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The Magic Star Wars future/past-o-scope! (Games in development)
Started by: Ushgarak

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Vera21
Vera Vera Vera!

Gender: Female
Location: The Dojo

...was I around when Sith-Jedi and Imp-Reb were even offered as choices? laughing out loud


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Nice trick.

Old Post Jan 24th, 2007 03:47 AM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

I vote the NJO game! *runs away*


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Old Post Jan 24th, 2007 03:52 AM
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Bespin Bart
Buggy

Gender: Male
Location: Everywhere

Rex and I decided that if we ever did the Sith-Jedi game, we'd be brotherly Sith and ***** at each other constantly. Hoorah for Kane and Deak.


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Old Post Jan 26th, 2007 01:26 AM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

They've now entered existence into Galder's family tree, because I have no life! Hoorah! eek!


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Old Post Jan 26th, 2007 05:25 AM
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Tptmanno1
Life Ponder-er

Gender: Male
Location: Dreaming...Or am I living...

I would probably be a Sith to, for a change of pace.


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Old Post Jan 26th, 2007 05:29 AM
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Peach
mordrem

Gender: Female
Location: verdant brink

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I'm actually sort of tempted to be a Jedi, for a change of pace and because I've quite literally never played an actual Jedi before, but I simply can't see myself being able to get into the proper mindset for it...

So I'll probably stick with my usual evil self and go Sith.


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Old Post Jan 26th, 2007 06:07 AM
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Ushgarak
Paladin

Gender: Male
Location: Chelmsford, Essex, UK

Co-Admin

Just to clarfiy...

When I said 'sketchy plot details' about the Ancient game... I didn't mean for the story itself. That is far from sketchy (though not actually complete).

What I meant was, plot details from it have already been referenced in current game plots. It's already in the continuity.


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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Old Post Jan 26th, 2007 12:33 PM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

So we could have three continuing storylines.... do you think it would be possible to play either OT/PT and the third game at the same time? I would gladly go for it. Perhaps after Matrix is over? Or we could run an introductory episode so people could see what they prefer- since it was people`s voting that decided in favor of OT as I remember?


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Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Jan 26th, 2007 02:38 PM
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Newjak
I am Beyond Power

Gender: Male
Location: United States

This game does sound kind of interesting


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Old Post Jan 26th, 2007 02:43 PM
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Jazzman_78
Jedi

Gender: Male
Location: St. Marys, Ohio United States

Yeah, I originally figured it would be too similar to the PT game, but now i see I was far from wrong. Heh, I'd still be a Jedi though.


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'Jedi are at their best when things don't go as planned.' - Anakin Skywalker, whom we now know never met Andro Fenris.

Old Post Jan 26th, 2007 05:09 PM
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Ushgarak
Paladin

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Location: Chelmsford, Essex, UK

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Well, the jedi game is almost entirely identical. You could port most of the stories right over- Kuylen could have been an up and coming Sith, Sienar a renegade one, and so on.


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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Old Post Jan 26th, 2007 05:10 PM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

Well, the regular Jedi-Sith war would be still something diffrent for the Jedi than the PT experience.

By the way Ush, by speaking about the story being completed, what do you think about my suggestion that players could affect the main outcome of the story, which is impossible in other two games.


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Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Jan 26th, 2007 08:35 PM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

Since I couldn`t edit in time, here is contination of post above:



I have actually wondered myself about creating a setting where the old Sith won the war and overthrew the Republic. How do you think would the galaxy-wide Sith goverment look like if there was no rule of two, Ush? Certainly with most of the Jedi eliminated Sith would have no reason not to spent most time with infighting giving the surviving Jedi opportunity to create a rebellion. Would Sith Empire be able to function effectively even as long as Palpatine`s before degenerating into open civil war instead of game of backstabbing politics, with occasional assasinations and duels? Certainly no single Dark Lord would be able to maintain absolute rule for long when hundreds of others aspire to assasinate him. My quess would be something resembling a loose confederation of warlords having control over particular planets/systems/sectors, trying to take most important decisions in unity in order to avoid destroying the "balance" with perhaps the leader acting as "first among the equals." -I would see Sith dividing into kind of "houses", to large extent based on bloodlines( I assume family ties can lessen the amount of self-destruction, though not elimininate it) and common interests/approach to the Force, like the berserkers, more-knowledge oriented ones prefering mind-games, those interested more in technology...... etc. I would see it evolving into some kind of feudal system, with weaker "Lords" being vassals of the more powerful, and the like.

So it would be interesting to play a Sith who tries to think beyond the destruction of the Jedi. Certainly in the Ush`s scenario Darth Malphus should be aware of the fact that other Lords accept his rule mostly because of the need to have a strong leadership in the war. Even if we assume all Sith are evil, I would see a potential Order-Chaos issue- all Sith are ultimately out for themselves, but all sentient beings need rules to survive, and only strict and harsh laws can keep immoral society in line. I haven`t read all of the EU, but answers to those issues presented there didn`t fully satisfy me.


