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Digi vs BW--Pool B--Match 3
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

Digi vs BW--Pool B--Match 3

battle inside mammoth cave. 8 posts max. judges tba. good luck gents.

quote:

Digi wrote on Apr 11th, 2010 11:52 AM:
This will run just past a single post. I'm sending part 2 to you in a minute. Just count it toward my 8, since I'm not planning on using all of them.

Digi’s Writeup (Week 3)

My Team

- Iron Spider-Man
- Moon Knight
- Cpt. Boomerang Jr.
(abbreviated SM, MK, Boomer in writeup)

Prep

- MK amalgamates with Boomer
- MK gives SM a couple exploding and adamantium crescent darts
- MK summons Angelwing (MK's version of the batplane)
- Spider-Man uses his webs to affix MK's adamantium truncheon to one of Boomer's trick boomerangs (more on this later).

Basic Outline

I. Judomaster will be amalgamated with someone, or both of his characters. Nearly all of my attacks are AoE attacks (area of affect). Punches, kicks, stabs, these things she can't be hit by (unless she is immobilized). Pretty much everything else is fair game. And I have many options.

II. Victor Mancha has metal parts, and his powers are based on electromagnetic manipulation. Both of these doom him. I will be using an electromagnetic disruption field (Boomer) to strip him of his powers (or at the very least severely hinder him). I will also be using magnetism (Angelwing), I can cause his power to backfire on him once he is at close range (SM, detailed later), and will be using anti-metal pulses (MK) to disintegrate him entirely. Victor, and any amalgamation he is a part of, is screwed beyond belief.

III. Noh-Varr is no faster, stronger, or more useful than anyone on my team. I intend to show this systematically, reducing his usefulness against my team to next to nothing. Either of my characters (SM or MK/Boomer) are superior to him.

IV. The cave setting for our match limits his flight capabilities, and my team can operate in complete darkness just fine. Both of those facts should make the setting to my advantage.

The scans below will be grouped into sections that roughly correspond with each of the above points.

Battle Plan & Scans (w/explanations)

Opening

Spider-Man will use his spider-sense tracking:
http://img357.imageshack.us/img357/1601/feat5ssje8.jpg
or
http://img235.imageshack.us/img235/2120/feat4sswv5.jpg

And zoom capabilities:
http://img98.imageshack.us/img98/57...quipmentdk7.jpg

To locate their team. We will then head toward them, using the caves structures for cover (Boomer/MK running at Mach 1):
http://s151.photobucket.com/albums/...rspeedMach2.jpg
http://s151.photobucket.com/albums/...rspeedMach3.jpg

Boomer will then throw his trick boomerang that creates an electromagnetic disruption:
http://s151.photobucket.com/albums/...icBoomerang.jpg

Directly at whichever amalgam Victor is a part of, and it will be going faster than sound:
http://s151.photobucket.com/albums/...soundPiper1.jpg
http://s151.photobucket.com/albums/...soundPiper2.jpg

Blair's team is not fast enough to avoid this. The boomerang will hit dead on.

But here’s the other part, I webbed MK's adamantium truncheon to the boomerang in prep. The truncheon will be set to emit an anti-metal pulse:
http://i249.photobucket.com/albums/...616/mk48_01.jpg
or
http://i249.photobucket.com/albums/...616/mk49_18.jpg
http://i249.photobucket.com/albums/...616/mk49_19.jpg


Notice how MK's own metal weapons aren't affected. The pulse is concentrated enough that it won't affect my team.

Once the boomerang lands, MK retrieves it by summoning it magnetically:
http://i249.photobucket.com/albums/...v3_041_21-1.jpg
or
http://i249.photobucket.com/albums/...MK_v3_43-09.jpg

So Victor's powers are fried, anything metal that they possess (including Noh-Varr's gun) is destroyed, which includes large parts of Victor. So at least 1/3 of their team is down, probably more, and I've just started my attack.

I. AoE attacks for Judomaster

1. Exploding boomerangs, all traveling > sound
http://s151.photobucket.com/albums/...enDeadshot2.jpg
http://s151.photobucket.com/albums/...enDeadshot3.jpg
http://s151.photobucket.com/albums/...enDeadshot4.jpg

2. Acid boomerangs that will corrode their bodies
http://s151.photobucket.com/albums/...dBoomerang2.jpg

3. Exploding crescent darts, which SM has as well courtesy of MK in prep
http://i249.photobucket.com/albums/...ghv3t35--18.jpg

4. Sleeping Gas darts
http://i249.photobucket.com/albums/...htv3_045_11.jpg

5. Webbing
http://img400.imageshack.us/img400/...quipmentrl1.jpg

Epic webbing
http://img512.imageshack.us/img512/...uipment2av2.jpg
http://img255.imageshack.us/img255/...uipment3au1.jpg

Insane epic webbing
http://img.photobucket.com/albums/v...Aftermath_1.jpg

Any speed edge Blair might want you to believe is negated by that. I'd be shocked if they could even escape SM's webs before I kill them all.

6. Collateral: Judomaster can and has been KO'd by falling debris that wasn't specifically aimed at her. So any collateral damage to the cave from our battle is a potential KO punch.

7. Anti-Metal Pulse, as shown earlier

II. Victor Mancha

Poor Victor, I'm not done with him yet.

The electromagnetic disruption field will be in full affect, as will the anti-metal pulse, so he's already boned. But once I get him grounded or webbed, here's what Spidey can do to him:
http://img357.imageshack.us/img357/...uipment1rc2.jpg
http://img505.imageshack.us/img505/...quipmentti9.jpg
That's right, throw him feedback from his own powers. Sucks to be Victor right about now.

And if you actually think he'd survive the dozen or so attacks I've already mentioned, his electrical attacks will mean nothing to even my slowest character:
http://img257.imageshack.us/img257/...18fight2fk1.jpg


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Old Post Apr 13th, 2010 09:34 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

digi prep post #2 (counts as an official post)

quote:

Digi wrote on Apr 11th, 2010 11:53 AM:
III. Noh-Varr

1. White running is a joke. He has two known instances of using it, and during one he was taken out of it by random life noise, and during the other he had the drop on some unprepared opponents. One decent showing vs. an oblivious set of foes. Not exactly the stuff of tourney legend here. There's some SM agility and speed feats below. They trump anything Noh's ever done. I won't post either white running feats because I'm sure Blair will, since they're 2 of maybe 4 good speed feats NV has in his entire canon.

2. Second, does even a peak Noh-Varr possess these kinds of reflexes that Boomer does?
http://s151.photobucket.com/albums/...ingBullets1.jpg
http://s151.photobucket.com/albums/...ingBullets2.jpg
I read up on NV as a potential pick before the tourney, so I know the answer: No.

3. Is Noh-Varr bulletproof? Nope. Durability advantage to either one of my guys. And hell, even if he was, I have adamantium weaponry and explosives that tear through metal. Anyway, an example of durability:
http://img401.imageshack.us/img401/...ability2kf1.jpg
A Class 80 pounding and he's still ticking. Now add Spidey's armor and upgrades. A punch from NV will be like a love tap to SM.

