You bring up a few of the best tricks Dr. Strange indeed has. Sheild of Seraphim (badass shield indeed), and the Crimson Bands (one of my fav spells).
There is also the Book of the multiversal gods Vishanti. As well the ultimate Eye of Agamotto.
So all in all some very useful abilities. However there is plenty to counter here.
Lets start off with the fact in one minuet, spawn will know alot about Strange. Spawn is a major telepath/empath. He was granted world level (the earth itself granted him this through Man of Miracles, the creator of the Image Universe) empathy powers. His telepathy is top notch too.
I bring this up as there is MANY characters (Dracula, Sentry, and others) who have overwhelm Steven Strange with psy assaults. Strange himself has very little feats of psy countering or attacking either. Nightmare commonly has assaulted Strange with mental assaults via dreams.
Long story short Spawn will have no doubt knowing what he needs to of Dr. Strange from the shadows. His Empathy works by feeling the evils of the world around him, and his telepathy is restricted to line of sight.
How the Empathy connection to the world provides a perfect spy network around him.
Fact is he can feel Strange out pretty well, and through the network know of any use of prep he does ahead of time. Telepathy assault is a very useful option as well. Here Spawn uses it to put a magic user in his own personal Hell in his mind.
Just a portion of examples. Spawn has world level Empathy, and has very powerful telepathy. So much so I can see Spawn mentally assaulting Strange as a opening option if Strange has no prep for it before hand. So while the Shield can counter energy blasts, it has never countered Mental assaults.
Now another counter to the shields and crimson bands of awesome is Spawn's teleporting itself. The Shield has shown no ability to resist attacks coming from one dimension into another. The Crimson Bands have never held a teleporter either. Examples of this Necro Teleporting included the fact it travels at light speeds, and into other dimensions.
Most important spawn has shown the ability to use this teleport to teleport objects from people. Like how he uses it to teleport the bullets from Twitches gun.
Why is the above so important? Well Spawn can teleport away the Book of Vishanti or Eye of Agamotto unless there is proof this cannot be done. In short Spawn can disarm the objects of Strange in a fight. With these teleport feats I see no reason for Spawn to be trapped by Crimson Bands or not be able to get around the Shield of Agamotto.
So without posting too much of Spawn's feats, I can see two ways for Spawn to get pass the shields as well holding spells of Strange. he has a possible way to disarm Strange of his much needed magical artifacts.
I will leave it at that for now. There is many abilities of spawn i have not touch yet, and I think this alone can pull off wins for now.
__________________ Too much work trying to figure how to size a Sig right to have one.
Now then, 1st Post out of 5 since opening doesn't count. You stated the following during your opening:
You must remember this is Classic Strange, as this version of Doctor Strange (DS) is specifically mention in the high herald tier here. Furthermore, he did not regularly lose to anyone, so you will have to prove that.
With that out of the way, lets addressed your stated prep.
Thanks for falling right into my trap. Whatever attack you hit me with will now be redirected back at you thanks to the book of vishanti that is at my ready b/c of prep. Also DS will return your power back at you an hundred fold.
So if your own attack magnified a 100 times back against you doesn't outright kill or ko you, I think we all can agree it will at the very least stun you.
And while you are at least stun I cast the Images of Ikonn spell. As you can see below with just a few quick hand gestures, DS knocked out Galactus with it. The spell will reach into the darkest corners of Spawn mind to confront him with the ghosts of all he has slain, sort of works like Ghost Rider's penitence stare. And we all know that Al Simmons/Spawn has killed a lot being a past mercenary as you alluded too.
I really don't see how you can stop from getting koed especially with your lack of prep.
But I'll continue for debate purposes as if you have not yet been defeated. Hey you want to mentally assault DS, please be my guest. Dr Strange has beaten Moondragon with mind gem in a psychic battle.
DS also was able to break through his master, The Ancient One, mental defenses to probe his mind using the eye of agamotto. In our battle DS is already actively using the eye, so his mind is being shielded from any mental tricks and deceptions.
So DS can read Spawn's mind and finds his weaknesses like using a heavenly weapon against him or draining him of necro plasma.
As far as teleportation goes, DS is simply better at it than Spawn, and most of his mystical objects only work for those worthy, and he keeps them in a pocket dimension until he needs them.
Below DS daily routine is to teleport to different mystical places even the fabric of reality to check on everything.
Nice comeback. Classic strange, the good days. Now I have some stuff to work with, lets address them.
