KillerMovies - Movies That Matter!

REGISTER HERE TO JOIN IN! - It's easy and it's free!
Home » Comic Book Forums » Comic Book 'Versus' Forum » Battlezone » Delph's League of Champions Season One Discussion Thread

Delph's League of Champions Season One Discussion Thread
Started by: illadelph12

Forum Jump:
Post New Thread    Post A Reply
Pages (198): « First ... « 4 5 [6] 7 8 » ... Last »   Last Thread   Next Thread
Author
Thread
Digi
Forum Leader

Gender: Unspecified
Location:

Season 3-4?? Are you certain people will be interested for that long? Or will you have a new sign-up process for each one? Because getting people to commit to even 1 tourney is hard enough. Even if it's new sign-ups, I'd recommend a long time in between, if only because you don't want to create a monopoly on tourney hosting, and also because successive tourneys tend to do poorly.

And duping would be allowed?! Hrn. You do realize that no one in their right mind wouldn't take a dupe-er, simply because they can have 8 of their amalgams now instead of 3. And since there is only 3-4 known dupers, it kinda creates an unfair disadvantage for a lot of people, doesn't it? Constructs are one thing. Generally they aren't fully functional people (at this level, at least). But duping in a Meta tourney becomes a gigantic advantage. You're the boss, but Scoobless' comments are similar to my concerns, so I doubt I'll be alone. Great for whoever comes to the draft thread first....sucks for everyone else.


__________________

Last edited by Digi on Jul 24th, 2008 at 06:26 AM

Old Post Jul 24th, 2008 06:22 AM
Digi is currently offline Click here to Send Digi a Private Message Find more posts by Digi Edit/Delete Message Reply w/Quote Quick Quote
Charlotte DeBel
White Queen of KMC

Gender: Female
Location: Belarus

I'd say shortening one's prep is not that good of idea. 10 minutes is way too short. let's make it 20 minutes like in low meta tourney.

Dupes as independent constructs are fine, but let's shorten the number of them. Three instead of five would be nice.
More independent constructs can be allowed, but at expence of not fielding some actual team members- i.e. 1 char+5 constructs, 2+4, 3+3...total number not getting over 6.

The battlefields should be neutral, I think...


__________________


Beware Blonde Badasses Emma Frost K' Dante

RIP Fluffy

Last edited by Charlotte DeBel on Jul 24th, 2008 at 08:02 AM

Old Post Jul 24th, 2008 07:56 AM
Charlotte DeBel is currently offline Click here to Send Charlotte DeBel a Private Message Find more posts by Charlotte DeBel Edit/Delete Message Reply w/Quote Quick Quote
Scoobless
sselboocS

Gender: Male
Location: The Scoob Cave

Why do you need more prep time if you can't bring uber weapons and such into the battle?


__________________


Do you even KMC???

Old Post Jul 24th, 2008 11:14 AM
Scoobless is currently offline Click here to Send Scoobless a Private Message Find more posts by Scoobless Edit/Delete Message Reply w/Quote Quick Quote
Charlotte DeBel
White Queen of KMC

Gender: Female
Location: Belarus

The limit was on weaponry, not on power amping. Something like UN is forbidden- and there's a reason for that. But if you enhance your character's offencive capabilities a bit,there's nothing wrong with it.

Amazos\Adaptoids are still an option, though- I don't know about Amazo, but Adaptoid would cost from 50 to 60 points (depending on cost of sev. characters, I won't give the ways to build him but there's a few).

The cheapest "instant tech route" is about 45 points base configuration (not giving exact recipies)- has nothing to do with Adaptoids etc.
But then...10-15 minutes is fine with me.


__________________


Beware Blonde Badasses Emma Frost K' Dante

RIP Fluffy

Old Post Jul 24th, 2008 11:44 AM
Charlotte DeBel is currently offline Click here to Send Charlotte DeBel a Private Message Find more posts by Charlotte DeBel Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

quote: (post)
Originally posted by DigiMark007
Season 3-4?? Are you certain people will be interested for that long? Or will you have a new sign-up process for each one? Because getting people to commit to even 1 tourney is hard enough. Even if it's new sign-ups, I'd recommend a long time in between, if only because you don't want to create a monopoly on tourney hosting, and also because successive tourneys tend to do poorly.

