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Watch Dogs 2
Started by: Arachnid1

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Arachnid1
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Watch Dogs 2

http://www.ign.com/articles/2015/04...-to-employee-cv

For now, I'm pretty meh on this. I'll need to see how they improve what they screwed up in the first.


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Old Post Apr 30th, 2015 04:59 PM
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Spawns
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I can't wait I'm so excited


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Old Post Apr 30th, 2015 05:36 PM
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Smasandian
Smell the Ashes

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Get rid of the Ubisoft template all of them followed and then I will be interested.

Old Post Apr 30th, 2015 06:16 PM
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Impediment
Endless

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I didn't like Watchdogs. Quit playing it after two days and returned it.


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Old Post Apr 30th, 2015 06:35 PM
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Smasandian
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I liked a few parts of it but your are mostly right.

It's because most open world Ubisoft games are starting to play very similar to each other.

Old Post Apr 30th, 2015 06:43 PM
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KingD19
Shai-Gen's Enigmatic Wong

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The ending kinda pissed me off when [SPOILER - highlight to read]: Claire got killed. it was unecessary and they seemed to do it just cuz.

Old Post Apr 30th, 2015 06:57 PM
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Jmanghan
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Watch Dogs sucked.

This one needs to be better, and add H2H combat.

Like, literally, every single area of this game needs to be fantastic.


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Old Post May 1st, 2015 09:38 PM
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Nemesis X
Cynical Tyrant

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I think everything would've been covered if there were drive by shooting mechanics. You could not shoot while driving in the first WD. How can you **** up a game with cars and guns and not even combine the two? I get Ubisoft wanting players to hack a lot while driving what with it being the theme and all but there wasn't a lot to help me whenever I had to chase another player. Traffic lights were the only things in sight and they're useless against non-AIs.


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Last edited by Nemesis X on May 1st, 2015 at 11:09 PM

Old Post May 1st, 2015 11:01 PM
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Smasandian
Smell the Ashes

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Well, I agree somewhat. I do wish they allowed shooting and driving but disagree that lights were the only useful thing to hack while chasing somebody. Those pillars were also good as well.

I find that the hacking turned into a instant win most of the time. It wasn't organic and felt gamey. At least in Red Dead Redemption/GTA, having the ability to shoot felt more real because it wasn't scripted at all. You could shoot the tires by accident which made the car crash in a crazy way or get a lucky headshot through two windows. It made it feel awesome and it rarely played out the same.

In Watch Dogs, it's like, "oh there is a light, hit X" and the car crashes the same everytime.

But that's not the problem with Watch Dogs. The problem is the Ubisoft template they adhere to every single open world game. And the last ****ing mission being absolute bullshit and ****ing impossible to finish without killing cops.

Old Post May 1st, 2015 11:40 PM
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Estacado
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Old Post Jun 8th, 2016 04:29 PM
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Zack Fair
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quote: (post)
Originally posted by Smasandian
I liked a few parts of it but your are mostly right.

It's because most open world Ubisoft games are starting to play very similar to each other.
Agreed.


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Old Post Jun 8th, 2016 09:01 PM
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Estacado
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Lookin much better!


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Old Post Jun 12th, 2016 08:25 PM
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-Pr-
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quote: (post)
Originally posted by Smasandian
Well, I agree somewhat. I do wish they allowed shooting and driving but disagree that lights were the only useful thing to hack while chasing somebody. Those pillars were also good as well.

I find that the hacking turned into a instant win most of the time. It wasn't organic and felt gamey. At least in Red Dead Redemption/GTA, having the ability to shoot felt more real because it wasn't scripted at all. You could shoot the tires by accident which made the car crash in a crazy way or get a lucky headshot through two windows. It made it feel awesome and it rarely played out the same.

In Watch Dogs, it's like, "oh there is a light, hit X" and the car crashes the same everytime.

But that's not the problem with Watch Dogs. The problem is the Ubisoft template they adhere to every single open world game. And the last ****ing mission being absolute bullshit and ****ing impossible to finish without killing cops.


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Old Post Jun 12th, 2016 09:02 PM
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Estacado
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Parkour has never ever felt this good or real....

https://www.facebook.com/watchdogsg...e=2&theater


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Old Post Jul 11th, 2016 06:57 PM
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

Been keeping an eye on the progress of this game and, honestly, it looks pretty good. Protagonist is not as boring as Aiden, the side characters are actually likeable, the gadgets and new hacking abilities are sick, not to mention the open world looking and feeling way more alive than in the last Watch Dogs. I'm actually looking forward to when this comes out. Of course I will watch the reviews before making any decisions in the future. This is Ubisoft.


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Old Post Nov 3rd, 2016 07:23 PM
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Adam Grimes
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Between this and FFXV this is going to be a nice month. thumb up


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Old Post Nov 4th, 2016 12:46 AM
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Arachnid1
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quote: (post)
Originally posted by Adam Grimes
Between this and FFXV this is going to be a nice month. thumb up
FFXV and Dishonored 2 for me.

But damn that parkour looked great


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Old Post Nov 4th, 2016 12:56 AM
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Khazra Reborn
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I was going to check this out, but the social commentary put me off. I'll stick with Dishonored 2.


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Old Post Nov 4th, 2016 01:06 AM
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jinXed by JaNx
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WatchDogs was a shitty bland game that didn't even show potential. I wonder what the sequel will be like?


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Old Post Nov 6th, 2016 08:06 PM
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Adam Grimes
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The best game ever made


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Not today, not tomorrow...

Old Post Nov 7th, 2016 05:28 AM
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