4. Are his best speed feats beyond even Spider-Man, my slowest character?
http://img264.imageshack.us/img264/...eat42ss3dm6.jpg
or
http://img176.imageshack.us/img176/...t42speedmw3.jpg
or
http://img147.imageshack.us/img147/...ssspeed1wr8.jpg
or
http://img515.imageshack.us/img515/...6fight19ux4.jpg
Plus speed upgrades from "The Other"
http://img127.imageshack.us/img127/...ssspeed2tp6.jpg
Plus hundreds of other feats I could post, each as impressive.

But let's fuel the fire a bit, shall we. Iron Spidey was during Pete's "The Other" arc, where he received some considerable upgrades. Among them were stingers that released a paralytic toxin when they stabbed someone:
http://img516.imageshack.us/img516/...21other1oq5.jpg
http://img468.imageshack.us/img468/...21other2sr5.jpg
So tell me, is Noh faster than Spidey? Probably not. But even if he is, can he completely avoid one of these in a battle? Hell no. And then what happens when a paralyzing toxin begins to creep into his system. It's not good news for the Kree.

IV. Angelwing & Miscelany

If Blair blasts his way to the surface, Angelwing will be there to provide interference and take us airborne if needed. Otherwise, the cavern setting favors me, since it greatly reduces his flight capabilities and gives us a near lightless experience in which MK's night-enhanced senses and spider-sense can reign supreme.

As a final note, I'd like to point out that SM's suit filters out harmful substances that it comes into contact with:
http://img181.imageshack.us/img181/...uipment1mi3.jpg
http://img520.imageshack.us/img520/...uipment2wh5.jpg
So Noh-Varr's spit is worthless. Boomer's too quick to be hit by it anyway, but I'd love to see Blair try to take control of MK's mind. He has one of the most deranged, powerful wills in comicdom.

Conclusion

It's all there. No final bullet points. I'm curious to see what Blair can do in response to my opening strategy. I have too many ways of bringing down Victor, and have the other two completely outclassed. He's too slow to hit either of my guys, and I have far more ways of bringing him down.


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Old Post Apr 13th, 2010 09:35 PM
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leonidas
MWHAHAHAHA!

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Location: Planning to take over the WORLD!

quote:

Blair Wind wrote on Apr 13th, 2010 03:58 PM:
Blair Wind Post #0


One Amalgam: Lets call him Marvel Boy this time around smile


Summary of the team powers [for judges convenience]:

Victor Mancha -You can't stop me. But won't it be fun to try?

Electromagnetic Force Fields:
http://i39.photobucket.com/albums/e...ys/scan0012.jpg

Electric Blasts:
http://i39.photobucket.com/albums/e...22005page19.jpg

Decent Range:
http://img186.imageshack.us/i/img007au.jpg/

King of Weaponry:
http://i39.photobucket.com/albums/e...ways/img009.jpg
http://img130.imageshack.us/i/runaways02006.jpg/

Flight:
http://i39.photobucket.com/albums/e...2012-page17.jpg
http://i39.photobucket.com/albums/e...2012-page18.jpg

Technopathic Magnopath:
http://i39.photobucket.com/albums/e...ysv2-018-09.jpg


Noh-Varr – There is no killer. Killing is all that is accomplished. That is all.

Enhanced insect DNA:
http://i21.photobucket.com/albums/b..._001Imbie18.jpg

He is able to re-route his neurological impulses so that he can avoid experiencing physical pain, and even suppress any stimulus he doesn't want to experience
http://i21.photobucket.com/albums/b...1Imbie13-14.jpg

Molly Hayes who is lifting upwards of 100 tons is struggling against Noh-Varr
http://i21.photobucket.com/albums/b...Runaways413.jpg
http://i21.photobucket.com/albums/b...Runaways414.jpg
http://i21.photobucket.com/albums/b...Runaways417.jpg

He can fly:
http://i21.photobucket.com/albums/b...CapBrit-033.jpg

Has Nail Bombs on ALL finger nails:
http://i21.photobucket.com/albums/b...CapBrit-033.jpg
http://i21.photobucket.com/albums/b...CapBrit-034.jpg

Advanced Weaponry-

Plasma Gun Configuration:
http://i21.photobucket.com/albums/b...velBoy02_02.jpg
http://i21.photobucket.com/albums/b...Boy02_03_04.jpg
http://i21.photobucket.com/albums/b...velBoy02_18.jpg
http://i21.photobucket.com/albums/b...velBoy02_20.jpg

Cosmic Gun:
http://i21.photobucket.com/albums/b..._003Imbie18.jpg

Tracking Gun [Homing in on Sentry even after he dodged it]:
http://i5.photobucket.com/albums/y1...EXE/NOV3/19.jpg
http://i5.photobucket.com/albums/y1...EXE/NOV3/20.jpg
http://i5.photobucket.com/albums/y1...EXE/NOV3/21.jpg

Super Grenade:
http://i5.photobucket.com/albums/y1.../NOV3/13-14.jpg

Self Replicating Grenades:
http://i21.photobucket.com/albums/b..._003Imbie10.jpg
http://i21.photobucket.com/albums/b..._003Imbie11.jpg

Judomaster - She's untouchable

Aversion Field:
http://img717.imageshack.us/i/47790567.jpg/
http://img101.imageshack.us/i/64647936.jpg/

Goes against Wildcat for 18 rounds. He has not hit her once:
http://img709.imageshack.us/i/49189109.jpg/
http://img186.imageshack.us/i/23860486.jpg/
http://img185.imageshack.us/i/62677625.jpg/

Master martial artist
http://img717.imageshack.us/i/jsa15010.jpg/
http://img695.imageshack.us/i/jsa15011.jpg/


Prep Time:
Marvel Boy summons Victor's Leapfrog. Being that we only have ten seconds, Victor does the following very quickly:

He attaches all of their weaponry on the Leapfrog (which already houses impressive weaponry of its own). Now if he can make a car into a transformer in seconds then Im positive he can attach the weaponry:
http://i39.photobucket.com/albums/e...ysv2-018-09.jpg

We quickly get inside the Leapfrog and activate our camo:
http://img408.imageshack.us/i/runaways021.jpg/
http://img163.imageshack.us/i/runaways022.jpg/
http://img526.imageshack.us/i/runaways023.jpg/

Battle

Part 1
Despite the massive size of the cave, we are relatively close to eachother on the battlefield. Therefore, the moment the battle begins, we start firing starting with the long range tracking gun that followed the Sentry all the way into the upper atmosphere.

Then we aim all our long range attacks to hit the distance in which their team is situated. The reason? A cave in on their side of the battlefield. No one member on their team can survive a cave in out in the open. Especially since the Angel Wing (if it even fits, being that its not compact like the leapfrog) cannot house any of them. They would be in the open, gigantic rocks falling everywhere.

We on the other hand would be safe inside the Leapfrog, moving away from the cave in as fast as possible (seeing as the attacks would be relatively far from us if the cave in even reached us) we move until the structure stabilizes. Once the catastrophy has occured, we sit. Invisible. They'll have no way to bust through the rubble except for exhausting brute force and explosives. We wait until we detect you (Victor's powers would allow him to "feel" metal in the area).