And duping would be allowed?! Hrn. You do realize that no one in their right mind wouldn't take a dupe-er, simply because they can have 8 of their amalgams now instead of 3. And since there is only 3-4 known dupers, it kinda creates an unfair disadvantage for a lot of people, doesn't it? Constructs are one thing. Generally they aren't fully functional people (at this level, at least). But duping in a Meta tourney becomes a gigantic advantage. You're the boss, but Scoobless' comments are similar to my concerns, so I doubt I'll be alone. Great for whoever comes to the draft thread first....sucks for everyone else.


Well, of course it's voluntary. Each subsequent season will be a different tier (2 - low herald, 3 - mid, 4 - High). I'm not planning to do them back to back either. Season 2 wouldn't be until next year around this time, I'd just save the roster detail in an Excel Spreadsheet.

Duping is allowed. The cap for constructs is a remote controlled Ironman armor. If you created a Godly Amalgam you couldn't duplicate him because the dupe falls under the construct cap. I believe I stated that on the last page actually.


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 24th, 2008 01:34 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
Scoobless
sselboocS

Gender: Male
Location: The Scoob Cave

quote: (post)
Originally posted by Charlotte DeBel
Amazos\Adaptoids are still an option, though- I don't know about Amazo, but Adaptoid would cost from 50 to 60 points


We've already covered this.

quote: (post)
Originally posted by illadelph12
The cap for constructs is a remote controlled Ironman armor.


_________________


EDIT: Meant to ask about appearance limits, is there a minimum or are you allowing characters in who have only been in one or a handful of comics? We've used this restriction before (usually 6-10 issues or so) in order to keep out people who have only shown up once or twice and shown no weaknesses.


__________________


Do you even KMC???

Last edited by Scoobless on Jul 24th, 2008 at 02:06 PM

Old Post Jul 24th, 2008 02:02 PM
Scoobless is currently offline Click here to Send Scoobless a Private Message Find more posts by Scoobless Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

Hmm...

I think 10+ appearances is reasonable. You'll also need to post a bio (per the norm).


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 24th, 2008 02:34 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
-Pr-
Hey Yo!

Gender: Male
Location: Ireland.

Moderator

this is confusing...


__________________

Fuck Putin. Help Ukraine

Unicef
UN Refugee Agency
Red Cross

"What does not kill me... is not trying hard enough."

Old Post Jul 24th, 2008 05:19 PM
-Pr- is currently offline Click here to Send -Pr- a Private Message Find more posts by -Pr- Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

Which part Pig? Maybe I should consolidate all of the rule ammendments into one post.


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 24th, 2008 05:27 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

Updated Rules

Sections with amendments are Bold:

Roster's and Drafting:

1. Each participant/team will be allowed to draft as many characters as they can afford within the Salary Cap. The salary cap for Season One is 125 Points. The tier based salary table is as follows:

125 Salary Cap

High Meta - 30 points

Mid Meta - 25 points

Low Meta - 20 points

High Street - 15 points

Mid Street - 10 points

Low Street - 5 points

2. Amalgamation is allowed. You can amalgamate characters at a penalty to your allotted prep time.

3. With your roster you must field a 3 (three) character team, whether they be amalgamated or individuals.

4. You are allowed, and encouraged to, reconfigure your amalgamations into any combination you wish for each battle. However, you can not reconfigure your amalgams during combat.

5. In the interest of instituting a strategic element, the configurations that each team will be using in the battle will not be known until the opening combat comments are posted in the battle. You'll know your opponents roster, but you will not know which characters the team you are facing will be fielding until battle commences.

6. Drafting: In Round One drafting will be conducted in a first come, first served basis. Each subsequent round of the draft will be the reverse picking order of the first round (first pick in rd. one getting last pick in round 2, alternating in rd. 3, and so on). Each participant will be able to post 2 draft choices per round (salary cap permitting). Once you've spent your salary cap balance and your roster has been assembled you must wait until after opening day to perform any additional roster adjustments via trades and free agency.

