly seen (if at all) by the opposition, even if they weren't teleporting? Personally, I didn't buy the "close your eyes, point the gun somewhere in that direction, unload as quickly as you can, and hope to God you hit something" part of the strategy.

-As far as the tracking gun, I don't think that would work well either (again, due to PG's teleportation.) As soon as it locked on, PG's team could simply teleport out of the way.

-Victor. It seemed like a few of his abilities were being stretched a bit more then they were worth (especially where potentially controlling the drainer is/was concerned.)

-Judomaster. I don't feel that she would be very effective here. I understand full well that she went "x" amount of rounds with Wildcat without being touched, and I also understand the theory behind her aversion field. However, she has never faced a teleporter. And I've seen her owned by omni-attacks (akin to the draining sphere) in the past.


All in all, Blair's team had superior overall firepower, along with a better rounded defense. But in the end I was just not convinced that he would be able to avoid the initial power-sapping-sphere as quickly as he would need to (or at least I never saw evidence that his characters were fast enough to do so), and I saw nothing solid which led me to believe he could get around PG's teleportation.


Congrats to both. Excellent match. thumb up


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"I am tired of Earth. These people.
I am tired of being caught in the tangle of their lives."

Last edited by Galan007 on Apr 4th, 2010 at 11:49 PM

Old Post Apr 4th, 2010 11:47 PM
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JakeTheBank
Return of the King

Gender: Male
Location: Doomstadt

Let me just say I enjoyed reading the points and counter points made by each competitor. In a nutshell, I felt that the match hinged on two main stances: PG's power drainer and BW's ability to take control of tech. Granted, PG also had teleportation on his side as well as the skill and armory of the Punisher, but when placed up against the likes of BW's Victor, Judomaster, and Noh-varr rolled into a single amalgam, it quickly becomes a fight I really had to double take with. In the end, I had to ask myself "which is more likely to happen? BW's powers being shut down, or BW taking control of all the nifty tech goodies PG has at his disposal?"

The power drainer itself seems to be an intregal part of PG's overall strategy; and because it was shown to effect even the fuggin' Sentry, there's no reason why it shouldn't be. That being said, I was skeptical of some of things said about it. I think Blair did a good job casting just enough doubt to make me believe that the drainer, while effective in its own right, isn't packed with the range that Gundam claimed it was. I also think that Blair's team was more capable of operating on the fly and wasn't too entirely dependant on one aspect of what his team had to bring. Conversely, I felt that if Gundam's power drainer strategy did not go off as planned, he would be severely disadvantaged. I wouldn't say it was a "one trick pony" strategy, but outside of removing powers, I really didn't see Gundam as having the raw power to put down Blair's team.

In the end, I had to make a critical choice: do I feel that the power drainer would work and to the degree Gundam wants it to? Provided he could actually catch them with the field, I'd say yes. After all effecting Sentry and his whacked out abstract crab powerset is a good sign of effectiveness. Now would he actually be able to get them in that field and its very vaguish level of range? I'm not entirely sold on that. Teleportation certainly helps in this indeavor, but not enough to consistantly remain a viable threat to Blair who has superior battle field control. And because I think that Blair's team is more well rounded and capable - also packed with stuff to mess up Sentry - and able to work around a variety of issues on the battlefield, I have to give Blair Wind the vote.

I think that Blair's team controlled the pace of the match as well as boasting superior offense and defense. I think him having a simplier (in comparison to PG's) plan with a "meat n' potatoes" feel to it. I think this was one case of effectiveness prevailing over creativity and ingenuinty (not to say that Gundam's plan was uneffective at all; just not as effective as Blair's in this case). It also didn't hurt that Blair could either dodge pretty much anything, shield himself from a lot of things, or take it over outright.

It was a good match, with both guys making excellent points to force me to make a decision, revaulate it, and change it, all multiple times. Great job, guys. thumb up


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Old Post Apr 5th, 2010 08:20 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

just waiting on PR, whose vote should be in this evening.

tomorrow's match-up--PG vs digi in a rainforest in western canada. as always, matches begin at 5EST. be sure you have your prep write-ups in before that time.


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Old Post Apr 6th, 2010 02:07 AM
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-Pr-
Hey Yo!

Gender: Male
Location: Ireland.

Moderator

Sorry for not posting sooner.

I've read this twice over trying to come up with an answer, and to be honest, i almost didn't. By the slimmest of margins, though, i have to go with PG.

Firstly, i felt both competitors reached so far that in the end, their reach exceeded their grasp. Neither plan really hit me as being foolproof or entirely effective anyway, and god knows i think people overcomplicate things as it is. That said, both competitors worked their asses off and i can't fault them for their effort or their ingenuity.

In the end, though, Gundam's plan just seemed more, i don't know, adaptable, maybe? It goes back to what Galan said to about the teleportation and Mancha's abilities being stretched somewhat. I (sadly) share the same opinion, and the more i read it, the more my gut tells me that PG is the winner in a long drawn out fight.

That, and the electromagnetic field Blair had set up was just too ill-defined for my liking.

so again, PG for me, but only just.


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Old Post Apr 7th, 2010 01:37 AM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island


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Last edited by psycho gundam on Apr 7th, 2010 at 02:54 AM

Old Post Apr 7th, 2010 02:51 AM
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