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inimalist's Tournament - Based Gods vs Time Conquerors
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tsilamini
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inimalist's Tournament - Based Gods vs Time Conquerors

Woo!

Psycho/Leo vs Simbon:

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Cape Chidley, Labrador


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Old Post Jul 19th, 2011 05:14 AM
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quote:

Simbon wrote on Jul 15th, 2011 03:04 PM:
Operation Zeitkrieg


Note: A lot of stuff is going to be fit inside Zarrko's time-cube (standard equipment for Zarrko), a time-machine that only appears 12-20' to a side (depending on the artist), but which on the inside stretches on for miles, which is why I can put so much stuff in it.
http://imageshack.us/f/801/darkhawk27p04.jpg/
http://imageshack.us/f/695/darkhawk28p02.jpg/
http://imageshack.us/f/577/darkhawk29p20.jpg/
The Masters of Time will prep in some peaceful beach area, with the time cube right next to them. And now to Operation Zeitkrieg...



^to help pass the time


Part I: Tempus and the Omega-Bomb
As befits my team, our prep actually begins only moments before the battle starts, when Zarrko launches three time-bombs backwards in time, so that they land just outside the time-cube approximately 30 seconds after my prep starts, with two of the time-bombs right next to each other, and the third one a little further away. During those 30 seconds, Zarrko gives Kang and Epoch the coordinates for the time-cube's command center, and then enters the time-cube, while Kang and Epoch wait outside it. When the time-bombs land, Epoch immediately creates an omega barrier around the two time-bombs that are close together, and then teleports himself inside the time-cube as well. As soon as Epoch has done this, Kang teleports himself into the time-cube while leaving behind the chronokey. By the time all three of my characters are in the time-cube, roughly 31 seconds have passed. What does all this mean?

First, Zarrko's time-bombs are small objects that create massive waves of chronal energy that transform everything they hit into their analogues from previous times, with greater exposure causing transformation into more distantly removed analogues:

http://img18.imageshack.us/img18/23...teamup01002.jpg
http://imageshack.us/f/24/marvelteamup01009.jpg/

Epoch's omega-barrier is an unusual construct that makes it impossible for particles inside it to escape, much like a black hole, but without the black-holes crushing effect on what's inside it:

http://imageshack.us/f/59/supermanbatman008.jpg/

Finally, the chronokey is an object that Kang can summon which absorbs chronal energy in order to transform into Tempus:

http://imageshack.us/f/202/kangchronokey.jpg/
http://imageshack.us/f/845/ato416.jpg/
http://imageshack.us/f/580/ato417.jpg/
http://imageshack.us/f/135/ato418.jpg/

In short, the omegabarrier is filling up with accumulated chronal energy, while nearby, the chronokey becomes Tempus. obviously, the bomb doesn't produce enough energy to make the monster shown above, but it should still be enough to get Tempus to his regular levels.

Part II: Guns, lots of Guns
31 seconds in, my boys are chilling in the time-cube, weaponing up. Kang summons his Simple Spectrum Inverter and gives it to Epoch, who incorporates it into his armor and mounts it on his shoulder. Zarrko summons his refrigerato beam. I'll explain those guns later. Epoch then summons his Tylerian Tank, which can send blasts into different times and places. For the remainder of the prep, the tank will be set to launch blast after blast, all of which will land in the first moment of the battle, peppering the battlefield with explosions powerful enough to destroy a flying saucer:

http://imageshack.us/f/856/hourman04p06.jpg/

Most importantly, Epoch gives all three of them the coating that he gave Eddie Brent when he was mind-controlling him. When Eddie had the coating, it allowed him to take any attack against him and redirect either at the attacker or at someone nearby. It could only last for a limited number of attacks, and couldn't deal with attacks that succeeded each other too quickly. However, it could redirect attacks of incredible power (even Flash and Wonderwoman's lasso), and was very flexible:

http://imageshack.us/f/580/jla05013.jpg/
http://imageshack.us/f/26/jla05018.jpg/
http://imageshack.us/f/641/jla05019.jpg/
http://imageshack.us/f/821/jla05020.jpg/

Meanwhile, Zarrko erects the same force-field around the time-cube that he once set up around the Avengers mansion, only this time he will stretch the portal to Limbo that he opened in it over the entire surface of the force-field, so that the time-cube is now surrounding by a giant, cube-shaped portal into Limbo:

http://imageshack.us/f/38/marvelteamup00904.jpg/
http://imageshack.us/f/37/marvelteamup00906.jpg/
http://imageshack.us/f/692/marvelteamup00907.jpg/

All of this should take very little time at all, but for the sake of keeping tabs of where things are, we will say it takes five minutes.

Part III: Standing Army

Next, my team starts to summon forces that can be relied on to stick around. While Kang and Epoch tend not to summon people directly (though it has been done), they are both pros at using time-summoning devices, and since both Zarrko's time-cube and his time-displacement dial are capable of summoning people from other times, it means they can all be summoning simultaneously. It's also important to note that with both of these devices, summoning people takes a matter of seconds (as you’ll see later on, Zarrko can flood an entire building with summoned people), so all of these people will be summoned in very short order.

