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PR Vs. Smurph
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Newjak
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PR Vs. Smurph

The Match is going up Friday 8:00 EST

It will end Wednesday 7:00 EST.

Judges will be Digimark, batdude, Bada

Pool B:
Location: You guy's get to go down into the planet of HawtAzHail. The giant brimstone planet in the middle of six suns, with a dense atmosphere that is as dark as the Blackest Night. The heat is so intense that 50 percent of the surface is molten or near molten rock. Rivers of Lava flow freely. In fact the entirety of inner planet is nothing but hot liquidated minerals. Many a ship in dire straits have fallen victim to the allure of a breathable atmosphere only to end up as parts of the landscape. Their engines fried upon entering the atmosphere. That's what happens when the surface is half as hot as a sun.

Prep Time: 5

Good luck to both competitors.


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Old Post Jun 7th, 2008 12:00 AM
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quote:

Eel O'Brian wrote on Jun 6th, 2008 07:16 PM:
The Pantheon: Smurph’s Team Supreme

Prep

Basics:

Architect (Reed/Sage), Deity (Meggan/Firestorm), Mythic (Jor-El/Ray) and Sprite work on giving everybody belts/suits that allow them to operate them at light speed. Reed’s built these for the F4 before, and with Sage’s computer mind, can recall anything he’s made instantaneously. So this should be short, and should make prep waaay longer.

Deity copies Jor-El’s kryptonian physiology, and Black Bolt’s vocal powers.
Animal Man grabs kryptonian physiology as well.

Deity (Meggan/Firestorm), working with Architect (Reed/Sage) and Mythic (Jor-El/Ray) builds suits that work similarly to Super-Boy Prime’s suit- collecting and storing radiation. We modify the suits to absolutely block out red sun radiation, kryptonite, and Sprite transmutes them into adamantium (or Deity can too).

Architect and Mythic build the highest level of stealth technology into the suits, as well a Phantom Zone Projector (capable of shunting anyone to the Phantom Zone and acting like the PZP ion Super Nova’s suit) and portable Optimizers that would allow for any energy that my characters are capable of creating into maximum power force blasts.

The optimizer allowed Black Bolt to overload Dr. Doom when he had a Watcher’s powers.

http://img250.imageshack.us/img250/...ptimizerhp4.jpg
http://img250.imageshack.us/img250/...timizer2ke7.jpg

In Black Bolt’s case, the suit will also contain the technology to allow him to move at lightspeed, but will draw in electrons rather than specific solar radiation.

Sprite and Architect will have the lightspeed technology.

Deity will then fill the suits to the brim with energy.

We build six independently operating
Anti-Galactus Suits. These will be intelligent and fully functional. They’ll each possess, in addition to their armaments already, a :

Phantom Zone Projector Class 4 Disintegrator
5 Sonic Sharks
Many Gravi Polarizers
The PZP, invented by Jor-El, is capable of sending anybody it strikes to the Phantom Zone. The C4D is capable of annihilating a small moon.

The Sonic Shark:
http://img127.imageshack.us/img127/...our07214re4.jpg
http://img386.imageshack.us/img386/...our07216zv1.jpg
http://img129.imageshack.us/img129/...our07218tf8.jpg
http://img264.imageshack.us/img264/...our07219do5.jpg

The Gravi Polarizers:
http://img107.imageshack.us/img107/...rv106104yd1.jpg
http://img521.imageshack.us/img521/...rv106105jt2.jpg

If we can’t fit it all, we use shrinking tech, then reverse the process immediately before deployment.

Shrinking Tech:
http://img129.imageshack.us/img129/...our07602hd8.jpg
http://img364.imageshack.us/img364/...our07604mn8.jpg

In addition, above the headpiece of every robot (not inside), we’ll place a much more stable version of the Space Time Generator.

Each person and robot will be armed with an Electronic Converter.

(please log in to view the image)(please log in to view the image)(please log in to view the image)(please log in to view the image)

Each person will have devices in their suits rendering them immune to mind control and their suits immune to telekinetic or mental control.

The AGR’s (Anti-Galactus Robots) will have those as well.

All suits and robots will be converted to adamantium, while still capable of function, and they’ll all be designed to convert the heat of the planet into stored energy.

All suits and robots will have built in defenses against telekinetic control and telepathic intrusion.

Six bombs are built. They are all designed to convert the energy Black Bolt gives off in a scream into potential energy and unleash it in one powerful omni-directional blast. They are all built with timers to go off at the start of battle.

It’s worth noting that Deity and Mythic both have Wonder Woman’s reflexes and fighting skills/memories, given to them last match, because those are kept between matches. With multiple telepaths on the team, we can transfer these same memories and knowledge to Black Bolt, Sprite, Architect and Animal Man as well.

Finally, all of my team members have perfect knowledge on how to wield Ronan’s hammer, and on how the hammer’s built. We gained these round 2- and we recreate the hammer for all characters this round.

It’s ensured that every device, object and person is invisible, can absorb the heat from the planet, and has enough gizmos and gadgets to detect the other team coming from miles away, as well as to detect who’s an enemy and who isn’t.

