STAR WARS- For the Credits: Introduction & Character Creation
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The tavern is allegedly closed, but familiar figures still frequent the bar. They aren't friends of the owner, not even close, but they have a standing agreement. Keep the tavern free of idiots and violence and they get free drinks until the time doesn't matter. Tonight is one of those nights. Curfew has been imposed in light of current events, and it seems to be raining heavier than usual.
But tonight, the routine is shattered. Tonight, someone decides to knock on the door when the tavern is closed. There is even a 'Closed - Leave or Die!' sign very clearly nailed to the door. Whoever is knocking, therefore, must have a very good reason for knocking or is an idiot.
Tarvis groans and puts out his cigar before abdicating his seat at the bar with the rest of you. Striding across the floor with notable agitation, he reaches out and quickly unbolts the wooden door before letting it swing open.
"Hey, can't you read?" he asks, gesturing to the 'Closed - Leave or Die!' sign. With a flick of his wrist, two foot-long glimmering knives extend from his knuckles. "We're closed. Piss off."
The cloaked figure ignores his blatant threats, stepping through the threshold without paying Tarvis any mind.
"Do you have a death wish? I said we're..."
This time, the cloaked figure acknowledges Tarvis. Silently, the figure raises a gnarled hand and clenches it very firmly into a fist. Before Tarvis can say more, he is gasping for breath, his other hand going to his throat.
"Does anyone else object to my presence?" the figure asks. His voice is deep and bored, but there is an unmistakeable underlying malignance in his words.
The response is an overwhelming "Objection!" without words. In a matter of seconds, every figure at the bar has slid off their stool and drawn a surprisingly wide and colorful variety of weapons, most of them completely illegal. All sights are set on the cloaked figure and the weapons set to kill.
The figure lowers his hand. Tarvis gasps for air as the figure releases the invisible grip at his throat. No longer preoccupied with subduing the man who threatened him, the cloaked figure reaches up and lowers his hood. Despite the elderly appearance of the lines in his face and the frosted shade of his hair, his eyes smoulder with an inner hatred as he glares across all those leveling their weapons toward him.
"I am Count Dooku. I come with a proposition for you all."
Hired out by the sizeable paychecks coming from Count Dooku, leader of the Separatist movements against the Galactic Republic in the years leading up the epic and destructive Clone Wars that paved the way for the Galactic Empire to be instated, players find themselves as characters who have been living on the wrong side of the law for most of their lives. Out of the need to survive, out of the need for money, or out of pure bloodlust, each character is a formidable combatant.
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TEMPLATES
The Bounty Hunter - An up-and-coming legend amongst hunters, this character is accustomed to violence as a means of increasing their personal wealth. Simply enough, they hunt bounties, but in doing so they have become well-rounded and well-equipped killers with class.
The Mercenary - Renting out his services in destruction, this character is a straight combat specialist, always in high demand at any point in time. More rough n' tumble from a life of heavy soldiering, he always gets the job done so long as it pays well.
The Slaver - Despite the illegitemacy of his activities, this character is always seeking a new source to obtain sentient livestock from. But life in an illegal occupation has given him the wits he needs to outsmart his opponents.
The Pirate - Hijacking in the space lanes, this character is a professional pilot that his turned his impressive skill into a means of gaining profit. Most comfortable behind the controls of a starship, they still manage to pack a punch when it comes to anything else.
The Assassin - Essentially a privately contracted killer, this character hunts targets like the bounty hunter but prefers to keep at a distance and handling things through stealth and traps.
The Primitive Warrior - Given advantages by their species, this character specializes in close combat domination. Obviously alien and possibly savage, they cannot be understood very clearly with words, but they get the point across with their fists and weapons.
The Saboteur - More or less a secret agent, this character has retired from service to government officials and now performs as an operative for whomever writes the biggest paychecks.
The Corrupted - With a wallet fattened by bribes and a political career marked with corruption and greed, this character is normally behind the scenes but is totally capable of getting in on the action. Though always pursuing greater wealth, they are already immensely wealthy.
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I would appreciate if everyone would please state which template they would like, just for clarity and so I can begin helping those that need the help once things get under way.
If you let me join in, I definitly need some help ... like... Bounty Hunters are the all-round templetes? So, anyone who is new should pick this out to make it "easier"?
__________________ Kyuzo: Don't you see? A real sword will kill you. Mr. Earl Brooks: If I were here to kill you, you would already be dead. Mercedes: My mother told me to be wary of Fauns. Mr. Le Chiffre: No, I believe in a reasonable rate of return. James Bond: Now the whole world will know you died while you were scratching my balls!
__________________ Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.
"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn
Gender: Male Location: St. Marys, Ohio
United States
I'm leaning toward assassin. Can I go ahead and get started with Ush's Assassin template, or should I wait for any 'tweaks' you might be making? Also, the Corrupted has potential, but I'd like to know more about it. What kind of template will it have; which of Ush's is it based off of?
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'Jedi are at their best when things don't go as planned.' - Anakin Skywalker, whom we now know never met Andro Fenris.
I don't believe the Assassin will be getting any tweaks, but hold on posting it here for a bit.
The Corrupted is based off of the Idealistic Noble. I'm not sure if I want more than one to be played, and Lana convinced me to make the template in the first place.
Gender: Male Location: St. Marys, Ohio
United States
Ok, so assassin it is! I'm gonna go ahead and get started working on him, but yeah, I'll wait to post until you're ready. This should be a pretty intersting game, an non-jedi take on the Darkie PT games. I've never really played the bad guy before. (And I mean that literally: even as a kid, my brother played most of the Cobras and Decepticons, while I handled mostly the autobots and Joes) So that will be interesting as well, at least from my perspective.
__________________
'Jedi are at their best when things don't go as planned.' - Anakin Skywalker, whom we now know never met Andro Fenris.
Gender: Male Location: St. Marys, Ohio
United States
Ok, I'm struggling with getting a 'flavor' for an assassin. Would it be a pain to go with Bounty hunter instead? I don't want to overload or off balance the game by having too many, let me know if you prefer that I stick with assassin or take another template.
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'Jedi are at their best when things don't go as planned.' - Anakin Skywalker, whom we now know never met Andro Fenris.
All players are welcome, so welcome aboard Trick. And there is plenty of room, Craft.
I have no problem with having multiple templates, such as the three people who have expressed interest in playing Bounty Hunters. Out of character, it will be interesting to see each player's take on the template and their character... unless we get three Boba Fetts, and then I might say something. In character and in game, I fully expect competetive attitudes and showing off.
In any case, as Jazz stated, this is somewhat of a Darkie game. For those of you that don't know what that means, there is a team of Dark Jedi currently trying to survive life on the edge in Ushgarak's RPGs. The group is all blood-thirsty, violent, power-hungry, and they all bicker with each other regularly.
Here, it's going to be very similar, but replace power with greed and introduce competition for status as men and women of your (murderous) trades.