The illusions used in prep may or may not work. As I said Spawn is connected to the earth in its entirety, and able to sense and detect whatever may interest him all around the world (Japan, Europe, Russia, Africa, ect). So unless those illusions have feats of fooling the empathy and telepathy of a being like Spawn, I would argue it will be a waste of time.
Next for falling into the trap. Spawn rarely ever uses necro blasts as a form of opening attack. So there is little worry of Spawn giving the Book a energy to counter. Spawn attacks are mostly Chain, Cape, or straight up H2H attacks. He resorts to necro powers as needed in a fight due to the fact he has a counter.
Dr. strange will have his hands full of Spawn's suit attacks alone.
K7 Leetha as I touched on earlier is a living symbiotic suit, and stated as the most powerful weapon in the universe in later comics. Its is self thinking, and can act on its own accord leaving Spawn free to think about the next move.
As seen the Suit can fully work on its own when needed, and responds only to Spawn's thoughts. With a thought Spawn can whip out mass amount of chain attacks that can dismember buildings.
Add to this is the cape too! The Cape is also a massive weapon that can grab, smash, and slice opponents to pieces. Here it is used to entangle over 20 Vampires.
With all this said the Cape and chains is a physical problem that will attack Strange at all angles as a opening move alone. Leaving Spawn free to think of a clever use of powers on Steven himself. Spawn is also physically more durable, stronger, and faster than Strange.
Strength wise he can throw multi story buildings like baseballs.
So Strange with his peak human stats is at further disadvantage. I have not even touch the healing Spawn has. Strange meanwhile can be brought low with a blow making him a glass canon unlike Spawn who is more a solid Iron Canon.
The suit also has another function to it that I like to expand upon, Danger Sense. This danger sense has warn Spawn many times of danger, although it was not until later in comics he started to listen to it.
While both scans show Spawn being surprise attack, the Costume still reacted and responded to threats before Spawn knew of the surprise attacks. Sense there is no surprise attack here, it is safe to say the suit will actively react to any possible threat by Strange before he can cast a spell.
After addressing Spawn's suit and superior stats, I will counter other points. You state Strange may use a form of Penance stare like attack. The difference between Ghost Rider Penance Stare and what Strange did is simple. GR PS attack forces you to relive and feel all the pain and suffering you caused. What strange did was pretty much stated a forced guilt trip illusion. Nothing new to Spawn. Spawn has had whole arcs based on mental, illusion, and physical scenarios of confronting his personal demons. He has done this in 5th Sphere of Hell where he physically and mentally was forced to relive his most painful memories with no hindrance to his sanity or spirit. He was forced to relive the memory of killing his own un born child by Man of Miracles. he has been forced by Violator into reliving the lost of Wanda as well those missions he did for Wynn and remain true to himself.
Point is Spawn has faced his personal demons many times, and never broke like Galactus did. Hell Spawn sense of spirit is so unwavering that he can absorb the sins of every person in New York City into himself, and hold onto that!
That alone makes me doubt the Guilt trip spell affecting Spawn on any level. Even if it stuns Spawn, his suit will react. Galatcus is not that great showing of the spell as he NEVER had to face his own demons
Now the argument of Strange possibly using his mental ability and Eye to trap Spawn in the astral realm. Well before that moment. He never really felt human emotions like guilt till then, he is a cosmic god that states himself how far remove he is from mortal concerns.
I poss this 1) Would it matter when Spawn's powers are Earth level? Has Strange ever done this to someone of his level? 2) Spawn's suit can still fight Strange while strange is mentally away preforming this feat. Again, a benefit of Spawn here is his suit can and does fight separate from Simmons.
Teleporting Spawn and vice versa would be fruitless. Spawn can teleport to various dimensions, including other Universes in certain crossovers. The argument I propose is he can and has teleported objects from people. You propose he cannot use them, which is fine. Spawn would not try to use them, he never has in character. He will see this Book, Eye, and Cape of levitation being a hassle for him, and has the ability to rob Strange of those objects. A tactic Strange has never countered to my knowledge.
So to recap some points made here again. Spawn has a huge stat advantage over Strange. Spawn can multitask over Strange via himself and his suit attacking at angles, directions, and with abilities strange has never had to dealt with before. Strange would likely have a hard time amounting effective counter attacks o spells due to this too. Spawn can teleport Objects from Strange from what has been shown thus far.
