Yeah yeah I know, it's not all on age. True, quality over quantity is very true...but...I hear no one likes Halo. No one talks about it anywhere, yeah they all play it at Burger Night (cafe I go to on Friday nights every month) but that's it.
Everyone I see, everywhere I go, Zelda Zelda Zelda! Fantasy is good, it's not real, it's fun, mysterious & in this case legendary. My friend today tells me he's finished Wind Waker but then...he did talk about Halo too & I was like "Oh yeah..."
It's strange, those were the only 2 games he spoke about..then I'm at this thread...
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It's all preference of genre... I have a friend who buys video games solely to blast the crap out of other things. I personally enjoy the puzzles as much as the action... So I'd go for Zelda where my friend would go for Halo. Zelda is made to be a single player adventure game, where Halo is made as a multiplayer 1st person shooter game. Don't even try to compare em...
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I perfer to play on my own, I pefer myself to be on my own too, if you know what I mean? When I play a game I have no one interfering, if it's someone who can't play it it annoys me, if someone who can play well then OK.
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We must not let them disappear! Act now & together we can save them.
Credit to Kuchiki.
Sequels designate commercial success, something Zelda has definitely demonstrated over the years. Given time, Halo may (and most likely will) establish itself to fall into the same vein, but I think it is still too soon to say that it is a well established series. Let's see what they come up with in their next one or two sequels in order to determine if the formula gets stale or not. Zelda has always continued to raise the bar in its accomplishments: ranging from hidden second quests all the way back in the original Legend of Zelda to the transition from 2D to 3D in more recent years.
So, because of its innovation and varying styles throughout the years, I have to go with the Zelda series as the better of the two. However, if you want to look at a single game that best immerses you into a world and makes you feel like part of it, THEN I might give the slight nod to the original Halo. Series goes to Zelda, however.
You're confusing whether or not a game actually sold with whether or not the game was any good. Having over six sequels equates to some form of financial profits, especially when that was the core of 3DO's business model. They depended on it way too heavily, which is partially what led to 3DO's demise. But early on the series did sell well, which is why they considered putting more out after that.
Also, a history of 3DO's corporate releases have some financial indicators buried in here, some with reference to how Army Men contributed to one of 3DO's few quarterly earnings reports that actually were positive. http://news.moneycentral.msn.com/ti...mbol=US%3ATHDOQ