Zarrko's machines can even summon people as powerful as Loki against their will: http://imageshack.us/f/827/thor44018.jpg/

(Images of Kang and Zarrko using time-summoning devices are posted further on)

Assault-Team A: Giant Robot Brigade

Assault-Team B: The Anachronauts
Kang knows how to summon the anachronauts, and with Zarrko's time-cube he has the means of doing it very rapidly.
http://imageshack.us/f/806/ato108.jpg/
Quick Descriptions: http://www.marvunapp.com/Appendix/anachron.htm#Deathunt

  • Apocryphus
  • Deathunt 9000 (note that he can take down magnetic shields by locking onto their signatures)
  • Raa
  • Sir Raston (note that, with the ebony blade, he can slice through force-fields like a hot knife through butter)
  • Ssith
  • Tyndar
  • Wildrun
  • Strike Fireteam Decimal 4


---will be continued in next post---


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Old Post Jul 19th, 2011 05:14 AM
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quote:

Simbon wrote on Jul 15th, 2011 03:12 PM:
Operation Zeitkrieg continued

Assault-Team C: The Legion of the Unliving
Kang uses a time-summoning device similar to Zarrko's to summon the Legion of the Unliving:
http://imageshack.us/f/9/avengers13109b.jpg/
http://imageshack.us/f/219/avengers13110a.jpg/
http://imageshack.us/f/27/avengers13110b.jpg/
http://imageshack.us/f/715/avengers13113a.jpg/

Assault-Team D: Robot Cowboy Assassins
Epoch summons the robot cowboys he sent against the JLA once. Because I'm not allowed to arm them with my futuristic weaponry, the Robot Cowboy assassins don't bring as much to the table as they should, but my attitude is that, when you've got robot cowboy assassins, you should use them.There are four of them in total. Here's what they look like:
http://imageshack.us/f/717/largejla19914.jpg/
http://imageshack.us/f/803/largejla19915.jpg/
http://imageshack.us/f/801/largejla19916.jpg/

Assault-Team E: Sentinels
Not only do all my team-members have access to the historical knowledge of the future, but they have the means to look at events that have taken place in other timelines. Here Kang scans timelines in his helmet: http://i204.photobucket.com/albums/..._hidescreen.jpg
Kang will figure out where the government stockpiled all of the leftover sentinels from Kang Dynasty and Project Wideawake. He and Epoch will then boomtube to those locations, where Kang will take control of the sentinels, and then Epoch, Kang, and my new sentinel army will boomtube back to the cube. This should, at the very least, give my team several dozen sentinels.

http://i204.photobucket.com/albums/...ntineltrick.jpg
http://i204.photobucket.com/albums/...tineltrick2.jpg
http://i204.photobucket.com/albums/...tineltrick3.jpg

Assault-Team F: Tempus
See Part VI.

Part IV: Conscripts
There are also a large number of beings my team can't control for more than a minute or so, but can still summon for a short, directed attack before sending them back where they came from. During the actual battle, Zarrko will remain inside the cube, flooding my opponents with attacks from summoned beings:
http://imageshack.us/f/689/thor44008.jpg/
http://imageshack.us/f/717/thor44009.jpg/
http://imageshack.us/f/402/thor44010.jpg/
http://imageshack.us/f/220/thor44011.jpg/
http://imageshack.us/f/813/fantasticfourv140512.jpg/
http://imageshack.us/f/824/fantasticfourv140513.jpg/
http://imageshack.us/f/715/fantasticfourv140514.jpg/
http://imageshack.us/f/715/fantasticfourv140516.jpg/
http://imageshack.us/f/862/fantasticfourv140517.jpg/
http://imageshack.us/f/715/fantasticfourv140518.jpg/
http://imageshack.us/f/832/fantasticfourv140519.jpg/
http://imageshack.us/f/84/fantasticfourv140520.jpg/
http://imageshack.us/f/822/darkhawk26p15.jpg/
http://imageshack.us/f/805/darkhawk26p16.jpg/

In his temporal castle, Epoch's computer had defenses which would time-summon various creatures. On another occasion, he opened time portals to summon several human armies from different times. He will now program the coordinates he used on those occasions into the Time-cube, so that when the battle is raging, Zarrko will also be able to strategically deploy an army of humans, dinosaurs, lizard ape-men, and a hindu robot.

http://imageshack.us/f/225/jla01009.jpg/
http://imageshack.us/f/101/jla01011.jpg/
http://imageshack.us/f/706/justiceleagueofamerica1.jpg/
http://imageshack.us/f/3/justiceleagueofamerica1.jpg/
http://imageshack.us/f/807/justiceleagueofamerica1.jpg/
http://imageshack.us/f/847/justiceleagueofamerica1.jpg/
http://imageshack.us/f/638/justiceleagueofamerica1.jpg/
http://imageshack.us/f/155/justiceleagueofamerica1.jpg/
http://imageshack.us/f/219/justiceleagueofamerica1.jpg/
http://imageshack.us/f/717/justicel...famerica1y.jpg/

So, in addition to my main characters and our giant army of standing forces, during the actual battle Zarrko can bury the enemy in our conscripted forces:

  • T-Rex of unusual power
  • Pterodactyls
  • Human armies from other eras
  • Lizard Ape-Men Army
  • Giant Hindu Robot
  • The Whizzer
  • The Black Knight (Sir Percy) (note that he also has the ebony blade, so I can deploy two of these suckers at once at my enemy)
  • Blizzard
  • Blackout
  • Omega the Unknown
  • Rawhide Kid
  • The Melter
  • Union Jack
  • Bucky
  • Toro
  • Red Raven
  • Conan
  • Green Goblin
  • Iron Man 2020
  • Demonstaff
  • Uroc
  • Shatterfist
  • Tyrus the Terrible
  • Mercurio the 4-D Man
  • Grey Gargoyle
  • Cobra
  • Diamondhead
  • Tai
  • Beef
  • Speedball's evil doppelganger

