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E3 2008 Official Thread
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JKozzy
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The trailer did me fine. God yes.

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And Infamous looks so sweet.

And MAG looks quite impressive. 256 multiplayer? Yes please!


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Last edited by JKozzy on Jul 15th, 2008 at 08:09 PM

Old Post Jul 15th, 2008 08:02 PM
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xNIXSONx
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quote: (post)
Originally posted by JKozzy
The trailer did me fine. God yes.

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And Infamous looks so sweet.


yeah God of War 3 was awesome, littlebigplanet, MAG, and inFamous looked sick. Not really any suprises from Sony though. I was hoping Jack would jab at Microsoft abit...i wanted to see live demos (kudos to microsoft for having those)

i was also hoping for, Twisted Metal, Ape Escape, Zone of Enders and new Jak and Daxter in any form, more PS Home, Uncharted among the Greatest Hits titles, i guess i set my bar too high...

Old Post Jul 15th, 2008 08:15 PM
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JKozzy
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We might see those on the conference floor still, who knows. There's still a FFVII announcement that Square has to make and we don't have it yet. We'll see later this week.


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Old Post Jul 15th, 2008 08:18 PM
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xNIXSONx
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quote: (post)
Originally posted by JKozzy
We might see those on the conference floor still, who knows. There's still a FFVII announcement that Square has to make and we don't have it yet. We'll see later this week.


a FFVII announcement?! do you know that they will do this? or is it just speculation.

Old Post Jul 15th, 2008 08:27 PM
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JKozzy
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It's concerning the "Compilation of FFVII" series, not a remake. It may be a sequel or a different entity entirely, but I read an article from Square denying the remake but saying there is a FFVII announcement still to be had.


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Old Post Jul 15th, 2008 08:38 PM
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xNIXSONx
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quote: (post)
Originally posted by JKozzy
It's concerning the "Compilation of FFVII" series, not a remake. It may be a sequel or a different entity entirely, but I read an article from Square denying the remake but saying there is a FFVII announcement still to be had.



i read on psu.com awhile ago that if the original team that did ffvii gets every single team member together, then they will do a remake, but also that most of the original team is scattered across many new projects.

Old Post Jul 15th, 2008 08:44 PM
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JKozzy
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Yeah, that's why I'm doubting remake. Probably will go in suite with what I mentioned earlier in the thread and it'll be Endless Crisis.


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Old Post Jul 15th, 2008 08:50 PM
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xNIXSONx
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also i thought a suprise from Sony would be them working with Bungie Studios to make a game, since Bungie.net is teasing people with their website. but guess not


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Old Post Jul 15th, 2008 09:36 PM
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ESB -1138
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Square is putting too much focus on FFVII. Everyone is jumping for a remake/prequel/sequel to VII when they could put effort more into the three or maybe four Kingdom Hearts games, the three or so Final Fantasy XIII games, Final Fantasy Crystal Chronicles for the Wii, and the many, many more games they're working on. Makes me wonder how much effort they're putting into all these games.

I would actually like to see FFIV: The After have an international release.


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Old Post Jul 16th, 2008 12:40 AM
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xNIXSONx
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quote: (post)
Originally posted by ESB -1138
Square is putting too much focus on FFVII. Everyone is jumping for a remake/prequel/sequel to VII when they could put effort more into the three or maybe four Kingdom Hearts games, the three or so Final Fantasy XIII games, Final Fantasy Crystal Chronicles for the Wii, and the many, many more games they're working on. Makes me wonder how much effort they're putting into all these games.

I would actually like to see FFIV: The After have an international release.


yeah i can see why all these Square Enix games have like no release dates lol FFXIII, FXIII Versus, Star Ocean, Infinite Undiscovery, The Last Remnant, etc etc.

People have petitioned for a remake of FFVII, and i dont blame them, the story and universe is rich and epic, and there is a new generation of gamers that haven't experienced something like that before. But square enix has too much on their hands already.

