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To The Last Man OOC/Info Thread
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Liberator
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To The Last Man OOC/Info Thread

To The Last Man
A Warhammer 40k Role-Playing Game

The Plot


INCOMING TRANSMISSION... SECTOR PERDITUM... 312TH DEATH KORPS OF KRIEG:

TRANSMISSION DISPLAYED:
This is Commissar Hestin Falkirk attatched to the 312th Death Korps of Krieg. We are
requesting aid on the Planet IV of your solar charts in the Sector, we need reinforcements, supplies, dammit we need anything! This is a request, no, a plea for aid from the Warmaster - the Orks are upon us, I repeat, the Orks are upon us... supplies are low, ammo is lower, morale is dropping and there is only so much I can do. There's thousands of them, thousands of unending waves of the Greenskins, we can't hold them much longer, we are pinned down without any clear conception on where to go! We need help!


MESSAGE OPTIONS...
1. RESPOND
2. HOLD
3. TERMINATE

...
OPTION 3 SELECTED... MESSAGE TERMINATED.


Welcome to the 312th Death Korps of Krieg, a battered and bloodied regiment that has just suffered a three month war of attrition against an unending tide of a splinted from an Ork Waaagh! For these three months, these three long months the regiment has faced countless defeats and countless more dead, supplies are running low and morale is dropping at an increasing rate. The Orks have made advances, crushing any resistance the Imperial soldiers have attempted to with hold, and for awhile things didn't look so grim - that is until even more Orks showed up from seemingly no where at all.

Plea's for aid have gone answered, the time for victories has long passed them, they fight knowing that they will not survive another month, they fight because it is all they know how to do.

Welcome To Hell.

Game Information

The War
Sector Perditum, (completely lost/goneforever in latin), was discovered by an Imperial investigation force and was soon uncovered to have habitable planets. However, humans weren't the only ones to find this, an Ork army was found and a Warmaster by the name of Grebraltin was called upon to fight the dreaded Greenskins and liberate the sector in the name of the Emperor and Imperium. They called upon many regiments, Cadia, Valhalla, Praetoria, they called upon the Death Korps of Krieg to besiege a certain planet known eternally as 'Planet IV'. Sent to an unknowing fate of doom and hardship, the regiment took to the ground, fighting the Orks as soon as bodies went planetside. For three months bloody conflict took place, for three months Ork and Human fought and died, bled and cried upon the field of battle. For three months, Krieg was losing.

The Imperial soldiers were pushed back to their own fort nicknamed 'The Colosseum' because of the hellish and inhumane fighting and death that occured there. A vast network of outlying trenches, mine fields, barbed wire, bunkers and other such fortifications have been built around to last for a substantial siege - the only problem is so many have died.

The 312th, the last surviving regiment of the three month conflict, took to the defense of The Colosseum in an attempt to stall the Orks until reinforcements arrived, strangely, their pleas went unanswered, ignored, forgotten, destroyed to keep a greedy Warmaster's honour intact - a defeat would only soil his perfect record. So now the 312th fights, uncertain of their fate minus the fact they were sent to die. Morale drops every day, the Orks send wave after wave towards them, draining their ammo and supplies... but recently the attacks have gotten bigger, stronger, the Orks realising that the time for action is now and they have been utterly relentless. For days on end the regiment has fought, holding but only just, waiting in vain for a response from the Imperium that has abandoned them. Now only raw courage and luck can save them, now only the stout will of Humanity is all that is left between victory and utter destruction.

Where does your fate lie?

Wargear
The world and universe of Warhammer 40k is full of magnificent and exotic weapons players can chose from, and a formal list has been written up for the players to examine and make choices based on the character they enjoy playing.

Lasrifle: The standard rifle of the Imperial Guard, it fires a shot of compressed ionized air. While alone it is not the most powerful rifle, combined and in massed numbers it can prove (and has) to be a deadly foe.

Laspistol: The pistol variant of the lasrifle.

Hotshot-lasrifle/pistol: Hotshot lasrifles/pistols fire a more super-heated shot which has a lot more damage than your standard rifle. However, they over-heat more easily and have a shorter range.

Heavy Bolter: A Heavy Bolter requires 2 men to fire it and is essentially a heavy machine gun

Grenade Launcher: Self-explanatory
Flamer: A flame thrower

Plasma Rifle: A very powerful gun that can melt through most armour. However, it has a chance to literally explode in the users hands and kill him.

Lascannon: another 2-man weapon it fires a super blast that is designed against armour. However, it can fire one shot and kill most infantry in that one shot.

Grenades: Self-explainatory

Chainsword: Most sergeants will carry a chainsword, it is essentially a sword but the blade being a chainsaw, they are tough and can withstand a lot of punishment and very deadly.

Power Sword: Essentially a sword that can slice through flesh and armour with ease at the will of the Psyker.

Power Fist: Like the Power Sword only in the form of a massive hulking metal fist on the users hand and arm. The ability to punch through just about any armour makes up for its bulky size.

Bolt pistol: A bolt pistol is more powerful version of laspistol, but instead of firing ionized air it fires a fat bolt slug that can rip through flesh.