Part V: Kang! You're Dead!
Meanwhile, as soon as Kang gets back from recruiting sentinels (let's say that this is 20 minutes into my prep, to be generous to my opponents), he sits back in a force-cushion, sipping lemonade while he summons bombs:
http://imageshack.us/f/593/ff32317.jpg/
http://imageshack.us/f/18/ff32318.jpg/
Kang summons bomb after bomb, activating them and then time-freezing them the moment they are about to explode (if I can't use time-freeze against my opponents, at least I can use it in prep).

Part VI: Make your Time


Right before the battle starts, the time-bombs are launched, and Tempus is teleported onto the ship with our other forces. In the absence of Immortus, he will recognize Kang as his master and obey him. Kang activates his cloaks and shields, and summons the ultra-diode ray and the gun he used against surfer (I'll show scans further on). Epoch will give himself martian powers, and activate his shields:
http://imageshack.us/f/820/26236221.jpg/

Zarrko cracks his knuckles.

At the moment the battle starts, several things will happen simultaneously:

  • Epoch rescinds the Omega-barrier. At this moment, the accumulated chronal energy that has been building up for the last half hour will be released: temporal energy explodes in all directions, hitting everyone on the field (Except us, since the limbo shield around the ship will prevent the waves from ever reaching us) with the equivalent of nearly an hour's worth of exposure to the chronal waves. Since just a few seconds worth of exposure can convert something into an analogue from a century or more in the past, any robots or tech being used by beings summoned by my opponents will be reduced to useless stone-age implements (unless their minions are themselves from the stone-age). Likewise, while powerful energy manipulators may be able to shield themselves from the waves' effects, they will be severely taxed by the effort. I will also note that this is NOT a direct temporal attack -- it covers an area of effect (which is why I had to defend myself against it as well), and can be resisted (unlike time-freezing, time-loops, time-bfr and other cool powers my characters can't use here).
  • At the same time, the time-frozen bombs will be teleported all across the battlefield, releasing massive explosions on par with nuclear bombs. Once again, the limbo shield will protect the time-cube and its occupants from harm.
  • In addition to the time-wave and Kang's bombs, the innumerable blasts from the Tylerian tank will spread all across the battlefield; what's more, as the battle continues, the Tylerian tank will continue to send blasts back in time to strike at the first moment of the battle, but now with my knowledge of where the enemy is located, they will all be targeted directly at my foes.

These blasts will also destroy my time-bombs, of course, but at that point I won't need any more temporal energy for the assault, so it doesn't really matter.

After the initial assault (or roughly 1-2 seconds into the battle), my armies will be teleported onto the field, attacking from all sides with attacks that will cut right through my opponents defenses.

While the enemy is trying to defend itself against my armies, Kang and Epoch will teleport onto the battlefield, striking with surgical precision. We'll lock up one opponent in the omega barrier, while Epoch sprays them with the Spectrum inverter and Kang double-teams the other two with twin containment fields and the ultra-diode ray, leaving them depowered and immobilized. They are then annihilated with the anti-surfer gun and Epoch's rockets, gravity ray and red-sun laser (scans for all of this further on). The best part is, even if my opponents had time to attack, anything they did would just be reflected back against them by Epoch's coating.

---will be continued in next post---


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Old Post Jul 19th, 2011 05:15 AM
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tsilamini
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quote:

Simbon wrote on Jul 15th, 2011 03:14 PM:
Operation Zeitkrieg continued


Containment fields:
http://i204.photobucket.com/albums/...DoomMagneto.jpg

Simple Spectrum Inverter:
http://imageshack.us/f/828/avengers02309b.jpg/
http://imageshack.us/f/706/avengers02310a.jpg/

Ultra-Diode Ray:
http://i204.photobucket.com/albums/..._dioderayWM.jpg
http://i204.photobucket.com/albums/...DioderayWM2.jpg
http://i204.photobucket.com/albums/...tradioderay.jpg

Anti-Surfer Gun:
http://i204.photobucket.com/albums/...ilverSurfer.jpg
http://i204.photobucket.com/albums/...lverSurfer2.jpg

Rockets:
http://imageshack.us/f/834/supermanbatman005.jpg/

Gravity Ray:
http://imageshack.us/f/64/supermanbatman004.jpg/

Red Sun Laser:
http://imageshack.us/f/684/52734808.jpg/
http://imageshack.us/f/163/supermanbatman003.jpg/

Finally, while Zarrko’s doing his army of the ages thing, he is quite safe from harm. The cube is protected by the Limbo shield, teleporting inside the cube is difficult because its interior is so massive that Zarrko will be hard to find, and even if someone did find him, the coating will reflect attacks back on the assailant, and he can use his refrigerato beam to immobilize the enemy and then summon Sir Percy to decapitate him.
Refrigerato Beam:
http://img651.imageshack.us/img651/7474/zarrkogun.jpg

Summary:

