i only play hardcore, entering a half a clip of Vector into an enemy in Normal Team D and having them run away and heal sucks balls. Sniper shots to the chest/abdomin not killing an enemy in normal team deathmatch sucks balls. HUD sucks balls. Hardcore is the way to go.
I don't know about you guys but when ever I play HC I get bored so quick because everyone "camps" the whole round making it a very slow game. I mean I don't mind if you were camping for an objective but I tend to see people do it just to raise their KD up Plus the game isn't balance for HC so yeah. Obviously just my opinion.
@Juk3n: Not to be a jerk and all but Vector only needs 3-4 shots to kill somebody so that probably means your aiming is a little off. Unless you were exaggerating.
I agree about everyone camping. I don't play hardcore at all because I can't stand cowards.
About Juk3n missing shots...he could be exagerating or he could be shooting people who have painkiller(which is annoying as ****) Seriously I have shot guys 3-4 times with a .50 cal with stopping power and they stand like nothing happened. Distance can also make a big difference in the damage bullets make, so unless he is facing off in close quarters, assault rifles will rightly rape him while his range is at a disadvantage.
Besides I find the best SMG up there with Assault Rifles is the UMP45, but that is just me.
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Last edited by Zack Fair on Jan 5th, 2010 at 03:45 AM
UMP45 is almost a hybrid between an assault rifle and a SMG. It could take someone at far range without stopping power and with a silencer in about 3 shots. It has all the advantageous of an assault (like bullet penetration and power) while at the same time it has all the mobility of an SMG. So yeah, it's definitely a beast gun but other SMG's are as competitive imo.
PAINKILLER is damn NASTY. Basically they have x3 the amount health as a normal person would so you're in for a huge disadvantage when up against one. Eh, I guess it's not that bad since it's only for 10 secs but then again 3-4 shots with a sniper is a bit too much.
I know in some other games lag will result in some bullets not registering with the target at all, as if they were never fired at all. Dunno if this is the case with this game, but something to keep in mind.
Also make sure you have stopping power. And aim high.
None most of the time, but i don't spray my clip empty with the SMG's, i burst fire and in HC thats enough, specially if i catch them off gaurd, and tbh the fact that i must resort to taking stopping power as my second perk to match the other players damage output is like totally my point with Normal Mode sucking.
HC play only - Slot one assult. Bushmaster, ACOG'D & Boom. M9 FMJ & TKnife. 2x Flash and a Claymore.
Bling Pro, Cold Blooded Pro, Ninja Pro
Slot 2 Stealth/assult - Vector, ACOG'D & Silenced, M9 Silenced + TKnife. 2x Flash and muh Throwing knife (hell yeah).
Same Perks as above.
Slot 3 Sniper - M21, Hbsensor + Silenced, TMP silenced +reddot, 2x Flash and a Claymore
Same Perks ^
Streak Loadout at 5 - 7 - 9, Pred/Harrier/Pave, mainly so i can call in multiples through out play , if im unable to streak past 7. But hey it's worked out great so far.
Gender: Male Location: The Faroe Islands - Thorshavn
When I play Cod I always play a very attacking play, I always go after the red dots on the map, currently I use the P90 in akimbo mode, with marathon or SoH as perk 1 then I have stopping power and also steady aim, but I also like to play a "commando" where I use marathon, lightwight, and commando, then I got silencer on one P90 but most kills are knife, it's so good fun. imo the best for cod as it really puts the tempo up compared to other shooters around, in cod there is never a dull moment in the way I play, only wish maps were a little better in cod6. hopefully mappack will fix that somewhat.
yep! ive had the pleasure of playing with and against trgrfinger and i can attest to his beastlyness. i guess thats why my standards are so high for the game it takes actual skill to do what he does and to actually be affective and have a 2-3 KD. it doesnt take skill to camp it just takes a good knowledge of the perks/attachments and map layouts so im skeptical. its easy to go 8-0 in the first 2 or 3 minutes of a HTDM match on wasteland if you have thermal+heartbeat sensor and half the other team doesnt...
Jumping around like a retard with a deagle is how the game should be played? =P
As for them, they don't look bad at all (skillwise) but you can't really say much because it's a montage on pubs. Don't get me wrong, they are much better than most people on youtube. Would like to see if they are making MW2 videos though.
Anyways, will post some of my classes in a bit after I get some time.