The only problem I have with most of the classes so far is theres A: not a knight class, a character with heavy armour which i was hoping was going to be in the game in the form of a paladin or an actual knight.
B: most characters look very tribal and nomadic in design, the idea of all the classes except for the Wizard seems to be a tribal feel, for example the new Monk looks more of a supersticious kung fu artist rather than a holy man although hes prob further away from the tribal idea than the Witch doctor and the barbarian, the shamantistic and nomadic barb look alongside the witch doctor who obviously looks alike to a jungle sorceror.
I think the only nomadic/tribal one should have been the barbarian like he always is, I miss the old paladin and Necromancer although I guess looking at him the Witchdoctor will be fun. Regardless ill be playing a mage
prob some sense in it, I guess Diablo and demons flowing into the world cannot be good for civalisation either but they could at least let there be a civalised armoured knight or some sort as the final character, weve got a fairly corrupt and twisted sorceror (witch doctor) as well as a clean and powerful mage, weve got our barbarian and now our holy paladin figuire in the monk, although I guess now we need a ranged fighter ,an amazon esque character. I wouldnt be surprised what with the current character selection she will be a huntress or some sort with a wild and nomadic look about her.
Wow, playing as the wizard seems badass. Running around making people explode: Yes please! I also like that she can do combo's. But I really like that she has a LAZA!
In fact the only one who doesn't look that epic is the Witch-doctor and even he looks kinda cool. Hopefully I'll get this.
Rage at successful companies is always a bit mystifying to me. Criticism, sure. But you wouldn't be livid at a company if they first didn't do some amazing things to draw you in.
It's just sort of a cultural zeitgeist...as soon as company gets big enough and tries, well, anything out of the ordinary, they'll probably stay big but it becomes vogue to hate on them (remember the Steam outrage?)
For another example, WoW has actually never been more balanced in terms of class dps or heals in its entire history. If it was as buggy and imbalanced and as infrequently updated as it was at launch or even previous expansions, no one would play. But to hear any game-rage on it, you'd think it was the opposite.
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Diablo III, fortunately, hasn't appealed to me from the start. Subsequent changes haven't done anything to persuade me, so I'll be steering clear.
A beta invite appeared in my inbox a couple days ago.
The game is still fun, still retains much of what made the original fun. Finding good loot is still very satisfying and the dungeons themselves are pretty well done.
That said, there are some things in the game that I don't like.
For one, the skill trees are gone. In their place you have a Guild Wars style spell management system, where you have to pick and choose which spells you have active (by putting them on your spell bar). You unlock specific spells at various levels. I suppose they did this so that people didn't think they were just ripping off talent trees from WoW (ironic since Diablo did it first), but instead it feels like they're ripping off guild wars.
Also, right now spell casters are rather lame. They implemented a mechanic that causes spell damage to be tied to the damage that your equipped weapon does. For example, a spell description will say that this spell does 110% weapon damage. This make little sense, and now you have no incentive to actually have mage staves or what have you, you get the most spell damage by having a big ass 2 handed sword equipped on your ranged wizard. I imagine this will be altered before the game is released, but still worth mentioning because it's so dumb.
The crafting system is very good and a fun way to get good armor. It gives you something to do with all the crappy generic loot you find that you can't lose if you don't want to just sell them all.
I've not played much. Only played a Barbarian and a Wizard. The barbarian was very fun, the wizard, not so much.