As for where Xavier and Dak are, I think maybe Jordan's short story 'Psycho Brigade' should be what they are up to. Killing pirates that Rand tried coercing into making a raid for parts to fix up what appears to be our collapsing base.
Okay! Advise time to the Renegades. First of all, welcome to the gang! I play Xeth Tam, the self-proclaimed leader of a small string of Renegade Jedi who run an investigations unit out of Uridian space. We're good friends with Taloraan because of Xeth's contacts.
I suggest getting as much information about the Golden Serpent kill teams from other sources first, before simply moving against them. It could turn out that you might be moving in over your heads... or that they are few in number.
Also, you do need evidence of their attrocities in the form of filming, which means that they need to be caught in the action. Once that is caught on film, make sure you do NOT lose or damage that film or its recorder. You need it.
Then, jump to the aid of the Houn! Other than self-defense, you are protecting innocents who cannot fend for themselves. We have the right! But only drive off the kill teams, not mercilessly slaughter them. We aren't mercenaries, we're guardians of good. If they can be convinced to leave before you cut them down, go for it.
__________________
THIS IS WHAT WE'VE WAITED FOR
THIS IS IT, BOYS, THIS IS WAR!
Hm, how much time do we have before the kill teams arrive? Is there enough time to hunt down other sources of information? Could the Houn's empathetic link be used to get information from those who have already been attacked?
__________________ We shall serve the Old Ones until our dying breath. Warriors of Lustria shall not fail!
Gender: Male Location: Dreaming...Or am I living...
I agree with Chris (BespinBart/Xeth).
And when the Jedi get rolling, I'll speak up more.
But be civil, and try not to burn your bridges (I'm bad at that part.)
Actually, I think one of new Darkies has subterfuge?!
It means your lies are extremally believable, so you can easily convince some of the leaders that Ogros plans to destroy them next( especially those with borders next to him!). And you could promise his territory to our allies. After we have majority on our side, it would be the best if Ogros is disposed of, to show that our rule is supreme. A mixture of lies, bribes, threats and force, this is how Gallador would do it.
__________________ Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.
"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn
But we're standing in the hall ... I don't understand what we can contribute to the story now. I mean, the senator that's leading the operation is standing next to us and he is the one with all the info to start the negotiations. Only thing we can do is remind him that the people need help and thus prestige shouldn't be on place one of priority (without annoying him of course).
That and make sure we don't appear too military: don't show the lightsabres that obvious though still walk with the senator in such a way he can't get sniped down
__________________ Kyuzo: Don't you see? A real sword will kill you. Mr. Earl Brooks: If I were here to kill you, you would already be dead. Mercedes: My mother told me to be wary of Fauns. Mr. Le Chiffre: No, I believe in a reasonable rate of return. James Bond: Now the whole world will know you died while you were scratching my balls!
Gender: Unspecified Location: With Cinderella and the 9 Dwarves
I agree, I think though that disposing of Ogros is heavily depending on the situation we will be exposed to (fight, execution, assasination...)
I agree with that, I think I should probably also be able to talk to the Epireans and I think my Intimidation and Lying skill should come in handy. Something I thought about that you will need to take care of is force power though. In case we have to intimidate them by using the force. I seriously have nothing in that respect (well I could make a little stone move slightly). So, I think when the time comes you being able to use Grip or maybe Lifting (ROTJ style) will be very useful. Which brings me to a sort of plan I've been thinking about.
What I believe we should do, is a) listen to what they have to say (don't want to talk nonsense blindly, though we have to make sure that we aren't passive for too long) and b) create a sort of monolouge that should bring them to our side (intervened with lies and intimidation and possibly examples of our power that should put them in awe). I was thinking of something along the lines of "You probably heard of our powerful magic and our swords of fire (maybe arrogant display of lightsabre). We are God's amongst you(cue you using lift on something big). Ogros wants to oppress your people is ruthless, etc (using their internal conflicts). Be with us and your lives will be better but be against us and our wrath will destroy you (maybe specific threads to the loved ones of the leaders)"
Of course that's just a basic model so far, the exact words need to be thought about.
But tell me what you think, what could be changed, is it stupid all the way, other plans, etc.