Finally, the rest of the months are spent gathering energy and training.

Battle

I field:

Mythic - Jor-El/Ray
Deity – Meggan/Firestorm
Architect – Reed/Sage
Sprite
Animal Man
Black Bolt

Each of my dudes starts at a half-mile from members of the opposing team, with a BBB (Black Bolt Bomb) and an AGR (Anti-Galactus Robot). To reiterate, thanks to the stealth tech and transmuting, each of my guys is indestructible, invisible, and has enough weaponry to take out a few planets.

The BBBs go off instantaneously, and at the same time (thanks to timers), the AGRs deploy ALL of their Sonic Sharks.

That’s 60 missiles capable of catching up to, draining and killing the Silver Surfer, all geared towards homing in on and destroying the other team. Remember, these missiles are adamantium, unlike the originals, and are invisible. Happy hunting.

Sonic Shark
http://img127.imageshack.us/img127/...our07214re4.jpg
http://img386.imageshack.us/img386/...our07216zv1.jpg
http://img129.imageshack.us/img129/...our07218tf8.jpg
http://img264.imageshack.us/img264/...our07219do5.jpg

We all use our reflexes and teleportation to converge on any point the scanners detect was unharmed by the blasts or where the other team is..

Upon arriving there, we then set off the Gravi-Polarizers in the direction of the people. These are remote controlled, indestructible, invisible, and capable of homing in.

They do so.

Gravi Polarizers
http://img107.imageshack.us/img107/...rv106104yd1.jpg
http://img521.imageshack.us/img521/...rv106105jt2.jpg

Primary weapon of attack will be the PZP (Phantom Zone Projectors), capable of sending anyone and anything instantaneously to the Phantom Zone.

If the person is an energy wielder that’s hard to hit, we use the Electronic Converters.

(please log in to view the image)(please log in to view the image)(please log in to view the image)(please log in to view the image)

If the enemy is invisible to scanners, too fast to hit or otherwise a pain in the ass, our main guys will use the Optimizers.

http://img250.imageshack.us/img250/...ptimizerhp4.jpg
http://img250.imageshack.us/img250/...timizer2ke7.jpg

(Remember, that’s Doom with the powers of a watcher)

While our AGR’s will use the C4D’s (Class 4 Disintegrators).

Class 4 Disintegrator

Though we will be absorbing the heat, Deity will tell the planet to concentrate all heat on her enemies, and will amplify the heat by 1000x fold where her enemies are.

If anybody latches on, breaks through, phases through, gains control of or telekinetically holds down one of the AGR’s, they’ll release the energy from the Space Time Generators as soon as there’s an enemy within range.

All team members and robots will have access to the detonation button for any STG, while only team members will be able to deactivate them.

STG (can destroy a city)
http://img264.imageshack.us/img264/...rv106115cu9.jpg

If the enemy gets close to any of my team, we’ll use Ronan’s hammers.

Either to create a barrier of absolute zero
http://img.photobucket.com/albums/v...18_heraldd1.jpg

Or to create localized black holes.
http://img.photobucket.com/albums/v...3421_troom3.jpg

Sprite and Architect will be scanning with telepathy the entire time.

End Game.


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Last edited by Newjak on Jun 7th, 2008 at 12:04 AM

Old Post Jun 7th, 2008 12:01 AM
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quote:

Raoul wrote on Jun 4th, 2008 08:44 PM:
Pr/Raoul's Prep

So... Knowing i was going up against Smurph and Bran, i had to carefully consider what action to take, given both guys' debating abilities. I would have been an idiot to not plan for Smurph using his Kryptonian tactic, but planning for that alone would have been equally as dumb, so i came up with what i think is a very strong plan that can take both Kryptonians and whatever else can be thrown at me by those two.

So, without further ado...

My lineup:

Red Tornado/Stephen Lang (Phalanx Infected)
Wonder Woman/Manchester Black
Kid Flash (Bart Allen)/Doctor Light (Kimiyo Hoshi)
Firestorm (Jason)/Mister Sinister
Geo-Force

5 months of prep...

So, after arriving on the planet, described by Newjak as:

HawtAzHail. The giant brimstone planet in the middle of six suns, with a dense atmosphere that is as dark as the Blackest Night. The heat is so intense that 50 percent of the surface is molten or near molten rock. Rivers of Lava flow freely. In fact the entirety of inner planet is nothing but hot liquidated minerals. Many a ship in dire straits have fallen victim to the allure of a breathable atmosphere only to end up as parts of the landscape. Their engines fried upon entering the atmosphere. That's what happens when the surface is half as hot as a sun.


Geo-Force takes a full twenty minutes to laugh his friggin ass off. Gravity, Lava blasts and Earth manipulation?

Heh.

Alright, so:

After landing, and knowing we have 5 months to prepare, my team gets to work.

Lang infects himself completely with the Phalanx, then infects everyone else (but only partially, enough to link the minds of everyone on the team), and then, using WW/Black and Sinister, our team shares everyone's experiences and knowledge completely (the phalanx automatically records every bit of data any of its drones learn, and distributes it to the rest).