If it makes the judges feel better, if you feel like we get caught in our cave in, Victor can use the leapfrog (magnetically) to sheild and haul us out of the rubble. With Noh-Varr's ability to eat ANYTHING and get better, we would be fine.

Part 2
Now here is the real meat of the plan, and Ill even offer Digi an advantage: I don't need the beginning part of my plan.

The reason I caused the cave in was because your characters are out in the open. Environmental attacks from a long range would be the easiest way of taking out your team. However, I don't plan on defeating you in such a way. So, if the judges for some reason don't buy that the cave in, caused by long range weaponry, will hinder your team then fine. I'll just be waiting for you to come along. If they do, then you'll be weakened and exhausted by the time you reach me (or maybe the judges will consider you dead, making my next points moot).

Either way, what happens next is simply do to your choice in characters. Here is the scenario:

You either are extremely weakened by the cave-in or not. Either way, we get out of the Leapfrog once we detect you. Marvel Boy will already be in a 'White Run' blotting out everything unrelated to the fight from his mind


While coming in at the three of you at superhuman speeds (five miles in seconds? I'm effin fast and unlike you I can sustain it), I magnetically grab you all. Yes. Magnetically grab you all, throw you against a wall then strip you of any weapons. Then I nail bomb you in the head to death. Fatality and all that jazz.

How do I magnetically grab you? Good question. Simple answer:
You are all wearing huge amounts of metal.

  • Spiderman in his Iron Spidey Suit.
  • Captain Boomerang with his Boomerangs
  • Moon Knight with his adamantium laced suit and all his various weapons also made out of adamantium


So, without even having to really touch you, you die. I have an at range character while you do not in any way shape or form. You won't be able to move as I nail bomb you all in the head (or one or two depending on how you amalgamated).

The real lesson that needs to be taught here is that no matter how they come at me, to be able to effectively deal with me, they MUST come to me. And by doing so, I can grab them all. It really should be the easiest match for my characters to win simply for this: they are all physical characters who cannot touch me (mix of magnetism and Judomaster). Even their long ranger (Boomer) can't touch me because his weaponry is metal.

Check Mate.


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Old Post Apr 13th, 2010 09:36 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

apologies for being tardy--both sides start 1km apart in the center of the cave system.


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Old Post Apr 13th, 2010 09:40 PM
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Digi
Forum Leader

Gender: Unspecified
Location:

Digi Post #2 (2-post writeup counted as my 1st)

A good luck to B-Dub, and a thank you to leo and the judges as always. Now let's get going.

I. Electric War

He made a big deal of mentioning my metal parts my team has. And I do. Except that my first tourney-reflex-capped action was to send a wide-range electromagnetic disruptor AND anti-metal pulse directly at him. This would happen before he summons Leapfrog, before he gets any attacks off, or even before he does much but gather in his surroundings. Both would destroy and cripple Victor (and thus his lone amalgam), and Leapfrog.

II. Leapfrog

Hoo-boy, where to start? We're in a cave. Maneuvering is going to be laughable. So he's already made himself a large sitting duck, and that's if he manages to summon Leapfrog and get in before I've incapacitated his entire team.

Second, stealth mode. Oohh, scary. 'cept he doesn't start stealthed, so I can see him and attack him. Second, stealth doesn't fool Spider-sense which is determining my opening attack and approach. The scans that prove this are all in my writeup. Third, the electromagnetic disruptor is an AoE affect, so it will shut them and Leapfrog down before they do much of anything. Fourth, SM has infrared and ultraviolet vision in his suit:
http://img512.imageshack.us/img512/...uipment1lv4.jpg
Not to mention perfect night vision from his "The Other" upgrades.

So basically I have all of the same weapons against Leapfrog as I do against the team itself.

III. Cave-In

Boomer can run Mach 1. Spider-Man is stealthed, dodges like a madman, has webs to slow any save-in, and is also very fast. I'll be within range of them before any cave-in starts. So any attempted cave-in will be just as likely to hurt themselves (remember, debris can and has hit Judomaster, and his team can't survive a cave-in either), and I'm far quicker to dodge it.

Also, I have webs to protect me:
http://img323.imageshack.us/img323/...wsvenom13kf.jpg
http://img323.imageshack.us/img323/...ewvenom26zd.jpg
http://img323.imageshack.us/img323/...ewvenom37xc.jpg
http://img111.imageshack.us/img111/...ewvenom49ce.jpg
or
http://www.killermovies.com/forums/...;postid=6432145
He doesn't.

Really though, I don't think it'll get to this stage. I think Blair's amalgamation is dead before any cave-in is triggered.

IV. News and Notes

- The first part of Blair's writeup is just a basic rundown of his team's specs and abilities. Fortunately, I've countered pretty much all of them. It doesn't matter that Judomaster went 18 rounds with Ted, for example, because it has no bearing on how I'm approaching this matchup. Once again, I feel like I have the prep advantage, because my plan is catered to his every weakness, while Blair is just kinda shooting and hoping I die.

- He did me the favor of posting the Noh-Varr scans I alluded to in my writeup. Or rather, THE ONE FEAT. That's right kids, one good showing ever for White Running. Can he avoid being hit by webbing entirely, from a Spider-Man character who's arguably faster? Can he avoid the countless explosives from both of my combatants? Can he avoid the goddamn anti-metal pulse that will disintegrate his ship, body, and weapons? Can he avoid the wide-range electromagnetic disruption? No on all counts.

- The bigger error was this: Blair has a single amalgamation of all three characters. How is he in a white run when he's operating Leapfrog?! He's not even utilizing his speed in the fight, he's just giving me a bigger, slower target to hit, disintegrate, web up, explode, melt with acid, etc. etc. etc.

Jay Garrick clone:
http://s151.photobucket.com/albums/...VsJayClone3.jpg
http://s151.photobucket.com/albums/...VsJayClone4.jpg
http://s151.photobucket.com/albums/...VsJayClone5.jpg
http://s151.photobucket.com/albums/...VsJayClone6.jpg
http://s151.photobucket.com/albums/...VsJayClone8.jpg
Owen steps in:
http://s151.photobucket.com/albums/...VsJayClone9.jpg
http://s151.photobucket.com/albums/...sJayClone10.jpg


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Old Post Apr 13th, 2010 11:47 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

judge note--for this match the judges will be bats, najia and id. start sucking up now.


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Old Post Apr 14th, 2010 08:49 PM
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illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

Curses...


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PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Apr 14th, 2010 11:02 PM
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Digi
Forum Leader

Gender: Unspecified
Location:

Digi Post #3 (2nd post-writeup)

Let's pile on a bit, eh? With only 4 days to write anything, I don't like leaving a day without a post (blame my old-school tendency to think of matches as a week long). Fear not though, judges. I intend to keep this short. I just think of more things to add on and can't leave them unsaid.

- Victor Mancha, bad at multi-tasking:
http://img204.imageshack.us/my.php?...rhealingin0.jpg
'nuf said.