I still feel this is Strange's fight to lose without Spawn getting to heavy in his better abilities.
Alright, Spawn is bringing his A game , DS expects nothing less.
So, let's go over a couple of things.
DS shields are up, plus he has auto shields that react at the speed of light.
DS shielding has held up very well even against Mephisto in his own realm, while simultaneously breaking a binding spell by Mephisto. Pre Armageddon Spawn does not have more powerful stats and attacks than Mephisto in his own dimension.
So Spawn physical stats are neutralized by DS prep shielding spell and auto-shielding. Even Deathurge whose weapons can kill Watchers, had his attack blocked by DS auto shield.
Plus DS can amped his physicals to ZOM levels and beyond, if needed. But that wont be necessary, because I have had you on the defensive since the opening post.
Remember, our opening post ended with you trapped in the crimson bands of cyttorak. You basically stated that your defense was to teleport out of it. Even DS himself couldn't teleport of them, and he was in astral form and made clones to lead them astray. Plus as you can see below they move faster than the speed of thought.
Therefore, I just want to reinforce that my initial plan of attack is still in effect as has worked to perfection. And while you are in the crimson bands, the light from the eye of agamotto is weakening you and also aiding in your imprisonment.
Since the eye also reveals all knowledge and truths about you, from this point I could you banish you back to hell, or teleport you to heaven where Spawn is powerless. But I already decided to ko you with the Images of Ikonn. Your defense is that Spawn has handled guilt before and can sympathize with the guilt of others. That's a nice try, but this spell is about the beings that Spawn has slain getting him to feel their sufferings & pain, and not just simply being sorry over their deaths.
So yeah just to reiterate DS wins right here.
Just to add to Dr. Strange mental capabilities, he also mentally resisted the mind control of Adam Warlock with the mind gem. So, I hardly doubt that Spawn is capable of any mental attack greater than Moondragon and Warlock with mind gem.
As for K7 Leetha, I'm glad I started this match with my shields up, b/c it's not harming me through them. The easiest way for DS to overcome the K7 is to simply bfr remove it just like teleporting the fast moving jet to another dimension shown previously. Then he can use a spell of entrapment to prevent it from merging back with Spawn
And DS cloak of levitation, while not as versatile as K7 does response to DS mental commands, has some shape changing abilities of its own, and is semi-senitent.
Spawn cannot attack me with necro plasma, projectiles, blasts or spells b/c they will be reflected and returned a hundred fold thanks to book of vishanti.
Spawn cannot attack me mentally b/c of eye of agamotto and would likely be mentally koed or mind wiped.
Spawn cannot attack me physically b/c of prep shields of seraphim and auto shields.
Spawn has no legitimate defense to crimson bands of cytorak and light of eye that weakens and can banish demons.
Spawn has at least been koed from backlash of Images of Ikonn spell.
If K7 does manage to try an attack me it will be teleported to another dimension, and if it somehow came back spell of entrapment is in place to prevent it from joining Spawn. And DS cloak of levitation will engage with it leaving DS free to counter.
OK, you bring up the shields again. Here is the problem with every shield feat you showed me. I see nothing of the shields being a total bubble of protection. The shield takes the form of a various in size round shield. I see no reason why Spawn’s chains or cape cannot get past it even if it blocks physical attacks. Another thing is the shields all block magical or science energy attacks. I see no proof they can block a physical punch at all from the scans you showed.
So with that in mind, Spawn should easy by pass the shield for one of the two mention reasons. Next up is the spell to KO Spawn. I think this is a faulty argument to hold onto at best. I already mention several instances of this type of attack trying to work on Spawn, and failed. I even showed Spawn taking in all the physical and mental pain of sins people committed in the city of New York with mere discomfort. Its not going to work. Also I question it works the way you say it does too. Penance Stare is stated to work how it works, your spell on Galactus does not come close to how PS stated to work.
Now lets talk about BFR again. It’s a dead argument in itself as Spawn can teleport right back to the battlefield, as can Strange. You mention teleporting Spawn to heaven, where is is suppose powerless. That’s not true as well. Spawn been to heaven for Angela’s trial. He had his powers and escaped Heaven with teleportation. So that’s a dead end argument.