  • MASSIVE Initial Blast consisting of scores of city-leveling bomb explosions, saturated blasts from the time-tank, and a chronal wave; together, these attacks will tax even the most powerful defenses; those who survive will already be exhausted by the effort of keeping it all at bay.
  • Immediately followed by giant army, drowning enemy in high metas who can easily win past their defenses, slicing through energy fields, absorbing energy shields, busting shields by locking onto the electromagnetic frequency, bypassing shields by becoming ethereal, etc. Furthermore, the scale of the assault, along with my cloaking techniques will leave my enemy totally bewildered as to who are the masterminds behind it all…until it is too late!
  • In the meantime, I will be continuously pumping the field with additional warriors plucked from the time-stream, while Epoch and Kang deliver pinpoint, tag-team attacks that will systematically paralyze, de-power, and kill their opponents. Even if the enemy is fast enough to react to my assault, because of Epoch’s coatings their attacks will be reflected right back at them.


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Old Post Jul 19th, 2011 05:15 AM
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tsilamini
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quote:

psycho gundam wrote on Jul 15th, 2011 10:07 PM:
prep time:

25 minutes

prep location:

one of his kabuto's hidden lair's in otogakure to acquire living sacrifices and grab....twenty captives telikinetically *shrug*

kabuto:

uses impure world resurrection to summon: seven swordsman of the mist (7), haku, pakura, gari, toroi, chukichi, dan, hiashi, asuma, hanzo, chiyo, kimmimaro, sasori, itachi, nagato, deidara, kakuzu, torune, dead jinchuriki (6), dead kages (3), kinkaku, ginkaku, and shin.

kabuto then takes two separate blood samples from magneto and one from legion

*read manga from left to right*

http://i1099.photobucket.com/albums.../kabuto/et2.png http://i1099.photobucket.com/albums.../kabuto/et1.png

legion then creates a willing mindlink between all three core members where they can all share information/memories freely. http://i1099.photobucket.com/albums...ionmindlink.jpg

kabuto using a living human sacrifice (like the scans above dictate) and the first dna sample he procured, kabuto will then summon magneto's clone joseph from death. http://en.wikipedia.org/wiki/Joseph_%28comics%29

HE'S BAA-aaCK

as i've stated in our last match
quote: (post)
Originally posted by psycho gundam
when it's all said and done, the summons with cable's blood all over their weapons re-seal them, or a dna sample/limb/organ is procured and then sealed in a scroll
smile
the acquisition of ambient's cable-prime character's dna was successfully sealed and preserved by way of re-sealing weaponry soaked in blood, and sealing body portions. now using three more living human sacrifices, edo tensei resurrects cable, deadpool, and multiple man, all three being infected by warlock.

now cable being amped to magneto'ish level using ambient's method wasn't 100% concrete, ambient and the judges didn't seem to have that much faith in it, but yes, there is another method to get it.
at the cost of his lifeglow, warlock will beef cable up like so:

http://i1099.photobucket.com/albums...1/lifeglow1.jpg http://i1099.photobucket.com/albums...1/lifeglow2.jpg http://i1099.photobucket.com/albums...1/novacured.jpg (this was okay'd by inamalist)

kabuto will use the second sample of magneto's blood and then legion and magneto are then killed and then resurrected using impure world summoning

magneto:

creates his best shield around himself and kabuto, and renders himself undetectable like so: http://i1099.photobucket.com/albums...ndetectable.jpg


legion:

legion will then devour the mind of: multipleman (his TO virus body is then resealed by kabuto), legion then makes a strong shield around himself, and lastly erects his psychic bunker/fortress to max volume/power: http://i1099.photobucket.com/albums...o/psybunker.jpg

kabuto destroys the ninja summons, cable, deadpool, and joseph's individuality by implanting a kunai talismans into them (magneto/legion can expedite this with their power)


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Old Post Jul 19th, 2011 05:15 AM
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quote:

psycho gundam wrote on Jul 15th, 2011 10:09 PM:
part 2

the summons individual preparations:

http://i1099.photobucket.com/albums.../swordsman2.png 7 swordsmen summoning swords (a source of previous dna), http://i1099.photobucket.com/albums...to/nanobomb.jpg http://i1099.photobucket.com/albums...o/nanobomb2.jpg deidara making C-4, http://i1099.photobucket.com/albums...undam1/gas2.png http://i1099.photobucket.com/albums...undam1/gas1.png hanzou's salamander, http://i1099.photobucket.com/albums...am1/kin-jin.png ginkaku and kinkaku's transformation, http://i1099.photobucket.com/albums...tenfingers1.jpg http://i1099.photobucket.com/albums...enfingures2.jpg chiyo's puppets unsealed, http://i1099.photobucket.com/albums...ogundam1/a3.png kakuzu releasing his stored hearts', he'll steal 5 from the captives, http://i1099.photobucket.com/albums...m1/kimcurse.jpg kimmimaro's transformation, http://i1099.photobucket.com/albums...ogundam1/03.png http://i1099.photobucket.com/albums...ndam1/04-05.png itachi releasing susanno'o, and lastly http://i1099.photobucket.com/albums...am1/mandaII.jpg kabuto summons manda II

legion then reestablishes the mindlink http://i1099.photobucket.com/albums...ionmindlink.jpg


on the battlefield

first thing's first, legion will use his precog, global telepathy, and/or straight up vision to teleport within simbon's ranks, thus crushing and short-circuiting all his tech with the psionic bunker. destruction of said tech will be expedited by his vast telekinesis and pyrokinesis:

