Hi all, writing you from Arizona right now--the hotel happened to have a computer available for public use.
Anyway, I was flipping through a guide for NVN and was completely baffled. I understand the basics of D&D--i.e., race, class, DC, rolling--but was lost on the other stuff. Is there a comprehensive guide to D&D rules that anyone could point me to? I have a ton of questions that "need" answering, some of them being the following:
1. Why do Sorcerors have Charisma-based casting?
2. I understand that Sorcerors have a limited number of 'perma-learned' spells...explain?
3. Why is the casting of spells limited per day?
4. Any other crap you feel like explaining...explain away!
See you all in a few days; I'll be checking back tomorrow.
__________________ Ask me about my "obvious and unpleasant agenda of hatred."
I dont personally know offhand much neverwinter knights stuff.. but its definately a great role playing experience.. most of that 'rolling' happens behind the scenes.. check here for more in-depth answers http://nwn.bioware.com/forums/ .. unless someone who's hardcore into NwN happens to be here o_O
The reason everything is once a day casts is because the wizard sits down and must concentrate in rest to memorize all the spells and constatnly recite them in his head but the sorcerer draws thier magic directly from within and thier understanding of themselves unlocks more power so charisma (in some sense confidence) is the driving force of a sorcerer. Sorcerers unlike wizard do not recite enchantations they just do it and that is why they are able to cast X number of spells Y number of times from Z level of spells
Wizards are actually in the end powerfuller because they can learn more highend spells sorcerers are good in Neverwinter if you wish to become a Red Dragon deciple (only sorcerers) Prestige class.