This includes (at the very least):

Sinister's EXTENSIVE genetic, biological and mechanical engineering knowledge.

Bart Allen's knowledge from when he read the entire San Francisco public library (considering that he remembers everything he's ever read).

Kimiyo Hoshi's large knowledge of astronomy.

Stephen Lang's vast menchanical engineering knowledge (him being one of the original sentinel designers).

Jason Rusch's vast scientific knowledge, along with that of Martin Stein.

Then, using this knowledge, Firestorm (with some speed lent to him by Bart Allen), constructs one large laboratory.

One area for cybernetic purposes, one for biological ones. Firestorm, Lang and Sinister then recreate one of the Phantom Zone blasters from the previous match, reverse engineering it to the point that they completely understand its inner workings. They then allow that information to be assimilated by Lang, giving him and any Phalanx drone/warrior the ability to fire Phantom Zone blasts at any time.

He then creates a large computer, with a massive database and terabytes of storage space, as large as the one in the JLA's headquarters (with an added holographic projector to allow Tornado to assist and converse with his team-mates). They then download Red Tornado's program into this computer.

Lang and Sinister (with Firestorm's help), take apart the Red Tornado shell (his program safely stored in the nearby computer), and with Tornado's assistance, they design and build new absorbtion cells (ones that had been implanted into him during his time as Amazo) using the biological equipment in the lab, and Sinister's expertise. Red Tornado had originally been the one to remove them from his own body, and that's assuming he was even able to remove them in their entirety.In removing them he would have had to know what he was doing, which would have meant deep examination of said cells.

Using the Red Tornado body as a template, the team then builds SIX identical androids, but using his knowledge from the last battle (and beyond), Firestorm coats all of their components (inside and out) with prometheum, making them even more resistant to damage than before. Do they need to worry about how much they weigh? No, as Geo Force sets up a null gravity field around each one. Once that is done, they implant the absorbtion cells throughout the bodies of the androids, giving each android the ability to absorb powers like the real AMAZO.

The bodies and absorbtion cells ready, each android (partially cybernetic given the absorbtion cells being evident) then receives a large scale memory dump from the Phalanx infected Lang, which contains the collective memory and learned skills of the entire team. They are then programed with the Amazo program that had remained dormant within Red Tornado, giving the androids even more in the way of experience in using multiple powersets.

They are then activated, and assimilated by the Phalanx covenant, becoming one large hive mind, and gaining all of the Phalanx's abilities...

So, we have SIX, yes SIX, Amazo androids. With Prometheum bodies, and the collective experiences and skills of my ENTIRE TEAM.


They then do what Amazo does best, they copy my team's abilities (and they already have the collective experiences of my team).

This includes:

Wonder Woman
Strength
Speed (both travelling and reflex)
Durability.
With her skills also copied, the Amazo androids also have her top class fighting skills, her telepathic resistance, and her hunter's eye (which makes her deadly accurate with pretty much any weapon in existence), to name but a few.


Manchester Black
MASSIVE telepathic and telekinetic abilities. This boy reprogrammed Doomsday and gave Superman a stroke. And that was when he was holding back.

Geo Force
Gravity manipulation (for example, when Geo-Force damn near instantaneously killed an OMAC by increasing its gravity, crushing it. Yes, the same OMAC's that gave Clark and Diana so much trouble).
Kryptonite/ionising lava blasts (this is achieved by Geo-force firing lava blasts, and firestorm altering them to give out sever ionising radiation (the kind that kills you by nasty poisoning), and the Amazos copying them.
Earth manipulation. Any earthen material, including the surface of the planet this team is sitting on.


Red Tornado
Wind powers. Wind vortexes that can rip class 100s in half or make him fly at supersonic speeds.

Kimiyo Hoshi
Light Powers. She can absorb sunlight as fast as anyone, and turn it on an attacker. She knocked the Anti-Monitor on his ass during COIE using a very similar maneuver. And she can pretty much do everything Arthur Light can do.

Bart Allen
Speed force. Light speed travel and reflexes, plus that handy 'vibrate through damn near anything' power.

Firestorm
Put simply, he can turn anything, into anything. Water into wine, coal into gold, and anything else he fancies.

Stephen Lang's Phalanx abilities, which include:
Teleportation.
A literally insane healing factor, even when attacked and blasted at the subatomic level, these guys regenerate in seconds. This includes making multiple copies of a Phalanx warrior if so desired (this one is important).
A hive mind, giving each member the ability to stay in constant contact with the other members of its collective.
The ability to create energy weapons much like Hank Henshaw does, converting parts of their bodies into the desired implement. This includes the Phantom Zone weapons assimilated by Lang already.


Mister Sinister
[i]Superhuman strength (10 tons or so)
Complete molecular control. He can shapeshift into almost anything he can think of. When he ran the orphanage Cyclops lived in as a child, Sinister played the parts of no less than FOUR people who were in regular contact with Scott.
Healing factor that heals most wounds in seconds. He's healed from being blasted to pieces by Cyclops at close range and has had holes blasted through him heal incredibly quickly.
Superhuman reflexes, fast enough to counter the likes of Sabretooth.
Superhuman Stamina giving him the ability to go for about a day before experiencing any kind of fatigue.
Telepathy. Badass Telepathy. On par with Emma Frost or Exodus, Sinister can use his telepathy to:
Paralyse both physically and mentally.
Control Minds.
Mindwipe someone, and even temporarily shut off a mutant's powers.
Powerful concussive blasts (manipulated in the same way as the Geo-Force blasts).