- This is Noh-Varr vs. Namor:
http://img512.imageshack.us/img512/...agnamor2ed0.jpg
http://img143.imageshack.us/i/nohvarragnamor3ox4.jpg/
Here's some random Spider-Man battles vs. Namor:
http://img151.imageshack.us/img151/...trength2kb8.jpg
or
http://img155.imageshack.us/img155/...20fight7an2.jpg
or
http://img105.imageshack.us/img105/...24fight2id4.jpg
http://img504.imageshack.us/img504/...24fight3wr5.jpg
http://img265.imageshack.us/img265/...24fight4st8.jpg
http://img260.imageshack.us/img260/...24fight5zj5.jpg
http://img530.imageshack.us/img530/...24fight6pu4.jpg
...mind you, not all of the battles are complete. I'm not trying to hide anything, the links were just broken in the old threads.

I don't expect some ABC logic and Namor fights to convince you that SM > NV. I do, however, expect everything I've posted in this thread so far, Spidey's gear, abilities, speed, reflexes, resources, etc. to convince you that SM > NV. So is Boomer/MK, but that should be more obvious. And this is just adding some logs to the fire. Spidey doesn't trash Namor, as he shouldn't. But they're undoubtedly better showings.

- Remember, 7 different AoE attacks to make Judomaster's aversion field worthless. Among them, an electromagnetic disruptor and anti-metal pulse. And many, many more attacks once I have them webbed and/or neutralized, including adamantium weaponry and hitting them with electric feedback (detailed in writeup).

- Leapfrog in a cave is just a bad idea. Besides the fact that it hurts their team in various ways (shown in my earlier post), and makes them an easier target, maneuverability is going to be a b*tch with such a large vehicle. There's a reason I left Angelwing pretty much out of my plans this week. Vehicles are a hindrance in this setting, not a help.

- I'm thinking of bringing back audio writeups/posts. Not match-related, but just an fyi. I wanted to give a heads-up to anyone who didn't hear my old ones, so that your mind doesn't explode when I post them.

cool


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Last edited by Digi on Apr 15th, 2010 at 04:03 AM

Old Post Apr 15th, 2010 03:58 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

Blair Wind Post #1


Good luck to you as well Digi. Sorry for the late start, but RL sucks.

I. Sequence of events


I'm going to touch on this because Digi seems to have both remembered his own opening post wrong and misread my opening post. I'm going to quote his misunderstanding, then I'll quote the sections in the opening posts. This is so you can see the true sequence of events and decide how the match starts. This is what your second post said:

quote:

Except that my first tourney-reflex-capped action was to send a wide-range electromagnetic disruptor AND anti-metal pulse directly at him. This would happen before he summons Leapfrog, before he gets any attacks off, or even before he does much but gather in his surroundings. Both would destroy and cripple Victor (and thus his lone amalgam), and Leapfrog.


However, your first action was actually to:
quote:
Spider-Man will use his spider-sense tracking:
[snipped scans]
And zoom capabilities:
[snipped scans]

To locate their team. We will then head toward them, using the caves structures for cover [snipped scans]

Boomer will then throw his trick boomerang that creates an electromagnetic disruption


While MINE was to:
quote:
Therefore, the moment the battle begins, we start firing starting with the long range tracking gun that followed the Sentry all the way into the upper atmosphere.

Then we aim all our long range attacks to hit the distance in which their team is situated


You see I had ALREADY summoned Leapfrog in Prep and added the weaponry. I had also camouflage the Leapfrog in prep, so Boomer/MK would have no way of seeing it and Spiderman would have to rely on his Spidersense - which he won't be able to do with a massive set of weapons tracking him down overpowering his SS.

With that said, I have the quickdraw advantage. I also have the advantage of long range weaponry that can

  • Track you (are you faster than the Sentry? Don't think so) - This one weapon could kill you by itself and everything else would be redundant.

  • Cause MASSIVE Area of Effect damage. Not only would the cave in happen, you would be getting hit by the actual weaponry. In the confined spaces of the cave you would not have time to completely dodge as it, plus any rock that gets in its way, vaporizes you. Webbing and dodging can't save you from massive bombs, energy weapons, and all of Marvel Boy's weaponry. Not to mention the cave in that would result.

  • Disorient Spiderman's spidy sense since the immediate danger to himself would overtake him trying to locate us.


II. Leapfrog


Since my first attack happened with the Leapfrog and here:

quote:
Hoo-boy, where to start? We're in a cave. Maneuvering is going to be laughable


Digi suggested it would be hard to move, lets show two different pictures of the cave that I found randomly searching Mammoth Cave:


I understand the entire structure won't be like that, but that more than fits the Leapfrog (much more than the AW with its wide body design compared to the compact frog)

quote:
Second, stealth mode. Oohh, scary. 'cept he doesn't start stealthed, so I can see him and attack him. Second, stealth doesn't fool Spider-sense which is determining my opening attack and approach. The scans that prove this are all in my writeup.


Again, I'm not sure if you read my opening correctly. In prep, I activated camo. I'm invisible once the match starts. Your optics would not work AND since I'd be starting my attack right off the bat, your spidesense would be going crazy from the danger coming straight at you.

Without Spiderman to direct the attack [spidersense going crazy, not allowing him to focus on a direction] Boomer/MK would have no clue where to aim before they got hit by our assault or a clue that it was coming. Afterwards? Sure, they know the general direction of where we hit them. That assumes that they are not dead already however.

III. Cave-In


quote:
Snipped but basically: My team won't be hit by a cave-in. We are too cool. Spiderman dodges. Boomer runs really really fast. Hi-ya. stick out tongue


It is not just the cave in you have to worry about Digi. You have to realize I'm shooting my weapons AT YOU. The cave in is simply the secondary reaction I hope that occurs to further nullify your chances of winning. You would have to dodge my massive AoE attacks and a potential cave in while being disoriented in the cave.

I mean, have you seen our artillery? Imagine just one "cosmic bullet". You'd have no way of escaping. Or the Super grenade (imagine a self replicating super grenade). You have no way of escaping us man.


IV. Digi's Attacks


Now that we have established the sequence of events and all things correlated to it, lets discuss his attempted attacks. You have to realize however that because my first attack won the quick draw, he might not be able to even use these weapons. But lets assume he can so I can still discredit them.

Long Range Weapons


quote:
Boomer will then throw his trick boomerang that creates an electromagnetic disruption


You have one scan where a man is talking on a communications line, Boomer puts up the trick boomerang and then the guy on the line is still talking. How would their tech work unless it was not effective? Did it work on the titans? Was Cyborg around so you can (sort of) prove that it would take it out Victor? Was it even shown again? I would have thought you would have substantial proof that this boomerang of his can actually do.......anything

Not to mention that you want it to take out a guy who controls electromagnetic powers through an small EMP (basically). That is like saying you want to hurt Iceman with an icebolt.

More likely, IF the boomerange can even be shown to be effective, it would take out Spiderman's suit immobilizing one of your own characters. I say this because Victor has never been disarmed by an EMP but the maker of the suit (Ironman) has on occasion been stranded like a statue due to an EMP. It is possible that a selfpwn would take place without actually harming Victor due to the nature of his very own powers (his powers create electromagnetic fields using real genes and a mixture of Ultron tech that is turning into human tissue).

