In the end it depends what levels we are talking about, if its godly durabilty and godly healing I'd take surability cause if one attack can get through the durability then it most likley can kill you before you have a chance to heal.
If its quick healing and average durabilty then healing because the durabilty isn't exactly reliable unlike the healing.
no really true since logan immortal, but I see your point. I ment more of a thing level durbaility and such not god like superhuman who can't be hurt by any thing
Wow, im supprised no one has really said healing.
Ide have to say healing. Incredible durability is awsome, but you are slowly being drained from 100% strength, whereas enhanced healing, you might be down to 50% for a moment, but your going to be right back at full mast withinn moments, and that in itself is a form of enhanced durability. Not to mention you will outlast your opponent on pure merit that they are also losing stamina trying to keep you down
Plus, regen makes you immune to injuries that would put someone with super durability at a disadvantage.
you could eventually break the leg of someone with enhanced durability, compleatly making them useless, but someone with enhanced healing only need take cover long enough
Think of it this way...I grab a pipe and smash your leg. You don't have enhanced durability, but healing factor. You fall to your knees in pain and begin to heal...I keep smashing you with the same pipe over and over again until I leave you a bloody mess.
Now I hit you in leg with the pipe but this time you have enhanced durability. You chuckle and comment on how it is futile of me to try and take you out. I hit you again to no success. You grab the pipe and smash me senseless.
Not neccessairily. Say this pipe is made of some extra terrestiral metal that you (the enhanced person) can take hits from, but can only withstand so much as you only have enhanced durability. I hit you once, you chuckle and swing at me.
i dodge, and hit you again, in the same spot, you chuckle a bit, but your chuckle fades out into a frown.
I hit you again, and now your not laughing, and you feel your enhanced durability wearing down (my 100% analigy)
You get angry, and lunge at me foolishly and i slap you in the same spot once more, breakign your knee.
This is the problem of enhanced durablity in contrast to advanced healing.
Sure, someone with enhanced healing may be broken on the First strike, but at the same time, the healing factor will restore you as long as you are not "finished off" by the time it heals, putting you at a momentary disadvantage, where as with enhanced durablity, your not getting your broken limb back -- a permanant disadvantage.
being immune to blunt physical force (one especially strong enough to disable a normal man in one blow) is clearly better than moderatly improved healing
but, imagine if it was man-thing type healing, where whatever is hurt instantly repairs...
also, if you ONLY have advanced healing, you need to fight smarter than if you ONLY have advanced durability, so running at an armed opponent and letting them continue to smash you is a bad idea, not necessarily a fault of the powerset...
Healing Factor is only good in a longer run. With enhanced durability, it's gonna be extremely hard to even be hurt or knocked out. With a healing factor, not so much. However, once that durability is penetrated, you're screwed.
People with enhanced durability can still be hurt fighting people in their strength class. Imagine that Thanos punches both Wolverine and Thor as hard as he can in the throat, who gets up first?
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I don't know could be either, after all Thor may be able to get straight back up while wolverine has to heal, or maybe Thor is down for a while and Wolverine recovers faster.
This really depends on just how durable we're talking about here. Would I at least be bullet-proof or something?
Overall, I think a healing factor would prove handier in daily life. Enhanced durability only sounds appealing if it gauranteed me I could survive a car crash or something.