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USH'S STAR WARS GAME 2008- Character Creation
Started by: Ushgarak

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Peach
mordrem

Gender: Female
Location: verdant brink

Moderator

quote: (post)
Originally posted by General Kaliero
The Jedi Starfighters were owned by the Jedi Order as a whole and assigned to Jedi as missions required.

The Starship Merit is a ship that your character personally owns.


Yup...

quote: (post)
Originally posted by Jedireaper
Oh I do not have the ability to copy and paste, I have to write everyting by hand. sad Sorry for the annoyance.


Well, if you're just changing one thing, you don't have to repost the entire sheet. Just state what you've changed.


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I can hear the call of the dragon...

Old Post Jul 22nd, 2008 03:15 AM
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Alkaselzer
Thespian

Gender: Male
Location: Thespia

That and your mentor can't be dead, since the point of a mentor is to give you advice when you need it.


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Old Post Jul 22nd, 2008 05:34 AM
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Jedireaper
PSN ID > DarkJedireaper

Gender: Male
Location: Manchester, UK

K I'll change them big grin So which Merits shouldd I leave in?


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A long time have I waited for this, my little green friend!

Old Post Jul 22nd, 2008 10:13 AM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

That's up to you, I should think.


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Old Post Jul 22nd, 2008 10:21 AM
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Lord Melkor
Senior Member

Gender: Male
Location: The Land of Confusion

Starfighter is very useful if you are a good pilot. Contacts and Mentor just give you information or advice occasionally.


__________________
Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.

"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn

Old Post Jul 22nd, 2008 10:41 AM
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Jedireaper
PSN ID > DarkJedireaper

Gender: Male
Location: Manchester, UK

Adventurer

"For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic."

Denzral Vassisk

Age:
27

Born:
Coruscant

Background Information:
Little is known about Denzrals childhood, from his parents, to his name, however what is known is that he was probably born on Coruscant. Denz was put into an orphanage and was discovered by a Jedi searching for children gifted with the potential that defines a Jedi from the everyday norm.

After his acceptance into the Jedi Academy to be trained, he was tested time and again, learning the ways of the Force and the Jedi code, and beginning his training with a lightsaber.

For the next 14 years Denzral trained in the Academy under a teacher and as soon as he was old enough he was selected to be trained by a Jedi Master called Viess Ichinara who taught Denzral as a Padawan.

When Denzral was seventeen, his master was asassinated by a Bounty Hunter, by order of the Hutt's because Viess and Denz had been on the trail of a slave ring in the Republic that they believed the Hutt's were running. Due to Master Ichinara putting pressure on the orgaisation he was killed before the link was uncovered. Vassisk at first blamed the Council for not forseeing his masters demise. However, after having a meditation on the matter with Master Yoda he soon learned to accept Viess's absense as un-punishible by learning that hs death was his own fault and a great loss.

Vassisk was elevated to Knight status and hense was soon seleted for many missions ranging from political assignments to tracking down dark Jedi. One particular mission for the council was to apprehend a suspected dark Jedi hiding out in a fortified Pirate base on a moon. After infiltrating the moon base, a lengthy chase between the dark Jedi and Denz, ending with a sabre fight in which the dark Jedi suffered a fatal injury before he could reach an escape craft. The pirates started attacking and the Knight and he escaped on the darkies feighter.

STATS

Strength: 4
Agility: 5
Dexterity: 3
Defence: 1

Willpower: 4
Intelligence: 4
Charisma: 4
Perception: 4

Force Rating: 7
Force Attack: 7
Force Defence: 1


SKILLS

Lightsabre: 4

Combat: 2 (Fixed)

Jedi Lore: 2

Persuade: 3

Leadership: 1

Savoir-Faire: 1

Medicine: 2

Fix-it: 3

Languages: 2

Observation: 2

SPECIAL: Life in the Field:

A. Man of all Talents: Guns 2, Pilot 2,

GUNS SCHTICK:

Gunslinger

PILOT SCHTICK:

(!help!)

FORCE POWER: Push/Pull (mastery), Sense (mastery), Intuition, Leaping (mastery), Lifting (mastery), Presence.

BLADE SCHTICKS:
Orthodox Guard, Riposte, Reflection.

COMBAT SCHTICKS:
Focussed Blow, Side Step, Martial Artist.

MERITS

Weapons:
Light Pistol, Lightsabre.

Star Ship:
(default) Jedi Starfighter (includes droid),

Star Ship:
(additional) Starry Ice YT-1300 light freighter, gained after he took part in a raid on a Pirate base in which Denzral chased down a dark Jedi who had been meeting withing the base which was on a moon. The freighter was used as an escape vehical by the dark Jedi who engaged Denz in sabre combat as it esaped on auto pilot.

(Better?)


__________________

A long time have I waited for this, my little green friend!