No matter what, the only thing that is a fact is that the scan you provided gives no substantial prove of anything at all.

quote:
adamantium truncheon with anti-metal pulse

Not only did you not get a chance to throw this at me due to my quick draw, this thing has an EXTREMELY limited field. As in inches. The scans you showed where of him using it on things less than a foot away. The only time I ever saw it do anything impressive was when he threw it ontop of a set of lamps and the thing liquified. That would require you to hit me so dead on that the thing actually lodged into the leapfrog. But here is the thing:


  • The Leapfrog is stealthed
  • We are already shooting at you. By the time you throw it at us, you either miss or it won't matter. The damage we intended to cause will have been over.
  • We have magnetic powers to repel adamantium. Well, to repel ALL of your attacks really.


quote:
AoE attacks for Judomaster - All kinds of explosives and webs


All moot. Any attacks of that kind would hit the Leapfrog if they can make it past my initial assault and the cave in. By that point? It won't matter. I'll have done the damage I needed to cause.

In addition, with Victor's powers most of those weapons would again be thrown right back at you. Using metal against me is not exactly your best bet Digi.

Again, Victor has a very decent range holding Wolverine several feet in the air:
(please log in to view the image)

And has been shown to block incoming attacks:
(please log in to view the image)

And can manipulate more than one object:
(please log in to view the image)


None of your weapons would ever reach me or be in range. In additiona, in a cave setting you need to aim around rocks at me - while I'm invisible mind you - while I just have to shoot in your direction since no puny rocks can block my weapons.

--------------------
Summary of Initial Sequence of Events (from beginning of match to the end of the long range scuffle):

  • We had the quickdraw (a tracking weapon that gave Sentry a run for his money) while they were surveying the land
  • Due to the quickdraw assault Spiderman's spidersense would be too overwelmed to "pinpoint" anything but danger and the general direction the attack is coming from
  • Due to our camo, Boomer/MK will not be able to see us or know an attack is coming before it happens.
  • Due to our vast array of weaponry, the rock wall will come down around them. They do not have the durability to deal with that amount of rock coming down on them.

<continued>


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Old Post Apr 16th, 2010 05:16 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

<continuation>


Close Range Combat


The next sequence in the events that happen in this match after our initial quickdraws (which I have soundly won) is getting up close and personal. This would require my team to get out of the Leapfrog and their team to wearily break out of the cave in that has taken them captive.

This also assumes that their team has not died in the initial attack that I set forth. This could very much be the case, and if you choose to take that stance no one would blame you (except Digi, but I mean, he forgets about his own teammates, so who cares? stick out tongue). However, for the sake of the judges who feel that a close range combat would take place let me talk to you about how it would go down.

Close Range - No Physical Fighting

You see, Digi tried to target each of my "weaknesses" - without his characters having any kind of knowledge on mine, but I digress - but even then he failed to realize that all three of his characters faced one big weakness against my team: they all have huge amounts of metal on them. I do not need to get close to them. No punching, kicking, biting, kneeing, or elbowing needed. All I need is a magnetic field

With it, I would take their armors (which surrounds both their bodies) and simply grab them. I just showed you Victor grabbing Wolverine, here he is taking apart a man's gun and using several bleachers to knock out Karolina
.

What defense do they have against this attack? None.

Close Range - With Physical Fighting


HOWEVER the mixture of Noh-Varr with Judomaster ensures that even Spiderman cannot land a hand on them. Speed and the aversion field would very easily allow me to spar with them as easy as fighting a child. I would never ever get hit.

And showing Noh-Varr vs Namor and then Spiderman vs Namor is a circular debate. Especially when taking into consideration Judomasters powers. Even then, I can do the same. Its ridiculous, but it's meant to be: Wolverine has given Spiderman his fair share of troubles. Molly Hayes took down Wolverine like he was a complete fool. Noh-Varr tossed Molly aside like a ragdoll. Therefore, Noh-Varr is better all around than Spiderman, right? (With the added Judomaster powers, I'm inclined to say yes).

And Capt. Boomer is not the fastest kid in the west:
http://s202.photobucket.com/albums/...deSquad0416.jpg

Deadshot got him. Noh-Varr + Judomaster = Pure win.

Besides, like I've been saying, with Victor's powers this whole debate becomes moot. We CAN hang with you physically (Noh-Varr's physical abilities, especially in a white run + JM's power and MA skills) but we do not need to. Until we nail bomb you in the head that is smile

Just so you can remember Marvel Boy's awesomeness, I want you to picture how this would go if Marvel Boy could not be touched - due to JM's powers.



V. Miscellaneous


quote:
Can he avoid being hit by webbing entirely, from a Spider-Man character who's arguably faster? Can he avoid the countless explosives from both of my combatants? Can he avoid the goddamn anti-metal pulse that will disintegrate his ship, body, and weapons? Can he avoid the wide-range electromagnetic disruption?


Yes on all accounts. My team as a whole has enough power to repel (Victor), speed away (Noh-Varr), or simply "dodge" (Judomaster). You keep thinking of my team has having the weaknesses of their individual characters, but those get covered by having all three together.

Especially with the Leapfrog there has added armor surrounding them. Which Victor can control (as pilot or magnetically).

quote:
The bigger error was this: Blair has a single amalgamation of all three characters. How is he in a white run when he's operating Leapfrog?!


Uh? I go White Run when I come out of the Leapfrog Digi.


quote: (post)
Originally posted by Digi
I don't expect some ABC logic and Namor fights to convince you that SM > NV. I do, however, expect everything I've posted in this thread so far, Spidey's gear, abilities, speed, reflexes, resources, etc. to convince you that SM > NV. So is Boomer/MK, but that should be more obvious. And this is just adding some logs to the fire. Spidey doesn't trash Namor, as he shouldn't. But they're undoubtedly better showings.


NV + Judomaster > Spiderman. Or Boomer/MK.

Add Victor into the mix, and they won't be able to do much of anything once their personal armor gets taken and controlled.

quote:
Remember, 7 different AoE attacks to make Judomaster's aversion field worthless.
In the beginning all you MIGHT hit - if you can survive the initial attack I send your way - is the leapfrog. My AoE attacks are better. 'Nuff Said.


quote:
Electric feedback (detailed in writeup).


You realize I have JM in my amalgam right? And you want to aim a cord thingy from Spiderman at me? laughing Is this before or after I take over your Stark Issued metal deathbag?

quote:
Leapfrog in a cave is just a bad idea. Besides the fact that it hurts their team in various ways (shown in my earlier post), and makes them an easier target, maneuverability is going to be a b*tch with such a large vehicle. There's a reason I left Angelwing pretty much out of my plans this week.


The Leapfrog is rather small compared to the the AW and has limbs built for grabbing:



Either way, the purpose of the Leapfrog was to keep me hidden while sending you to your deaths. After that it was simply armor until we decided to come at you in close range.

--------------------

Summary:

  • We have at range powers that effectivelly null anything you do. Especially since it mostly involves metal/tech/suits of armor made out of metal.
  • In a hand to hand session you literally cannot touch us. We would murder you in H2H while keeping all your weapons at bay with magnetism
  • Once they are in my magnetic grip, what then? They die. It is pretty straight forward.
  • Nail Bombs. To the head. Epic way to die.


In short, my initial assault should kill them. They will not be able to pull of any attacks and if they do Victor repels them back onto themselves. Hand to hand I dominate because they cannot touch me (physically or with their weapons to do JM and Victor).

