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Unhosted RP Rules/Guidelines discussion
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JacopeX
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quote: (post)
Originally posted by Q'Anilia
What do you mean?
In order to Role Play, you need an idea within every action and purpose. With an idea, you are upon a definite level of understanding what you are posting and the affects of it in terms of the interaction between other players. You are in total control and not letting your inadequacy ruin your flow. A post with no idea usually ends up poor and sometimes outrageous. Not only do you need an idea to roleplay in terms of what you type and how you RP, but you also need it in aspects of creativity and originality.

When creating a character (an essential part of role playing), an idea will keep your character original without letting your own fan filled angst get in the way of your reasoning and originality.

I think the idea is what converges the essential parts of flow, contribution, development, and plot that creates the most important aspect of any RPG....fun.

quote: (post)
Originally posted by moderator23
Well I need the "school." Im good with English and proper grammar though.
So you're interested? Cool! stick out tongue


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Old Post Sep 2nd, 2010 08:37 PM
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Q'Anilia
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quote: (post)
Originally posted by JacopeX
In order to Role Play, you need an idea within every action and purpose. With an idea, you are upon a definite level of understanding what you are posting and the affects of it in terms of the interaction between other players. You are in total control and not letting your inadequacy ruin your flow. A post with no idea usually ends up poor and sometimes outrageous. Not only do you need an idea to roleplay in terms of what you type and how you RP, but you also need it in aspects of creativity and originality.

When creating a character (an essential part of role playing), an idea will keep your character original without letting your own fan filled angst get in the way of your reasoning and originality.

I think the idea is what converges the essential parts of flow, contribution, development, and plot that creates the most important aspect of any RPG....fun.

So you're interested? Cool! stick out tongue


So what you're saying, but simplified: Think and plan before you post.


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Old Post Sep 2nd, 2010 08:43 PM
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JacopeX
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quote: (post)
Originally posted by Q'Anilia
So what you're saying, but simplified: Think and plan before you post.
Partially.


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Old Post Sep 2nd, 2010 08:47 PM
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Q'Anilia
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The whole point of helping is to help people understand, but you overcomplicate it all. I excel at the English language, and I've roleplayed without a doubt more than you, and I still have problem understanding what it is you just said.

If you want to help people get into the art of roleplaying, you need to be clear and simple when you write.

This would be my translation of what you just said:


Do not underestimate the value in taking your time making a roleplay post. It is better to take things slow and think things through, than to rush it and hope to produce as many posts as possible. If you rush things, it's likely it will come out worse than it should.

If you write in fluency (Without, or with little pause), risks are that you make things up as you go along. When you do this, it will always turn out that it sounded better in your head than it did on text. Think before you write, and put every part of your creative mind to use. It is important to remember that we aren't you, and we don't understand how you think. You need to explain it to us.

When creating a character, there's no harm in deviating from your source of inspiration. If you want to base a character on Naruto, don't make an exact replica of the character; You will improve yourself by daring to make changes. Don't get too excited if you get inspired by the latest anime you watched. Begin creating a character, but stop and think about how you should play this character. Think about what role it will have in the roleplay, what kind of world the roleplay is revolving around, and what you hope the character will accomplish.

Don't get blindsided by your own excitement. Remember that you're in it for the story and not solely the development of your character. What you do should always in one way or the other contribute to the story of the roleplay, and it's important that you don't forget that. You should also consider that just because an idea seem cool at the time, deviating from the plot might not be such a good idea and might ruin the development experience for the rest of the group.

In all simplicity; Think and plan before you post anything; Both about your posts, and the posts of those around you.


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Old Post Sep 2nd, 2010 09:04 PM
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Quincy
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If you are inadequate, then you have no flow to ruin. So what the shit are you talking about?


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Old Post Sep 2nd, 2010 09:18 PM
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JacopeX
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Well, there are many examples that can expand my point further (How you format your posts, how you present them, how you contribute, etc).

I don't see the big deal at all. stick out tongue


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Old Post Sep 2nd, 2010 09:19 PM
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Q'Anilia
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It's not a big deal. But if you're out to help, you shouldn't overcomplicate. You overcomplicated a great deal, to the point of it becoming redundant nonsense.