http://i1099.photobucket.com/albums.../muirisland.jpg http://i1099.photobucket.com/albums...uirisland2.jpg. to further eliminate chance of escape, while this whole thing was happening, magneto would have erected a large enough force-field that was enough to engulf part of attlilan like a snow globe, this will occur at the onset of battle across the entire battlefield (minus our characters) and will contract towards the conflagration caused by legion and will take the ground and water with it. http://i1099.photobucket.com/albums...ttilanfield.jpg this field stopped the kick of gorgon, the "find weakness in anything" chop of karnak, and even the vision could not phase through it at all, so yeah. magneto will also make it so this field has this added property http://i1099.photobucket.com/albums...1/energyamp.jpg so any use of energy against said shield will empower it

in the remotely improbable event anything (even an enemy's toe) comes through that field, they get spammed by my summons and the tireless magneto.

nagato will use his jutsu to command a rain fall across the maritime region just in case we missed the initial onslaught. http://i1099.photobucket.com/albums...ndam1/rain2.png


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Old Post Jul 19th, 2011 05:16 AM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

scan fix:

blowing up of muir island:

(please log in to view the image)


magneto erecting the field with ease:

(please log in to view the image)



a simple mudaphukkin gesture indeed

------------------------------------------

with that field there add the mach-stem effect of Operation: "Quarentine" to your explosions as well bud


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Last edited by psycho gundam on Jul 19th, 2011 at 06:04 AM

Old Post Jul 19th, 2011 05:58 AM
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Simbon
Senior Member

Gender: Unspecified
Location:

I respect my opponents and wish them luck. That said:

(please log in to view the image)

Some Basic Problems with My Opponents’ Prep

  • I’m not a big fan of attacking one’s opponents on legal grounds – it is a tactic that, to my mind, seems effete and cowardly. But as the judges can plainly see, large portions of my opponent’s stratagem are clearly invalidated on legal grounds. The rules clearly state that no character shall be summoned who is above high meta, and yet my opponents claim to be able to summon Joseph — an unbelievably silly proposition, considering that he is not only Magneto’s clone, but would by virtue of Kabuto’s zombification ritual would be immortal. This is an important point, and one that was missed in the match between Based Gods and Mutant X. Inimalist was generous enough to allow Kabuto’s summons despite the fact that they break the immortality rule, but what was ignored was the fact that the power of immortal regeneration also affects the tier level of the beings summoned. My opponents would have you believe that someone who can regenerate better than Mr. Immortal and who can also level a city with gravity manipulation (Nagato), or uproot a mountain (didn’t catch that one’s name), is merely meta-tier — which is absurd. Aside from a few of these ninjas who, with their immortality power, are clearly above the summoning limit, most of my opponents ninjas appear to have no significant powers, or at least, I couldn’t get anything out of the artwork that he scanned (such primitive drawings confuse my futuristic mind).
  • Using DNA samples from the last fight is really cool idea. Unfortunately for my opponents, the samples he acquired were from technologically merged beings. Has Kabuto ever resurrected such an entity? Even if he were somehow capable of separating the genetic material from the cybernetic components they were merged with, the fact remains that at time of death, Cable was above the summoning limit, and Kabuto has never brought back (unless there are scans I missed) a technoorganic entity like Warlock, which at best leaves Multiple man.
  • Now, I don’t really know anything about Naruto other than what I’ve read on the wiki pages and what PG has said. But one thing that http://naruto.wikia.com/wiki/Summon...ld_Resurrection says about the ritual is that the individuals revived must reside in the pure world. Within the context of the manga, it is not unreasonable to expect that the dead would end up there. However, in the case of non-Buddhist marvel characters, like Multiple man, Cable, it is pretty reasonable to assume that, on death, they would not go to the pure world at all. In short, my opponents’ inability to summon these characters is so overdetermined it’s not even funny.

Some Basic Problems with my Opponents’ Strategy

  • Magneto is being used to simultaneously create a contracting forcefield around the battlefield, and shield and cloak both himself and Kabuto. Given the sheer volume of the attack that is being unleashed against their team at the moment the battle starts, this means that either a)Magneto’s defenses are insufficient and he is eliminated in my initial assault, or b)Magneto is fast enough to give up the whole crushing the island strategy and devote all of his powers to staving off my team’s opening assault. My opponents are offering scans of an energy form Magneto to make the claim that his shields can incorporate external energy to make them stronger — but their Magneto is not in energy form, which makes that feat meaningless for their case. Furthermore, this would ignore the rule stating that the limit is “regular” magneto — the same Magneto that has broken into a sweat holding off a squadron of fighter jets. In other words, the best case scenario for my opponents’ team is one in which Magneto abandons their attack plan in order to defend himself and Kabuto from the initial attack, and is severely exhausted by the effort. What’s more, the attack is so massive that even if devoting all of his energies to defense, it still uncertain whether or not Magneto could hold it off.
  • Legion is supposed to jump into the middle of my forces and disrupt my tech, using his telepathy and precognition. I know he is supposed to have some degree of precog from killing destiny. What exactly are his feats with said precog? How is his telepathy supposed to help him when he is confronted with a giant wave containing an hour’s worth of chronal energy, when only a few seconds are sufficient to scramble one’s brain? http://imageshack.us/f/62/marvelteamup01016.jpg/ Besides the unlikelihood of Legion being able to pinpoint an attack, the scale of my initial assault is such that Legion would be foolish to do anything except try and help keep his team-mates alive (not just the bombs and time-blast either, — remember, my tank blasts from the future are all targeted directly at them). Even if you wanted to believe that Legion was willing to sacrifice his team-mates to make a kamikaze assault on my team in the first second of battle, and that he was able to get past the thought-scrambling time-wave, the limbo-shield around the cube, and was able to locate the correct position of the cube’s bridge within the endless miles of its interior, any attack he made would just be turned against him. In that setting, it would be child’s play to immobilize, depower and kill him, at the same time that his offensive gesture makes my initial assault all the more effective. From there, taking out the rest of my opponents’ team (if they can even withstand the initial assault) is simplicity itself.