So, I have SIX Amazo androids with ALL of that, PLUS the combined knowledge and experiences of everyone, which means we can use their powers as well as they can.

Oh, and they can copy any power they come in contact with... Like, the ones on Smurph and Bran's team... Yummy.

Then i merge Firestorm and Sinister, just for kicks. leaving my team as:

Reddy/Lang.
WW/Black.
Kimiyo/Bart.
Firestorm/Sinister.
Geo-Force.


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Last edited by -Pr- on Jun 7th, 2008 at 12:08 AM

Old Post Jun 7th, 2008 12:02 AM
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Newjak
I am Beyond Power

Gender: Male
Location: United States

Moderator

quote:

Raoul wrote on Jun 4th, 2008 08:45 PM:
The Match:

Our six Amazo's are the front line, while the rest of the team are the secondary force. Amazo's by their very nature are team-wreckers, so i'm not worried about them being overpowered by numbers, considering that they can hit you just as hard as you hit them, and then some, i mean, are they going to be hit with something that will kill ALL of them? Bart will have lent his speed to anyone who needed it (well, as much as he can handle).

Our plan, a full scale attack, but with one added bonus (yes, ANOTHER one). Given Amazo's abilities, i'm pretty sure not one of them is going to go down, but in the off chance that they do, any of the other Amazos can replicate a new one using that nifty Phalanx ability. Given that they're all psychically linked, they'll all know when one if their own is destroyed, so any of the six can replicate a new one. Seriously, if not for the 'six constructs' rule, i'd have an ARMY of these motherf*ckers...

So, its simple. My Amazo force attacks. Any of them go down (as if), they're replaced just as quickly. They adapt and copy any ability used against them. Any of them get shot into the Phantom Zone? They just get replaced.

And that's it, really...

Note: I could have used scans, and may use them if need be, i just didn't have the time to dig through all my comics for em. Any requests, tis not a problem, just ask...


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Old Post Jun 7th, 2008 12:03 AM
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Smurph
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Smurph: Post 1

Important bits:

Basic promethium has been destroyed, broken and damaged many times. And, seeing as the energy BB's voice gives off damages at the molecular level, the promethium Amazos are screwed six ways at the beginning of the match anyways.

And more worrisome for Paul than the Amazos being destroyed is the fact that his team would be obliterated at the beginning of the match anyways. So few of his characters could have any plausible defense to the BBB's, and it was a method of attack that Paul was entirely unprepared for, as was his team.

So, everybody dies in the first second of the match.

Afterwards, we teleport in at lightspeed and set off 60 missiles that are each faster than Surfer, invisible, indestructible and can drain energy from any of his guys. Again, one of these missiles almost took out Surfer on its own...

Then we add in the thousands of gravi-polarizers, two of which can permanently take out anybody on his team.

And finally we add in the planet-destroying equipment that we'll be deploying while they're still trying to figure out what hit them.

We can BFR any of his team instantaneously, we're all invisible and indestructible, and we have the technology to detect the one invisible member of his team, and the tech to shut out the telepaths of his team.

We're as fast as the fastest member of his team, and many of my guys are capable of exceeding lightspeed as these suits continuously sundip their kryptonian bodies.

Finally, Paul can't do two things he claimed that could really help him out here (though he'd still lose):

1) He can't replicate the Phantom Zone Projector tech because he doesn't have one, Jor-El (the creator of the PZP's) is leagues smarter than anybody on his team, and I don't even know if I buy the Phalanx being able to assimilate it.

2) He can't create dupes (or, in this case, Amazos) post-death. We have a limit for independant constructs, and we're not allowed to exceed it, even postmortem.

Old Post Jun 8th, 2008 05:34 AM
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-Pr-
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Gender: Male
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quote: (post)
Originally posted by Eel O'Brian
[b]Smurph: Post 1

Important bits:

Basic promethium has been destroyed, broken and damaged many times. And, seeing as the energy BB's voice gives off damages at the molecular level, the promethium Amazos are screwed six ways at the beginning of the match anyways.


this is prometheum in ADDITION to wonder woman's durability, the phalanx's regenerative capabilities, and sinister's molecular contol.

submolecular detonation couldnt even kill a basic phalanx drone, so your attack isn't going to be as devastating as you think...

stick out tongue

quote:
And more worrisome for Paul than the Amazos being destroyed is the fact that his team would be obliterated at the beginning of the match anyways. So few of his characters could have any plausible defense to the BBB's, and it was a method of attack that Paul was entirely unprepared for, as was his team.


says you.

considering the fact that my six amazos have the combined reflexes of bart allen AND wonder woman, they'll see your energy attack coming. and with each of them having firestorm's powers AND experiences, you might as well be throwing confetti at me... ooh, festive...