Last edited by Jedireaper on Jul 22nd, 2008 at 11:45 AM

Old Post Jul 22nd, 2008 11:38 AM
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Craft
CTE

Gender: Male
Location: Australia!

Now your missing a merit.


__________________
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Old Post Jul 22nd, 2008 12:00 PM
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Jedireaper
PSN ID > DarkJedireaper

Gender: Male
Location: Manchester, UK

Adventurer

"For over a thousand generations the Jedi Knights were the guardians of peace and justice in the Old Republic."

Denzral Vassisk

Age:
27

Born:
Coruscant

Background Information:
Little is known about Denzrals childhood, from his parents, to his name, however what is known is that he was probably born on Coruscant. Denz was put into an orphanage and was discovered by a Jedi searching for children gifted with the potential that defines a Jedi from the everyday norm.

After his acceptance into the Jedi Academy to be trained, he was tested time and again, learning the ways of the Force and the Jedi code, and beginning his training with a lightsaber.

For the next 14 years Denzral trained in the Academy under a teacher and as soon as he was old enough he was selected to be trained by a Jedi Master called Viess Ichinara who taught Denzral as a Padawan.

When Denzral was seventeen, his master was asassinated by a Bounty Hunter, by order of the Hutt's because Viess and Denz had been on the trail of a slave ring in the Republic that they believed the Hutt's were running. Due to Master Ichinara putting pressure on the orgaisation he was killed before the link was uncovered. Vassisk at first blamed the Council for not forseeing his masters demise. However, after having a meditation on the matter with Master Yoda he soon learned to accept Viess's absense as un-punishible by learning that hs death was his own fault and a great loss.

Vassisk was elevated to Knight status and hense was soon seleted for many missions ranging from political assignments to tracking down dark Jedi. One particular mission for the council was to apprehend a suspected dark Jedi hiding out in a fortified Pirate base on a moon. After infiltrating the moon base, a lengthy chase between the dark Jedi and Denz, ending with a sabre fight in which the dark Jedi suffered a fatal injury before he could reach an escape craft. The pirates started attacking and the Knight and he escaped on the darkies feighter.

STATS

Strength: 4
Agility: 5
Dexterity: 3
Defence: 1

Willpower: 4
Intelligence: 4
Charisma: 4
Perception: 4

Force Rating: 7
Force Attack: 7
Force Defence: 1


SKILLS

Lightsabre: 4

Combat: 2 (Fixed)

Jedi Lore: 2

Persuade: 3

Leadership: 1

Savoir-Faire: 1

Medicine: 2

Fix-it: 3

Languages: 2

Observation: 2

SPECIAL: Life in the Field:

A. Man of all Talents: Guns 2, Pilot 2,

GUNS SCHTICK:

Gunslinger

PILOT SCHTICK:

(!help!)

FORCE POWER: Push/Pull (mastery), Sense (mastery), Intuition, Leaping (mastery), Lifting (mastery), Presence.

BLADE SCHTICKS:
Orthodox Guard, Riposte, Reflection.

COMBAT SCHTICKS:
Focussed Blow, Side Step, Martial Artist.

MERITS

Weapons:
Light Pistol, Lightsabre.

Star Ship:
(default) Jedi Starfighter (includes droid),

Star Ship:
(additional) Starry Ice YT-1300 light freighter, gained after he took part in a raid on a Pirate base in which Denzral chased down a dark Jedi who had been meeting withing the base which was on a moon. The freighter was used as an escape vehical by the dark Jedi who engaged Denz in sabre combat as it esaped on auto pilot.

Contact:
A Jedi Archive member.

(Better?)


__________________

A long time have I waited for this, my little green friend!

Old Post Jul 22nd, 2008 01:07 PM
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Unbias3d
Paradox

Gender: Male
Location: The South

would not the droid on the jedi starfighter be considered an allly. why do you need 2 ships anyway. in fact, a jedi wouldn't really be allowed to keep it anyway.


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Old Post Jul 22nd, 2008 01:40 PM
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Ushgarak
Paladin

Gender: Male
Location: Chelmsford, Essex, UK

Co-Admin

If I remember rightly the Adventurer has 13 Force powers in all, the three everyone starts with and then ten he can choose.

I won't literally disallow a Jedi Starfighter merit pick but I would add some certain caution. The chances are that in any situation where you need a ship like that, the Order would give you one anyway (if you were a Renegade it would be different).


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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Old Post Jul 22nd, 2008 01:49 PM
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Unbias3d
Paradox

Gender: Male
Location: The South

well, my guy's starfighter was junked by some pirate near kessel anyway. but fas' hokh just jupped ship when the pirate decided to pull his ship into theirs with a tractor beam. after that he just took one of the pirates freighter's, which he assumed had been stolen anyway.


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Steam: Paradox Method

Old Post Jul 22nd, 2008 01:57 PM
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Jedireaper
PSN ID > DarkJedireaper

Gender: Male
Location: Manchester, UK

I'm just gonna remove the extra ship then big grin


__________________

A long time have I waited for this, my little green friend!