Now the talk of mental assault. I read Doctor Strange a bit too. When he mentally attacks or goes all astral Plane, he is very much vulnerable on the physical plain do to concentrating on his mental self. This is shown many times in various comics. Including Defender comics back in the day. While you show great mental abilities of Strange, I see no reason why Strange will easy KO a world level being in psy ability when strange has had issues with guys like Dracula, or Sentry in mental duels. Could Strange win a mental battle? Maybe, but not before he is shredded by Leetha or Spawn attacks in another way as he does not leave his mortal frame for astral battles like Strange does. I also Question Strange withstanding the type of mental attacks Spawn can dish out when Ghost rider Penance Stare has disable Strange.
So Spawn touching Strange is an auto win right there.
Last we have this argument of a physical energy attack in crimson Bands holding Spawn. The Bands are useful, but easy to teleport out of, and have no feats of holding Intangible beings.
Two reason why that simply will not work. There is no feat to suggest Crimson Bands will hold him at all between Intangibility, Shadow Portation, or Teleportation.
Another thing to touch on is the constant use of the Book of Vishanti returning Spawn’s magic attacks. This is shown to be true if Spawn uses magical energy attacks, as the scans show it counters. Spawn attacks however are not always a directed energy beam form attack. Its a lot of times just reality warping the surroundings which is his powers.
Alright, time to amp this fight in the third post to why Spawn wins period. Spawn I showed has the ability to negate BFR, and withstand mental assaults. I showed how your fighting not just Spawn, but his suit. I showed how Spawn’s raw stats are far greater than your own. You get the picture. Spawn is better so far in every way. Your defense again is spells that I so far have shown are iffy at best. However Spawn’s spells, or should I say reality warping magic will be Strange’s downfall.
First up lets say Spawn gets serious quick which is in character for him. He can Black Hole Dr Strange to Hell. Can Dr. Strange survive a mini Black Hole?
This Black Hole absorbs the house, ghosts in it, and the powerful fear demon in a drawn out picture of a Black Holes Outer horizon Event. I doubt Strange is escaping or surviving that little use of power.
Here is another ability I see undoing strange pretty well. Here he fights an undead spirit, and to beat him he summons spirits to shred his soul!
Strange soul torn to shreds, and if he decides to attack the suffering spirits, then more openings for Spawn to attack .
Here Spawn can Teleport Dismember strange with a thought shields cannot block teleport attacks from what you shown.
Spawn has shown twice the power to summon and bring forth insect, and animals of the night with his powers as well for extra minions to attack or distract too. Summons creatures of the night to kill angel.
While Strange can counter I am sure these creatures, they are all added distraction at worst, and lethal at best. However Strange I know for a fact cannot counter the next use of this power. Spawn summon insects inside a human body, killing them on the inside out.
I already went over Spawn Teleporting objects off of strange which you cannot seem to find a way to counter yet, but spawn can also kill Strange inside out with necro Power.
No energy beam, nothing for the Shields to block. Just fwoosh, there goes Strange inside out. Spawn can apply this to Strange’s much needed artifacts too.
Now to really show off what true BFR is. Remember that cape that can envelope Strange? Its has the ability to BFR people it enfolds into Spawn’s private hell.
__________________ Too much work trying to figure how to size a Sig right to have one.
Last edited by CadenceV2 on Sep 9th, 2014 at 02:12 PM
Both times we seen it used this way. Spawn used it once to nearly drag Angela into it, and second time did drag Angela into it. Now your thinking big deal Strange can teleport back. Wrong. This Private Hell is stated unescapable by teleportation when both Spawn and Angela are BFR into it to escape Heaven. Angela can teleport through Dimensions and Space via the Flux power. She cannot escape it. Spawn has those dimension hopping teleport powers. Cannot escape. The only way out was through a door which they had to find. BFR at its best. It would be all too easy to BFR strange by Leetha wrapping her multi story tall cape around him. Shields and all.
So unless you have a specific feat that states Strange can teleport in a dimension where people with various teleport powers cannot escape, then Strange is stuck.
So to recap here. I have shown how Spawn is able to kill Strange in a myriad of ways that Strange himself has never faced against before. Most attacks Spawn can do with a thought, no hand gesture or verbal spell needed. He can kill strange from the inside out where shields are useless.
1) Spawn can BFR Strange for a count out win.
2) Spawn can destroy Strange’s artifact as needed with teleport them away or just Necro burning them into ash.
3) Spawn can bypass the very directional shield with angles of attacks or simply attacking Strange’s insides.
4) Spawn can easy withstand any guilt trip spell, and has shown to withstand Penance Stare level spells in the sin scan.