quote:
So, everybody dies in the first second of the match.




quote:
Afterwards, we teleport in at lightspeed and set off 60 missiles that are each faster than Surfer, invisible, indestructible and can drain energy from any of his guys. Again, one of these missiles almost took out Surfer on its own...


invisible? i have 7 doctor lights with the fastest reflexes possible... invisibility won't work against someone who sees light as... as... dammit... easily as something thats very easy to see...

quote:
Then we add in the thousands of gravi-polarizers, two of which can permanently take out anybody on his team.


i'll answer this in my next post...

quote:
And finally we add in the planet-destroying equipment that we'll be deploying while they're still trying to figure out what hit them.


this too.

quote:
We can BFR any of his team instantaneously, we're all invisible and indestructible, and we have the technology to detect the one invisible member of his team, and the tech to shut out the telepaths of his team.


BFR doesnt work when all i need is one amazo at the very least to replicate another one...

invisibility? kimiyo hoshi powered Amazos say NOOOOOOO!!!

you can shut out TP, sure, but TK? that's another matter...

quote:
We're as fast as the fastest member of his team


you're as fast as bart allen and wonder woman combined? and if you use your kryptonian powers, we get those too...

quote:
Finally, Paul can't do two things he claimed that could really help him out here (though he'd still lose):

1) He can't replicate the Phantom Zone Projector tech because he doesn't have one, Jor-El (the creator of the PZP's) is leagues smarter than anybody on his team, and I don't even know if I buy the Phalanx being able to assimilate it.


phalanx can assimilate anything once they understand it... with firestorm's reverse engineering, they shouldn't have a problem... but you know what, i'll leave that up to the judges, as its not a hugely important element of my plan...

quote:
2) He can't create dupes (or, in this case, Amazos) post-death. We have a limit for independant constructs, and we're not allowed to exceed it, even postmortem.




even if thats true (i'll have to ask newjak, its not that i don't trust you, well, maybe it is stick out tongue), it was nothing more than a contingency plan...

'pologies for the shortness of my post, i'll put up something more considerable later...


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Old Post Jun 8th, 2008 03:53 PM
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Gender: Male
Location:

quote: (post)
Originally posted by Raoul
this is prometheum in ADDITION to wonder woman's durability, the phalanx's regenerative capabilities, and sinister's molecular contol.

submolecular detonation couldnt even kill a basic phalanx drone, so your attack isn't going to be as devastating as you think...

stick out tongue
Black Bolt's whispering the ground has caused volcanic eruptions and earthquakes on the other side of the planet.

Black Bolt has destroyed the negative barrier.

Black Bolt's threat of speking gained the attention of an abstract being.

The Skrull's and Reed Richards couldn't understand Black Bolt's level of power output.

Black Bolt's concentrated syllable has outpowered a Watcher.

Black Bolt's syllable powered a machine capable of tearing a hole through every dimension in the 616 reality.

Black Bolt's whisper KO'd Gladiator and Hulk.

Black Bolt has never screamed in 616 cannon.

You have 6 times the power of a scream hitting you from the start of the match.

Your durability isn't taking that. Again, Promethium has been destroyed and broken. It's no adamantium.


quote: (post)
Originally posted by Raoul


considering the fact that my six amazos have the combined reflexes of bart allen AND wonder woman, they'll see your energy attack coming. and with each of them having firestorm's powers AND experiences, you might as well be throwing confetti at me... ooh, festive...
Firestorm dealing with energy output on the level of Blackagar's whisper is a noteworthy feat.

Firestorm (especially six uncreative Firestorms that haven't seen him converting BB's energy so might not even be capable, because Amazo's lack creativity and expansion) dealing with energy output on the level of BB's scream? 6 times BB's scream?

A scream is exponentially more powerful than a whisper...

Confetti indeed.


quote: (post)
Originally posted by Raoul
invisible? i have 7 doctor lights with the fastest reflexes possible... invisibility won't work against someone who sees light as... as... dammit... easily as something thats very easy to see...
They'd have to have used Doctor Light's abilities to show the invisible before. And even then, they won't have any idea what's coming after they get hit with the BBB's. Hell... if they had any way of surviving, they wouldn't be anywhere near each other, and would most likely be gathering their bearings in orbit.

...

The rest of the post is pretty much stuff I've already addressed, or that a real defense wasn't provided for.

I hit them with incomprehensible force as soon as the match begins.

Then I move in and take them out with 60 missiles, each capable of taking out the Silver Surfer.

Meanwhile, they're avoiding all of Reed's tech, and each guy can send them to the Phantom Zone, or hit them with enough energy to make a Watcher go "ZOMG!".

Worth noting that the AGR's are still armed with canons capable of asploding moons.

Finally, we're still all invisible, a defense hasn't been provided to the fact that we're indestructible, and can BFR or disable them via Reed's tech at a moments notice.

We can overcome every defense offered and have an insurmountable defense.


"We" meaning my team. Obviously.