Old Post Jul 16th, 2008 01:32 AM
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Mandrag Ganon
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You know, I think I might hate bungie... not sure yet... They put up a countdown that is counting untill a specific time tomorrow (can't really remember when it was supposed to be) then kill it at 12 hrs remaining. Either they screwed something up or this is an amazing ploy to throw us off guard.

http://www.bungie.net/defaultsi.aspx

I haven't seen day 1 yet since I had to work today so if there was information about it today and I sound like a raving idiot, well that's how I normally sound. smile


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Old Post Jul 16th, 2008 03:50 AM
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Peach
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quote: (post)
Originally posted by xNIXSONx
yeah i can see why all these Square Enix games have like no release dates lol FFXIII, FXIII Versus, Star Ocean, Infinite Undiscovery, The Last Remnant, etc etc.

People have petitioned for a remake of FFVII, and i dont blame them, the story and universe is rich and epic, and there is a new generation of gamers that haven't experienced something like that before. But square enix has too much on their hands already.


Last Remnant DOES have a release date. As does Infinite Undiscovery, I believe.


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Old Post Jul 16th, 2008 03:59 AM
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S_D_J
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quote: (post)
Originally posted by Peach
Platinum. Which is old news.

And guys, do you really have any idea what 1:1 controls would entail? I don't think they're EVER going to really exist. It's a cool idea in theory until you actually start to think about it.


I really don't know what to say... but it's been said that the 1:1 control does work in the sword fighting game in WiiSports Resort...

E3 2008: MotionPlus the new Wii Remote Standard

quote:
At E3 2008, we chatted with Nintendo producer Shigeru Miyamoto about the newly announced MotionPlus Wii remote technology, which enables true 1:1 movement in games. (We tested it out in Wii Sports Resort and we can confirm that it's the real deal, and that we love it, but that's another story.) Miyamoto went on the record with us about the tech and its future....


I really don't care much about it being true 1:1, but I love the fact that the attachment gives a more accurate perception of movement to the Wiimote.

Ever since I notice the wiimote doesn't work properly (it doesn't: if you move the wiimote fast downwards, when you're supposed to do so upwards, the game still recognizes it as if you're moving it up... the same with left and right) and most of the time screws up subtle movements, I've been sort of disappointed with the Wii (that and waggle fest games)
But this thing actually improves gameplay, and could improve many games (granted developers actually do a good job with their games) and I'm really happy with it. Games like Red Steel 2, Project Hammer (if it still exist), a SW game, or the new Zelda (there's one coming) could benefit greatly with it.

To be honest, I never thought Nintendo would do anything to improve the wiimote this gen, I expected this to be the future Wiimote 2.0 for the next Nintendo console.


back on E3: I was surprised by Resistance coming to the PSP, didn't know about it, I'm really looking forward to it now smile


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Last edited by S_D_J on Jul 16th, 2008 at 04:04 AM

Old Post Jul 16th, 2008 04:01 AM
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ESB -1138
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GTA DS game...I guess it was bound to happen


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Old Post Jul 16th, 2008 02:28 PM
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Ushgarak
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It's not that 1:1 is not technically possible, and it's not even that it cannot be used for good games, and the Remote extension looks like it could be pretty good.

The problem is that people grossly exaggerate what 1:1 movement will actually allow, and this is most visible in people who think it can be used to create the perfect lightsabre game. It doesn't work because it is only modelling your grip- vitally important things like the physical position of your body, and lock when you hit another blade, are beyond it; it's getting into VR territory. You only have to think about it for a few seconds- as soon as your blade hits another blade in game, it stops but your real-life hand doesn't; that's buggered your 1:1 movement right there.

Hence all you will ever be able to manage there is some kind of thing where movements produce certain results on-screen, NOT a literal sabre fighting experience. People who think that 1-1 movement there is the holy grail to a perfect game are deluding themselves.