In short:

  • Most of my opponents’ summons are simply illegal. At best, they have a small handful of regenerating ninjas with no discernible accomplishments. The Joseph, Cable, Warlock, Multiple Man resurrections are insupportable on multiple grounds.
  • Their offensive strategy is totally impractical, and even if it worked it actually plays into my hands, since it leaves them open to my initial assault and delivers Legion to me like a gift-wrapped sacrificial offering.
  • The best strategy available to my opponents is to retrench and take a defensive position, in which case I still swarm them with high-metas, break down their defenses, and immobilize, depower, and slay them.


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Old Post Jul 19th, 2011 08:07 AM
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leonidas
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before proceding i think we need to have the legalities cleared up. i'd also like a ruling regarding being able to remain in the time cube, which, as a prep-base is fine, but i don't see how it becomes part of the bf and something they can remain hidden within.... does that mean i could--if we chose next round--bring avalon to the bf and remain there? just curious.....

inimal, if you could make a quick decision on these issues we can sort out what we are able to do and not have to worry about debating something that was illegal. smile


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Old Post Jul 19th, 2011 05:58 PM
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Simbon
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I asked Inimalist about vehicles before we did drafts. His response:

"In terms of spaceships and such, I'll use an example from Kandy's tourney. Blair drafted Nero from the star trek universe, seemingly for the use of his ship. In a circumstance like this, it is the ship that must be below the limits, regardless of whether the character is (so, you can't draft a meta character that has trans level equipment)

Basically, everything is allowed so long as it doesn't make whatever character you are using stronger than magneto."

In this case, Zarrko and the time-cube together are still nowhere near as powerful as Magneto, so there is no legality problem. Of course, trying to get Avalon with Magneto is problematic because of the stips: because Magneto is the power-cap, any amp to him, however minor, is by definition illegal.


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Old Post Jul 19th, 2011 06:32 PM
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psycho gundam
The Nightmare of Solomon

Gender: Male
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about the talk of legalities:

only thing i did that was wrong was saying cable amps through warlock, my mistake. joseph is not as skilled nor touches any of magneto's feats at all, he's a high meta character.

other than that everything else is legal. deal with it

the battle

(please log in to view the image)(please log in to view the image)(please log in to view the image)

in the scans magneto is enveloped in a field that allows him to traverse the distance between earth and the moon comfortably, and renders him undetectable from two of the best molecular sensors in comics. he then creates a shield around a large tower to seal off the rest of attilan from his intended targets within just because he's magneto and he rolls like that, and that field is good enough to stop the vision from phasing through it, the kinetic impacts of karnak and gorgon, and the hex powers (chaos) of scarlet witch. magneto's shields can block nuclear explosions as well so.....yeah

it's not a stretch for magneto of all people to use his powers to make multipurpose fields, and all the effects i need are easy for him to do, and as you can see it took a simple gesture and the deed was done.
on top of that your tech cimplodes/explodes or shortcircuts due to legion's presence, and then he vaporizes your entire squad. all your efforts are sealed up, and you can play with legion in there.


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Last edited by psycho gundam on Jul 19th, 2011 at 08:00 PM

Old Post Jul 19th, 2011 07:50 PM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

like i said before: all of simbon's (working) arms get reflected and sent back inwards towards his entire team, and the mach-stem effect will multiply the force of the blasts as they ricochet off of magneto's force-field. magneto is tireless so he can put a lot of concentration and effort into it's integrity.

legion like all the zombies will simple reform after destruction so he can continue to cause havoc till nothing is left within it.

swag


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Old Post Jul 19th, 2011 08:19 PM
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tsilamini
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quote: (post)
Originally posted by leonidas
before proceding i think we need to have the legalities cleared up. i'd also like a ruling regarding being able to remain in the time cube, which, as a prep-base is fine, but i don't see how it becomes part of the bf and something they can remain hidden within.... does that mean i could--if we chose next round--bring avalon to the bf and remain there? just curious.....

inimal, if you could make a quick decision on these issues we can sort out what we are able to do and not have to worry about debating something that was illegal. smile


The ship is legal. There is a size limit to this stuff, so like, I wouldn't let God Cable actually bring providence with him, but if you want a solid ruling on Avalon I would look it up

Chronobombs are banned though, no offensive use of time manipulation

EDIT: joseph doesn't have the feats to put him above Magneto or even at low herald

we might be able to infer that from who he was supposed to be, but in terms of versus forum feats and such, I don't see a problem


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Old Post Jul 19th, 2011 08:37 PM
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leonidas
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Gender: Male
Location: Planning to take over the WORLD!

