Corran
Lucifer
Registered: May 2002
Location: Look out of your Window
Indeed and "not as clumsy as a blaster".
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Aug 28th, 2002 03:34 PM
Julie
The Student
Registered: Aug 2001
Location: New Jersey
(actually neither one has been "invented" yet)...but who cares about logic....I totally agree...I want a lightsaber
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Aug 29th, 2002 03:00 AM
Fire
Senior Member
Registered: Nov 2001
Location: On vacation
quote: Note that no Star Wars fighter combat game has ever had guns that track their target instead of just firing forwards, even though from ANH onwards the guns have always directed themselves (I always assumed those lovely little target displays from ANH were these guns locking on).
sorry ush have to disagree: if u have star wars rogue squadron, u will see that the Y-wing his ion cannon follows the fighters u are trying to shoot with (it still sucks with aiming but it follows)
and I also have the feeling that those A-wing guns follow their target
btw don't buy rogue squadron sucky game very sucky game
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Aug 30th, 2002 03:16 PM
mah
J-type 327 Nubian
Registered: Apr 2001
Location: Florø, Norway
its a good game. 1 or 2?
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Aug 30th, 2002 03:21 PM
Fire
Senior Member
Registered: Nov 2001
Location: On vacation
1
I dunno I disliked that u didn't have one combat in space
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Aug 30th, 2002 03:33 PM
Ushgarak
Paladin
Registered: Sep 2000
Location: Chelmsford, Essex, UKCo-Admin
But that Ion gun is on a TURRET! You may as well say the guns on the Millenium Falcon can fire directionally. Well, d'uh!
It's the forward facing main weapons on the main fighter craft we see that is the important thing here; they track in the films but not in games.
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Last edited by Ushgarak on Aug 30th, 2002 at 09:10 PM
Aug 30th, 2002 05:19 PM
Fire
Senior Member
Registered: Nov 2001
Location: On vacation
yea maybe that's true, tho still not sure about the A-wings
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Aug 30th, 2002 06:17 PM
Ushgarak
Paladin
Registered: Sep 2000
Location: Chelmsford, Essex, UKCo-Admin
Well, it would be nice if they HAVE done it the once.
It's less noticable (though still present) in ROTJ. But watch the TIE Fighters shooting in the trench in ANH. They are almost firing diagonally.
Makes sense after all; what would they need the lock-ons for if they could only fire straight?
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
"You've never had any TINY bit of sex, have you?"
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Aug 30th, 2002 07:20 PM
Julie
The Student
Registered: Aug 2001
Location: New Jersey
umm they wouldn't
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Aug 30th, 2002 09:09 PM
Ushgarak
Paladin
Registered: Sep 2000
Location: Chelmsford, Essex, UKCo-Admin
Exactly!
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
"You've never had any TINY bit of sex, have you?"
BtVS
Aug 30th, 2002 09:11 PM
Julie
The Student
Registered: Aug 2001
Location: New Jersey
yea!! I got one right!
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Aug 30th, 2002 09:17 PM
Fire
Senior Member
Registered: Nov 2001
Location: On vacation
lol
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Aug 30th, 2002 10:31 PM
Dark Lord Djas
Dark Jedi Knight
Registered: Jan 2003
Location: Coruscant
Hate to change the subject but the code for Jedi Outcast is saberrealisticcombat x in place of the x put a number 1-20, 20 being the highest which will make it so when you run up to someone with the lightsaber the fall apart
Jan 7th, 2003 03:49 PM
Dark Lord Djas
Dark Jedi Knight
Registered: Jan 2003
Location: Coruscant
Also if you want to make it so you only have to hit a key to use it, suppose it was the t key and you wanted it to be the highest you would type bind t saberrealisticcombat 20
Jan 7th, 2003 03:51 PM
finti
Senior Member
Registered: Dec 2000
Location:
well change the subject back again, the empires lack of aiming skill
Jan 7th, 2003 04:08 PM
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