Will you allow psionics? If so here's my character, he's a 3.5 psionics and I can link you to a system reference document as it's open-game matireal of how psionics work. (Psionics can be either differant from magick or the same thing, it's compatible all the same..) They're less powerful overall then even arcane magick. So they're actually more even then spellcasters with the melee classes.. My starting gold was drained but I wouldn't be able to afford full plate anyway, so I got chainskirt instead..
http://www.dndonlinegames.com/view.php?id=23068 Bejita is brave knight from the far East of Cuthabert. He disposes of would be anarchists with swift, merciless execution. And even though is not nearly the strongest in the land, is by far the meanest, so he gets the same respect. He secretly despises his goverment. They've become corrupt and have turned away to hanus crimes involving the mob or some rich lunatic, who can offer them gold and silver in place of freedom. They have twisted and peverted the law to serve themselves. Bejita won't stand for it. And in honour of how Curthabert use to be, he will eventualy bring them down. When the oppurtunity presents itself..
__________________ Smile, tommorow is going to be worse..
Sorry spelljammer but no I do not allow psionics for the simple reason that I don't know them wel enough and I have no intention of reading up on them, since I don't think they have the DnD Feel.
VTM you still want to join in
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All right thanks. Wait... what does each number represent... (Strength, Defense, etc.)"
__________________ "Every daring attempt to make a great change in existing conditions, every lofty vision of new possibilities for the human race, has been labeled Utopian."