7. Like in Fantasy Sports leagues you will be allowed to trade characters with other participants. Trades will take effect the following Sunday after the trade was proposed and accepted. You will also be able to waive team characters and pick up "free agents" (undrafted characters) at any time you wish. All trades and waivers/signings must be submitted to a league Commissioner to be posted in the League Standings and Transactions thread. The weekly trade/waiver deadline will be on Wednesdays at 3:00pm [PST].


League Combat Rules (updated):

1. This will be a Ironman/High Meta Tier Tournament. The characters do not need to be less powerful than Ironman himself, simply in the same power class. There is no cap on how powerful your amalgamation can be. The limits are simply on the individual members of your roster prior to amalgamation.

2. No offensive matter manipulation. Only the elements of the battlefield can be altered.

3. No time manipulation powers or technology.

4. No one-hit kill (OHK) abilities (example, Omega Red's "Death Factor", Rogue's soul/life-force absorption, dismemberment via teleportation of limbs/objects into vitals, etc.).

5. No access to the battlefield prior to the beginning of combat. Teams will begin combat .5 kilometers away from each others' position.

6. Prep: Prep is allowed. You get 10 (ten) minutes of prep per match at a member of your team's historical base of operations. Characters that are members of teams (JLA, Stormwatch, Avengers, etc) will be able to utilize the team base of operations unless the character is also a solo hero and has their own personal base of operations (i.e. Batman gets the Bat-cave as his base even though as a member of the JLA he has access to the Watchtower). For characters that are members of a team you will not have access to any of their teammates equipment or arsenal, only the prep host's resources. The only resource available to you other than the prep host's arsenal will be the computer database present at the base. You get the character's historic primary base of operations and access to the prep host's equipment only. No exceptions and no loopholes. The default prep area is the Old Trafford Stadium in Manchester, England.

7. Tech: Creation of tech is allowed during prep. However, high end offensive weaponry or power neutrilizers can not be brought from prep to the battlefield. The technology can be used to amplify and enhance your characters during prep. Defensive technological implements (psi blockers, forcefield generators, armor) will be allowed, as well as communications devices and personal teleporters.

8. Amalgamation: The amalgamation process will take place during prep and will utilize a portion of your prep time as follows:

2 character amalgam: 2 minutes of prep used for amalgamation process.
3 character amalgam: 4 minutes of prep used for amalgamation process.
4 character amalgam: 6 minutes of prep used for amalgamation process.
5 character amalgam: 8 minutes of prep used for amalgamation process.
6+ character amalgam: 10 minutes of prep used for amalgamation process.


Demalgamation is instantaneous. You can amalgamate a character then demalgamate them at will during prep. Amalgamations can take place at any point in time during prep, and all characters do not need to amalgamate at the same time. This is purely at the participants discretion.

9. Experience is the only thing that carries over from battle to battle. You can not bring any implement that you acquired during prep or during the battle to the subsequent rounds. All you'll have is your memories/experiences from the previous battle. No exceptions. No loopholes.

10. Dupes and Independent Constructs: During combat no more than 3 (three) independently acting constructs per team (sum of 3 team members + constructs must not exceed 6). When a construct or duplicate ceases to exist in combat it can be re-summoned if capable. The dupe/construct falls under the individual character cap and can not be more powerful than Ironman.

11. No CIS.

12. The ability to copy powers is allowed, however, you can only copy the powers of individual characters, not amalgamated characters.

13. No mind control.

14. Each poster/team is allowed 10 combat posts plus 4 scan only posts (14 posts total each). Scan only posts are used to post evidence only, not arguments.


Scheduling/Battle Format:

Each participant will possibly face every other participant at least once during the regular season.

Regular Season: Matches will begin on a Monday and end on Thursday. Each match will have 3 judges, and each judge vote is worth a point. The number of points accumulated during the regular season will determine seeding in the playoffs. Any ties will be resolved via the tiebreaker (which team defeated the other in their match). The top 4 participants will advance to the Semifinal Playoff Round.

