The complexity of the engine and the graphics themselves is unrivaled so far. A high-end machine is required to truly appreciate it though.
At any rate, Crysis did everything bigger and arguably better, and still managed to fit neatly on a single DVD.
Ditch this blu-ray bullshit already, I say.
__________________ Red lights flicker madly, a siren rings and jolts are shaking the bridge as I run desperately towards the nearest escape pod. The escape bay is already on fire. I see dead or injured or dying people everywhere. The other commanding officers and myself are abandoning the crew and passengers to certain death. As my pod glides slowly in the field of stars, I can see the Hive-Ship becoming smaller and smaller, ripped apart by the deadly laser beams of the Ancients' battlecruisers. The battle for the Arc is lost. I failed, and I'm watching the death of one billion of my own kind, when the Hive is finally destroyed in a blinding, silent explosion.
It's pretty much common sense. It's well-known that MGS only takes as much space as it does due to Sony not compressing the videos in the game.
...wow. Seriously? The entire reason that game was made was to look awesome. It's been out for a couple years now and you still need a pretty top of the line PC in order to play the game properly. It's still considered one of the best-looking games currently out.
And, as is always the case, PCs far out-strip anything that a console can do. Almost any half-decent computer on the market can outperform the PS3 with no problems at all.
And what format do all PC games use? It's certainly not blu-ray.
But the point is the space is not necessary, and has yet to be utilized properly, and therefore is not a selling point.
That was largely propaganda. The alternate voice options were removed because uncompressed audio takes up a lot of space. The game itself was unchanged, and no actual content was cut.
Killzone 2: The disc actually uses duplicate data to make up for the Blu-Ray drive's abysmal read speed. Quite literally, the game is written onto the disc twice.
LittleBigPlanet: It fills the disc with uncompressed full audio tutorials in many languages. Sloppy way to bump up the final file size.
Heavenly Sword: Sound files are huge. If you leave sound files uncompressed they will quickly fill any storage media.
Resistance: Same story, uncompressed and duplicate data filler.
If you want to know if that makes it a better product, look at game sales. That will tell you everything.
Wasted potential.
And hilariously, the general consensus is that the future will lead to smaller files. We have excellent lossless compression nowadays that allows for very small files to be read very quickly, then decompressed. This is actually the better option, as reading and decompressing a smaller file takes far less time than reading an uncompressed file. This is the reason PS3 loading takes so damn long, and why Sony pushes to have games installed on the HDD; to make up for a deficiency in their media format.
__________________ WARNING: The above post may contain sarcasm and/or sophisticated satire. Any psychological damage sustained is purely your fault.
It is better to be thought a fool, than to write fan fiction and prove it.
Do not argue with trolls, lest others are unable to tell the difference.
im sorry i must not have been clear, i agree completely with you that what the ps3 is capable of is not being used, and that was my point. im not really trying to argue with you im just voicing my opinion that i think the ps3 "should" win because of what an increadible machine it is and its being wasted because the developers either dont want to bother doing it or dont need to, and it irritates me that its going to wast like that, oh well at least my favorite game was stressing it out so im satisfied MGS4 FTW!!
edit: i read my post and at the beggining it kind of looks like i was being sarcastic, just fyi, i wasnt