5) Spawn can summon minions to the field of battle.
6) Spawn cannot be held at all by Crimson Bands.
7) Spawn can return from any BFR as well, including heaven.
8) Spawn’s attacks are not directed energy beams for Strange to turn back on Spawn.
9) Spawn has the benefit of working with a self acting suit where Strange is forced to multi task like never before.
10) Spawn can cast spells faster as he need no hand gestures or verbal commands.
Spawn simply is the winner here. I still have not delve into Spawns greatest advantages in this fight either. As it stands now, Strange stands little chance vs this foe who unlike Strange will go for kill shots as soon the match starts. In character is a advantage for Spawn as Strange holds back his powers a lot when fighting beings like WWH, Ghost Rider, Scarlet Witch, or Possessed Hood. Spawn as a assassin of the highest caliber just goes for the kill or aims to seriously maims.
Nice one, CadenceV2 have officially turn this battle into what I wanted from the beginning, a sorcerer's duel against the Sorcer Supreme. His strategy is basically to throw everything and the kitchen sink at DS. Which leaves Spawn open to traps and devastating counterattacks that have already been mentioned. Now I will respond to each of his points individually, while continuing to strengthen my own points.
The book of vishanti reflects all teleportation spells or energies back at Spawn, so he would only bfr himself- DS wins.
Furthermore, DS can bfr Spawn to any of these dimensions below with demons and monsters waiting to immediately engage him to prevent Spawn from coming back. Plus DS has spells that can block interdimensional travel.
Negative. DS artifacts and items are incredibly powerful and ancient, and has withstood countless centuries of battle with skyfathers and cosmic entities. And are lot of these items are extensions of powerful godlike entities, so Spawn would have to kill those beings first to stop their power.
Furthermore, DS has the power to repair/recreate his artifacts from almost nothing.
Not only does DS have multiple shields up, but he also has a sixth sense of danger knowing exactly where his attack is coming from. And he is quick enough to react against Silver Surfer's attempted blitz.
Agree to disagree on this. Galactus has never shown remorse for feeding, nor more so than me eating a hamburger. Yet the spell effected him, DS spells have effected everyone from The In-Betweener to the Beyonder.
Spawn will not fare well in a summons war with DS. He has summoned demons, Juggernaut, Ghost Rider, the Defenders, Thor, even Eternity to aid him.
Crimson Bands doesn't just hold you either, they can be used to vanquish like DS did to the Demon D'Spayre below. So while Spawn is in the bands he can be easily vanquished. And even if Spawn could teleport out of them wherever he reappears on the battlefield they would pursue him as shown previously. So he would spent a lot of time and energy trying to get away from them. Plus Spawn is imprison twice, once from the band and again from the eye of agamotto, and is being weaken by the light from the eye as well.
A simply BFR is much different than a banishment to like for instance the chaos dimension or mephisto's realm. DS has banishment spells that last until the spell is removed. DS can send Spawn in the sun like below. And the eye which reveals all knowledge to DS, could guide him to banish Spawn to the Deadzone, where Spawn has no power.
Not just energy beams, but magical energies, spells, etc are turned back on Spawn.
Cytorrak, yes the nigh omnipotent skyfather/elder god in his own realm could only crack DS shield of seraphim physically. So my opponent believes that Spawn is going to physically bypass a shield that has held up against elder gods, comsic entities, skyfathers, and the like in their own planes of existence, I think not. Also, Spawn is being attacked and subdued by the crimson bands and growing weaker by the moment from the light of the eye of agamotto.
DS regularly fights on multiple planes of existence against the like of Shuma Gorath, Dormmammu, Mephisto, elder gods, skyfathers, cosmic entities, mult tasking is routine to him. Plus besides teleporting the suit away, DS can easily evaporates K7 into nothingness with his spell of cosmic fire.
Alright last post, and I can finally lay it all out on the table why Spawn is superior in just about every area other than prep.
Let me counter some of this first.
1) Start off, How can Spawn BFR himself when his Cape is physically wrapping around DS? Its physical. How would that work? Can I see a example of DS doing this as its been explain?
2) While you say these objects are too powerful to destroy, Spawn's magic is transmutation and reality warping. Is there specific feats where said Objects resist that, or just assuming they can? I still see no reason they cannot be teleported away.
3)While its easy to say Silver Surfer blitz, we all know DS has human level reflexes in 99% showings when fighting. There is no proof he will light speed react, and I question the fact Surfer FTL speed blitzed him.
