Ada doesn't prove herself worthy until you play as her in RE4 on Ps2.
Chris gets praise for no reason, the sword key is an aggravation in 1, he can't play the piano or do anything, 6 item slots results in at least twice as many chest visits then Jill. Don't confuse "challenge" with plain aggravating.
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I think Ada getting blasted by Annette in Leon A, and Mr. X in Leon B is the best, she lied to Leon who's the shit. Leon and Jill are my favorite characters.
RE5 is going to be terrible, recycled game play from 4. Capcom promised every entry now would be original, plot, and game play.
No, I think Chris is going to ruin it, just like he did Code:Veronica with Steve, Alexia, and Alfred.
Incest is NOT the best, Alfred DID want to **** her so badly, AND she wanted him too. I mean who sits naked and strokes your twin's head? Get the hell outta here.
RE1/REmake>RE4>RE2>RE3>RE:Zero>CV
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i thought Lloyd from Symphonia was more annoying than Tidus... but i guess that's because overalls w/ a cool symbol on them beat dorky mickey-mouse-ish snowpants anyday
Mario is underated? Hell no the 5 people in teh vs forums don't decide that and I see Mario beating Super Sonic.... people in here made Mario sound like the messiah
I think all Nintendo Characters are over rated because of the Nintendo fanboys not wanting to admit anything. Also stepping away from Nintendo, MGS people are overated but some in there are underated when people think about comic book characters. HMM, Master Chief is soo overated along with FF characters, and kingdom hearts characters
Only the star nintendo characters are overated but then you have people in their shadows like starfox,Falco,Yoshi, Luigi get underated because they are not the main characters.
All the non main characters in alot of games are underated to put it plain and simple.
(Oh, and Nintendo is my fav company sooooooo *Spits at you)
Because people love 7 and 10 for all the same reasons they suck. Every person who loves 7 and 10, hates 8 and 9. I love 8 and 9, and hate 7 and 10. It's a known fact the fans flock to the horror that is 7 and 10.
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XII doesn't add in anything new that you haven't already seen in XI expect 2 things.
1.) Limit Break: Which is okay for some Limit Breaks but XI had a special ability for all their characters that could be used at anytime.
2.) Materia: Which allowed you to customize your character's magic, summon, and skills which is useless. Why waste 8-32 MP to deal 3,000 - 6,000 damage when your standard attack does 9,999? Only Knights of the Round and Cure aren't useless but even some Limit Breaks are better then that.
XII doesn't offer anything new. It keeps the old combat system and doesn't even improve anything. Other RPGs at the time were making the battle system more unique.
XIII took away MP and added in the useless draw system. Really why draw something to do 200 damage when you have a GF that does 900? And you can use your GF again and again and again. Even your standard attack is better then the draw function. Plus you can only have 4 commands equipped at a time...you can't even use any items unless you have them equipped. Useless.
IX returned to the SNES magic learning style which is GREAT...if this was a SNES game. Really Square-Enix should have changed the battle system back at VII but instead they downgrade it to SNES system. Heck even Crono Trigger was a RPG that offered a different battle system. Take a hint Square-Enix, NEW BATTLE SYSTEM NEEDED. Hopefully they'll change it for the next one...WRONG!!
X gave you that sphere grid which seemed cool at first until you realize that characters will just end up learning other character's moves. Seems Square got lazy. Plus why use any of those abilities when you can do 99,999 of damage? Heck doing that much the Aeons are also useless. I mean sure at first your all, "Yes! We get to play as the summons!" but you soon realize that it's not worth it. You reduce your attacks from 3 to 1 and will end up doing less damage.
It's about time they changed the battle system with XI and XII.
Okay; few things wrong with that. Samus is overrated. Don't believe just check out Megaman X vs. Samus and you will see. Ganondorf is overrated. The weapons in Zelda are swords and shields and arrows and the limited weapons must mean that nothing from say Halo, Gears of War, Megaman, or anything like that could effect him.
And how are Super Sonic and Super Shadow overrated? They are INVINCIBLE with UNLIMITED POWER. Here's a thing, either give them a certain number of rings (which determines how long they stay in super form) or don't put them in battle because they are again INVINCIBLE with UNLIMITED POWER.
Oh God, how is Samus overrated? And btw, we all agreed that X would win, so bad example.
And I suggest you stop whining about Ganondorf being immune to weapons other than the Master sword and the light arrows cuz there's no proof AT ALL of other weapons doing damage to him. You're wasting your breath.
No, that's like others whinning about Super Sonic/Shadow. You throw them into combat against other opponents that are not apart of the Zelda universe. So either strip away Ganondorf of that immunity bull or just stop putting him in versus matches all together.
Almost every game has something that can only be beaten by a certain means. Like the Berserker from Gears of War can only be beaten by a Hammer of Dawn in the game. Despite Fenix blasting the thing with a frag, shooting it with all his weapons and then some.
Just because something works in 1 game doesn't mean any other game could effect it. Are you to tell me that something like Samus' Hyper Cannon wouldn't hurt the Berserker because only the Hammer of Dawn could inflict damage to it?
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Last edited by ESB -1138 on Nov 26th, 2006 at 10:25 PM