I was thinking it would probably be quite terriffic if we could use Religion to oppress the Epireans...it would fit our situation so well.
Ok, let's answer some queries! I'll give this one more day's prep time before we kick into 'action.
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JEDI
I started you next to the Senator because he's the guy you can ask to get basic questions answered without having to establish yourself first, as you are both working for the Republlic. Technically speaking you are here as an arbitrator, not a negotiator; the Senator is doing the negotiation but, with the diplomatic skills and respect of a Jedi, you are meant to be able to settle the issue. In theory you could make a judgment to forcibly settle the issue but that's dodgy with a Senator around; he may feel you are trampling on his authority, so it is good to be political about this (and seeing as this is a Senatorial matter, if you make a truly objectionable judgment it will probably get legally reviewed).
Long story short, the best thing for you to do is see what the problem is and then see if you can sort it out. You are with the Senator now; you'll get the opposing point of view inside negotiations. If you DO want to slip off and see someone first though, feel free.
Suggesting things to the Senator 'without annoying him' is the real trick, of course...
But if you wish we can just dive straight in!
In Gern's opinion, the Miners' Guild is just agitating the situation so they can make more money out of it. "It's totally irresponsible," says Gern. "Don't they realise we are trying to do these people a favour?"
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RENEGADES
The soft buzzing from the Houn tells yoou that from what they can tell the kill teams are about fifty strong, mostly mercenaries and the llke, with two heavioes in charge. Each team also makes use of ahalf a dozen light vehicles- open-topped walkers adapted for the planetary terrain; these blaster and buzzsaw equipped walkers carve through forests and, for that matter, houses.
They are quite well teched up but the Houn understand little of such things.
A precise time of arrival is hard to get, but you sense it will be soon.
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DARK SIDE
Unfortunately due to the general primitive conditions on Lanzar, communications are not great and Firak has no certain source on how Ogros has won people around. Firak feels you have two potential problems- first of all, the Epireans simply have no natural reason to follow you so by default they probably side with him. Secondly, Ogros is likely able to threaten those leaders that live closest to him; his tribe is numerically the strongest. There are two such leaders in close proximity.
The Epireans have not established any form of dynastic thought; their leaders are by strength alone, not birth. Their relgious beliefs are extremely basic and pagan- water, sun, trees etc (and in the case of this sacred site, large rocks). They have not really personified what they worship. Firak's lot are beginning to see your Force powers in religious terms though.
__________________
"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
Regarding duel- you are not most combat capable. Maybe Firak challenges him and you cheat with your Force Powers? Would Epireans consider using Force powers to be cheating?
__________________ Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.
"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn
ah ok; than I have to ask the senator if our input has any negative consequences with the local population. Is there a way the help eventhough of course it is intended to use wisely, could have a negative impact on the poor?
__________________ Kyuzo: Don't you see? A real sword will kill you. Mr. Earl Brooks: If I were here to kill you, you would already be dead. Mercedes: My mother told me to be wary of Fauns. Mr. Le Chiffre: No, I believe in a reasonable rate of return. James Bond: Now the whole world will know you died while you were scratching my balls!
That's hard to tell, Melkor- depends on what conditions get set. Mind you, Ogros will be hesistant to duel you, frankly.
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"No!" says Gern. "How can it be? We're offering food, money, free mining equipment... it's only the Miners that are holding up the entire process. And if it wasn't for the intervention of the Guild, that would have meant nothing."
__________________
"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
50 men, 2 heavies as leaders and light vehicles? Hmmm, I assuming the Houn don't have much defensive capabilities and that there would be no chance for negotiation between us and the heavies... Would taking out the leaders be a crippling blow to the main force or would it make no difference once the fighting has started? More importantly, for the mission anyway, any places of note that would be ideal for the filming?
__________________ We shall serve the Old Ones until our dying breath. Warriors of Lustria shall not fail!
Than what is the problem the Guild has? Are it simply money demands?
__________________ Kyuzo: Don't you see? A real sword will kill you. Mr. Earl Brooks: If I were here to kill you, you would already be dead. Mercedes: My mother told me to be wary of Fauns. Mr. Le Chiffre: No, I believe in a reasonable rate of return. James Bond: Now the whole world will know you died while you were scratching my balls!