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Old Post Sep 2nd, 2010 09:21 PM
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JacopeX
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quote: (post)
Originally posted by Quincy
If you are inadequate, then you have no flow to ruin. So what the shit are you talking about?
We all have an inadequate, flawed side. Not entirely though.

Flow = The Flow of the RP that co exists with your own. Can't have an imbalanced chemistry between both parties.


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Old Post Sep 2nd, 2010 09:22 PM
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quote: (post)
Originally posted by Q'Anilia
It's not a big deal. But if you're out to help, you shouldn't overcomplicate. You overcomplicated a great deal, to the point of it becoming redundant nonsense.
Oh wait, you think i'm helping someone?

No, i'm just saying.


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Old Post Sep 2nd, 2010 09:22 PM
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Q'Anilia
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quote: (post)
Originally posted by JacopeX
Oh wait, you think i'm helping someone?

No, i'm just saying.


If you're not helping anyone, why make that post at all? It's of educative nature. And if you were trying to teach me that roleplaying require an idea to work, then you and I have obviously never met.

If you were out to impress with excessive elaboration, you didn't do well at that either. I say to you what you wanted said with all of that: You need to think before you post. Otherwise the risk is that it edges nonsense, like your post did.

quote: (post)
Originally posted by JacopeX
We all have an inadequate, flawed side. Not entirely though.

Flow = The Flow of the RP that co exists with your own. Can't have an imbalanced chemistry between both parties.


I don't think anyone believe he is perfect, so I don't see the necessity in including that at all. When you explain something, the best thing to do is to keep it as simple as possible. Otherwise confusion will be born, and discussions about insignificant things happen.

Like this conversation right here.


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Old Post Sep 2nd, 2010 09:28 PM
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JacopeX
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quote: (post)
Originally posted by Q'Anilia
If you're not helping anyone, why make that post at all?
To explain something you just translated afterwards so you can claim to not understand.


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Old Post Sep 2nd, 2010 09:31 PM
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Quincy
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Idiot


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Old Post Sep 2nd, 2010 09:31 PM
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JacopeX
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quote: (post)
Originally posted by Quincy
Idiot
That wasn't necessary.


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Old Post Sep 2nd, 2010 09:33 PM
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Q'Anilia
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quote: (post)
Originally posted by JacopeX
To explain something you just translated afterwards so you can claim to not understand.


What do you mean? If you didn't mean what I translated your text into, then are you sure you used the right words? Because I only know what I read, not what you intend with a post.


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Old Post Sep 2nd, 2010 09:46 PM
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JacopeX
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What I intended was to explain the importance of an idea. What's so important about an idea in RPing? I have already explained this. In my opinion, it does not look complicated as I understand everything said there...probably since it's based off my flawed expectations out of the understanding of others.

I don't really care. I'm just wondering why everything I have posted has been questioned into a debate/argument. Again, it never happened before. -_-


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Old Post Sep 2nd, 2010 10:03 PM
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Q'Anilia
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Probably because people in your past didn't care about understanding as much as I do. I value knowledge highly, and I believe I have the right to try understand.


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Old Post Sep 2nd, 2010 10:11 PM
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JacopeX
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quote: (post)
Originally posted by Q'Anilia
Probably because people in your past didn't care about understanding as much as I do.
You understood everything else you quoted from me and rambled.


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Old Post Sep 2nd, 2010 10:14 PM
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quote:
Originally Posted by JacopeX
So you're interested? Cool!


Yea of course. Make sure I hear about it when it starts!


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Old Post Sep 2nd, 2010 10:17 PM
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JacopeX
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quote: (post)
Originally posted by JacopeX
I think the idea is what converges the essential parts of flow, contribution, development, and plot that creates the most important aspect of any RPG....fun.


Better?


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Old Post Sep 2nd, 2010 10:19 PM
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quote: (post)
Originally posted by moderator23
Yea of course. Make sure I hear about it when it starts!
No problem. yes


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Old Post Sep 2nd, 2010 10:19 PM
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