Apologies for the not-quite-as-smooth-as-I-would-have-liked current state of the Star Wars game. Aisde from the obvious imbaalnce of game playing times, the other issue is that off-line production for material has been slower than planned, due to competition from other games.
Still, with the second of the three games coming to its conclusion, and the other... well, it's progresisng as fast as it can, and it is over halfway through, and we'll try our best to wrap it up as soon as is practical... it;s time to lom ahead to where we care going. I am reasonably- though not absolutely- confident that we'll get enough material together ot keep things moving forward come the time.
Incidentally, the new games will form a time avdancement in the PT plot, as we get ever closer to the beginning of the Clone Wars. The new games take place almost exactly halfway between The Phantom Menace and Attack of the Clones, as you players grow older, wiser and more beardy.
Both Light and Dark Side have been busy in their downtime. The Dark Siders have been scrambling for new transponders for their ships, for news of the possibly-alive Kuylen, and for anyhting they can get on the mythical Syphar n Kalar, the supposed ancient weapon of the ancient Sith that... no-one is entirely sure about what (or who) it was and what it did and why they never used it again, even if it did exist which seems doubtful.
For the Light Siders, Jedi and Renegade have come together again in a joint operation to destroy a pirate clan. Their year has been spent carefully infiltrating, charting the progress off ahd plotting the (legal) destruction of the entire pirate striking force in one go. The Renegades made good allies for the Jedi in such an operation, able to impersonate scoundrels rather well. As the next story begins, the final sting in the operation is about to begin.
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The Planet Beyond
When a major Jedi operation is nearly ruined by an unexpected intervention, the Council orders a team to act to stop this happening again. The only problem is that the Jedi have no idea who or where their opponents are. Indeed, no-one at all does.
Except... Just one lead has been provided for them, though the lead is so tenuous and risky that the Council is split on its use. That lead brings the Jedi out beyond the reaches of the Republic, to a world where it seems no Jedi has set foot on before.
Far from home, without the resources of the Republic or their normal authority behind them, the Jedi must bring their survival skills to the foremost as they struggle to discover the secret the Council needs.
This story sees the Jedi and Renegades united again. And when the Jedi see that the world they have come to was once a civilised planet many ages ago, it seems the call to the past that once haunted the Light Side in the first campaign has come calling again.
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The Prisoner of Datura
Is it true? Is Kuylen really alive?
The transmission the Dark Siders intercepted tells them that Kuylen is a prisoner in the Treganna Void, home to an empire of pirates and buccaneers, ruled by terror, violence and slavery. Galder feels the pull of destiny beckoning him to his old Master... but is he thinking clearly? Perhaps the others want access to him just for the genetic sample they need from Kuylen to unlock their best clue on the Syphar n Kalar.
The problem is, Kuylen is being allegedly held on the prison planet Datura. This is a prison with no guards, and no walls. Yet no-one has ever escaped this prison, and everyone sent there has died. And there is no way in for outsiders.
Still, the annoucement of Kuylen's survival has drawn attention from other sources as well, ans soon the Dark Siders have other encouragements to act, and even a means. But can they really go through with what is needed? Can they live without their lightsabres? And can they survive in an environment as harsh and vile as anything ever seen on the Dark Side so far...
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
"You've never had any TINY bit of sex, have you?"
BtVS
Last edited by Ushgarak on Jul 7th, 2009 at 09:36 AM
No lightsabers? Holy hell. As long as Galder gets to keep his arm-blaster and his knife-hand, he might be okay with that. But, in the mean time, YES. Can't wait!
I still very much am grrrr about no lightsabers. As that's what Rianna's best at. At least this appears to be something where sneaking around will be very useful...
Then again, it is a prison world from the sound of it. It just might end up that Datura is something like the prison universe from the end of Jet Li's The One, where he fights all the other prisoners. Except instead of Jet Li, it's the Psycho Brigade.
Well, we didn't have any authority as Jedi after I was sent 'on vacation' by Windu to take care of the pirate clan, so that won't be much a difference...
I'm definitely enjoying how the fight to save Alura has turned out, despite Xeth being unable to participate in the ground fighting. It kinda like this more thoughtful side to Xeth, where he has to consider things as a leader rather than as a fighter.
But it'll be good to get him back on his feet.
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THIS IS WHAT WE'VE WAITED FOR
THIS IS IT, BOYS, THIS IS WAR!