my idea is about a guy in the woods and stumbles along a hidden cult . there is also an asylem located deep in the woods and all of the patents have escaped. so the main character has to survive the cult and get out of the woods......but on the way he meets strange creatures and has to fend them off. ive taken some of the ideas from suffering.
Not sure of a title, but I'd like to see Grand Theft Auto: SA crossed with an RPG and zombies.
You developer a character and give them a profession (maybe a soldier or policeman or doctor or a staffer in the mayors office) - your character choice effects where you start and how your respond to the events that follow. You do some missions, explore, that whole wander around GTA style for a bit before the zombies turn up, but eventually something (a mission) triggers the them. Maybe, using the above examples, your the soldier at a top secret bioweapon lab which is attacked. Or your the reporter, sent to investigate why a general and a heap of soldiers turned up not long after that explosion at the old government facility just outside of the city. Or the policeman, sent to help with some sort of disturbance on the outskirts, people being attacked by some biting madman apparently...
I just like the idea of the zombie plague gradually spreading through a GTA: SA like city, seeing zombies pulling people from cars and infecting more and more people as those killed by zombies return to life, citizens running or fighting, police/army road blocks or destroyed bridges holding it at bay in places for a while at least (so the whole city isn't overrun in like 10 minutes, though I imagine such measures failing in time as more and more zombies attack or break through in other places) etc. The zombies choosing to go in different directions, drawn by non-infected people, there might be nothing around the corner, or there might be a huge mob of them - and maybe you might get a chance to save or recruit shell shocked people (Dawn of the Dead style) and have a little party who'll help you on your missions.
From even the greatest of horrors irony is seldom absent.
Last edited by Imperial_Samura on Feb 5th, 2006 at 05:21 AM
I was thinking of a Scroll Beat'Em Up with Both Final Fight and Street of Rage!!!!!!!!! Cody, Guy, Mike, Haggar, and others Reunite in Final Fight and Later on Meet the Streets of Rage Fighters that Reunite as well!!!!!!!! Here's a Story for it:
Axel and others find out that Mr.X is still Alive and Retreats to Metro City and ends up joining Two other Gangs which some how Reborned when Everyone thought that they were Over with and Mr.X became their NEW Leader also and the Gang Became Even Bigger Filled with NEW Bosses that Are Even More Powerful!!!!!!!!! Mr.X now looks forward into taking over the World!!!!!!! Axel and others hears about this and Heads Straight to Metro City to take them All out!!!!!!!!!! Meanwhile, because of the Skull-Cross Gang, Mike Haggar is not the Mayor of Metro City anymore and and decided to go back to Pro Wrestling. Haggar Became the Champion Once again and Continues to Train with Cody and Guy. While they were Training, a Huge Explosion Suddenly Occurred in Metro City. Cody, Guy, and Mike Haggar knew what that Explosion meant and before they left, they were Visited by some Old Friends Carlos, Maki, and Lucia. They All Decided to Go together where the Explosion occurred. While they were Running to the Area on the Metro City Streets, they All Spotted another Old Friend Beating Up some Bad Guys and that Old Friend was Dean!!!!!!!! Dean Joined Mike Haggar and others as well and they All Ended Up in an Alley Way. While they were there, they Spotted a Few People beating up some Bad Guys as well and they Happened to be Axel, Adam, Skate, Blaze, Max, and Zan!!!!!!!! Mike Haggar and others Decides to Help them out and that's Where the Story Begins!!!!!!!!
That's the Beginning of the Story for both Final Fight and Streets of Rage. It would be COOL to see the Style of Play in 2D Style or 3D to Have a Few of the Heroes on the same Screen at the same Time!!!!!!!!! All of the Heroes can Have All of the Attacks that they Have Now and the Bad Guys will be Alot More Harder to Defeat Since Mr.X is Their NEW LEADER and the Mad Gear Gang, the Skull-Cross Gang, and Mr.X's Gang Have Joined Forces!!!!!!! I would also like to see an Auto-2Player Mode like Final Fight 3 had it so that way whenever you need help, the Computer will Help you. The Story can be Even Bigger as well. I Hope these Ideas are Good and it would be AWESOME to see a Cross-Over with Final Fight and Streets of Rage!!!!!!!!
This would be a pretty goofy game, but with some adult humor it could go a long way.
