I give you that it looks like Doom 3 in its level design (even though Dead Space is much better at it).
But it definitly does not play like Doom 3 at all. Not even close. Cutting off the limbs of enemies instead of just shooting them in the head is intense.
Well, I must say, in my opinion Dead Space is well worth the $60. I can see every influence from other games I've played, but at the end of the day Dead Space just works because it brings everything together so well.
I'd never call it survival horror, though. More like action/horror. Especially as I've never been in danger of having no ammo and usually find myself carrying too much of it. Much like Resident Evil 4.
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WARNING: The above post may contain sarcasm and/or sophisticated satire. Any psychological damage sustained is purely your fault.
I would totally call it survival horror because I always fearful when enemies attack because they could potentially take a huge amount of hits. Getting attacked by three of them was totally a fight for survival.
Three hits on the basic 'morphs. Two shots to sever a leg, one to sever a claw.
Two on crawling 'morphs. One shot to each arm. Occasionally one will survive that, but it's extremely easy to just run over and literally stomp their heads in.
The tentacle babies seem to die in 3-4 shots to the main body. Simple.
The batlike ones I'm not sure how many shots, but they presented no difficulty at all.
All of this is with an untouched Plasma Cutter, the free basic tool you pick up first.
In fact, the most damage I've taken in this game was from a swarm of the tiny latching 'morphs, because they're fast and hard to hit.
If you're overwhelmed by the number of enemies (never seen more than four at once, myself), throw stasis on a couple and kill the others, then kill the stasis'd ones.
I've never been worried about dying in this game, and I'm almost exactly three hours in. It's an action game with the creepiest environment I've ever seen and some great scare moments, but it doesn't seem like survival is the goal any more than survival is a goal in any video game.
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WARNING: The above post may contain sarcasm and/or sophisticated satire. Any psychological damage sustained is purely your fault.
Gender: Male Location: In Luna's mane, chasing STAAARS!
It seriously annoys me that whenever I walk around in a dark hallway, I keep hearing a wrench drop on the floor and I can't seem to find the source. Does anyone else get irritated by that as well?
Maybe your just good at it, but the enemies when they came out from 5 directions are tough to kill.
In the end, action horror, survival horror are roughly the same thing. It depends on how good your are but it seems like the developers tried to nail down the survival part of it considering the whole point of the game is trying to get the ship back up to save your little team you have. I have a tough time killing them. There are times when I just start shooting hoping I would kill them.
Just beat the game on Normal. Loved every minute of this game. The difficulty just isn't there the first 2 hours but around the last few chapters things seriously heat up.
I really love the controls, they feel so Resident evil 4-esque and athmosphere has a distinct Metroid prime feel about it. I also spended a lot of time upgrading my gear and after you've upgraded a weapon to max they change somewhat, like the Plasma cutter, it sounds so much more powerful and the flamethrower spews blue fire.
I'm not gonna spoil the ending but eh, the final boss was a pushover.
And of course, after you beat the game you unlock some bonuses.
Overall, definitely one of the better singleplayer games I've played lately.
tbh i never expected [SPOILER - highlight to read]: the hive mind i believe? to be hard, lets be honest with the exception of Megaman 9 how many hard final bosses are there in games nowadays?
Lol well I did, I don't think I've ever fought a boss that huge. Maybe it's more difficult on Hard or [SPOILER - highlight to read]: Impossible. I agree with you, there are very few final bosses worth mentioning.
*Off to play through the game on the hardest difficulty*.
I'm on Chapter three. Haven't played a survival horror in years. Not very impressed with this one either hopefully it'll get better. Right now I just feel like there's too much repetition.
__________________ I've got a Charisma of 23, max ranks and skill focus in Seduction, and I just rolled a 17. Are we doing it yet?
I hate to say it but most of survival horrors is repetition.
RE4 had you constantly killing people, solve a few puzzles and then boss fight. Its not a bad thing but thats the thing about survivial horror games.
The game gets alot more intense later on in the game. Without giving it away, when you hit the med labs, its crazy.
Its gets alot harder too because you constantly have to kill enemies, but their always a mixed group of them.
I thought it was interesting all the way through the game. It ended exactly the right time. Just near the time where I was starting to get a bit bored.
Yeah. The only ones I ever really played were Silent Hill and I loved them. But then again it's been years since I played them. Besides the horror element was somewhat lost for me after awhile. At first I was like "Oh Crap! I'm not leaving this elevator!" but now I'm just going through them. I dunno guess I was just expecting more.
__________________ I've got a Charisma of 23, max ranks and skill focus in Seduction, and I just rolled a 17. Are we doing it yet?
Like most horror games, its really hard to keep up the scares for a whole 12 hours.
I was the same. For the first bit of the game, I was freaked out with every sound, but after awhile, the enemies didnt really freak me out.
But wait until you get 10 enemies coming at you with 1 ability to blow up, another to shoot annoying little facehugger like creatures, another super ****ing fast one, a more harder regular enemy, enemies that can shoot projectiles and ones that create enemies. Its pretty freaky after awhile because they sometimes just keep on coming.
But whats cool about this game is that the action is pretty damn satisfying to take away the feeling that the scares are gone. Its a pretty fun game to actually play and when you add the atmosphere, the surpringsly good story (if a tad bit cliche) and excellent enemies, it would of been boring.