Old Post Jul 22nd, 2008 04:29 PM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

So...

Ally- Astromech Droid
Starship- Large Freighter
Contact- Jedi Archives

Yes?

You can also pick three more powers, says Ush.


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Old Post Jul 22nd, 2008 06:55 PM
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Jedireaper
PSN ID > DarkJedireaper

Gender: Male
Location: Manchester, UK

I need a list


__________________

A long time have I waited for this, my little green friend!

Old Post Jul 22nd, 2008 07:00 PM
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Peach
mordrem

Gender: Female
Location: verdant brink

Moderator

List of powers is in the main rules thread.


__________________

under the pale tree - my [email protected]

I can hear the call of the dragon...

Old Post Jul 22nd, 2008 07:12 PM
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Jovan
Forbidden Drag

Gender: Male
Location: Belgium

ok, this is my attempt to do it... Captain REX was kind enough to offer help but of course help from others is very greatly appreciated too! If people can point out weaknesses, it would be greatly appreciated because I really have no idea what I am doing smile



Scholar


STATS

Strength: 2+2
Agility: 2+2
Dexterity: 2+2
Defence: 1

Willpower: 4
Intelligence: 2+2
Charisma: 2 + 3
Perception: 2 + 2

Force Rating: 8
Force Attack: 8
Force Defence: 2

Allocate six points amongst Strength, Agility and Dexterity (max 5)
Allocate seven points amongst Intelligence, Charisma and Perception (max 5)


SKILLS

Lightsabre: Take the highest of Strength, Agility and Dexterity away from 8. This is your Lightsabre score. = 4

Spend 5 points amongst the following. (max 4). Remove any skills left at 0.

Jedi Lore: 3 + 1
Persuade: 2 +1
Languages: 1 + 1
Leadership: 1
Savoir-Faire: 1
Medicine: 1 + 1
Languages: 1
Observation: 1 + 1


SPECIAL: Academic Expert- The Scholar is an acknowledged expert in a certain area of learning. At character creation the Scholar chooses any skill he has a value in; he gets three extra dice to all Intelligence-based rolls made with that skill, and may re-roll a failed Intelligence-based roll with that skill once per story.
=> I’ll pick Savoir-Faire


FORCE POWERS: Push/Pull, Sense, Intuition; choose 11 others
1) Combat Push
2) Super Lift
3) Bombard
4) Great Leap
5) Lifting
6) Leaping
7) Swiftness
8) Strike
9) co-ordination
10) presence
11) intuition

BLADE SCHTICKS: 2 Orthodox Guard + Cleave


__________________
Kyuzo: Don't you see? A real sword will kill you.
Mr. Earl Brooks: If I were here to kill you, you would already be dead.
Mercedes: My mother told me to be wary of Fauns.
Mr. Le Chiffre: No, I believe in a reasonable rate of return.
James Bond: Now the whole world will know you died while you were scratching my balls!

Old Post Jul 22nd, 2008 09:08 PM
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Ushgarak
Paladin

Gender: Male
Location: Chelmsford, Essex, UK

Co-Admin

I thionk the ony issue is that you do not need to pick individual Mastery powers- if you Master a force power you get all the abilities that are listed as Masteries.


__________________



"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"

"You've never had any TINY bit of sex, have you?"

BtVS

Last edited by Ushgarak on Jul 22nd, 2008 at 09:45 PM

Old Post Jul 22nd, 2008 09:11 PM
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Jovan
Forbidden Drag

Gender: Male
Location: Belgium

I do not understand what you mean, can you dumb it down a little? ?)


__________________
Kyuzo: Don't you see? A real sword will kill you.
Mr. Earl Brooks: If I were here to kill you, you would already be dead.
Mercedes: My mother told me to be wary of Fauns.
Mr. Le Chiffre: No, I believe in a reasonable rate of return.
James Bond: Now the whole world will know you died while you were scratching my balls!

Old Post Jul 22nd, 2008 09:12 PM
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Peach
mordrem

Gender: Female
Location: verdant brink

Moderator

quote: (post)
Originally posted by Jovan
I do not understand what you mean, can you dumb it down a little? ?)


Oh, it's pretty simple.

Like, for example, Push/Pull has the Mastery powers Combat Push and Saber Throw. If you Master Push/Pull, you automatically get both of the Mastery powers, instead of picking which you want.


__________________

under the pale tree - my [email protected]m

I can hear the call of the dragon...

Old Post Jul 22nd, 2008 09:17 PM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

The Force Powers you pick are meant to be broad ones, but if you wanted the specific abilities, you would upgrade the power to a Mastery.

Your template comes with Push/Pull, but you could upgrade it to a Mastery so that you have Combat Push and Saber Throw.


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Old Post Jul 22nd, 2008 09:17 PM
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