There are things it COULD manage, sure. 'Swordplay' sounds very stylised, like fencing. In that sort of environment (movement not an issue, for example) you have much more scope- reduce your ambition and it will work fine. It could handle that the same way the basic one does tennis- it's not LITERAL tennis, and the comouter handles all the movement for you in Wii Tennis, but it still works well as a game. That's what it will still be here; I look forward to seeing how good it is, but you must temper your desires here with common sense.

So when people ask for 'a 1-1 lightsabre duelling system' it will not happen. It will be 'a lightsabre duelling system that makes some use of the 1-1 capabilities of the remote, and that's very different indeed.

(Incidentally, Red Steel's swordfighting was absolutely fine.)

Where 1:1 IS very handy, though, is in games like Golf.


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Last edited by Ushgarak on Jul 16th, 2008 at 02:53 PM

Old Post Jul 16th, 2008 02:44 PM
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Ushgarak
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quote: (post)
Originally posted by S_D_J
I really don't know what to say... but it's been said that the 1:1 control does work in the sword fighting game in WiiSports Resort...

E3 2008: MotionPlus the new Wii Remote Standard



Not that this is not necessarily so- but what you say there isn't actually true, they don't mention swordplay at all.


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Old Post Jul 16th, 2008 02:56 PM
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Mandrag Ganon
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quote: (post)
Originally posted by Ushgarak
Not that this is not necessarily so- but what you say there isn't actually true, they don't mention swordplay at all.


They had Reggie and... Augh what is her name... were sword fighting each other at Nintendo's press conference. so, yea they did mention swordplay.


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Old Post Jul 16th, 2008 11:24 PM
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S_D_J
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quote: (post)
Originally posted by Ushgarak
Not that this is not necessarily so- but what you say there isn't actually true, they don't mention swordplay at all.


They don't mention swordplay in that particular article, they just say the 1:1 does work ...not to extent you mention (and everyone seems to think, or wish for) but at least in being capable to detect slight movements to 1:1 replication on screen (of course you dont get physical feedback, and don't even control the movement of your character)

where they do mention it is in this article:
E3 2008: Hands-on Wii Sports Resort
It works. It actually works.


quote:
...Swordplay seems to be Wii's holy grail and everyone in the industry has looked at either Nintendo or LucasArts to make good on the potential. But in the past, the accuracy just hasn't been there and so we've been left with games that use waggle and yet don't even approach 1:1 movement. Sword Play in Wii Sports Resort, though, is on the right track. You and a friend duel in a small arena in a best of three competition. If you knock your opponent off the ledge and into the water below, you win a round. And if you both win a round, you'll go to sudden death, where the battlefield shrinks to a tiny platform. Now, you won't be able to control the movement of your character -- that's all handled by the game -- but you will be able block (by holding the B-trigger) and slash by making motions with your remote. Again, it's fairly straightforward but it works, feels good, and most importantly, it's fun.

Nintendo suggested that we grip the Wii remote with both hands, the top able to press and depress the B-Trigger, when playing. You quickly learn that there's a lot of strategy to the duels. We held strong to a guarded approach in which we blocked our opponent's advances and then knocked them in the head with a single blow before shielding ourselves again. A method both devastating and humiliating to our adversaries. And since the controller actually factors in the speed of your swing, when you clock somebody, you really whack them, a truth that is all the more embarrassing for those who take a good head cracking. We're looking at you, Craig Harris. The accuracy is good enough that in pre-matches, you can actually sharpen up an oversized pencil if you swing correctly....


Actually, according to the article, where the MontionPlus 1:1 control works best is in Disc Golf (the frisbee-throwing game)


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Old Post Jul 17th, 2008 03:34 AM
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ESB -1138
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Alright, Pikmin 3 has been announced.


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Old Post Jul 17th, 2008 02:05 PM
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P23
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any word for god of war 3?


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Old Post Jul 17th, 2008 03:25 PM
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