Gender: Male Location: In Luna's mane, chasing STAAARS!
Star Wars Republic Commando II: Jedi Hunt
Play as the previous squad seen in the first Republic Commando game. When Palpatine executed order 66, the squad is told to hunt down the remaining Jedi and kill them.
To heck with Battlefront, give the Republic Commando sequel the CoD4 engine. I'd buy that.
yeah. but wasn't it carried over? i mean, surely with that much of the game completed, they'd just get it finished and release it, rather than start over...
sorry for the double post.....while this is true, i thought that the game was passed on to rebellion, the people who did the psp version of battlefront 2
I'd like one thats more MMO'ish in scale, but that doesnt have such a harsh grind (or no grind at all) and is more geared towards reaction time and skill as opposed to rock paper scissors..make it actually difficult to rise from helper in the temple, to padawan, to jedi... and then from there you have to strive for a very long time to become a jedi knight and finally a master...
where you can just duel with your friends for training, or go out and whup some ass together (be it other players or some bastards causing trouble)
like jedi academy, but with a more awesome combat engine, on a larger scale
customization is key also.. jedi appearance... clothing, trinkets... saber hilt / focus crystal.. all that kinna stuff (obviously thered be sith peeps too)
"It's dead. The stuff in the video of going from the ground to air to space to orbit is the tech that is dying with us," said Dudenaughty. "They've decided, for whatever reason, I guess because it's less effort, to completely remove that with a cutscene transition."
Dudenaughty confirmed that the project was very near to completion. "Yeah," he said. "Absolutely." While Free Radical felt they had a nearly finished product, LucasArts wasn't ever clear with them about when the game was supposed to come out. "LucasArts never told us when they wanted to release, literally never," he said.
If it was near completion it can't be too hard to chip it off to another developer for 6 months or so to finish it?
Last edited by Hazardous on Jan 17th, 2009 at 02:44 AM