4) You sort of proven my point by bringing up Beyonder. Beyonder was only mentally staggered when Phoenix used all the feelings and emotions of the universe to force Beyonder to feel. Beyonder viewed life as no more than insects before that. It really is the same with Galactus, a cosmic abstract who states many times how he is above the feelings and emotions of mortals. So a rude wake up call of force emotion was just that. We will agree to disagree.
5) Dr. Strange summoning all those heroes is not his own power anymore than say Cyborg using a Boom tube to bring in Superman or Nightcralwer using Telport to bring in Phoenix. Spawn's creatures are summon creatures under Spawn's own power. If we played that game, then Spawn summons Man of Miracles. End match.
6) The Crimson Bands can follow Spawn wherever they want. Spawn I am sure can also break the Crimson Bands. Namor did.
Either way the Crimson Bands are very flawed to use on Spawn as a solid argument. Teleprt out of them, super strength, magic dispelling, ect.
7) While it is easy to say the Eye of Aggy will tell strange all he needs to know, to find a Deadzone on earth is not that big of a deal to Pre Armegddon Spawn. Man of Miracles shows Spawn's true power, and through that Spawn is able to fight for a major time in the Dead Zone against equals to his own powers. The Disciples of Jesus.
As seen, Spawn grew past that weakness. So strange teleports him there, and thinks he is powerless. Surprise!
Also highly doubt any dimension will entrap Spawn who can multiverse hop via 9th Sphere where he meets all the major heroes of DC and Marvel trap in that sphere of Hell. I also saw that there is no evidence of Strange escaping a stated inescapable Dimension. The dimensions you listed I see no statement for as inescapable.
8) The shield as you proven can cover Strange's entire body, however in those scans he was helpless to cast spells or anything when doing that. More evidence to the fact Strange has to concentrate or use verbal/hand gestures for spells. I also see no proof that Spawn cannot use magic on Strange's insides or teleport inside Strange. None.
9) K7 Leetha is explain as the most powerful weapon in the Universe several times in current Spawn comics. It was the highest creation of suit by Hell. I highly doubt some Cosmic fire will destroy a suit that is connected to Hell Dimensions and Darkness Dimension. Infact lets put it in perspective how tough Leetha is. Here Leetha is apart of the new Spawn, Downings, and finds itself fighting one of the strongest versions of Spawn, the Omega Spawn. Omega Spawn literally destroyed the best of the best of Image heroes. Yet Leetha....
Good luck trying to one shot that Symbiot. It was design by Malbolgiaand the Hell King of the 5th Sphere to be the greatest weapon in the universe. Doubt your banishing or one shotting it.
Now lets finish this debate.
__________________ Too much work trying to figure how to size a Sig right to have one.
What is Legion? When Spawn died and was ressurected, the Man of Miracles decided that every person that died at the same time as Al Simmons would have their soul put into Simmons. This was a huge secrete since day one, which fully explained why Simmons was the most powerful Hell Spawn ever! So powerful that even Hell Kings feared Spawn! Mamon who can create entire worlds or remake the Universe with his powers was slap down by Simmons.
The precise count by twitch was 6000 hell Spawn exist within Simmons. It was not till right before Armageddon that Man of Miracles showed Spawn how to access these souls for better use of his powers, and for a army. Also in the scans above where Spawn is in the Deadzone? He was able to beat the equally powerful Disciples by using this army with his own power
Now your thinking thats outside interference. its not. These souls are apart of Spawn just as much as all the souls are apart of Shang Tsung from Mortal Kombat. The big difference is Spawn can summon his souls as an army. Each Hell Spawn with the same Teleportation, Cape, Chains, and amped stat powers Spawn has had in his Classic Spawn days.
So Dr. Strange vs 6000 Hell Spawn and Simmons himself? yeah good luck with that Sorceror Supreme. This is more than a battle of two fighters, this is a Fighter vs a General and his self made army.
Also there is one other thing i like to touch on, Time Freeze.
While Strange can do this to a degree too with prep, he has never down this on a drop of the dime ever. Spawn showed the power too.
