Kingdom Come: Deliverance II is a 2025 action role-playing game developed by Czech Republic’s Warhorse Studios and published by Deep Silver. The sequel to Kingdom Come: Deliverance (2018), the game was released for PlayStation 5, Windows, and Xbox Series X/S on 4 February 2025. The game received generally favorable reviews from critics and sold two million copies within two weeks of release.
The protagonist is controlled from a first-person perspective. Missions and objectives are able to be managed in different ways, with NPCs and communities reacting respectively. In turn, the reactions to the player character (PC) influence his daily life and character development. The three skills Oratory, Charisma and Intimidation, that were applicable in dialogues with NPCs in the first game have been supplemented by Appearance, Coercion and Dominate.
Unlike the beginning of its predecessor, Kingdom Come: Deliverance II does not start with Henry completely inexperienced and untrained. For the first time, the game features crossbows and early forms of firearms. The former can also be fired while riding.
Kingdom come: Deliverance II takes place in the year 1403 in the Kingdom of Bohemia, then part of the Lands of the Bohemian Crown and of the Holy Roman Empire, in what is now the Czech Republic. The game directly follows on from the end of Kingdom Come: Deliverance, and takes place in the "turmoil of a civil war", where Wenceslaus IV fights against the invading Sigismund, King of Hungary and Croatia and his allies.
The protagonist is Henry of Skalitz, a man-at-arms in service of Sir Radzig Kobyla, his biological father. Henry leads a resistance in favor of the imprisoned King of Bohemia and Holy Roman Emperor Wenceslaus IV, against the usurper King Sigismund of Luxembourg.
I put over 300 hours into the first one, it was a great game imo but extremely rough, the lock picking was frustrating, the ways to save the game were annoying (hasn't been changed in 2 but the stuff to save costs less.)
Honestly the improvements to literally every single aspect of KCD are apparent only 2 hours in, it's not gonna hit you with a crazy slow burn like in the original where you can't fight properly for 7-10 hours. The story, dialogue, quests, optimization, combat, overall role-playing, world, moment-to-moment gameplay, etc. Everything is extremely improved and good.
The game is a true RPG, every single thing you do matters, every single choice matters, there's skill dialogue checks everywhere that can change based on: when you've last been in combat, if you've committed a crime recently, if you're dirty or have blood all over you, if you've eaten, your attire in general, your actual skill levels. All skill exp has to be attained through actions or usage of that skill. If you wanna get good at drinking, or horseback riding, you have to do actually take the time to do those.
Survival elements can annoy people especially if you don't have a bed, and the negative effects can get REALLY annoying.
It's insane tho, you can play this game 40 different times and experience it in 40 different ways. You can be a bad-ass knight who defends the weak, a serial killer, a village drunk, a scholar, a farmer, a healer, a thief, a blacksmith, a pacifist, or all these at once.
Also dw about playing the first game, I enjoyed it but it's not fully needed here as there's a recap at the beginning and a lot of the important stuff is rehashed.
Sorry to overwhelm you with all this at once but just letting you know what you're getting into.