Semi-Finals: Each match will have 5 judges, the 1st Seed will face the 4th Seed and the 2nd Seed will face the 3rd seed. Also, the two losing teams in this round will advance to a Bronze Metal Match in the Finals.

Finals: Each match will have 5 judges.


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Last edited by illadelph on Jul 24th, 2008 at 05:37 PM

Old Post Jul 24th, 2008 05:35 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
-Pr-
Hey Yo!

Gender: Male
Location: Ireland.

Moderator

quote: (post)
Originally posted by illadelph12
Which part Pig? Maybe I should consolidate all of the rule ammendments into one post.


good idea.


__________________

Fuck Putin. Help Ukraine

Unicef
UN Refugee Agency
Red Cross

"What does not kill me... is not trying hard enough."

Old Post Jul 24th, 2008 05:37 PM
-Pr- is currently offline Click here to Send -Pr- a Private Message Find more posts by -Pr- Edit/Delete Message Reply w/Quote Quick Quote
Scoobless
sselboocS

Gender: Male
Location: The Scoob Cave

So should we ask you (Ill) or the judges about the potential cost of certain characters if we're not sure which tier the fit into?


__________________


Do you even KMC???

Old Post Jul 24th, 2008 06:04 PM
Scoobless is currently offline Click here to Send Scoobless a Private Message Find more posts by Scoobless Edit/Delete Message Reply w/Quote Quick Quote
Digi
Forum Leader

Gender: Unspecified
Location:

quote: (post)
Originally posted by illadelph12
Well, of course it's voluntary. Each subsequent season will be a different tier (2 - low herald, 3 - mid, 4 - High). I'm not planning to do them back to back either. Season 2 wouldn't be until next year around this time, I'd just save the roster detail in an Excel Spreadsheet.

Duping is allowed. The cap for constructs is a remote controlled Ironman armor. If you created a Godly Amalgam you couldn't duplicate him because the dupe falls under the construct cap. I believe I stated that on the last page actually.


I saw it, but misunderstood. That makes a lot more sense now, and isn't so lopsided (though still a possible advantage, just not as big a one).

Though defining the power level of a remote IM armor will be tough. There's likely high metas that are > one of those, so if you amalgamated them with a duper and made copies, you'd be illegal. But other high metas might not be as powerful. Just be careful, since you're opening yourself up to some tricky decisions there {edit} saw it's IM level, not his armor now...that makes it easier.

Also, along those lines, a dupe can be re-summoned if possible during the match according to the rules. That would allow duplicators to continue making copies every time 1 of the 3 dupes is killed, which would essentially mean they have an infinite number of copies, just not all at once. Potentially big problem.

....

And Charlotte, do you really want a redux of the prep from our low meta tourney? It was all about prep, and not at all about the combatants.


__________________

Last edited by Digi on Jul 24th, 2008 at 07:19 PM

Old Post Jul 24th, 2008 07:04 PM
Digi is currently offline Click here to Send Digi a Private Message Find more posts by Digi Edit/Delete Message Reply w/Quote Quick Quote
Symmetric Chaos
Fractal King

Gender: Male
Location: Ko-ro-ba

What defines "high end offensive tech"?


__________________



Graffiti outside Latin class.
Sed quis custodiet ipsos custodes?
A juvenal prank.

Old Post Jul 24th, 2008 07:07 PM
Symmetric Chaos is currently offline Click here to Send Symmetric Chaos a Private Message Find more posts by Symmetric Chaos Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

quote: (post)
Originally posted by Scoobless
So should we ask you (Ill) or the judges about the potential cost of certain characters if we're not sure which tier the fit into?


Well, the judge roster I have currently is:

Digi
Sym
Jasonk4
Batdude
Bada
Newjak
Trickster
Creshosk* [barring current issues]
Myself

Given Digi's expertise in these matters, and since he coordinated the tier thread in the comics section (and I trust his judgement), he would be an excellent resource as well, but you can confer with either me, Digi, or any of the other judges as a liaison to discuss these matters with me if you can't contact me directly (of course keep the character specific questions to PMs or MSN though so nothing is leaked publicly).