Also, if you judges vote me, I'll see what I can do to negotiate a deal with Leo that bans audio posts. Especially with Digi's voice (jk, they are pretty innovative)


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Old Post Apr 16th, 2010 05:17 AM
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Digi
Forum Leader

Gender: Unspecified
Location:

Digi Post #4

quote: (post)
Originally posted by Blair Wind
Blair Wind Post #1


Good luck to you as well Digi. Sorry for the late start, but RL sucks.


No worries, glad you made it.

quote: (post)
Originally posted by Blair Wind
I. Sequence of events


However, your first action was actually to:


While MINE was to:


'cept locating you with spider-sense and heading toward you would take mere seconds for me, especially with my team speed. In under 5 seconds after the battle starts, my team is moving faster than you'll ever hit and attacking you numerous ways.

quote: (post)
Originally posted by Blair Wind
You see I had ALREADY summoned Leapfrog in Prep and added the weaponry. I had also camouflage the Leapfrog in prep, so Boomer/MK would have no way of seeing it and Spiderman would have to rely on his Spidersense - which he won't be able to do with a massive set of weapons tracking him down overpowering his SS.


In 10 seconds you did all that?! I'm skeptical.

In any case, SM has all of the explosive hoo-hah he needs from MK, webs, etc. and it's not like it'll take a genius-level intellect for MK/Boomer to follow suit with dozens of attacks in mere seconds.

quote: (post)
Originally posted by Blair Wind
With that said, I have the quickdraw advantage.


lol wut.
http://s151.photobucket.com/albums/...ingBullets1.jpg
http://s151.photobucket.com/albums/...ingBullets2.jpg
+
http://s151.photobucket.com/albums/...soundPiper1.jpg
http://s151.photobucket.com/albums/...soundPiper2.jpg

quote: (post)
Originally posted by Blair Wind
[*]Cause MASSIVE Area of Effect damage. Not only would the cave in happen, you would be getting hit by the actual weaponry. In the confined spaces of the cave you would not have time to completely dodge as it, plus any rock that gets in its way, vaporizes you. Webbing and dodging can't save you from massive bombs, energy weapons, and all of Marvel Boy's weaponry. Not to mention the cave in that would result.


Wonderful stuff, but you still haven't explained how you're going to find SM (stealthed as well as needed):
http://img395.imageshack.us/img395/...quipmentrk2.jpg

Or how you're going to hit Boomer, whose speed and reflexes destroy your own. And if your answer is White Run, I've already explained why that isn't as good as you advertise, and that also puts you outside Leapfrog and thus no longer stealthed. You're either slow, big, and stealthed (though we can still find you), or you're smaller, squishy, and easy to see.

quote: (post)
Originally posted by Blair Wind
[*]Disorient Spiderman's spidy sense since the immediate danger to himself would overtake him trying to locate us.[/list]


'cept I wasn't just using spider-sense. Pete also has ultraviolet and infrared vision built into his suit. I have numerous ways of finding you.

quote: (post)
Originally posted by Blair Wind
Digi suggested it would be hard to move, lets show two different pictures of the cave that I found randomly searching Mammoth Cave:


Cute, but I can do a google search too:
http://upload.wikimedia.org/wikiped...al_Park_005.jpg
http://upload.wikimedia.org/wikiped...ammoth_Dome.jpg
http://www.mammothcave.com/images/Frozen-Niagra-3.jpg

So it's pretty much a wash.

The area of battle and terms of engagement will be dictated by whoever possess superior speed and mobility. And that's me.

But by all means, shoot randomly and cause a cave-in. You'll clear the way for Angelwing to make a mockery of your little mech. Seriously though, that vague and chaotic an attack strategy is never going to work on me.

quote: (post)
Originally posted by Blair Wind
[center]IV. Digi's Attacks


Not to mention that you want it to take out a guy who controls electromagnetic powers through an small EMP (basically). That is like saying you want to hurt Iceman with an icebolt.


Ridiculous analogy. The attack disrupts EM signals. It wouldn't be like attacking Bobby with an icebolt, it would be like attacking him with something that disrupts the composition of ice.

quote: (post)
Originally posted by Blair Wind
More likely, IF the boomerange can even be shown to be effective, it would take out Spiderman's suit immobilizing one of your own characters.


It's nowhere near SM. I'm not stupid, and I'm not going to allow you to suppose that my team will be using stupid strategies.

quote: (post)
Originally posted by Blair Wind
[*]The Leapfrog is stealthed


I can find you easily. I'm stealthed too. You can't find me.

quote: (post)
Originally posted by Blair Wind
[*]We are already shooting at you. By the time you throw it at us, you either miss or it won't matter. The damage we intended to cause will have been over.


Blair, we start a Kilometer apart in a cave system. If you shoot in ANY direction at the beginning of the fight, you'll just be hitting cave walls that are much closer to your own team than mine. This "we shoot first" stuff is utter crap.

So yes, shoot first, by all means. Give me an easier target, and make some rubble in your general vicinity.

quote: (post)
Originally posted by Blair Wind
[*]We have magnetic powers to repel adamantium. Well, to repel ALL of your attacks really.


An anti-metal pulse would wreck ANY EM powers you have. Also, read through my "AoE attacks for JM" in my writeup again. I think you'll find that pretty much none of them can be repelled with magnetism.

quote: (post)
Originally posted by Blair Wind
*Victor Feats* {clipped for space}


And yet...
http://img204.imageshack.us/i/poorhealingin0.jpg/
Take even a small amount of damage and you'll be utterly worthless to your team.

{continued in a moment}


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Old Post Apr 16th, 2010 03:09 PM
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Digi
Forum Leader

Gender: Unspecified
Location:

Digi post #5

quote: (post)
Originally posted by Blair Wind
(except Digi, but I mean, he forgets about his own teammates, so who cares? stick out tongue).


laughing out loud

no expression

quote: (post)
Originally posted by Blair Wind
You see, Digi tried to target each of my "weaknesses" - without his characters having any kind of knowledge on mine, but I digress


You've been in enough tourneys to know this is crap. It doesn't matter what our characters know, it matters what you and I know, since we're in charge of their strategies and attacks. This has always been true in tourneys. If it were just our characters duking it out 90% of what happens in any tourney wouldn't take place.

quote: (post)
Originally posted by Blair Wind
but even then he failed to realize that all three of his characters faced one big weakness against my team: they all have huge amounts of metal on them. [b]I do not need to get close to them. No punching, kicking, biting, kneeing, or elbowing needed. All I need is a magnetic field


And for that you need a 100% Victor. Fortunately, I nuked his ass 10 different ways before any of this happens.

quote: (post)
Originally posted by Blair Wind
the mixture of Noh-Varr with Judomaster ensures that even Spiderman cannot land a hand on them. Speed and the aversion field would very easily allow me to spar with them as easy as fighting a child. I would never ever get hit.


Pointless posturing. I accounted for the aversion field in my entire plan. But once you're corralled (webbed, incapacitated, dazed, etc.) I can hit you with my extensive H2H weaponry, including claws with paralytic toxin in them (SM), adamantium, titanium-busting pincers, or just good ole punches.

quote: (post)
Originally posted by Blair Wind
And showing Noh-Varr vs Namor and then Spiderman vs Namor is a circular debate.