__________________
Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Jan 26th, 2007 09:15 PM
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Ushgarak
Paladin

Gender: Male
Location: Chelmsford, Essex, UK

Co-Admin

Malphas is an extraordinary Sith, of course, and the way he holds things together would be part of the game.

Not all plots can directly interact, besides which, the point is still that the set-up and broad objectives of the Jedi are identical to that of the PT game, and even in directly opposed episodes, the terms may change but the style would be the same for them as a PT opposed game. They don't really much care for the pinternal politics of the Sith, it's just skilled lightsabre wielding bad guys. The only difference plot wise is there being no need to justify parity of numbers (in the PT we have to explain why the Dark Siders aren't just rushed out by many times their number).

I think, all other basic issues for the Sith aside, the Galaxy is just too damn big. Even the Roman and Byzantine Empires had issues by which Emperors would feel that their minions would grow too powerful. Communications are better in a Star Wars setting but the theory is not much different and the Republic is freaking huge. No one person can run something of that size, no Sith ruler is personally willing to share power, and so every Sith ruler would be permanently worried abot the problem of someone else being a threat to him, and would eventually act to strike first to eliminate potential threats, and soon enough 'potential threat' would mean every other Sith.

If something ever varies from that it's a miracle. The overwhelming nature of the way they are points to that pattern.


__________________



"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Old Post Jan 26th, 2007 09:53 PM
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Alkaselzer
Thespian

Gender: Male
Location: Thespia

The NJO game looked kinda interesting, actually! But I'd go with the Jedi vs. Sith one, if we left the PT and the OT behind eventually.

And would Palpatine and the Empire be considered one of those miracles?


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Old Post Jan 29th, 2007 07:37 AM
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Ushgarak
Paladin

Gender: Male
Location: Chelmsford, Essex, UK

Co-Admin

No, Palpatine is using the Rule of Two, and even then it still failed.

Miracle talk alweays has to be a consideration, so long as people appreciate that they are indeed miracles. So take the inalienable rule:

"Once you go to the Dark Side you can never return."

Now, that is a 100% solid and unbreakable rule. Everyone has to respect the totality of that rule.

Except Vader tuerns back, of course, not that that excuses his moral actions, but he still turns away. But that's the culmination of a six film uber story entirely and 100% dedicated to his existence. It is within the very nature of such super plots to tinker with these 100% firm rules.

The mistake is then to take something like that and then think it can apply generally, which the EU has a habit of doing, leading to what my brother calls the "revolving door" policy of bouncing from one side to the other.

Only if such rules are so greatly and vigorously applied is there any drama involved in them becoming broken, else it is just a 'meh' thing that Vader became Anakin again.

And so it is with the Sith rule thing. it is, of course, completely and utterly impossible for the Sith to reasonably rule the Galaxy. But if the thrust of an entire campaign is to tinker with thatm then that would have some impact...

However, I would remind people that this is Star Wars, and bad guys don't thrive, ultimately. Good guy miracles are really going to be the only lasting ones.

Also, the impossibility of Dark Side co-operation and rule is actually a theme of the Dark Side game. It is in fact intended that if the Dark Siders ever really get things right they will, in their own small way, have actually done things better than the Sith would. It's the closest thing to victory they can get.


__________________



"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Old Post Jan 30th, 2007 12:26 PM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

So you agree with me Ush, that if Sith managed to overthrow Republic ( by which I mean destroying the goverment, capturing Coruscant, destroying almost entire military, forcing Jedi to hide/run) their rule would degenarate into some kind of feudal anarchy, with Lords controlling parts of Galaxy fighting among each other. They propably wouldn`t last longer than Palpatine`s Empire before Jedi strike back.

By the way, the great war with the Sith would be the good reason for having the "new" incarnation of the Republic.


__________________
Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Jan 30th, 2007 01:35 PM
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Ushgarak
Paladin

Gender: Male
Location: Chelmsford, Essex, UK

Co-Admin

Pretty much the infighting would destroy them, yes.

The Sith are very good at destroying; their other talents don't seem to match their ambition.


__________________



"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Old Post Jan 30th, 2007 01:45 PM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

And the rule of two was ultimate solution that almost suceeded... I wondered if before this rule Sith often trained their own children, since family links could propably counter the Darkside effects a bit... and Master could choose most capable of his offspring as successor.

So how do you like my Sith Empire setting concept, Ush? Jedi players would be outnumbered and in similar situation as Rebels in OT.... but instead of fighting a monolothical Empire they would try to take advantage of Sith civil war. But this is quite a dangerous game, since currently the top three Lords(one is actually a Lady) have made a non-agression pact that lasted for several years so far, allowing them to destroy most rivals, and they are likely to cooperate if the Jedi once again emerge as a significant threat. I may try to run my own game based on it using your new SW rules.


__________________
Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Jan 30th, 2007 02:19 PM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

So, it seems that battle of Lanzar will be finished in at most several real time weeks. What`s next in store?


__________________
Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Aug 18th, 2007 05:24 PM
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