That doesn't change the fact that in the real world, developers will barely even realise it's power.
You posted a cut-and-paste tech sheet which everyone has already seen. People bang on about it's capabilities and yet there's no evidence to suggest any developer will fully realise what its capable of. Look at the current XBox, it still hasn't been used to its full potential.
You can keep kidding yourselves about the PS3, just like everyone kidded themselves about the PS2. You won't see THAT Killzone up and running on PS3 hardware. If it does, that trailer will be about as long as the actual game would be.
People say games like GTA will be even bigger, with better graphics. How so? Do you realise how long it would take to model a highly detailed city three times bigger than San Andreas? You're probably looking at a) A smaller city with great graphics or b) A huge map with less detail. It's one or the other. How on earth do people think these games are made? Magic?
San Andreas itself struggles on the hardware its on. Streaming problems, bugs, frame-rate issues. It's a next-gen game trying to shed some of its weight (textures etc) and cramming onto the current hardware. The next gereation is likely to do things like San Andreas, but better, slicker and bug free, as opposed to more polygons, longer and bigger. The next generation is likely to be more about doing ambitious projects, like San Andreas, but on hardware that doesn't have so many limitations, and as a result a better game is created.
With all the leaps in technology, there's no denying games are getting shorter in general, despite development taking longer. The one big advantage is Blu-Ray and it's high definition capabilities. That's about it. PS3 will likley be the machine that unofficially launches the Blu-Ray format into mainstream consciousness, just like the PS2 helped the DVD format take off.
Last edited by Red Superfly on Aug 11th, 2005 at 02:35 PM
blah blah.. graphics looked nice, yada yada.. why bother posting something so vague.. if you wanted to show off you coulda just posted OMFG I PLAYED XBOX360 N YOU DIDNT@! HAHAHA!... that would have at least had a point..
Gender: Male Location: Living my life, fighting my war.
Yea
I'll believe it when I see it! Oh and pne more thing... Sony bases on CRAPPY sports games... The PSP is a load of crap... They started the blasted thing as an EXACT duplicate of the GBA SP... They have stolen Nintendo games like final fantasy and Megaman and make it out as if they created the games! Sony is full of CRAP, and their system that everyone says is sooo great with it's Final fantisy Just remember they stole it from nintendo!
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Last edited by Mandrag Ganon on Aug 11th, 2005 at 04:45 PM
Gender: Male Location: .::The Anti-Fanboy Confederation::.
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CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS
GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
Memory
256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
USB Front x 4, Rear x 2 (USB2.0)
Memory Stick standard/Duo, PRO x 1
SD standard/mini x 1
CompactFlash (Type I, II) x 1
Communication
Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi IEEE 802.11 b/g
Bluetooth 2.0 (EDR)
Controller
Bluetooth (up to 7)
USB 2.0 (wired)
Wi-Fi (PSP)
Network (over IP)
AV Output
Screen size: 480i, 480p, 720p, 1080i, 1080p
HDMI: HDMI out x 2
Analog: AV MULTI OUT x 1
Digital audio: DIGITAL OUT (OPTICAL) x 1
^ PS3 Specs
Now check out the 360 specs, people.
Custom IBM PowerPC-based CPU
* Three symmetrical cores running at 3.2 GHz each
* Two hardware threads per core; six hardware threads total
* VMX-128 vector unit per core; three total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache
CPU Game Math Performance
* 9.6 billion dot product operations per second
Custom ATI Graphics Processor
* 10 MB of embedded DRAM
* 48-way parallel floating-point dynamically scheduled shader pipelines
* Unified shader architecture
Polygon Performance
* 500 million triangles per second
Pixel Fill Rate
* 16 gigasamples per second fill rate using 4x MSAA
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus
Overall System Floating-Point Performance
* 1 teraflop
Storage
* Detachable and upgradeable 20GB hard drive
* 12x dual-layer DVD-ROM
* Memory Unit support starting at 64 MB
I/O
* Support for up to four wireless game controllers
* Three USB 2.0 ports
* Two memory unit slots
Optimized for Online
* Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
* Built-in Ethernet port
* Wi-Fi ready: 802.11a, 802.11b, and 802.11g
* Video camera ready
Digital Media Support
* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
* Ability to rip music to the Xbox 360 hard drive
* Custom playlists in every game
* Built-in Media Center Extender for Windows XP Media Center Edition 2005
* Interactive, full-screen 3-D visualizers
High-Definition Game Support
* All games supported at 16:9, 720p, or 1080i, with anti-aliasing
* Standard-definition and high-definition video output supported
I remember a fellow poster raving about The Bouncer (mentioning no names, Alpha Centauri) and that was possibly one of the crappiest games of all time. Sony is a hype machine.
I remember all the spec comparisons of the current gen- apparently PS2 smoked the Cube. We all know how that one turned out.
big whup. Microsoft "stole" hardware and a bunch of crap from Apple, changed it enough to call it their own, and look at microsoft now, but its not a big deal anymore. sony and microsoft are gonna rip off nintendo's "revolutionary" ideas, and make it better and sell more, and soon it won't matter who's original. The psp is way different from gba sp. and nintendo is not that great, how come they lost 2 generations of the console wars??? and whats so special about Pikmin?
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Last edited by xNIXSONx on Oct 27th, 2005 at 02:31 AM
Come on ladies. Xbox lovers recken that halo graphics are the best. But compared Metal gear solid 2, halo graphics look like someone wiped there ass with a pine cone than scrawled half heatedly on to a pieces on torn canvas with the pine cone.
PS 3 is gonna sink the crap box360 (hopefully literally).