This time, the choices are all based on "elemental" abilities.
Fire
Pyrokinesis
* Ability to generate blasts of flame with a range of 25m.
* Flame temperature peaks at 2300 degrees celcius.
* Immunity to flame.
* Sustained fire projection at maximum intensity lasts for 10 minutes.
* Energy recharging time to full capacity takes 10 hours.
* Ability to snuff out a flame within a 10m radius by will.
Water
Hydrokinesis, Cryokinesis
* Cold and Ice Manipulation
* Lower temperature from room temperature (25 degrees cel) to a minimum of -150 deg cel in 20 seconds.
* Temperature manipulation can be initiated from the body, with an effective radius of 10m.
* Or "Ice beams" can be directed with the hands with a effective distance of 15m.
* Immunity to cold temperatures.
* Maximum freezing ability can be sustained for a maximum of 15 minutes.
* Ability/Energy recharge time takes 4 hours.
* When in a body of water, physical strength increases to 2 tonne class.
* Swimming speed increases to 40km/h.
* Increased endurance, stamina and durability to slightly above peak human.
Storm
* Ability to generate sustain electrical blasts.
* Max Voltage: 1 million Volts
* Electricity is generated from the hands, and can be launched to a maximum distance of 15m.
* Max Current: 1000 Amps
* Maximum duration of sustained energy projection is 5 minutes
* Ability/Energy recharge time takes 10 hours to reach full capacity.
* Ability to draw energy from an electrical source to reduce recharge time. Minimum recharge time regardless of energy absorption is 1 hour.
* Immunity to electricity.
* Self-levitation due to generation of magnetic fields.
Air
* Flight
* Maximum flight speed is 700km/hr.
* Maximum flight duration is 1 hour.
* Rest period is 30 minutes.
* Enhanced durability during flight (to resist friction).
* Ability to generate cyclones
* With concentration, a maximum of 1 cyclone can be generated for 1 hour.
* Movement of Cyclone is also controlled.
* Effective range is global.
* Ability to generate winds up to 60km/hr in any direction with an effective area of 50 square meters.
* Ability to induce extreme low pH acid rain, in an effective area of 500 square meters.
Earth
* Ability to generate earthquakes and tremors.
* Effective area is 1 square kilometer.
* Earthquakes maximum duration is 30 minutes, with a 30 minutes relapse time.
* Maximum Strength of Earthquake: 8.0 on the richter scale
* Ability to generate Sandstorms strong enough to damage structures such as houses.
* Ability to induce volcanic eruptions.
* Ability to induce a quicksand environment on a bed of sand, earth or rock. Maximum effective area is 5 square meters.
* Earth density control.
Metal
* Ability to transform completely into an inorganic metal while retaining organic properties.
* In morphed form, durability is increased high enough to withstand high calibre bullets.
* Strength increases to 5 tonnes
* Endurance and stamina is increaseed. Can engage in vigourous activities for weeks (4-5) non-stop, without food, air or water. However, if physical conditions are pushed past limits, he/she will automatically revert to a weakened human form.
* Ability to melt any pure metal object by touch. Maximum size of object is 1 cubic meter.
Space
* Ability to phase. Phasing ability works for 25 seconds at a time.
* Ability to turn invisible while phased.
* Nightcrawler-like Teleportation Ability.
I would assume a thread about superpowers would belong in the comics section. Plus, there are references and similarities to the powers of comic book characters.
It really doesn't belong anywhere else, since the main target audience is comic book fans and Comic books are usually always about superpowers.
In a way, its superpowers vs superpowers, so its somewhat a vs topic.
If you look carefully, you'll find that some powersets are similar to those of nightcrawler, storm, colossus, shadowcat, Pyro, Aquaman, storm and more. Heck I even mentioned Nightcrawler.
Also, part one of this topic was allowed, so I don't see why this shouldn't be.
Earth is the most damaging... 8.0 on the richter scale is pretty intense. Especially for something you can generate casually every 30 minutes. That's in addition to sandstorms, etc.
But, assuming this is a day to day environment, I'd go for Space. Air has faster transport over long range, but Space is cooler.
Well, since I would also be able to teleport Nightcrawler style and phase through matter, that may be hard for you to do. I could teleport out of your range instantly, and be 600 miles away in around 10 minutes.
Gender: Male Location: various remote midwestern hillbilly
I like the metal option. Superstrength and durability would be great. I don't care too much about manipulating metal (melting it) too much but the other stuff would be nice. You could get a job moving heavy stuff and get paid well.
Next, I think I like air--fast flying would get me to work much much faster to save driving time and expense. I am thinking that one could probably make a good living delivering packages or something like that with this.
The water/ice thingy...you could create huge ice blocks for companies to use to cool factories like some of them already use. You could save them lots on electric bills and make some dough that way, eh?
With the Earth ability...I don't know, you could threaten to destroy things unless the govt paid you lots of money...but that would probably just get you shot by the CIA or something.