Autocannon: A lot like the heavy bolter, autocannons are more powerful and a bit fasterto fire, they are devasting against swarms of infantry.

(*Please note the list is subject to change and any additions/tips are more than welcome*)

Player Sheet

Name:
Age:
Rank:
Homeplanet: (Krieg is the set but it is not uncommon for Imperial regiments to draw from a variety of different planets/regiments)
Weapons: (always subject to change as the game goes on, this is just your starting loadout)
Personality:
Backstory: (depth please!)
Appearance:

All players must first be accepted by me before they can be put into use, thanks for the cooperation from all players.

Rules
Like any good RP, there is a set of rules:
1. No God-Moding, these are just lowly Imperial Soldiers - you are not invincible!
2. Please more than 3 lines of text for each post, I want there to be depth and interest in the game.
3. OOC things stay in the OOC thread, the RP thread is for Roleplaying only!
4. All characters must be passed by me before being allowed to RP
5. Have fun and enjoy yourself! It may be your last breath wink

Additional Information

Standard Krieg Uniform:
http://wh40k.lexicanum.com/mediawik...g_Guardsman.jpg

Please remember, this regiment has been fighting for three months now, so they are dirty, tired, morale is low, unless your personality is an optimistic one you are most likely depressed.

This game is also sticking to the traditional universe of Warhammer 40k, so please keep it Warhammer 40k.

Any question feel free to PM me or ask them away on the OOC, I'll be more than willing to answer. Have fun and let's enjoy some good roleplaying! RP Thread will be made as soon as 3+ people create characters, thanks again and grab your boots soldier because we're going in!


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Nov 23rd, 2009 01:01 AM
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Liberator
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Gender: Male
Location: United Kingdom

Name: Hestin Falkirk
Age: 38
Rank: Commissar
Homeplanet: Aldairia (a monarchy world)
Weapons: Bolt Pistol/Power Sword.
Personality: A grim outlook but an inspiring man, he gives speeches of honour and courage when the morale drops but is not merely a man of words. He leads from the front, which has earned him many wounds. He is charismatic but suffers from terrible depression when he is not occupied.
Backstory: Born on the Monarchy world of Aldairia, the young Hestin Falkirk took a great interest in things like poetry, the arts, but these things were useless in a universe at war. Within time, the Aldairians began recruiting various towns and cities across the home world to join 'The Good Fight!' and soon his town joined the list. Outraged at being forced to fight, Falkirk raised a militia of school boys and began disrupting the Imperial recruiting stations, he was soon arrested by the Imperial troops but instead of being executed, the local Commissar took a great interest in him. He could raise spirits and men to fight for a cause even knowing it may lead to their death, and sent him to the Commissariat to being training as a political Commissar of the Imperium. However, his love and sweet heart remained home on Aldairia and he was stricken with a slight case of depression, but knew he must finish his studies. As a juniour officer he joined many regiments, seeing fighting and gaining leadership abilities. It went like that for a few years until he was finally promoted to coveted Commissar position. At this, he was allowed a months leave and eagerly returned home to his sweet heart where they married within a week. But not even true love can save a man from duty and he was forced away from the one he loved and sent back to the front, his heart remained behind. He saw death on all levels, saw young men fall, old man die, his heart becoming steel and hallow. His wife sent him a letter one year saying that she had found another man, and he became an empty shell, taking his sorrow out on any enemy foolish enough to come within his reach. He became notorious for his lack of care for self, and was more than often nearly killed from leading a charge head first. Then he was sent to the Death Korps, he took the job voluntarily saying he had nothing to live for, and eagerly joined with a regiment literally raised to die. He was sent to the Planet IV and joined with the Crusade, going feet first into hell. Things were going good, the enemy were losing and even his own personal being was feeling more filled, he made friends with the soldiers and got to know them - and then the enemy came on them again. They were nearly all killed, the last regiment left alive, now stuck and trapped in this hell of a fortress. His plea's for aid gone unanswered and secretly, he knows the truth in this but could never tell the men for morale would surely break. Now he fights on, knowing that this fight may ultimately be his last - yet he embraces death, for a man who has seen it his entire life and had his heart broken - he welcomes such a thing.
Appearance:

(please log in to view the image)


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Nov 23rd, 2009 01:19 AM
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Bladewind
Senior Member

Gender: Male
Location:

Name: Horus Heres
Age: 35
Home planet: Calderis (Long live the Blood Ravens!!!)
Rank: Sergeant
War gear: Power sword, Hellpistol
Personality: Cold hearted, hates dark eldar beyond anything.
Background:In an encounter with dark eldar Horus lost his troop, although promoted to a corporal for the victory, he never really recovered and fights his enemies till the bitter end. He does not think much of Commissar Falkirk. Horus has been separated from the main armee for three months and only just returned with his squad which now consists of only four other soldiers. But these men are now completely at the disposal of Commissar Falkirk.

Chakra you idiot I nearly missed this thread because you didn't put 40k in the title

Old Post Nov 24th, 2009 04:38 PM
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Liberator
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Gender: Male
Location: United Kingdom

:P So what are you, a Space Marine?


