Gender: Male Location: Kicking pigs out of the screen.
Please people do hate on it for those reasons, or "Because it was offensive" there is one thing to give constructive criticism on a game, and another to be spiteful and hateful. At worse the game would be mediocre. It doesn't fail as a game (especially on the PC). A below average score means there is something fundamentally wrong with the game. Graphical problems, bad framerate, sound skips, crashes, bugs, ai freezing, lousy controls. Duke has none of those problems, so it is at least solid or average. It was fun so I gave it a slightly beyond average and told people to try it or wait until the price drops. People jump on the bandwagon and hate on it because it is "in" or worry about what paid companies say.
People have constantly said, "The development time was long, this should be better." "It didn't live up to the hype".
How could it, with Duke3d preceding it, and the long wait, how could it have done so. If the game was released back in 01 or 02, it would have been much better received due to the time period and the "things" in the game working. But it doesn't fail as a game on a fundamental level.
Games always decrease in sales after the initial bump, but it has sold well. I haven't heard of people not buying it. I just care about the mod scene myself.
I think it does fail on a fundamental level because the game was released in 2011. If it was released in 2001-2002, it would be better but that's a negative thing, not a positive thing. People compare games that are released today with games that have been released today.If it doesn't leave up to what current games are doing these days than the game is bad.
That 60% drop off is worrisome because it looks like Duke fans bought the game but after a few weeks, regular gamers didn't bite.
It reminds me of comic book movies where the fans come out the first weekend, it sells out but the third weekend, nobody shows up. This seems like the same thing that DNF is having.
Gender: Male Location: Kicking pigs out of the screen.
When I say fundamental, I mean the game fails on a basic level that makes a game. Games that were great in the past (I.e Mario) still hold up today, good controls, no major glitches or bugs, no choppy framerate, sound is enjoyable, etc.
Donkey Kong Country is the same thing. It's old, but it is great in all aspects, no bad glitches, control, graphics/framerate, sound. No freezing and ai glitches.
A game that fails on a fundamental level would be Big Rigs. Horrible in everyway, bad glitches, falling through walls, no music, no ai. just an unfinished game that you can't beat. Duke is scoring on some reviews the same level as big rigs and it is *NOT* anywhere near that. Far worse games have been released with better scores.
I guess we'll have to wait and see, but I'm sure they said it was a financial success thus far.
Also the game was supposed to be released then, but well....
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Last edited by Tha C-Master on Jun 25th, 2011 at 04:58 PM
PC Gamer was kinder. They were taking the side of most of the Duke apologists, that of "Well yeah, it's dated in more than a couple areas. But it's fun." I can see both sides. The (apparently) formulaic boss battles are also a throwback, but something that should be updated regardless of the source material. I could see that being a significant detractor.
Gender: Unspecified Location: With Cinderella and the 9 Dwarves
Well lots of people wanted to go back to some of the formulas shooters had around 2000 and earlier. I haven't played Duke yet but apparently you can only have 2 guns and your health regenerates? That's like two of the things people who want Duke3D like games hate most about current shooters.
Like I said, haven't played it, but from what I heard it is below average by current shooter standards, but failed to capture what people enjoy about past shooters.
I have great hope that Serious Sam 3 is going to deliver a lot of what people wanted later this year.
Gender: Male Location: Kicking pigs out of the screen.
Well this game has a dividing line and a broken fanbase anyways. Mixing oldschool elements with new and having such a long delay gave it a mixed bag. Other countries rated it higher. Gamefaqs has rated it 7 or 8 on average from player reviews. So it isn't all bad.
The problem I have is that you can have an old school shooter that is relevant in 2011 as Digi.
Look at Bulletstorm, it's an old school shooter but it doesn't seem like it was made in 2000.
Look at Super Meat Boy, an old school platforming but it doesn't feel like it. It has new technology like showing you all the failed attempts. It has new game play conventions like extremely short levels and spot on controls but added with a sprint button that never existed in 90's.
Gender: Male Location: Kicking pigs out of the screen.
That's another thing I didn't care about was the sprint button. I don't care for short levels and games, but then again I'm an oldschool gamer that likes harder stuff, but I see what you're trying to say.
Gender: Male Location: Kicking pigs out of the screen.
Huh really? I enjoyed it, but with the Duke Bashing it came as a bit of a surprise. Maybe we'll see other Duke media.
Oh they mean one coming up, I read the one I got with the game. He's right about Duke being seemingly easy to write but so many people would mess him up.