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Kmc Rpg?
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Spelljammer
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Kmc Rpg?

It could happen! That is if you help SpellJammer out a little.. wink

He's going to need a team of creators to help him.

Someone(s) who know how to sprite.
A couple of people who know how to make ROMs and distubute them.
Bassicaly technichal support, as far as plot go's. SpellJammer will take care of that. ^_^ d

The plot summary go's something like this..

Raz was overthrown after lil bitchiness decided he was incompetant and not fit to be king. Though redtape and the conspiracy of numbers, they overthrew Raz and declared lil bitchniness the queen of the world! Needless to say, we live in darker times where anarchy eschews and the corrupt mafia syndicates rule.. What happend to Raz is anybody's guess. But a couple of terrorists err.. "freedom fighters", have made it thier personal mission to thwart lil bitchniness. And establish a new bureaucracy. One that Raz would be proud of..
Post here if you want to offer your services to the production of the offical KMC rpg, or if you want to see what SpellJammer was inspired to base your character on. The quests take place in real-time (Zelda is real time.) and like Legacy of Goku, you "choose" who you want to travel around as. When a party member dies, a new one must be chosen.. At anytime you can choose a differant party member to lead..

There are levels, but the levels themselves hold little value. It's moreso dependant on the circumstances of those levels. Your health bar for instance, go's up and down. Differant attacks and weapons deal differant amounts of HP in damage. There is also several stats..

Strength: Obviously increases the damage of weapons and barefists. (If you CAN fight unarmed. Not all characters can..)
Defence: Obviously lowers damage dealt.
Spirit: The higher your spirit, the more quickly damage heals on your character.
Intellicect: You need a high intelligect inorder to cast high level spells, it also makes your mana bar heal faster. It's only important if you can cast spells.
Stealth: Another dire physiqual stat. Stealth doesn't do anything untill your opponent's is higher. For ever 1 point of stealth higher, you have a 5% of "missing" the enemy. (A little miss word will float over the sprite even if you know damn well you hit him!) Stealth works on you too against a foe but instead it's every 3 stealth hire you gain a 5% advantage. Them's the breaks..
Charm: Charm has roleplaying effects. It allows more options in-game, can get you equipment cheaper, can get you presents from npcs, and even, if the charm versus the opponent's charm is high enough.. cause a little heart to float over the sprite's head and not attack you! (Ofcourse if you attack first that little advantage is lost..)

Another spoiler about the game. Besides having to worrying about hit and miss, weapons can break! Yes.. there are ways to repair them, but gil won't just be for pretty in this game! You'll need it.. Even unarmed attacks can "break bones" though when it says "break" over your sprite and you're fighting unarmed. You can still fight unarmed. You just notice because you lose a little health.. Maybe SpellJammer is a little bias to martial arts, but ohwell! stick out tongue


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Last edited by Spelljammer on Oct 15th, 2005 at 11:05 PM

Old Post Oct 15th, 2005 10:59 PM
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DarkC
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Oh. I thought that you meant that the whole OTF join one RP in the RP forum.

Nevermind then. erm


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Old Post Oct 15th, 2005 11:00 PM
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Spelljammer
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quote: (post)
Originally posted by DarkC
Oh. I thought that you meant that the whole OTF join one RP in the RP forum.

That would be even more impossible.. no expression


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Old Post Oct 15th, 2005 11:30 PM
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NinthCorona
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How about this?

Raz realizes Spelljammer has been bashing and trolling through nursery rhymes and bans you.

And for the hell of it, promotes The Sims 2 on this site.


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Old Post Oct 15th, 2005 11:54 PM
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BENITO
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you done this before I was a ninja Crow


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Old Post Oct 16th, 2005 08:23 PM
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