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Nov 24th, 2009 05:14 PM
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Bladewind
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No I'm a perfectly normal imperial. huh

Old Post Nov 25th, 2009 04:15 PM
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Liberator
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Gender: Male
Location: United Kingdom

Mmkay, where the hell is everyone else?! All you bastards that joined up post your character, and uh, anyone else is welcome to :]


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Nov 26th, 2009 06:10 AM
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Bladewind
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I just told them your stupid title that does not contain 40k in it. So stop that mad

Old Post Nov 26th, 2009 03:01 PM
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Samurai100
9

Gender: Male
Location: Somewhere, someplace....

Kagmar
27
Krieg
Corporal
Laspistol and Power Sword
Has a fiery temperament and really hates orks
Was cloned on krieg and joined the army at 16 as a private and after a skirmish with the orks on Morwen VI was Promoted to Corporal. after which he fought against the orks on numerous occasions and at one point he was promoted to sergeant. But after a disaster on Charadon where he lost his company he was demoted to corporal.
Now he is in the fortress where he admires Commissar Falkirk and is distrustful of Horus

Attachment: krieg.jpg
This has been downloaded 133 time(s).

Old Post Nov 26th, 2009 04:01 PM
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Bladewind
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Location:

Demoted laughing Great!
Not to be trusted?Even funnier laughing laughing laughing

Old Post Nov 26th, 2009 07:21 PM
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Liberator
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Gender: Male
Location: United Kingdom

One more and we can start gentlemen!


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Nov 27th, 2009 02:29 AM
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Bladewind
Senior Member

Gender: Male
Location:

Out of boredom I made another char:
Name: Not of interest
Age: Not of interest
Home planet: Not of interest
Rank: Death Cult Assassin
War gear: Two Power Blades and a Needler
Personality: A standard Death Cult fanatic: bloodthirsty (for drinking and spilling) and all the rest.

Old Post Dec 8th, 2009 08:36 PM
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Bladewind
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Is she allowed?

Old Post Dec 9th, 2009 02:42 PM
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Liberator
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Gender: Male
Location: United Kingdom

Hmm well, Assassin's are normally used in instance where the Daemonhunters or Inquisition mobilise there forces and use them as forward scouts or to take out key leaders. I don't think they'd really waste such a prized marksman in a unit like the Death Korps of Krieg to be honest.


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Dec 9th, 2009 03:34 PM
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Bladewind
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Marksman?
Well if you say so...

Old Post Dec 9th, 2009 05:43 PM
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Bladewind
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Where is Quincy?

Old Post Dec 10th, 2009 06:13 PM
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Liberator
Mums Gardener

Gender: Male
Location: United Kingdom

Wish I knew. Half the people that signed up haven't posted...


__________________
"Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."

- Emma Goldman

Old Post Dec 10th, 2009 11:28 PM
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Bladewind
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Location:

PMed Quincy about it. No reply yet.

Old Post Dec 11th, 2009 05:45 PM
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Bladewind
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rock rock Hard Rock Hallelujahrock rock !!!
All hail Ush the forgiving!!! We may proceed anyway!!!

Here's my chars once more (updated of course):

Name: Horus Heres
Age: 30
Home planet: Calderis (Long live the Blood Ravens!!!)
Rank: Sergeant
War gear: Power sword, Hellpistol
Personality: Cold hearted, hates dark eldar beyond anything.
Background:In an encounter with dark eldar Horus lost his troop, although promoted to a corporal for the victory, he never really recovered and fights his enemies till the bitter end. He does not think much of Commissar Falkirk. Horus has been separated from the main armee for three months and only just returned with his squad which now consists of only four other soldiers. But these men are now completely at the disposal of Commissar Falkirk.
Strengths: Tactical genius, fully supported by his men.
Weaknesses: Distrustful of all but him and his squad.

Name: Sandara
Age: 20
Home planet: Not of interest
Rank: Death Cult Assassin
War gear: Two Power Blades and a Needler
Personality: Your favorite Death Cult fanatic: bloodthirsty (for drinking and spilling) and all the rest.
Background: Hailing from a unknown planet Sandara joined a death cult on planet V of your solar charts of this sector wink. Thirsting for blood to offer to the emperor she has joined Commissar Falkirk on his mission.

Old Post Dec 18th, 2009 01:10 PM
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Samurai100
9

Gender: Male
Location: Somewhere, someplace....

quote: (post)
Originally posted by Samurai100
Kagmar
27
Krieg
Corporal
Laspistol and Power Sword
Has a fiery temperament and really hates orks
Was cloned on krieg and joined the army at 16 as a private and after a skirmish with the orks on Morwen VI was Promoted to Corporal. after which he fought against the orks on numerous occasions and at one point he was promoted to sergeant. But after a disaster on Charadon where he lost his company he was demoted to corporal.
Now he is in the fortress where he admires Commissar Falkirk and is distrustful of Horus

strengths:a brilliant soldier and has no fear of death
Weaknesses: has no head for battle strategy

Old Post Dec 18th, 2009 04:05 PM
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Bladewind
Senior Member

Gender: Male
Location:

Bring it on Liberator. We're waiting!

Old Post Dec 18th, 2009 05:03 PM
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