I actually purchased Braid. I'm not entirely convinced that it is worth a $15 price tag. After you beat the game there is no replay value at all, other than achievement points. So, most likely, you will end up deleting this game after you beat it, to make room on your Hard Drive. That reviewer is very right though, the game does have fun and engaging puzzles and beautiful graphics.
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It took me about a week of casual playing to beat it...,so, maybe, 10-13 hours. I'm sure it can be finished within 5 hours with a dedicated sitting. It's hard for me to complain about the price of Braid because it is one of the most sophisticated games on XBLA. I really wouldn't have a problem with the $15 price tag if it were only for games like braid, but i think we've reached the point where all games are going to be released at $15 as opposed to ten.
__________________ "If you tell the truth, you never have to remember anything" -Twain
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I surely hope you're right. I just don't have much faith in Microsoft. Most of the content on the marketplace is already over priced and seems to keep increasing.
You're right though, after playing Bionic commando i was impressed that it only cost $10. On the other side of the same coin though, there are shitty arcade ports that only allow you to play on half the screen which cost $10 haha. I hope Microsoft embraces sharing between user created content. I think that feature would instantly make most any game worth $15-$20.
__________________ "If you tell the truth, you never have to remember anything" -Twain
(sig by Scythe)
I dont know, 10 bucks for a fun diversion is alright. I paid that much for Doom and I still occasionally play it, while I paid over 60 bucks for a game, and I only played it for length of it.
Its just like buying regular games, you see which one your willing to spend on and others your not.
The prices for some of the games on XBLA are completely reasonable.however, some have no right being sold as a game on xbla. I feel as though many of the games on the XBLA market place were put there just to make their games library more broad, no matter the quality of content. I hate to complain this much because i do like some of the games on the arcade and i love the concept, but i still think their games lack to many features for being sold from $10-$15. If they would include the ability to give your game to a friend after you are done with it or trade it in for a few points, i dont think anyone could argue the games being worth $15.
__________________ "If you tell the truth, you never have to remember anything" -Twain
(sig by Scythe)
Only a few our $15, most are roughly 10 or cheaper.
There might to be arcades games, and usually played numerous occasions. 10 bucks for a game that is good-great is roughly the same as buying a good-great game for 59 bucks.
There will always be crappy ones, or expansive ones, but how is that different than anything else?
I think with games like Braid and Rearmed we are starting to see more depth to XBLA/PSN games instead of quick old school games you just play for 5 minutes out of boredom.
I remember playing the Duke Nukem 3rd person shooter for the 64.
It was pretty fun, but annoying as hell because if you died, you had to redo the level again, and they were ****ing huge. Atleast 40 minutes per game. I had to remember each scripted attack.
But it was cool. You went through time and it was pretty cool.
I bought Duke Nukem 3D, it's much better than I remember it being, although I'm sure the enemies were 3D before.
****ing great game. I also have Doom, and while that's fun, it's just not truly that good anymore. Duke 3D is still a brilliant game, so much fun. It has a lot of things in it that modern F.P.S. forget to put in.
I don't think the addition of being able to choose where you respawn from when you die is a good thing, you should just be smart enough to save now and then. Although it does limit it to not being able to go past where you died.
I also have Doom, as previously stated, Ecco the Dolphin (Hardest game ever), Worms and...that's it I think. Any other games I've got are demos that I play when I'm bored, nothing I'd want to own.
I was considering Street Fighter 2, but I hate using the Xbox controller for it, so I doubt I'll be getting it. I've used control sticks so much that my d-pad skills have faded. My legendary Street Fighter thumb callouses are gone now, too.
I fail to see why they haven't brought out Goldeneye yet. Factually would become the best selling game on there, and Rare are already under contract.
I think Nintendo still has something to do with the Goldeneye series, or that something to do about not having the Bonds franchise.
I love the rewind feature in Duke Nukem. I dont have crazy gaming skills so the rewind feature is just to make it more accessible for some people. I think its great.
Even though Microsoft own RARE, the game was first made on the N64, and this puts the rights to the game both to Rare and Nintendo. And for some weird reason Microsoft and Nintendo hate the fans so much that they won't come to an agreement, also, there's a small petition in my sig to make them pull their acts together and release GoldenEye on XBLA (petitions are almost always ineffective, but I sign it out of principle).
They should just come to an agreement to release it on both consoles. Sure the VC version would be inferior, but people would still buy it. After playing Duke Nukem, im sure Goldeneye can hold hold up just as well, and only be better with XBL support.