Pity that Paul wasn't back to fill in the rest of his posts as clearly intended. Still, best of luck. thumb up

Old Post Jun 11th, 2008 02:23 AM
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-Pr-
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Pr/Raoul's Second Post

Ok, this is my first, proper 'why smurph's prep won't beat my team' post... I would have done it sooner, but as some of you know, i'm having some personal issues that have yet to be resolved, and it makes it even harder for me to get motivated to take part in a tourney... Hell, i don't even know how i'm doing this now, i'm just gonna try and give those who actually read this tourney their money's worth...

and those scans took a frickin lifetime to load... seriously... i didn't even get to read half of em... i did try though...

Ok, here goes...

First we have the Optimizer, a very nice piece of tech i'll admit... When used, it increases power exponentially... Very nice. That scan is a tad misleading, though... There's nothing to say that the energy being directed at Doom is actually hurting him, just that the amount of it becomes too much to bear... That's a bit iffy, imo... Doom doesnt look to be in pain, he just doesn't realise what's about to happen, imo... It's like another 'Cyclops overloads Bishop, but the energy wasn't actually hurting him at the time' thing... AND it looked like energy was being fed through it, so it came out in beam form... Even IF that energy was going to kill my team (lightspeed energy manipulation by 7 jason's ftw), how are you going to hit us when we move faster than you do?

Next, we have the Anti-Galactus suits, and again, i'll admit something. That's a pretty cool concept. But that's all it is, a concept... Smurph talks about their standard armaments being augmented, but what armaments are those? I haven't read Fantastic Four 557 (i think it is), so i don't know... Smurph?

Then you talk about the augmentations...

Phantom Zone projector? Pretty snazzy, i'll admit... that's why we built them ourselves...

Class 4 Disintegrator? Cool, but how does it work? Does it fire pulses, a beam, how fast does its blast move? What size is it?

Gravity Polarizers... Nice concept, if my six amazos didnt have the powers of Geo-Force. Artficial gravity or not, you sure your gravity can't be countered by Geo-Force (with Bart/Diana's speed of thought) crushing them into scrap?

The Sonic Shark...

'Pseudo-Scientific Stan' laughing i love that...

Good weapon, but, again, thats surfer, on earth... he couldnt possibly be moving at lightspeed, yet on this planet, 9 of my people will be... I'm not so sure those nifty missiles can keep up with my guys... and in fairness, if ben grimm can punch it out of the way, wonder woman's strength is MORE than adequate...

and the space time generator... i don't get what you're hoping to achieve... what is it actually going to do? it malfunctioned, thats all...


Now, this line here:

quote:
Each person will have devices in their suits rendering them immune to mind control and their suits immune to telekinetic or mental control.


c'mon, now... that's just like me saying 'oh, i have a device in my suit that wins me the match/makes me completely immune to damage/kills you instantly'

c'mon dude...


Now, adamantium armour... transmutation at light speed. cheap? sure, but effective.

The electronic converter? Yeah, if my guys used energy that much, then sure, that'd work, though, they'd also need to be on constantly, are you saying they would be? And Amazo tends to use physical force more than anything else, and, as i said earlier, you'd still have to hit someone moving as fast as Bart Allen, if not faster... and they'd be using any one of near half a dozen powers to take your robots down, and thats just off the top of my head:

Wonder Woman's strength.

(please log in to view the image)

Geo-Force's gravity manipulation (a few g's, and your guys crush themselves under their own weight)

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Firestorm's almost limitless transmutation abilities

http://img247.imageshack.us/img247/6839/fs93ws7.jpg
http://img247.imageshack.us/img247/4540/fs94ab0.jpg
http://img396.imageshack.us/img396/2241/fs95pd7.jpg

Mister Sinister/Manchester Black's combined telekinesis (well, unless that 'device' of yours is as effective as you say stick out tongue)

(please log in to view the image)

Kimiyo Hoshi's light control/absorbtion/redirection, which would allow us to take any energy blast you use, and blast it right back at you... Cheap as hell, but yeah, it works...

(please log in to view the image)


And the best part of all this? Amazo can use any combination of these powers at the same time:

(please log in to view the image)

That's Amazo using more than one power at once (including Firestorm's transmutation):

That means Bart AND Diana's speed, Sinister AND Black's Telekinesis, etc etc...


Ok, now you say:

quote:
Six bombs are built. They are all designed to convert the energy Black Bolt gives off in a scream into potential energy and unleash it in one powerful omni-directional blast. They are all built with timers to go off at the start of battle.


not saying you can't, but i'd still like to know how... you continue with this:

quote:
Black Bolt's whispering the ground has caused volcanic eruptions and earthquakes on the other side of the planet.

Black Bolt has destroyed the negative barrier.

Black Bolt's threat of speking gained the attention of an abstract being.

The Skrull's and Reed Richards couldn't understand Black Bolt's level of power output.

Black Bolt's concentrated syllable has outpowered a Watcher.

Black Bolt's syllable powered a machine capable of tearing a hole through every dimension in the 616 reality.

Black Bolt's whisper KO'd Gladiator and Hulk.

Black Bolt has never screamed in 616 cannon.

You have 6 times the power of a scream hitting you from the start of the match.