The fact is Spawn in a 5 minuet prep fight vs Strange is mostly all in Spawns favor. Strange has great showings vs Dormammu (mainly tricking Dormy to beat himself), Mephisto (even though he needs help against Mephisto every time), Shuma Gorath (lots of context here of Strange needing prep and fore knowledge to absorb Shuma's own power), or Zom (Strange needed Dormammu and Umar's help with that too) but overall this is the same Strange who Zom out on Hulk and lost. Same Strange with no prep who lost to Ghost Rider easy. Same Strange who had to run away from Zarathos in the Midnight Sons comics. Same Strange who needed the Defenders to stop threats like Dormammu. Same Strange who needed Franklin Richards help to beat Mephisto. Same Strange who needed Dooms help to free Dooms mother from mephisto.
I can go on forever, the point is this, Dr. Strange is a legit power house. However, he needs prep or help for his best feats. Spawn meanwhile beaten his uber powerful foes with no prep or help many times over. Dr. Strange is a Human being with fragile human parts. Spawn is a undead super zombie who can regen any body part in a instant as well has super stats. Dr. Strange is by himself. Spawn has Leetha fighting, himself fighting, and a army of his Hell Spawn that make Spawn up fighting.
There is just no way for Strange to win this. He is outclass in stats, in speed of casting spells, and overall versatile magic.
First let's briefly address some misconceptions my opponent has of the DOC.
DS has far greater then mere human stats and reaction times. One of the many trials of the Sorcerer Supreme is that he literally has to die. Therefore, he was reborn with the ankh an enduring life spell that increased all his stats to mystical levels and prevents aging and illness.
Also that's why he is able to take the physical punishment of the likes from Ghost Rider, Hulk, Juggernaut and so forth w/o any lasting damage. And below he isn't even using any shields, and is trying to reason with Ghost Rider and not harm him.
My opponent stated something about a black hole. Below DS closes a black hole right after resisting a supernova unharmed. Also notice how fast he does it. My opponent believes it take DS a lot of time and concentration to perform high end feats like this, but it simply doesn't. Classic DS is that uber.
DS mystical items allowed him to stalemate Adam Warlock for a while, who had the entire infinity gauntlet. If Warlock couldn't destroy or teleport them away with all of the infinity gems, Spawn must surely cannot. Plus Spawn will be defeated by them, b/c he has no answer for them as outlined previously.
Now let's get to the crimson bands. The scan of Surfer was not the bands but the rings of raggadorr, from hulk scan it can't be determine which, and for Namor that's a high showing for him. But even with Namor he was momentarily entrapped which is all I need for the images of Ikronn spell. Plus Spawn is trapped also by the eye of agamotto, which also is weakening him.
And as for Dr. Doom using the bands, well there's a reason why he's not sorcerer supreme. DS defeated Dr Doom by reversing Doom's use of the crimson bands, before DS even became sorcerer supreme.
Breaks free of the Living Tribunal spell twice, which had never been done before. This shows the power of DS magic as LT is only behind the one above all in Marvel in power. With power like this, Spawn isn't going to beat DS in this magical duel.
DS was able to defeat this abstract being in Eternity's realm, where the In-Betweener basically had the home court advantage. Again this show the power of DS magic, its something that Spawn has never dealt with.
There are other big guns like the Pre-Retcon Beyonder who stated that DS could have beaten him while he was drunk, but this is enough to show the power of Classic DS w/o turning this into a respect thread.
As for legion- Spawn will be koed or banished before he would even get a chance to use that as previously stated. However, if he did somehow manage to use it, DS would take his essence like Ghost Rider below and thank him for his new army to combat evil.
Really though the more exotic powers of both DS and Spawn never come into play b/c of my prep and simple yet effective plan of attack.
So basically:
1. Nigh invincible Shields
2. Eye of Agamotto allows Strange to see through all disguises and illusions, and the light given off by the Eye also weakens demons (like spawn)
3. Book of Vishanti reflects attack of spawn back at himself
4. Multiple illusions of myself to confuse Spawn, allowing DS all the time he need to counter attack and trap Spawn
5. Crimson Bands of Cyttorak to imprison Spawn
6. Images of Ikonn spell to ko Spawn
7. Defenses and effective counter attacks against my opponent's throw everything at DS and hope something work strategy
Oh, damn. Sorry. I've got like 8 PMs in my inbox from the last two days, either with writeups, requests to judge, or other matters concerning BZs. That piece of information must have gotten lost in the shuffle.
It's possible other judges haven't looked yet. I'll get Bada to edit it and will PM boks.
I think the only reason to pm a decision is too prevent it from influencing other judges, but I know that the judges we have make their own decisions with their own minds. So really no harm, no foul.