quote: (post)
Originally posted by inimalist
The ship is legal. There is a size limit to this stuff, so like, I wouldn't let God Cable actually bring providence with him, but if you want a solid ruling on Avalon I would look it up

Chronobombs are banned though, no offensive use of time manipulation

EDIT: joseph doesn't have the feats to put him above Magneto or even at low herald

we might be able to infer that from who he was supposed to be, but in terms of versus forum feats and such, I don't see a problem


thumb up


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Old Post Jul 19th, 2011 09:12 PM
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Simbon
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Unfortunately for Leo and PG, making denials and waving one’s hand dismissively do not actually constitute counter-arguments. Like I said, there are multiple reasons why some of their summons are illegal, all of which would have to be refuted in order for them to be brought into play. The only kind of defense PG has mustered is that Joseph’s feats are inferior to Magneto’s, therefore he is high-meta. But even if you accept that, the simple fact that he can now recover from anything would put him well into the low-herald category. Even more importantly, none of the marvel characters can be resurrected because Kabuto’s ritual only works on souls in the pure world, which means that the only marvel characters he can resurrect are buddhists. Finally, many of those ninjas can’t be summoned because they are low-heralds. The notion that indestructible characters capable of lifting up a mountain or leveling a city with a blast are only meta is absurd. So again, my opponents have given no reason to believe that they have any summons aside from a few ninjas, who appear to have few assets beyond regeneration.
My opponents’ also claim that Magneto is tireless. He is not.
(please log in to view the image)
Not only is Magneto not tireless, but there is absolutely nothing my opponents could do in prep to make him tireless. The tournament cap is regular Magneto, and one of the most important limitation’s on Magneto’s powers is the fact that he tires. Anything that got rid of this limitation would be an amp that, by definition, violates the power-cap restrictions. My opponents have also not provided any evidence that regular Magneto can make the reflective force-field they want to make, nor have they shown evidence that, even if they could, that it could reflect the kind of force I’m throwing at them. Not only have they failed to provide evidence that Magneto can do these things, but they would simultaneously have him create a giant contracting bubble (great mental image, BTW) that, if it were done in a comic, would be one of the most impressive feats of his career. In other words, there is no basis for this claim whatsoever.
After the initial blast, and I swarm them with my summons, Magneto’s defenses will be broken like an old pot — my folks with ebony blades can slice right through his shields, Nullitor can turn magneto’s shields back against him, Uroc can absorb them, Deathunt9000 can break them down by latching onto their frequency, the Flying Dutchman can slip through them (his ethereal state is magical, and he is considerably more advanced than the vision in this regard — he one-shotted an insubstantial vision with a hand through the chest), etc. In other words, Magneto and Kabuto are going to have a hard time staying alive just against my summons. When Kang and Epoch attack the fight will be over almost instantly.
As for Legion, his solo attack on the cube only plays into my hands, since my characters can just turn his attacks back against him, immobilize him, depower him, and kill him. The best case scenario for Legion’s suicide mission would be to damage the time-machine in Zarrko’s cube — which still doesn’t touch Zarrko’s other summoning device, the time-displacement dial, and which would also be too little too late, since my most important summons have already been brought in.

@Inimalist: I am saddened by the time-bomb ruling; I thought because they were AoE it would be OK. I can still use the one bomb to power-up Tempus, though, right?


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Old Post Jul 19th, 2011 09:36 PM
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tsilamini
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quote: (post)
Originally posted by Simbon
@Inimalist: I am saddened by the time-bomb ruling; I thought because they were AoE it would be OK. I can still use the one bomb to power-up Tempus, though, right?


of course

you can use time manip to do anything but directly attack your opponent

you can use it to freeze your opponent, or to slow them down, etc, its just that the time bomb appears to de-age your opponent (or something similar), which is not allowed in the time rules, or in the "unblockable" rule

in terms of the summons, most of what you said is argumentative rather than a question of the rules, I will just say, there is a major difference between indestructible and regeneration *cough* especially for someone who has a team full of time controllers *cough*

[I will not editorialize again, sorry]


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Old Post Jul 19th, 2011 09:50 PM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

(please log in to view the image)

he is tireless because he is a zombie, his stamina doesn't hamper his ability to use his power like it does over time normally.

lol at the buddhist angle. one of the characters kabuto summoned destroyed and slaughtered a buddhist monastery just to make money from a bounty.

(please log in to view the image)

so yeah, i'll have joseph pour some power into the shield just in case, though some of the energy you use to try and attack is ironically helping to keep you in jail. oh well.