Your durability isn't taking that. Again, Promethium has been destroyed and broken. It's no adamantium.


All very impressive (though are you sure half of that isn't skrull stuff? stick out tongue), and then you add:

quote:
Firestorm dealing with energy output on the level of Blackagar's whisper is a noteworthy feat.

Firestorm (especially six uncreative Firestorms that haven't seen him converting BB's energy so might not even be capable, because Amazo's lack creativity and expansion) dealing with energy output on the level of BB's scream? 6 times BB's scream?

A scream is exponentially more powerful than a whisper...

Confetti indeed.


Well, Firestorm has:

Unleashed blasts as hot as the sun.

Dissolved molecular bonds.

Altered the atomic structure of both organic and inorganic compounds quite easily.

Harnessed the power within a particle accelerator.

Easily absorb hundreds of kilotons of nuclear energy.

Redirected Darkseid's OMEGA FORCE right back at him.

Transform matter into anti-matter.

Used precognition.

Activated and de-activated the metahuman gene.

Seen pretty much every spectrum (meaning any invisible attack, while being seen by doctor light too, would be seen even easier with firestorm too).

Manipulate and absorb subatomic wormholes.

Transmutate thousands of nanites into water simultaneously.

Transmute tesseracts into marshmallow matter.

Reduce himself to subatomic size, and enter the subatomic world.

Travel faster than light.

Easily convert solar radiation into raw power.

Become intangible.

Now, you're probably asking (judges too) what this has to do with durability and all that... Well. This list, if for nothing else, shows just how versatile Jason is. Smurph, you also claimed that my amazos lacked creativity and expansion, yeah, well, red tornado doesn't. His body and programming was used as a template. He is in fact a learning computer. That transfers over to the amazos.

Blackbolt's voice is, by definition, a hypersonic attack, right? So you're honestly saying Jason has never encountered anyone using sonic or sound based attacks, and wouldnt know what to do if he was faced with one? and how fast is that explosion going to move? shockwave's can only be so fast...

There's also the point that my amazo's (and bart and firestorm) can all travel ftl, and would see any explosion coming before it reached us, the thing would be moving in slow motion. All they (amazos + jason/sinister) have to do then, is either turn intangible (with the rest of the team of course), or use the combined abilities of SEVEN firestorm's to redirect the energy. They are very, very capable of it...

Your invisibility won't work either, due to the fact that Doctor Light can see anything you try to conjure...

Ok, so match starts, and...

You launch all of your missiles and bombs, etc. Bombs we can see coming, and missiles that were chasing the Silver Surfer in what, the 70s? Johhny Storm caught up to one, and he isn't insanely fast, neither is the fantasticar...

We can evade, go intangible, or transmute whatever you throw at us. We have a hive mind processing thoughts faster than light. Jason calculates any one of several ideas, problem solved.


to be continued...


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Last edited by -Pr- on Jun 11th, 2008 at 08:22 PM

Old Post Jun 11th, 2008 08:08 PM
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Pr/Raoul's Third (and final, most likely)

So, Smurph continues:

quote:
We all use our reflexes and teleportation to converge on any point the scanners detect was unharmed by the blasts or where the other team is..

Upon arriving there, we then set off the Gravi-Polarizers in the direction of the people. These are remote controlled, indestructible, invisible, and capable of homing in.

They do so.


Again, the invisibility is a moot (or is it mute) point, and, you know, Geo-Force. And, you know, we have 9 people moving faster than you or your machines can track.

So you say that the Optimizers will take down anyone that evades your attacks...

yeah, they'd still have to hit my guys. erm

and you say you can manipulate the planet to come after me. but i have Geo-Force, 7 of them. Earth manipulation is a little gift he got from his sister.

Heat against people who have resisted the fires of hell/hades/whatnot? erm

then you say:

quote:
They'd have to have used Doctor Light's abilities to show the invisible before. And even then, they won't have any idea what's coming after they get hit with the BBB's. Hell... if they had any way of surviving, they wouldn't be anywhere near each other, and would most likely be gathering their bearings in orbit.


We're in orbit? Says who? The Amazos have more speed than they know what to do with... Match starts, we open our eyes, your bombs go off. We see explosions, we use one of several means to evade it. I love the simplicity of it...

quote:
The rest of the post is pretty much stuff I've already addressed, or that a real defense wasn't provided for.

I hit them with incomprehensible force as soon as the match begins.

Then I move in and take them out with 60 missiles, each capable of taking out the Silver Surfer.


a silver surfer who was flying at the same speed as johnny storm/the fantasticar...

quote:
Meanwhile, they're avoiding all of Reed's tech, and each guy can send them to the Phantom Zone, or hit them with enough energy to make a Watcher go "ZOMG!".


IF you can hit us...

quote:
Worth noting that the AGR's are still armed with canons capable of asploding moons.




Ok, so... I'm done talking about the holes in Smurph's prep, ive been at this for over three hours, trying to read scans and upload stuff...

Our plan is simple, intentionally, as i wanted to keep it that way.

