Protoss!!! Carriers are the ultimate base destruction weapons... Templars are always cool too, as are the archons. And they only need one kind of tower, which is always a plus. And if we get into looks, well... those are some sweet buildings.
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Battlecruisers buttrape carriers and bases even faster, siegea tanks are awesome, and ya can't forget M&M, the rusty but high tech looks of terran are stylish.
That is if the zerg don't beat the crap out of them first. Zerg is meant for the experts you can never be too fast with them. And assigning groups is easy. All you have to do is select 12 of your guys number them, and burrow. Then you can select 12 more without getting the groups all bunched together. Zerg win in coordination.
Zergling rushes are only effective in early game. You should get lurkers as soon as possible. They're good for defending and attacking. And if siege tanks get attacked by zerglings while they're in siege mode they are pretty much screwed.
btw: has anyone ever experienced the 120 mutalisk rush.
LoL zerg is such a noob race. Zerg would get raped by Toss and Terran. Protoss vs Terran = Protoss 6/10 MAYBE... or ofcourse a stalemate. Terran is a pro user.
I disagree. That many valkyries are a danger to themselves. The player controlling the mutalisks merely has to send one mutalisk into the swarm of valkyries who will shoot their chaotic inaccurrate missiles and end up hitting the mutalisk as much as they hit eachother.
But lets say the valkyries come upon the mutalisks at full force. A group of 12 mutalisks could move right past the valkyrie group, causing most of the valkyries to turn around and stubbornly shoot missiles at the smaller group instead of the larger group that will take them from behind.
Also if mutalisks continue to swarm within the valkyrie group they will still hit eachother to much.
I guess in terms of narrative the zerg did give everyone a bit of a beating, but for me the Protoss are the key, if well used, very powerful, shields and all. Second would be the Terrans.
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Man the valkaries missles own the mutalisk, which are poor air creatures anyway, only 9 damage, to a 250 hp leel 5 armour upgraded, with 64 splash upgraded.