It was meant to show Pete's superior speed and durability, not to comprise the entirety of my argument. But it did its job well, and you have yet to refute it. I dislike ABC logic but happened to have those scans lying around and I was bored yesterday. They don't prove that I win, they just add another straw on the already heavy camel's back.

quote: (post)
Originally posted by Blair Wind
And Capt. Boomer is not the fastest kid in the west:
http://s202.photobucket.com/albums/...deSquad0416.jpg


Heh, funny. Boomer clearly didn't want to fight, and I have the scan of him tagging dozens of Deadshot's bullets with paperclips. Paperclips.

People get the better of speedsters occasionally. It happens. But would I show Deathstroke stabbing Wally West in Identity Crisis and say he's faster than the Flash? No. We know better. As we should here.

http://s151.photobucket.com/albums/...sNightwing5.jpg
or
http://s151.photobucket.com/albums/...nRobinFast1.jpg
http://s151.photobucket.com/albums/...nRobinFast2.jpg
or
http://s151.photobucket.com/albums/...OwnsRogues2.jpg
http://s151.photobucket.com/albums/...OwnsRogues3.jpg
http://s151.photobucket.com/albums/...OwnsRogues4.jpg
or
http://s151.photobucket.com/albums/...Superspeed2.jpg

...I already posted the Jay Garrick and bullet-tagging feats. I won't do so again. But I think I've made my point.

quote: (post)
Originally posted by Blair Wind
Just so you can remember Marvel Boy's awesomeness...


And just so you remember that Marvel Boy is weaksauce, none of his feats match SM's speed, durability, and strength feats, or come close to Boomer's speed. There is literally one white run that is worth a damn in his history, and it was an ambush attack with lopsided initiative. And outside stimuli that he isn't planning for can bring him out of the white run easily.

quote: (post)
Originally posted by Blair Wind
Not only did you not get a chance to throw this at me due to my quick draw, this thing has an EXTREMELY limited field. As in inches.


Hahahah, excellent. There's a reason I posted the lesser anti-metal feats in my writeup:

Large Scale:
http://i249.photobucket.com/albums/...993Angrybad.jpg
http://i249.photobucket.com/albums/...1993Angry-1.jpg
http://i249.photobucket.com/albums/...1993Angry-2.jpg
or the earlier ones at close range.
http://i249.photobucket.com/albums/...616/mk49_18.jpg
http://i249.photobucket.com/albums/...616/mk49_19.jpg

However, this is a moot point. You're not fast enough to avoid my attacks, so wide-range or not, Boomer is going to put that anti-metal pulse down your damn throat.

New Tactic

Electromagnetic manipulation from Victor, right? Everything in the electromagnetic spectrum has a frequency on which it operates. And, bob's yer uncle, I can use MK's tech to pinpoint the frequency and emit a counter-frequency to negate it.
http://i249.photobucket.com/albums/...htv3_045_06.jpg

I literally have so many ways to take out Victor that I can't remember them all at any one time.

News and Notes

- I want to reiterate that we start a kilometer apart in a cave system, so anyone silly enough *coughBlaircough* to shoot as soon as the match starts, isn't hitting anything but cave walls near them. His belabored quick draw rebuttal is for nothing.

- Anti-metal, electromagnetic disruption, the counter-frequency I just introduced above, explosives from both my toons, acid boomerangs, webs, sleep gas, collateral damage. So many ways to kill them. And that's just AoE attacks, and doesn't include what I can do to them once they're webbed.

- Electric feedback from Spidey is only after they're webbed/immobilized. Blair wanted you to think I would try to do it before then. Except for the fact that [SPOILER - highlight to read]: I can. See, SM's suit respond to his telepathic commands, and can spread out like webbing:
http://img398.imageshack.us/img398/...uipment1lu2.jpg
...so I can literally grab him with the suit at the speed of thought and shock him with feedback. Just one more way to die.

- Blair paraphrasing me here: "Snipped but basically: My team won't be hit by a cave-in. We are too cool. Spiderman dodges. Boomer runs really really fast. Hi-ya." Epic sh*t. I lol'd. That's my new battle cry: We are too cool. Hi-ya!


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Old Post Apr 16th, 2010 03:43 PM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

FU-CK. I had a reply. It was apparently too long. Cant save it. And a fire alarm in my dorm. If I could have an extensiont to reply, I'd love that. But if not. Whatever. Be back shortly.


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Old Post Apr 17th, 2010 03:49 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

So here is what happened: I had a reply that I was working on since 11:01 - only time I had to sit and actually write. Split into two posts. I was finishing up my second post when a fire alarm went off just a few minutes ago in my dorm, which requires us to exit the building and get checked off a list. Decided it was better to have two and a half posts than no posts at all. Hit submit reply to the first post (after checking that the character message length was appropriate). Sometimes it lies to your face, so when I hit submit it wouldnt go through. I tried to backspace, all I got was the original quotes that I was working with, nothing that I had added.

So I was completely screwed. Im going to go back and redo it, but I won't post it. Ill let Leo and Digi decide if they will allow it. Thanks for at least considering the matter.

edit: for clarification. I'm pissed. Stupid things like this are ridiculous. ugh.


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Last edited by Blair Wind on Apr 17th, 2010 at 04:14 AM

Old Post Apr 17th, 2010 04:08 AM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

i say it should count.

our match's last post was my attempt to catch any potential funny business, but at 11:58 1/2 my wireless connection crapped out. i had to scramble to restart my router.

and what's x minutes late gonna hurt anyway? leo's an understanding type a guy. technically you did post it on time though. smile


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Old Post Apr 17th, 2010 04:13 AM
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Digi
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I'm fine with it, as long as it's, say, 1 post and not a giant last minute blitz. Blair, post it. We'll let leo decide.


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Last edited by Digi on Apr 17th, 2010 at 04:58 AM

Old Post Apr 17th, 2010 04:52 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

Its a post and a less than a half. I tried to recreate the original post as much as possible. Theres a few large scans but not a scan blitz by any means. Posting in a second.


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Old Post Apr 17th, 2010 05:26 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

eh. Almost lost it all again. Thank goodness I copied and pasted this time. There really needs to be function that saves your work once you hit submit.

Blair Wind Post #3


quote:
'cept locating you with spider-sense and heading toward you would take mere seconds for me, especially with my team speed. In under 5 seconds after the battle starts, my team is moving faster than you'll ever hit and attacking you numerous ways.


In 5 seconds you want to discover me - while I am invisible, coordinate your way using the cave for cover, and have Boomer target me - again while invisible, all while I'm just standing there? More likely you try to find my general direction, start moving and then BAM. You get hit by my long range homing energy missles. And then proceed to die a long horrendous death by weaponrgy and rock.

Not only that, but any of your attacks would have to go around rock. Mine can go straight through, or dodge around like with the homing missles.

quote:

In 10 seconds you did all that?! I'm skeptical.

Victor made a transformer out of a car in less than ten seconds. He's manipulated benches to form giant hands, has handled weaponry, multiple objects at the same time. All I'm asking is that he add some weapons on the ship. If he can do this:


He can do that. Then I have the all too complicated process of hitting a button to go camo stick out tongue

quote:
lol wut. Snipped scans of Boomer being so awesome. With paperclips. Ya. The awesome paperclips. Rawr.