I built 6 Amazo androids, each of them copying not just the powers, but the life experience and knowledge of every single member of my team (brain patterns ftw)

With my team constantly linked by its Phalanx hive mind, each member knows whats going on with each other, they see what they see, they hear what they hear, etc...

Smurph's suicide robots aside, all it takes is one Amazo to beat one, for the others to know exactly how to do it... HELL, we don't even have to get close, a few extra G's and you're screwed. Geo-Force's instantaneous gravity manipulation>>>>>>Artificial Gravity. Yeah, try setting off your bomb when you've collapsed in on yourself...

relly.

As for hitting us, well, The combination of Wonder Woman AND Bart Allen's speed is going to make everything Smurph's team do seem as if its happening in slow motion. And i mean EVERYTHING.

Smurph might use his Kryptonians as backup, well, in all fairness, the average Kryptonian isn't actually that special compared to other heroes. Having Kryptonian powers doesn't automatically make one = Superman, big blue is the exception, not the rule. Supergirl is the closest to him, and even she wasn't a match for Wonder Woman.

As i said,i keep it simple.

We're faster than Smurph's team. We react faster. Using Jason and Sinister's scientific mind we can transmute anything you throw at us, or we can use our massive speed advantage to simply get out of the way, vibrating or just turning intangible.

Then, we use any powers on you, including your own once we copy them. That includes BlackBolt's vocal abilities and Kyrptonian powers. What needs to be considered, as i said, is that Superman has had years of training in the use of his powers... Even WITH Wonder Woman's abilities when it comes to fighting at speeds and using super strength, you still aren't scratching the surface of what Clark can do... Amazo on the other hand? He HAS experience, using heat vision, super breath, wind breath, and whatever other little goodies need be.

The way i look at it, all we have to do is evade your initial attack (which, given our abilities, isn't that difficult), and then we have the advantage. Even Geo-Force with Terra's abilities and his own gravity manipulation comes into play here.


A solid, strong, simple approach when it comes down to it, no over reliance on any one attack, and almost infinite adaptability.

and, you know, godwave...


Ok, now i'm going to go get drunk. for rell.


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Last edited by -Pr- on Jun 11th, 2008 at 08:47 PM

Old Post Jun 11th, 2008 08:10 PM
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Edit. Posted after time expired.

Last edited by Badabing on Jun 11th, 2008 at 11:55 PM

Old Post Jun 11th, 2008 11:43 PM
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Smurph, you posted 43 minutes after the match ended.....


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Old Post Jun 11th, 2008 11:47 PM
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Edit. Posted after time expired.

Last edited by Badabing on Jun 11th, 2008 at 11:55 PM

Old Post Jun 11th, 2008 11:48 PM
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quote: (post)
Originally posted by Badabing
Smurph, you posted 43 minutes after the match ended.....


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Old Post Jun 11th, 2008 11:49 PM
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quote: (post)
Originally posted by Badabing
Smurph, you posted 43 minutes after the match ended.....
Did I? Lolz. Thank god I didn't go scan hunting additionally.

Go ahead and edit it out then.

Old Post Jun 11th, 2008 11:49 PM
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Judge's Vote:

Would've liked to have seen Smurph's replies. A shame they were late. I feel like he has the firepower to do his nigh-instantaneous pwnage at the beginning of the match, but there were a few too many holes in the plan. The Optimizer scan shows it being used in a limited radius that wouldn't inspire fear in speedsters. The bombs are a nifty application of the idea, but were never sufficiently justified...especially with everything else being created and used, I can't assume that tech can and will be invented that has never been shown.

The supposed Galactus busters are hyperbole. Powerful, absolutely, but a bit clunky and clearly don't have the feats to put them near Big G. Pr provided ample counters to enough of Smurph's other tech that it became hard to see enough advantages for Smur...sorry, Eel to take it. Eel made better use of his prep, despite obvious-but-effective Amazos, but enough advantages were negated or inadequately supported, and Raoul's team wins imo once you get to a brawl stage.

Also, lulz at Geo-Force on this planet. Didn't change the match imo, but it's always humorous to see things work out like that.

Vote: Raoul

P.S. My vote is subject to change. I don't plan on it here, but I mention it because I have an inquiry in about the legality of the Amazos, which Pr said he'd get confirmed with newjak. I'm not saying I would definitely change my vote, but I'd have to reassess the battle and form a new decision if it is rules illegal.


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Old Post Jun 12th, 2008 08:40 PM
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Old Post Jun 13th, 2008 07:29 PM
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quote: (post)
Originally posted by Ha-Son



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Old Post Jun 13th, 2008 10:23 PM
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My vote

Both plans showed imagination and knowledge of the characters used.

PR had the more basic plan but it was well executed. Most of his prep and plan was pretty much general knowledge.

Smurph's plan was more creative with his team. I enjoyed the combination of power and versatility.

My vote came down to how much PR and Smurph proved. I found holes in some of Smurph's tech where I didn't see any direct evidence to support the claims. I spent time researching my own comics and looked at other scans available but didn't see enough to convince me. I really wish Smurph's final post was in before time expired as this may have made a difference.

Raoul gets my vote.


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Old Post Jun 13th, 2008 10:33 PM
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