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 24th, 2008 07:26 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

quote: (post)
Originally posted by Symmetric Chaos
What defines "high end offensive tech"?


Power neutralizers, planet busting weapons, constructs/weapons with greater offensive capabilities than an independently powered Ironman/high meta character, etc. Basically no doomsday devices.


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 24th, 2008 07:29 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
leonidas
MWHAHAHAHA!

Gender: Male
Location: Planning to take over the WORLD!

this sounds cool. it's personal thing, and i see you've limited it, but i'd be wholly against duping and/or copying powers in any way. i actually TRIED to get duping and copying banned in the tourney i just finished.

i agree completely with what digi was saying earlier about getting rid of the idea of 'best prep wins'. any prep limits you could establish (even more stringent than the ones ALREADY in place) i'd be in favor of. i'd like to see it come down to team v team as opposed to prep v prep. i think you've covered MOST of these points, just saying where i come out on them as they are currently laid out.

i'm still trying to weigh the time issue for me. once sept starts up between coaching and teaching my time really gets eaten up. it does sound very promising, though and my interest (as it always is in regards to these things!) is piqued. smile


__________________

Old Post Jul 24th, 2008 08:01 PM
leonidas is currently offline Click here to Send leonidas a Private Message Find more posts by leonidas Edit/Delete Message Reply w/Quote Quick Quote
illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

Hmm, you may have a point on the duping and copying. I've pretty much eliminated the advantages of power copying during combat assuming you field an amalgamated character, so the only powers that a power copier would have access to would be the powers of their own teammates (unless you were to field a solo character).

I've always found dupes to be cheap (damn you B-Dub ). I really have no qualms whatsoevr regarding banning self replication outright and only allowing creation of outright drones/constructs via either technological means or summoning.

Any other thoughts/opinions on this from participants? Judges?


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 24th, 2008 08:56 PM
illadelph is currently offline Click here to Send illadelph a Private Message Find more posts by illadelph Edit/Delete Message Reply w/Quote Quick Quote
Newjak
I am Beyond Power

Gender: Male
Location: United States

Moderator

I'd say make it so you can only field two Dupes or Independent Constructs, and not just during the battle but also for prep. Also make it so that if they lose one they can not reform it back during battle.


That way it is still an advantage but not an overwhelming one considering they still have to pay to get it. And seeing how Duplication(One this Level) Tends to be a person's only power it should balance it out in pros and cons.


__________________

sig by Rao Kal El

Old Post Jul 24th, 2008 09:02 PM
Newjak is currently offline Click here to Send Newjak a Private Message Find more posts by Newjak Edit/Delete Message Reply w/Quote Quick Quote
TricksterPriest
Renegade Timelord

Gender: Male
Location: Hiding from The Doctor, shhhh.....

I'm personally in favor of a tech limit, but that's just me.

"I'd say make it so you can only field two Dupes or Independent Constructs, and not just during the battle but also for prep. Also make it so that if they lose one they can not reform it back during battle."

This is high meta, so Newjak's rule makes sense. Dupes at low meta tend to dominate more.


__________________
Wanted: New sig. Something crazy, zany, and slightly evil. Will give sig credit to whoever's I sport.

Old Post Jul 24th, 2008 09:05 PM
TricksterPriest is currently offline Click here to Send TricksterPriest a Private Message Find more posts by TricksterPriest Edit/Delete Message Reply w/Quote Quick Quote
All times are UTC. The time now is 09:25 PM.
Pages (198): « First ... « 4 5 [6] 7 8 » ... Last »   Last Thread   Next Thread

Home » Comic Book Forums » Comic Book 'Versus' Forum » Battlezone » Delph's League of Champions Season One Discussion Thread

Email this Page
Subscribe to this Thread
   Post New Thread  Post A Reply

Forum Jump:
Search by user:
 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON

Text-only version
 

< - KillerMovies.com - Forum Archive - Forum Rules >


© Copyright 2000-2006, KillerMovies.com. All Rights Reserved.
Powered by: vBulletin, copyright ©2000-2006, Jelsoft Enterprises Limited.