GG simbon


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Last edited by psycho gundam on Jul 19th, 2011 at 10:00 PM

Old Post Jul 19th, 2011 09:51 PM
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psycho gundam
The Nightmare of Solomon

Gender: Male
Location: Konpei Island

wow, just look at the similarities of these two locations topographically:

quote: (post)
Originally posted by psycho gundam
blowing up of muir island:

(please log in to view the image)


quote: (post)
Originally posted by inimalist
(please log in to view the image)

Cape Chidley, Labrador


the resemblance is uncanny...minus the pyrokinetic holocaust of coarse smile


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Old Post Jul 19th, 2011 10:28 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

good lord..... my condolences to the judges in this match.......

ok, so, the chronal bombs are nixed, no fear of reverting to our reptilian forms. your big bombs really aren't anything for us to concern ourselves with since went in with our shields up, mags is tireless, he has joseph aiding him AND because we've on-panel proof mags can deal with REAL nukes, let alone 'almost nukes':

http://img484.imageshack.us/img484/...atonbomb9cn.jpg

he's actually handled two of them and STILL had plenty of power left over. now, as i said, he's tireless AND has help. the bombs won't be a problem at all. our shields are and continue to be invulnerable. smile

i did find this to be a tad disingenuous: I’m not a big fan of attacking one’s opponents on legal grounds – it is a tactic that, to my mind, seems effete and cowardly. But....

you've done it a lot, while simultaneously summoning guys like apocryphus (last and mightiest of the eternals in his world), uroc (who thor has been unable to defeat), achilles (tyndar) who is completely invulnerable to all harm, and giving yourself martian powers (which, with his own tech would place him FIRMLY in the mid herald-low high herald tier).

just sayin.....

anywho, on with the show. smile

so, since the bombs can't harm us, we have the 'assault teams' still to deal with. hrm. let's review:

team A--robots
team B--anachronauts. they bear a little closer look. apocryphus has metal bracers. raston (this is REALLY COOL) has the ebony blade. ssith has a sword. raa has a spear. tyndar is in full body armor. the fireteam guys all wear full armor.

see where i'm going with this yet....? shifty

team C--unliving legion. again, let's look (most are worthless and no threat whatsoever) wonderman, solid enough, our summons handle him with tp assaults. torch=android/robot. dutchman has metal claws. the others are worthless.

team D--robots
team E--sentinels (robots whom have been destroyed COUNTLESS times by mags)

http://www.turboimagehost.com/p/717...g21-22.jpg.html

team F--tempus (see below)
team conscripts: most are fodder to be taken our by even simple tp attacks from our summons or legion. ironman 2020 with his metal armor is helpful for us, as is the second black knight....

damn, that's a lot of guys. however, as is readily apparent, most are less then useless--in fact, many are HURTFUL to their team.

he actually sent full assault teams of ROBOTS and androids against a team composed of TWO MAGNETOS! not only do we shred them, we turn their parts into weapons to use against ALL of them. each robot or android is like a little bomb we can detonate, effortlessly. we then use the parts to kill anyone still moving. even the anachronauts are covered in metal that we could easily control. mags has even controlled MJOLLNIR itself! how helpful will a NON-ENCHANTED uroc (made completely of uru) be a TOOL to be tossed about and used as a club to wipe out huge numbers of our foes! he could be controlled (and WILL be controlled) to block/hamper/club-down tempus for the couple moments it takes to..... take TWO EBONY BLADES away from our foes! i LOVE that attack. the blades will fly through the air, ripping and penetrating ANYTHING! none of our foes will be able to shield themselves from these flying blades. they will be driven straight through tempus, killing him first, then we'll just control them to kill anyone still in our way. there will be so much metal flying around non one will even know what's happening! we'll be stabbing, crushing, and blowing up everything around us, while our summons use tp to confuse and control where possible to enlarge our own forces.

so, your bombs are handled. your assault teams are used as weapons AGAINST you. we've gained a pair of ebony blades that we can use to kill.... pretty well any of you. so..... thanks. smile

all the weapons you mentioned--diode thing, inverter thingy.... none of them are bothersome to our shields. the diode ko'd some unshielded, unsuspecting avengers. the ss one hit (ko'd??) an unshielded ss who was just dumb. nothing to suggest that any of those things pack more power than NUKES. which, you know, STILL aren't powerful enough. especially since we are untiring..... and there are TWO magnetos.

that containment field thing--i'm curious, where does it come from? have you scan that indicates it is something he can personally deploy as a weapon? how was it created? and are you proposing to encase us while we are inside our own shields? byw, what kind of proof do you have of resisting tp? LOTS and LOTS of tp that is REALLY powerful....

so, for all the text, all your numbers and fancy weapons, you really don't have much. erm

our shields are invincible. we have one of the most powerfuls telepaths around along with a whole host of other cable-level tp-users (each able to shield themselves, btw) and a veritable smorgasbord of metal to use as weapons against your own team (many of whom will be tp controlled to our side anyway).

kang's own armor can be used against him, or mag's can use his powers to weaken or outright shut down his force field, and epoch is ALSO sheathed in armor.

your guys are taylor-made for us. bad match-up i'm afraid.


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Old Post Jul 19th, 2011 11:54 PM
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leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

quote: (post)
Originally posted by inimalist
of course

you can use time manip to do anything but directly attack your opponent

you can use it to freeze your opponent, or to slow them down, etc, its just that the time bomb appears to de-age your opponent (or something similar), which is not allowed in the time rules, or in the "unblockable" rule

in terms of the summons, most of what you said is argumentative rather than a question of the rules, I will just say, there is a major difference between indestructible and regeneration *cough* especially for someone who has a team full of time controllers *cough*

[I will not editorialize again, sorry]


whoa, just reread this. how can you say in one sentence:

quote:
you can use time manip to do anything but directly attack your opponent


then in the next say:
quote:
you can use it to freeze your opponent, or to slow them down


that.... makes no sense at all. erm freezing us would CERTAINLY be attacking us and using it offensively, as would 'slowing us down'.

i've no idea what this is supposed to mean.


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Old Post Jul 20th, 2011 03:09 AM
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