Digi, by following the actions we have taken during the opening post my very first action is to hit you with my long range homing energy missles. Yours was to slink through cave cover. And unless you are faster than the Sentry, who got hit TWICE by them tracking him, you will also fall prey to its attack.

quote:
Wonderful stuff, but you still haven't explained how you're going to find SM (stealthed as well as needed): Or how you're going to hit Boomer, whose speed and reflexes destroy your own.


I find you by finding Captain Mooner. Who is not shielded. Easy. Now how am I going to hit you guys? Thanks for asking, I'll answer it easily:

  • Are you faster than the Sentry? No.
  • Have my energy weapons proven to be up to Sentry's speed? Yes.
  • Did they home in on Sentry? Yes.


If you have doubts here are the scans:


quote:
And if your answer is White Run, I've already explained why that isn't as good as you advertise, and that also puts you outside Leapfrog and thus no longer stealthed. You're either slow, big, and stealthed (though we can still find you), or you're smaller, squishy, and easy to see.


Do you really hate the White Run that much? Either way, you are neglecting the fact that you cannot hit me with anyone because of both Victor (for long range) and JM (short range) while Marvel Boy has excess amounts of speed that he can actually maintain at high levels. So, the White Run coupled with those facts = win. If we even need to get in close quarters combat outside of the Leapfrog.

quote:
Cute, but I can do a google search too: snipped scans of cave. So it's pretty much a wash. But by all means, shoot randomly and cause a cave-in.


Doing a google scan of "Middle/Center/Epicenter of Mammoth Cave" - words used individually - results in images like these:


And being that we are in the center of the Cave, well....there you go.

quote:
The area of battle and terms of engagement will be dictated by whoever possess superior speed and mobility. And that's me.


I have to disagree. They are dictated by who has the best range (omni-directional), defenses, and offense. And that is me.

quote:

Ridiculous analogy. The attack disrupts EM signals. ....It's nowhere near SM. I'm not stupid, and I'm not going to allow you to suppose that my team will be using stupid strategies.


Pointless talk. In the end, your scan shows nothing. And your inability to produce a scan that actually shows anything is further proof that this attack is meaningless and has no merit of any kind.

Furthermore, you are also stating that you are supposedly coming towards me, will throw this blindly, and then it won't be in range to hit you? Sounds fishy. Then again, the entire concept is fishy since the scan has not been shown to do anything. If it did do something, you'd probably self pwn both Spiderman and Captain Mooner (depending on the tech he has on his suit).

quote:

I can find you easily. I'm stealthed too. You can't find me.

You assume that your infared and ultraviolet will let you see me while cloaked. But who needs to spot you when you have Captain Mooner standing there. Just shoot at the two of you and Ill be fine.

quote:

Blair, we start a Kilometer apart in a cave system. If you shoot in ANY direction at the beginning of the fight, you'll just be hitting cave walls that are much closer to your own team than mine. This "we shoot first" stuff is utter crap.


Like I explained above, I have long range homing energy missles. Not only that, but by stating you are simply running in my direction makes it even easier to shoot at you. And on top of that, Mammoth cave is long and wide many times without obstruction.


quote:

An anti-metal pulse would wreck ANY EM powers you have. Also, read through my "AoE attacks for JM" in my writeup again. I think you'll find that pretty much none of them can be repelled with magnetism.


Your anti metal pulse attack is ridiculous. The range on that sucker is limited to inches. I know you posted some scans of "larger" uses and even then it sucks. I mean, lets compare the range of my magnetism with your anti pulse:


Like I showed in the scan, if the pulse was worth a damn, it would have liquified the weapon in his opponents hands, the metal on his jacket, or even the car behind him. But sucks. My magnetic abilities would allow me to repel it and then strip you of it

Also, you might want to re-read all your AoE attacks for JM. They all have some kind of metallic component to them, even the webbing since they can be indirectly controlled by controlling Spiderman's suit.

Any of your attacks would be repelled by magnetism. Especially your boomerangs and your adamantium weapon.

quote:
Take even a small amount of damage and you'll be utterly worthless to your team.


Do you really think that posting a scan - out of context - and then expecting the judges, who I believe are smarter than that, to think that the scan means Victor is useless is really acceptable? We have no idea what the ordeal he went through previously was. You want to play it off as something simple, but the truth is you have no idea what he did previous.

-----------
Summary (sort of). Just important things to consider:

  • His EM boomerang is pathetic. It has literally no feats behind it and if it did Digi did not bring it to the table, therefore it is inadmissable. Not only that but he expects you to believe that if it did work it would somehow, magically mind you, not affect him.
  • His anti pulse range is terrible. I can block the weapon from several yards out before it ever hopes to affect me
  • My homing missles were fast enough to tag Sentry. Agile enough to follow him through the air. And the rest of my long range weaponry has massive AoE.
  • My magnetism range is much better than anything he can hope for
  • If he wants to get physical he won't be able to touch me


__________________



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Last edited by Blair Wind on Apr 17th, 2010 at 05:41 AM

Old Post Apr 17th, 2010 05:29 AM
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Blair Wind
The Iron Avenger

Gender: Male
Location: Stark Tower

Blair Wind Post #4


quote:
Pointless posturing. I accounted for the aversion field in my entire plan. But once you're corralled (webbed, incapacitated, dazed, etc.) I can hit you with my extensive H2H weaponry, including claws with paralytic toxin in them (SM), adamantium, titanium-busting pincers, or just good ole punches.


You obviously did not account for all my powers in tandem. You can't touch me Digi. Victor takes care of your weaponry, Marvely Boy is there for speed and, JM takes care of you aiming at me.


quote:
And just so you remember that Marvel Boy is weaksauce, none of his feats match SM's speed, durability, and strength feats, or come close to Boomer's speed.


I don't need to be better than you physically -- though I have enough tactical edges to make it so -- when I can grab your armored suits magnetically.

Spiderman is good. But no amount of greatness will save him from his "upgrade" - the suit - being controlled magnetically.

Captain Mooner is fast. But being fast doesnt matter when I can control the armor he is in.

In the end? You either die from my long range assault or you die with nail bombs to the head. Or me suffocating you with your own suit of armor. What a way to go, eh?


News and Notes

- His main attacks (Em and Anti Metal) either have no feats or no range. My range is better all around as are my weapons.

- My homing missles were able to track and keep pace with the Sentry. Spiderman and Captain Mooner should be no different.

- Physically they cannot touch us. Period. Victor takes them at range and if they happen to get close, JM's powers take over.

- I'm glad I could make Digi laugh. Good luck Digi man. It was nice having a good clean match. For that, I give you the crest of responsibility. You know, since you are a mod. And you remind me of Joe.

I leave you with this:



The End


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Last edited by Blair Wind on Apr 17th, 2010 at 05:42 AM

Old Post Apr 17th, 2010 05:39 AM
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Digi
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Location:

who the hell's Joe? I'll go ahead and take it as a compliment though.


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Old Post Apr 17th, 2010 05:54 AM
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