Jade Emperor: Hand of the Jade Emperor, Jade Emperor Stance, Roar of the Jade Emperor, Roaring Blade Strike, Deceptive Blade Strike, Gift of the Emperor
Swooping Eagle: Talon of the Eagle, Screaming Eagle Swoop, Dreaded Eagle Swoop, Amazing Flying Eagle Swoop
Crouching Monk: Spinning Monk Recovery, Whirling Monk Recovery
Falling Willow: Sacred Willow Push, Two Lotus Push, Two Lotus Twist
Leaping Storm: Prodigious Leap, Flying Whirlwind Kick, Abundant Leap, Vertical Dodge
Sharpened Scales: Bite of the Dragon, Swoop of the Dragon
Invincible Scholar: Eagle Scholar’s Block, Learned Tutor’s Block
Defensive Master: Devious Monk Technique, Prodigious Whirlwind Kick, Super Flash Hand, Double Scorpion Hand
Passive Wings: Crane Stance, Crane Technique, Fall of the Crane, Flight of the Crane
Lone Bamboo: Swipe of the Bamboo, Leap of the Bamboo
Venerable Grasshopper: Kick of the Grasshopper, Grasshopper Sweep
Storm Turtle: Willow Step, Walk of a Thousand Steps, Clothed in Life, Shell of the Turtle, Armored in Life, Natural Order
Clever Fox: The Fox’s Retreat, Tail of the Fox, Eye of the Fox
Firstly, you have two more main stats (besides body and reflexes) namely mind and luck. they are all at default 6, and us hackers have 4 points to distribute. We usually add +2 to body, and +2 to reflexes....to have what we had before these two new stats (i have done that)
Then look at your older character version, and count ALL of yout points that are spent on paths and mastering paths and tricks. You have 23, as i can see. If you want to have more...wou'll have to go through the fuss of changing the rest of your stats, and so on...i don't know if 23 is enough for a gun nut .
let's say you take 10 out of those points, to be spent on fu powers (ex paths) With these points, you double them...and that's how many powers you can buy (out of the provided list). Twenty is the max...if you want over 20, you can increase the max limit for ten more powers (to 30) if you spend a point for that...(but i don't know if you need poers that much..at your ma skill)
with the rest of your points....you get TWO gun tricks for any THREE points spent. So..out of those 23 points...you can the remaining 13 points....(Well..more like 12..to be roundly divided by 3)
so 12 points to gun tricks..that means 8 gun tricks! The math is (x points/3)*2....
Fu powers x48: 24 points
Focus x11: 7 points (+4 natural bonus)
Stat (Body): 5
Hot Zone
MA x5: 8
Performing the impossible: 1
Fu powers: Hands of Light: Hands without shadow Tightening Coils: Eyes of the snake, Slither of the snake, Coil of the snake, Strike of the snake, Lunge of the snake Venerable Grasshopper: Kick of the Grasshopper, Grasshopper sweep, Eye of the grasshopper, Jump of the grasshopper, Grasshopper stance, Flip of the grasshopper Clever Fox: Fox's retreat, Eye of the fox, Tail of the fox, Laughter of the Fox Healthy Tiger: Claw of the tiger, Tiger stance, Contemplation of the tiger, Unyielding Tiger Stance Storm Turtle: Shell of the turtle, Willow Step, Walk of 1000 steps, Clothed in Life, Natural Order, Armoured in Life Invincible Scholar: Eagle Scholars Block, Learned Tutors Block Defensive Master: Demonk Techniqivous, Super Flash Hand, Produgous Wirlwind Kick Leaping Storm: Prodigious Leap, Flying Weapon, Gathering of the clouds, Abundunt Leap, Vertical Dodge, Water Weapon Crouching Monk: Spinning Monk Recovery, Whirling Monk Recovery Jade Emperor: All of them
Any problems I'll sort out later, right now I'm being rushed out of the study.
Ok folks, time is a-passing! We need the new loadouts, with your powers individually chosen, done now before we can move on! Some of you are done, I know, but now is the time to note any tweaks...
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