There's this cow farm where all the cows are fed steroids to produce more milk and stuff. It's just an ordinary day at the farm: cows grazing, people pulling on teets, illigal doses of streroids fed to the cows, etc. By nightfall, right before the cows can be put away for the night an alien spaceship drops out of the sky and abducts a cow... with a crane, not a tractor beam.
Well, the cow gets put on a surgeon table by these aliens in medical suits and has all these test conducted on it: anal probes, brain scans, teet pulls, etc. For the final test before being returned to earth, the aliens shoot the cow with some sort of beam/ray/LED (I don't know what that last one is about) and the steroids in the cow has some sort of reaction to it.The next thing you know, the cow jumps up from the table with ripped biceps and a red bandana ready to rock. Then the rest of the game you're this cow (name: Hue Hefer?) with all sorts of access to weapons that the aliens have confiscated from all over the universe. You find out the aliens plans to take over Earth and you have to take them out first with other-worldy weapons and some free-roaming platform gaming.
Some possible names: Utter Pain
Hue Hefer: Mess with the Bull, You get Shot
__________________ My sword, a thousand battles strong.
I think Kingdom Hearts should be remade as a turn-based game; it'd be interesting to play it a different way, with a lot of the same skills but a little more in-depth.
Also, I don't like a lot of fighting games cause a good deal of them center around button-mashing, so here's an idea for one. My idea is to have a fighting game where the button mashing is done for you. Left unnatended, the characters will trade blows which cause (not overly severe) fluctuations in their balance and stance meters (stance ranging between offense, defense, and balance). You help this along by affecting the balance and position, and setting these up for preset special moves which do mass damage and effect to the meters. The trick is to get both you and your opponent into the exact right positions to perform a finishing move and win the match. A fighting game that's almost RPG-ish in nature.
In the outskirts of the city of New York, there is an old abandoned College School, that hasn't been used in years. It is said to be haunted, but no one believes the rumour. Sara Crystal (The main character) is a fifteen yr old supersticious girl, and wants to fund out for herself if the rumours of the school are true. She goes there and coincedentally finds a key, and opens the dirty wooden doors that open to the playground. At her feet, she finds a mystical torch and uses it to see things in the darkness, but it can also reveal another thing, ghosts...
Now she is locked in and she must delve deeper into the school to unravel the terifying past.
Mainly, if a ghost comes out from somwhere, you try to defeat it with your torch. You press L1 to take the torch up and try to shine the light on the ghost until it disappears. Beware though, it can run out of battery...
The enemies are just ghosts of teachers, and students who worked there, but sometimes there are strange souls that are not like normal students, and they are some of the victims of sacrifices that the headmaster performed, as he was very supersticious of demons and curses reaching the school.
The School's Past:
The school was a boarding school, but this was no ordinary boarding school... The head master was VERY supersticious, and was told by a voice in his head to perform sacrifices of the students, and sometimes the teachers...
The Fire Sacrifice:
When a person came to the school, the headmaster would be able to pin-point the important ones. One of the people was the Fire Sacrifice.
On the Summer Soalstice a student/teacher would come to the centre of the gardens, and a hole would open up in the ground. Inside was The Fire Shrine, a shrine with fire and lava all around it. The headmaster would push the Fire Sacrifice into it, to appease demons of fire rising up to the school.
The Scarred Maiden:
Another important person was the Scarred Maiden, which the headmaster chose with his ability to pin-point chosen ones. Two weeks before Halloween Night, a maiden would be chosen and locked up in a small cage and would not be allowed out, but would be allowed to have visitors in her cell. On Halloween Night, four young girls would take large knives and scarr the maiden all over her body, and she would bleed to death. This was thought to keep a torture curse the Headmaster believed in at bay.
Rope Locked Maiden:
This was the most important sacrifice of all. The Rope Locked Maiden would be taken down under the school, and there she would find a huge gaping abyss with a cage hanging over it. There she would be locked in the cage for the whole year until New Years Eve. Ropes would be tied to her wrists and ankles, and they would cross over each other. They would be pulled until her hands and ankles were torn off. She would thenbe thrown down the abyss that led to Hell. This was thought to keep The Devil rising up to the world.
Well, there's my game! I'm thinking of planning a sequel, and I'll post it here later through the week. Wot do u think?
__________________ You never know who you will run into next...